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EVE Online: Incarna 1.1 Issues

First post
Author
DeltaWav
GSF Logistics and Posting Reserves
Goonswarm Federation
#41 - 2011-09-07 16:47:00 UTC
Hiram Alexander wrote:
DeltaWav wrote:
Just a bump on the grouping issues - when boarding ships from a Ship Maintenance Array in a POS, the guns become ungrouped.

This seems to be consistently happening with all of the players in our corp.

That was supposed to be fixed by patch #3, so please tell me it has... I'm going to be logging in shortly... Shocked



It was fixed, I edited my before post. I didn't see it on the list of "supposed to be fixed" items from the patch and made a hasty assumption :-)
Kyanika
Strategic Fighters Association
#42 - 2011-09-07 17:02:00 UTC
Since the last patch # 3 Cargohold now closes when entering station.
Ryan Ondore
Doomheim
#43 - 2011-09-07 17:09:39 UTC
Issue trying to download the #3 update via the client. It will stop at 99.9% complete and will stay there and not do anything more, I tried waiting it out but gave up after about 30 minutes.
Mira Stargazer
Epic Warfare
#44 - 2011-09-07 18:42:23 UTC
For me as well, the cargo hold is closing every time I'm docking. Quite annoying.

I have feelings, I can smile - and murder while!

Drahcir Nasom
Independent Manufacturers
#45 - 2011-09-07 21:40:19 UTC
Please get the cargo hold fixed, it really is becoming very annoying. I was trying to fuel 2 POS towers this evening, loaded exactly the right fuel for each tower in 2 rows of my hold. Undocked and the cargohold window had closed, when I reopened it all the contents had been sorted by type, so I didn't know which pile went with which tower.

Drahcir
oematoema
The Muppet Show
#46 - 2011-09-08 09:45:12 UTC
So when can we expect another client update to fix this annoying cargohold issue?

Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so.

Baron Rostock
Caldari Provisions
Caldari State
#47 - 2011-09-08 10:49:03 UTC
Modules are still occasionally offlining upon undock
Joshua Vaughn Lampen
Archer Investments Initiative
#48 - 2011-09-08 11:12:34 UTC
Baron Rostock wrote:
Modules are still occasionally offlining upon undock


This happened to me as well this morning. One of my strip miners went offline after a gate jump.
Centis Adjani
Adjani Corporation
#49 - 2011-09-08 14:14:34 UTC
If I right mouseclick a tab of a chat channel, I miss the option for closing the channel... Evil
Rasz Lin
#50 - 2011-09-08 19:04:15 UTC
security status not updating
ran 2 missions , shot 10mil worth of guristas , security status didnt change
Yasumoto
The Scope
Gallente Federation
#51 - 2011-09-08 20:51:56 UTC
Kyanika wrote:
Since the last patch # 3 Cargohold now closes when entering station.
I am experiencing the same bug.

Additionally, when I switch ships in-station (door mode), the cargo window for the original ship does not close as it previously did prior to Incarna 1.1. So, I am sitting in a 'new' ship with the old ship's cargo hold window open.
Destamon
Azure Freelancers
#52 - 2011-09-09 08:31:47 UTC
As of yesterday evening, I am still experiencing modules being offline when logging in (regardless of whether I was docked or in space when logging out). This has only happened to shield hardeners so far.
Morar Santee
#53 - 2011-09-09 12:46:50 UTC
It would be, like, really really awesome if you also fixed ships being visible despite gate-cloak.

There's no way of telling whether you are affected by the bug, because the ship shows as cloaked to the player who just jumped. And by the time you have 5 tacklers cuddling up on you while you're supposedly cloaked, it's kinda too late to get out.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#54 - 2011-09-09 15:39:44 UTC
The new forum's signature character limit does not match the stated limit of 500.

Instead, the limit is 284286 characters.

Take my signature for example. There are 284 characters plus two line breaks over the course of three lines. There are no "special" characters in this block of text. Numerals, spaces and text. That's it.

Why the discrepancy in numbers?

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Gefgarion Ankatar
The Bloody Dogs of War
#55 - 2011-09-09 15:41:22 UTC
Still randomly experiencing the offlined module bug. Also since the patch myself and others have notice that initiating warp is buggy. You click warp, the gauge fills and says warping just like normal but your ship just sits there "aligned" and not actually in warp despite HUD indications that you should be in warp. It appears it can take over 20 seconds for the ship to actually warp from this point. Even when webbed. It only happens occasionally, but is very annoying and has cost a few ships in pvp.
J'J'J'Jita
Ch'Ch'Ch'Chia Corp
#56 - 2011-09-09 19:32:23 UTC
As reported here,
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1572909&page=1#15

Addressbook now buggier than ever. It used to show contacts online, when they had infact logged off, and you could remedy this by removing and re-adding the contact to force the addressbook to update their status. Now my addressbook constantly shows them online, even after I remove and re-add them! Only a relog fixes this problem.
Sturmwolke
#57 - 2011-09-09 21:51:20 UTC  |  Edited by: Sturmwolke
There is a tendency for the forum to "reset" after a certain period or action(s).
I've not been able to trace whether it's closer to the former or the latter as yet.

Typical symptoms:
- browser resets to character homepage while browsing the forum
- clicking Post resets the page, erasing what had been typed in with no options for recovery

Update:

Confirmed, there's a posting timer. Cba to nail down the exact timeout.
Page resets after timer expires, and anything you'd written goes poof - irrecoverable.
Pls fix this by allowing proper recovery.
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#58 - 2011-09-09 21:57:36 UTC
Here I am, back again. Roll

So, I wrote up a brief post in another section of the forum and stepped away from the computer for a while (might be 1 - 2 hours) without submitting the post.

When I returned to the unsubmitted post, I realized that I had not clicked the "Post" button. I did so and instantly all of my content disappeared with no indication of why.

I should know better to compose in a web client text form. Always compose elsewhere and PASTE.

With the old forum, at least my session ending would initiate an error message if the above scenario occurred. AND then I could press the back button and recover my content in the text field.

In this case, I have no idea what I did wrong, if my browser generated an unannounced error or if the EVE forum engine is a piece of junk with amateur-time usability. I suggest that the post submission form generate an error message if a user waits too long to submit a post (I am assuming that there is a hidden session timer associated with post submission).

Browser: fully patched FF 6.x
OS: Win Vista 64

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

FadeIN Fr0St
Garoun Investment Bank
Gallente Federation
#59 - 2011-09-10 07:45:43 UTC
I think i have found the biggest issue with Incarna. After intense bug testing, trial and error. I have found the biggest problem with it.

It sucks.Shocked

"All hail Wang ... the little fella in Command. When 'trouble' starts to spread, I'm sure he will rise to the occasion."

Azahni Vah'nos (Best reply ever)

Tara Nighthawk
Center for Advanced Studies
Gallente Federation
#60 - 2011-09-10 10:46:34 UTC
Still crashes on Docking or Undocking at random intervals and closes the cargohold almost every time I dock/undock or gate.