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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Ruze
Next Stage Initiative
#501 - 2013-07-13 11:44:09 UTC
Suggestion: Add a 'Dislike' button to forums, to show that six likes doesn't make a right.

Keywords: Forums.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Broker Agent
Republic Military School
Minmatar Republic
#502 - 2013-07-13 11:55:03 UTC
Suggestion: Corporate Quarters with slay table, fitting manager (like EFT), live feed screens, potential entrance feem, or similar features.
Keywords: WiS, Slay, Quarters, Avatar, Incarna
Tek Handle
Vanishing Point.
The Initiative.
#503 - 2013-07-13 11:56:55 UTC

Suggestion: FIX TITAN JUMP PORTAL BUG
Keywords: Fleet
Note: When a Jump Portal is running and the using party causes a session change (undocking, gate jumping, joining fleet) in the meantime, you won't be able to take that Titan Bridge anymore - it shows an Error Popup - until you cause another session change while the Portal isn't running. This needs to be fixed!
X4me1eoH
School of Applied Knowledge
Caldari State
#504 - 2013-07-13 12:05:01 UTC
Suggestion: разрешить располагать группу окошек капаситора\кнопок модулей в любом месте экрана
Keywords: интерфейс, UI
HypoConDreAct
Shits N Giggles
#505 - 2013-07-13 12:09:16 UTC

Suggestion : Fix "Edit Member" window so you don't have to close it to open another players window.

Keywords : UI, Corporation,


Suggestion : Make the text size adjustable for general UI

Keywords : UI,


Suggestion : Give a way to control access to SMA on a per toon basis

Keywords : Pos, Wormholes


Suggestion : Incresse the amount of "Titles" presets you can have in the Corporation window.

Keywords : Ui, Corporations



Tek Handle
Vanishing Point.
The Initiative.
#506 - 2013-07-13 12:10:57 UTC  |  Edited by: Tek Handle
Suggestion: Show a minimum/maximum range bubble when anchoring out-of-shields POS modules.
Keywords: POS
Note: It's quite annoying if you get the error message that a gun cannot be anchored within x meters to the POS. A nice addition would be to have a bubble shown - similiar to the tactical overlay when hovering a gun on your ship - visualizes the minimum and maximum range in which it is valid to anchor the module.
X4me1eoH
School of Applied Knowledge
Caldari State
#507 - 2013-07-13 12:13:20 UTC
Suggestion: добавить структуру Personal Ship angar аналогичную персонал ангару
Keywords: POS, WH
Xanoc
SynaCorp
#508 - 2013-07-13 12:14:49 UTC
Suggestion: When an item sells out, allow me to receive a notification for it.
Keywords: Market, Selling, UI, Notifications
Tek Handle
Vanishing Point.
The Initiative.
#509 - 2013-07-13 12:16:10 UTC
Suggestion: Introduce all changes made to the private asset search to the corp asset search
Keywords: Corporation, UI, Assets
Note: Have you ever tried to search for corporation assets via the corporation window? It's about time to have that as as neat as the personal assets search.
X4me1eoH
School of Applied Knowledge
Caldari State
#510 - 2013-07-13 12:22:44 UTC
Suggestion: пересмотреть параметры рефайн модуля на посе, сделать возможным достичь перфектного рефайна или близкого к нему, возможность загружать большее количество руды за раз
Keywords: POS, WH, Mining, Industry
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#511 - 2013-07-13 13:01:50 UTC
Suggestion: introduce beards into character editor, proper lumberjack/viking beards
Keywords: incarna, customization, avatar
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#512 - 2013-07-13 13:03:15 UTC
Suggestion: add hats to NeX store
Keywords: incarna, customization, avatar, apparel
Phobos Vortex
#513 - 2013-07-13 13:03:45 UTC  |  Edited by: Phobos Vortex
Suggestion: Make it possible to align to something without moving towards it.
Note: Aligning while staying in place should be trivial for a spaceship.
Keywords: Movement, UI
The Legendary Soldier
United.
#514 - 2013-07-13 13:05:58 UTC

Suggestion: allow low sec gates to be assigned a different colour in overview - or in overview when selected on autopilot.

Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread

Neevor Airuta
Grey Horizon
#515 - 2013-07-13 13:09:57 UTC
Suggestion: Add damage / special status indicatior to drone and fleet windows.
Note: little icons of special status modules projected on you (the ones used in overwiev) could be used to indicate wich ones are being used on your fleet members and drones.
Neevor Airuta
Grey Horizon
#516 - 2013-07-13 13:12:39 UTC
Suggestion: Add "line-of-sight" rule to turret weapons.
Note: Right now turret fire can pass objects that block ship movement (asteroids, stations). If it blocks your ship it should block non-manuvering attacks / modules.
PIRJANIN
Space Knights Templar
Jita Holding Inc.
#517 - 2013-07-13 13:14:30 UTC
sugestion: evegate with in game functions, allow market transactions, fitting of ships, skills queing, chat channels
keyword: evegate, website, UI
note: evegate has a big potenstial and NEED to be able to manage some of the ingame fuctions
- siiting on ingame channels (UI of chat)
- being to make market transactions, creating and accepting contrats, and other ISK operations (this would allow to not waste time on it while people are ingame, besides it would improve and make more sandbox like ingame market)
- ability of handing all of your assets. (repacking, recycling, stacking, and creating contracts)
- ability to fit and refit ships
- ability to set skills training

I know it is not that easy (but it is not that hard either).

this was people would be able to buy all the required modules and ships while they are on (for example) a bus trip, create contract (with some redfrog or ally logistics) to get them into their home system, train quickly a few skills they are required to fly this ship, so as they enter the game they DON'T HAVE TO WASTE 2 HOURS TO UNDOCK.
Neevor Airuta
Grey Horizon
#518 - 2013-07-13 13:16:11 UTC
Suggestions: NPCs should warp in into dungeons, not just appear out of nowhere.
Note: The code for it is already in the client, as belt rats in Gatti Zara COSMOS pocket and Payo Ming COSMOS pocket alredy do that, they can even warp out and rewarp on PCs' bookmarks. Apply that code to ALL NPC ships.
Phobos Vortex
#519 - 2013-07-13 13:20:51 UTC  |  Edited by: Phobos Vortex
Suggestion: Make it possible to share the location of accepted missions with fleetmembers.
Note: Waiting till the acceptor is inside the mission and then warp to him instead of sharing coordinates is just silly.
Keywords: UI
Phobos Vortex
#520 - 2013-07-13 13:21:21 UTC  |  Edited by: Phobos Vortex
Suggestion: Replace acceleration gates with some small satellite thing that gives you the coordinates for the next pocket and make it possible to align to their destination coordinates.
Note: Ships get way too often entangled by the gate and they are not even needed because every ship is capable of warp.
Keywords: Structures