These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

New player, fun game, hopelessly lost.

Author
Neuronia deBuissy
Aliastra
Gallente Federation
#1 - 2013-07-15 04:04:31 UTC  |  Edited by: Neuronia deBuissy
Hi all,

I've been trying out EVE Online and I very much like the variety of ships and so on and the sandbox aspect of the game; sadly, the latter is making me see there is a huge learning curve ahead of me on the path to glory. I've started out doing the tutorials and a friend graciously donated a good amount of ISK as a cushion.

At the moment my favourite ship is the Catalyst, it can hold lots of guns and some shield and cargo augments and has been breezing through most level 1 missions. I needed help on Sister Alitura's arc for the Dagan encounter, but then the troubles started. Level 2 Security missions have a lot of clumped enemies and I've learned quickly from this game that you can't "pull" one mob apart from the others, so the Catalyst (Started calling it Blind Eagle, then Sight-Challenged Eagle, then Quite Myopic Eagle....) has been doing a lot of strike and fades until the missions are done, which is quite time-consuming. I tried outfitting a drone ship and am pretty lost as to pet controls, as I've never really been a fan of pet classes (Gallente is the pet race so...I guess my choice of starter race was off :) ) but I'm learning there too. :)

Here's my biggest issue: I'm at a point where it costs me around 1.5 million ISK to fit my Catalyst or re-buy it from scratch.
Drops from mobs generally don't sell for much. Selling the implants (I've got a few slotted so spares get sold) has helped a bit, but mining hasn't seemed great either as Veldspar seems too plenitiful to be valuable. My long-term goals are to get the Covert Ops ships, they look cool, and maybe a few Cruisers to tank some of the tougher missions.

TLDR: I'm new, I've done the tutorials, I got donated some ISK from a pal but now I'm kinda stalled out due to a low return from missions (I get between 35,000 to 400,000 ISK per mission) and the Market seems kinda confusing. I'm used to buying a bunch of items at a low price, re-listing them at a slightly higher price and getting more money as I go along, but the EVE market is...quite different.

My skills trained? Most Gunner skills are at level 3-4. I have decent Navigation skills as well, and Shield management skills. I went into the Spec Ops Certicates, which is getting me Armor Tanking (seems useful on the crusiers) and some other good skills.

I'm just kinda...overwhelmed. I tried to buy a Vexor on the market and they're listed at 12,000,000 or so at the station where I was (Clellanion VI I think, the starting area) so there's a disconnect happening on how to get income at a decent pace. Missioning seems decent at level 2, but I'm not sure how to fit ships properly, as my heart seems to be saying "MOAR GUNS" while my mind is saying "Go for a combo of guns and drones, train up drone skills and go from there."

Loving the game but really over my head. My previous MMO experiences...City of Heroes (RIP), Champions Online and SWTOR...and to borrow a line from a classic, I ain't in Kansas anymore.

Any ideas? I'm looking for storyline and lore-based progression, ideally, but I'll try mining, marketing, anything really if it can get me those sweet, sweet Covert Ops ships. :D
QuakeGod
Empire Manufacturing
#2 - 2013-07-15 04:19:37 UTC
DPS isn't everything. More tank, less gank is what's needed sometimes. And as far as mining goes, it's very profitable, even in high sec.

Nothing you've done in those WoW clone games will have prepared you for EVE Online. Welcome.
Forest Archer
State War Academy
Caldari State
#3 - 2013-07-15 04:24:03 UTC
You have a goal which is good. Cruisers are your next progression if you want to mission thorax for guns vexor for drones. The catalist is a glass cannon a lot of dps and no tank. Cruisers have a better tank and larger guns. Note I said larger not more dps. As I said cruiser is logical step not mandatory. Also if you are unsure of fittings and game mechanics your best bet is a player corp.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

NightCrawler 85
Phoibe Enterprises
#4 - 2013-07-15 04:53:06 UTC
Neuronia deBuissy wrote:


Loving the game but really over my head. My previous MMO experiences...City of Heroes (RIP), Champions Online and SWTOR...and to borrow a line from a classic, I ain't in Kansas anymore.

