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Daredevil FW/PvP (Solo) fit?

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Author
Taoist Dragon
Okata Syndicate
#21 - 2013-07-11 00:01:23 UTC
Whitehound wrote:
Taoist Dragon wrote:
If you are using a MWD in a DD and you will effectively cap out ...

Yes, the MWD will then not be able to run another cycle, because it needs 34 GJ. However the blasters can still shoot as they only need 1-2 GJ.

Please, go ahead and think it is disabled after only a cycle. I have explained it more than enough. I do not think you are capable of understanding the consequences. Lol


LOL

EFT warrior'ing with no idea how it applies to the actual fight FTW! As someone who use cap warfare (both neuts and nos) is frig combat a great deal I can tell you that a DD that has engaged a cruiser capable of field a med nuet comfortably in combat has only one hope - to hold tackle and get his buddies there to kill it. Hell you could kill off DD's with tormentors fitted with a small neut before they gave them 3 turrets pretty easily.

That is the Way, the Tao.

Balance is everything.

Whitehound
#22 - 2013-07-11 00:30:54 UTC
Taoist Dragon wrote:
I can tell you that a DD that has engaged a cruiser capable of field a med nuet comfortably in combat has only one hope - to hold tackle and get his buddies there to kill it.

Sure, but this was never in question. You still cannot tell when it happens.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Taoist Dragon
Okata Syndicate
#23 - 2013-07-11 00:45:27 UTC
Whitehound wrote:
Taoist Dragon wrote:
I can tell you that a DD that has engaged a cruiser capable of field a med nuet comfortably in combat has only one hope - to hold tackle and get his buddies there to kill it.

Sure, but this was never in question. You still cannot tell when it happens.


Of course you can if you have your eye's open and paying attention (and lets face it if you're not you deserve to die anyways)

His modules start random cycling and his damage output becomes sporadic.....duh!

That is the Way, the Tao.

Balance is everything.

Whitehound
#24 - 2013-07-11 00:49:14 UTC
Taoist Dragon wrote:
Of course you can if you have your eye's open and paying attention (and lets face it if you're not you deserve to die anyways)

His modules start random cycling and his damage output becomes sporadic.....duh!

This is not what I meant. I am still talking about the time it takes until this happens. It is 20-24 seconds.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Leopold Caine
Stillwater Corporation
#25 - 2013-07-11 11:30:46 UTC
If you're planning on fitting blasters and a scrambler on your solo Daredevil, you're flying the wrong ship.

Go railguns + ab + warp disruptor + faction web, I believe someone already posted a viable fit like that.

If you want a blasters + scrambler setup, get an Enyo or a Fed Navy comet if you don't have the skills.
  • Leopold Caine, Domination Malakim

Angels are never far...

Stillwater Corporation Recruitment Open - Angel Cartel Bloc

Muad 'dib
State War Academy
Caldari State
#26 - 2013-07-11 11:54:13 UTC
Leopold Caine wrote:
If you're planning on fitting blasters and a scrambler on your solo Daredevil, you're flying the wrong ship.

Go railguns + ab + warp disruptor + faction web, I believe someone already posted a viable fit like that.

If you want a blasters + scrambler setup, get an Enyo or a Fed Navy comet if you don't have the skills.


This is good advice, its not that the DD isnt super happy fun time with blasters, its that you can do basicly the exact same thing in those other ships suggested.

An enyo kitted out for speed and dps with a DCU has the same ehp (roughly) to a plated DD with a DCU, yeah you dont get the strong as balls web bonus but you also have enough spare change for 10 more enyos - for example.

Buts heys its yours moneys, yous enjoys itses

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Major Killz
inglorious bastards.
#27 - 2013-07-11 21:42:15 UTC
Pirate ships are not worth it, unless you're bored or are insanely wealthy. Especially frigate class ships. I've been saying this since the increase in effectiveness of Navy and tech 1 frigates BOOSTS. Apart from assault frigates being ALOT more effective at 1/4 - 1/5 the cost of pirate frigates.

With that said. If you do decide to use pirate faction ships. Go with Serpentis ships PERIOD. Unless in specialized fleets where you need something like a Bhaalgorn or Macharial. Otherwise, ships like the Cynabal, Dramiel, Worm are not worth it. The ability to dictate range is TOO effective in this game. Which is what Serpentis ships excel in because of the 90% bonus to stasis webifier strength and INSANE damage which is another VERY IMPORTANT FACTOR in-game.

There are other exceptions like the Rattlesnake and maybe the Gila but otherwise. No!

Its a bored and want to fly something new thing.

Mind you, a Comet can and will **** Daredevils in oral raping range. In fact I find the Comet better close range period as well as less susceptible to electronic warfare because of drones. As well as being able to pull 9,000 effective hit points while doing 220 damage per second. The Comet is more like a cheap assault frigate. Not sure why CCP made it so strong BUT v0v

I'll even go as far as to say a Scythe fleet issue is too strong and to in-line with a Cynabal in terms of performance, if not also a stabber fleet issue in armour format too.In fact I have sold all my stabber fleet issues to multiple scythe fleet issue set-up different. Augoror Navy and Vexor Navy issue can have silly 80 - 90k EHP set-ups while doing 500dps easily.

Mind you. A shield or Armour vigilant can dominate most of the said ships if not being capable of disengaging all of them and or taking on multiples of them with proper piloting.

Anyway.

Every time I've used and lost a pirate ship it was never worth it and often the killz I've gotten with them I could do with a CHEAPER ship worth 1/3 - 1/9th the cost. Mind you can make these arguments for using a Destroyer over a assault frigate or battle-cruiser over assault cruisers.


P much. Tech 2 frigate> Navy frigate > Pirate pirate... Strange huh!?

[u]Ich bin ein Pirat ![/u]

Captain Nares
O3 Corporation
#28 - 2013-07-13 17:56:50 UTC  |  Edited by: Captain Nares
Well, if you are going to fly on DD and ask for a fit on forums, I wouldn't recommend you to use it.

3 years ago, when lowsec was full of dualprop dramiels, DD fitting was extremly tight and DD fits - elite, it was right time to fly it.

Now, when lowsec is full of buffed T1 frigs, destroyers, AFs, navy frigs - all cheap and powerful, time of DD is a bit gone...

Speaking about fits:

DD cant be tanky.
DD is bad against cruisers.

There two types of good fits, first is nulls+ambits, second is rails. Both exist in AB and MWD version. AB rail fit coupled with fn web and bonuses is the most popular among lowsec piwates.

PS funny guy posted above me.
Desiderya
Blue Canary
Watch This
#29 - 2013-07-15 14:39:06 UTC
Just make sure to fly it like the regular DD pilot: Load Void, approach.
What can possibly go wrong.

Ruthlessness is the kindness of the wise.

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