Any ideas? I'm looking for storyline and lore-based progression, ideally, but I'll try mining, marketing, anything really if it can get me those sweet, sweet Covert Ops ships. :D


Storyline and lore-based progression does not exist in EVE. This is one of the things many new players who have experience from other online games struggle with until they fully understand the sandbox concept. Forget everything you have learned about character progression and whatever else you learned in other MMO's, and be patient. You will get a hang of EVE soon enough if you dive into it with an open mind Smile

So the best advice i can give you is to echo the above poster and say that you should start looking for a corp to join, but before you do that get a general idea what you want your profession to be.
If you enjoy the concept of scanning and similar (cov ops is handy here) i would look into wormhole space and find a corp that is based around that, or a corp that values a good scout.

Good luck and welcome to EVE Big smile
Silas Sedal
Pator Tech School
Minmatar Republic
#5 - 2013-07-15 08:42:41 UTC
Neuronia deBuissy wrote:
Here's my biggest issue: I'm at a point where it costs me around 1.5 million ISK to fit my Catalyst or re-buy it from scratch.
Drops from mobs generally don't sell for much. Selling the implants (I've got a few slotted so spares get sold) has helped a bit, but mining hasn't seemed great either as Veldspar seems too plenitiful to be valuable.

TLDR: I'm new, I've done the tutorials, I got donated some ISK from a pal but now I'm kinda stalled out due to a low return from missions (I get between 35,000 to 400,000 ISK per mission) and the Market seems kinda confusing. I'm used to buying a bunch of items at a low price, re-listing them at a slightly higher price and getting more money as I go along, but the EVE market is...quite different.

My skills trained? Most Gunner skills are at level 3-4. I have decent Navigation skills as well, and Shield management skills. I went into the Spec Ops Certicates, which is getting me Armor Tanking (seems useful on the crusiers) and some other good skills.


Sometimes it's more worthwhile to reprocess the junky loot/drops and sell them as their base alloys on the market than it is to sell them as you found them. If you're going to continue to do security missions and the like for the time being consider putting a large container in the item hangar of your home station. This way, you can separate your junky stuff, pile it in there, and reprocess the whole lot in bulk so as to not be doing it every time you re-dock from a series of missions.

As well, train jury rigging if you haven't already. Having the ability to equip rigs makes doing the level II missions considerably easier and allows you to bolster your shield or armor tanking capabilities depending on how you decide to rig your ship.

Best of luck and have fun.

Simply the worst capsuleer there's ever been.

Job Valador
Professional Amateurs
#6 - 2013-07-15 09:11:05 UTC
join a corp, join a corp, join a corp. All REAL content of this game is the interactions between the players. If you are not pissing someone off with what your doing then you are not going too have as much fun (there are exceptions ofc)

"The stone exhibited a profound lack of movement."

Vorll Minaaran
Centre Of Attention
#7 - 2013-07-15 09:57:30 UTC
One note:
"...at 12,000,000 or so at the station where I was..." you dont need to buy at the station you are, you can go to the big trade hubs (Jita, Dodixie, Amarr, Rens) or can buy anywhere in a region (protip: set your market setting to not show null and low-sec orders)
ie: Vexor and Thorax in Jita sell about 10.3 million/unit.
Paul Otichoda
Perkone
Caldari State
#8 - 2013-07-15 10:21:13 UTC
If your mining in the Venture (ORE mining frigate) then yeah mining doesn't pay much, it takes too long to mine for only a limited ammount of money. If you want to mine I'd advise training for mining barges they're expensive in terms of money and skills but they will boast your mining yield.

In the meantime try to concentrate on the more expensive ores for a quick ISK boast, Scordite and Playioclase are the ones to aim for.

If you want to concentrate more on missioning then I'd advise getting the connections skill, that should unlocking level 3 missions which pay vastly more than level 2s. Note that you will really need a cruiser or above to do these missions so training for that (and the weapon skills needed) might be your other option.

And yes join a corp. I was very hostile to corps when I joined this game but it is needed to get anywhere in this game. At the least it gives you people to talk to and they can help you out.
Marc Callan
Center for Advanced Studies
Gallente Federation
#9 - 2013-07-15 11:07:46 UTC
You don't need to concentrate on drones if you're flying Gallente; as you've seen, they've also got some nice gunships, but their drone boats are generally acknowledged as being more versatile. It's easy enough to use them if you remember a couple of hotkeys: "F" will send your drones after whichever locked target you currently have selected, and "Shift-R" will recall them to your drone bay.

And I second the suggestions to look for a corp of some sort; you'll probably find some decent, laid-back, newbie-friendly corps out there, and flying with a wingman can more than double your own effectiveness.

Oh, and the mission progression generally goes: Level 2's, tough in destroyers, balanced for cruisers; Level 3's, tough in cruisers, balanced for battlecruisers; Level 4's, tough in battlecruisers, balanced for battleships.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Nox Solitudo
That Random Worker Ant Colony
#10 - 2013-07-15 11:27:35 UTC
Quote:
At the moment my favourite ship is the Catalyst, it can hold lots of guns and some shield (...)
Level 2 Security missions have a lot of clumped enemies and I've learned quickly from this game that you can't "pull" one mob apart from the others

All destroyers have 7-8 available slots I think, but I would rethink that shield tanking, especially if you mean shield booster.
I remember doing lvl 2 security missions in Catalyst just fine, kiting mobs and so on. You actually _can_ pull rats away, if you are careful and approach one group at a time (which may not be always possible), or you can simply run away from them, kiting them, then turn back and shoot (or send drones). For that, you need 1) a propulsion module like afterburner (preferrably) or microwarp drive (requires a bit more attention to use it properly), and 2) ranged weapons, same version and same optimal falloff. Note: if you mix railguns and blasters, you are doing it wrong.

Quote:
(Gallente is the pet race so...I guess my choice of starter race was off :) ) but I'm learning there too. :)

Since you are roleplayer I guess you were attracted by their so-called democracy. We Caldari (my main is..) know that it's nothing but lies and deception! On a more serious note, you can either reroll or if you are really into Gallente you can crosstrain to other races's ships. You can fly whatever you want, if you put skills into it.

Quote:
Here's my biggest issue: I'm at a point where it costs me around 1.5 million ISK to fit my Catalyst or re-buy it from scratch.

Either keep running missions well into lvl 2-3, or run combat sites (cosmic anomalies), or try again that market. If you are into mining you should bear in mind that the prices of minerals are still dropping quite dramatically after Odyssey expansion's changes. You are right with Veldspar not being as valuable as it used to be, but you mentioned maybe not the best reason, because even if it's too plentiful - it produces tritanium, and that's a mineral needed in large quantities for basically any ship/module/ammo in game.

Quote:

TLDR: I'm new, I've done the tutorials, I got donated some ISK from a pal but now I'm kinda stalled out due to a low return from missions (I get between 35,000 to 400,000 ISK per mission) and the Market seems kinda confusing. I'm used to buying a bunch of items at a low price, re-listing them at a slightly higher price and getting more money as I go along, but the EVE market is...quite different.

It's probably just more complex than so-called auction houses. Try this link: http://greedygoblin.blogspot.co.uk/p/newbie-guide-for-riches-in-eve.html , if there are any other links for trading guides I'd like to see them *looks at other readers, yes at you too*.

Quote:

My skills trained? Most Gunner skills are at level 3-4. I have decent Navigation skills as well, and Shield management skills. I went into the Spec Ops Certicates, which is getting me Armor Tanking (seems useful on the crusiers) and some other good skills.

If you keep flying Gallente you may want to focus on Armour Tanking instead of shield stuff, as most of Gallente ships have bonuses towards some kind of armour tanking, and have more low slots than mid slots (low slots are for armour modules and other stuff, mid slots are for shield modules and other stuff)
Nox Solitudo
That Random Worker Ant Colony
#11 - 2013-07-15 11:28:03 UTC
Quote:
I tried to buy a Vexor on the market and they're listed at 12,000,000 or so at the station where I was (Clellanion VI I think, the starting area) so there's a disconnect happening on how to get income at a decent pace.

1) as soon as you are done with career agents you may want to run away from newbie systems, some people use to cash on newbie's lack of knowledge and sell stuff for a bit more expensive price. Kind of a tourist trap :)
2) I havent checked your EVE age, but you may want to wait with a cruiser until you are like 1-2 weeks old, training mostly support skills, like those in gunnery, those related to armour tanking etc.

Quote:
I'm not sure how to fit ships properly, as my heart seems to be saying "MOAR GUNS" while my mind is saying "Go for a combo of guns and drones, train up drone skills and go from there."

As someone already mentioned, you seem to neglect tanking and fitting part, that is armour related skills (go market -> ship equipment -> armour and hull -> look at those modules and their requirements) and skilsl like engineering, electronics, weapon upgrades etc which either increases your CPU and PG, or decreases the weapons needs for CPU and PG. High fitting skills mean you can better fit your ship.

Quote:
Loving the game but really over my head. My previous MMO experiences...City of Heroes (RIP), Champions Online and SWTOR...and to borrow a line from a classic, I ain't in Kansas anymore.

I realised one thing. Most of the players who came from themepark games like the ones you've mentioned are used to soemthing that has nothing to do with real life. You don't really follow yellow marks above someone's heads in real life, do you? But EVE is more similar to RL - you finish a university (career agents), and then you are on your own, what would you do? Some people go to work for McD or become cleaners (EVE equivalent is mining, lol), some people do some mundane job like being a clerk or whatever (that's probably missions?), some become thugs (which admittedly has a bit more grave consequences in real life than in EVE), some become mighty leaders, and so on. Same thing is with market, in real life it's more complex than selling grey stuff to vendor for set prices (unless you live in communism), and so it is in EVE.
This is also a reason why people don't roleplay much in EVE - because roleplay here is actually your whole EVE life. If we sit in a pub and I ask you for some stories, I bet you can tell me something about your dog, or what happened to that guy in supermarket few days ago, and so on, you don't need to create your background story in real life. Same in EVE, you don't need to stage something or pretend something. Battle of Asakai happened, massive war in Fountain happens, and your own little (or big) stories will happen sooner or later.

(also, everything I put down is massive simplification, and I feel bad for it)
Nox Solitudo
That Random Worker Ant Colony
#12 - 2013-07-15 11:31:14 UTC
for the love of amarr gods, procrastination at it's best.
Harrimon Hoxx
The Scope
Gallente Federation
#13 - 2013-07-15 13:10:32 UTC
Eve can be overwhelming and cruel. I've quit twice over the years and both times it was more to do with not knowing what I wanted from the game, not understanding how the Eve universe works, rather than how others interacted with me.

So what I found is simple: play the game how you want to play.

Stats and numbers are very important but don't be drawn into them too much at first and just go out and play how you want to play. As others have said, you can train to fly anything so you don't need to worry about choosing the wrong race to begin with.

If you fancy the mining route, at least in the short term, contact me in game. But missions (including the tutorial and Sisters of Eve arc) are a great way to get ships, isk and skills early on. They should also give you a taste of the different career paths and should help you find a focus in game that you are happy to pursue.

And yes, covert ops ships are fun Blink

Eve's my dirty little secret....I feel like I'm cheating on my life.

Neuronia deBuissy
Aliastra
Gallente Federation
#14 - 2013-07-15 13:13:26 UTC
Thanks for all the responses everyone, I'll definitely be moving on to a cruiser fit and narrowing my expertise to exploration/spying and so on.

"Unlearn everything"...probably some of the best advice I've received, see you in space!
Pookie McPook
The Whiskers of Kurvi-Tasch
#15 - 2013-07-15 13:44:32 UTC
The TLDR was as long as the original.

My advice? If you want to play solo pve then you need a lot of patience to get your skills up and probably buy plex to fund it all. If you think you can jump in to EVE and within a week be flying level 4 missions in your Machariel then I'm sorry you can't.

The alternative is to find a corp willing to subsidise your development and teach you the game at the same time.

Bottom line, solo pve is a very slow grind. (Which many people are attracted to incidentally)
Vortexo VonBrenner
Doomheim
#16 - 2013-07-15 20:06:45 UTC
Catalyst is a great ship, fun to fly and looks cool too. :)
As was said, fit an afterburner (microwarpdrive will make you go lots faster, but "blooms" your ship's signature radius 500%, making you easier to hit - but you're going pretty fast, so you might be harder to hit in some circumstances...tradeoff depending on situation...). Fit an armor repair module. Gallente and Amarr use mostly armor defense (tank) while Caldari and Minmatar use mostly shields for tanking. An armor repair module is an "active" tank module that you have to turn on yourself and is used mainly for PVE, for PVP you might want "passive" tank modules that don't give you quite as much armor points, but are always ready.

Big smile EVE is complicated, but fun. Stick with it and it will all "click" with you. Enjoy!
Ekhss Nihilo
The Night Watchmen
Goonswarm Federation
#17 - 2013-07-15 20:12:19 UTC
Forest Archer wrote:
You have a goal which is good. Cruisers are your next progression if you want to mission thorax for guns vexor for drones. The catalist is a glass cannon a lot of dps and no tank. Cruisers have a better tank and larger guns. Note I said larger not more dps. As I said cruiser is logical step not mandatory. Also if you are unsure of fittings and game mechanics your best bet is a player corp.

On the money wrt joining a player corp. You can learn more in a single conversation with an experienced player than you can in weeks of fumbling around. Knowing what's important and what is not, and even more so, knowing where to look is the key to progress AND direction. So by all means join a new player friendly corp. That's what I did and there are plenty more out there.

With no levels, no endgame and with nearly endless possibilities, EVE is like no other MMO game in existence. You get to write your own story and make your own content. And then you get to defend it form those who want to take it from you.

EVE is, in the end, a thinking individual's game. Nothing else you've ever played will prepare you for it.

"The object in life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane." -- Marcus Aurelius (AD 121-180)

Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2013-07-15 20:40:38 UTC  |  Edited by: Tau Cabalander
Neuronia deBuissy wrote:
Here's my biggest issue: I'm at a point where it costs me around 1.5 million ISK to fit my Catalyst or re-buy it from scratch.

One way to earn ISK is to do missions.

A level 4 Security Division (combat) mission pays on average about 1.5 million, and NPC bounties can range from about 10 million to 40 million, plus drops, salvage, and loyalty points.

You need to do about one or two level 1 missions to get 0.1 standing, then train Connections 3 to get >1.0 standing to do level 2 missions.

Most level 2 missions can be done in a Destroyer, but a Cruiser fitted for killing mostly frigates is recommended (there are some hard missions with lots of cruisers, like Mission of Mercy, which are best done fitted with weapons for dealing with cruisers). Best to read about the mission before accepting it.

General mission ship to use guideline:
Level 1 (no standing required): Frigate
Level 2 (1.0 standing): Cruiser
Level 3 (3.0 standing): Battlecruiser
Level 4 (5.0 standing): Battleship
Other ships can be used though.

Example: I enjoy using a Caldari blaster Harpy Assault Ship (frigate) for up to level 3 missions, though it is slower than using a battlecruiser. There are a few level 3 missions with webifier towers and energy neutralizing towers, which cannot be done in an Assault Ship, but I've done all the rest.

Beware that there is a standing penalty for doing missions vs. player factions. I recommend declining those missions for now (max once every 4 hours per agent, so you might have to use more than one agent). Look for the Faction Icon in the mission briefing. You can right-click it for more info (nearly everything in EVE has a right-click "context menu")

A few of my posts that may be helpful:
https://forums.eveonline.com/default.aspx?g=posts&m=519259#post519259
https://forums.eveonline.com/default.aspx?g=posts&m=1263560#post1263560
https://forums.eveonline.com/default.aspx?g=posts&m=76631#post76631
https://forums.eveonline.com/default.aspx?g=posts&m=1257490#post1257490
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#19 - 2013-07-15 22:16:11 UTC
join a corp, ask loads of annoying questions, learn.
Oraac Ensor
#20 - 2013-07-15 23:47:20 UTC
What? Pets? Mobs?
12Next page