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playing EVE

Author
Verunae Caseti
Viziam
Amarr Empire
#41 - 2013-07-10 19:58:53 UTC
Why is this thread still going? Seriously, what's your point? I explained to you that every hobby can be made to sound trivial and pointless if you boil it down to it's minutiae.

Apart from that, what's to discuss? If you're bored with the game, go do something else with your life.

You've been playing long enough that you don't need other people to tell you what activities are available in the game.
yoni
DU5T
#42 - 2013-07-11 17:10:31 UTC
Verunae Caseti wrote:
Why is this thread still going? Seriously, what's your point? I explained to you that every hobby can be made to sound trivial and pointless if you boil it down to it's minutiae.
there are some things where the minutiae are actually quite fun, appealing and relaxing. You can't expand this argument to call everything under the sun the same thing.


Verunae Caseti wrote:
Apart from that, what's to discuss? If you're bored with the game, go do something else with your life.
Some people draw conclusions all on their own, others arrive at conclusion by talking to others. If the subject is done for you, nobody is forcing you to post more here


Verunae Caseti wrote:
You've been playing long enough that you don't need other people to tell you what activities are available in the game.
I've been gone, so I wanted to see if there's some new or significantly changed stuff to do, and many people's answers were of interest to me, even though there doesn't appear to be anything outright new, but someone said exploration got improved a lot.
Robert Saint
The Grumpy Dogs
#43 - 2013-07-11 20:21:53 UTC
Jorden Ishonen wrote:


EVE is constantly being changed and improved, but it will never go against the design principles that made it what it is today until the day it dies. If you have a problem with that, HTFU or leave. Your choice.




Sorry Jorden,

I think you are the exact person I was speaking about. (The "Enjoy it" as is or "get out" crowd)... the type that worry too much and find references to other failures and think it will happen again... The reasons you stated may or may not be the reason a game fails..

I would suggest a game fails because it's boring and no one wants to play it anymore. Both EVE and WOW have their audience (I don't play Wow, but friends do). Wow is not boring to many, and EVE is not boring to many. They survive, I suppose because they keep peoples interest or attachment to the game.

I am afraid though that the "new Improvements you speak of in EVE though are all so very similar to past new improvements" that they can hardly be called innovative. New ship updates, mods, etc..... more of the exact same really, just like leveling!

Let's take a look at improvements that could have been done in the TEN years EVE has been alive, but haven't been!!!

1) COCKPIT = Can you feel as though you are flying your ship? NO! There is no way of closing in on the cockpit to get a first person type of view. Why? This is something that would make the game better in every way, and would not effect the sandbox idea. It's a ten year old game, this type of experience would be a natural. Other games have proven first person views can be done, it's just CCP choice not to do it...
2) MISSIONS = Why do ALL players feel doing PVE missions are a grind? Because they haven't change in years and they are boring for the most part! Could CCP make them less boring, sure... but why, when someone will just buy a GTC and sell it for in game cash to buy ships with RL cash and avoid the grind, so there is no reason for CCP to make PVE less boring. Why no voice acting talent for missions, why no NEW missions?
3) PLANETS, MOONS, etc...= Eve is full of planets, but can you land on one and goof around? No! The existence of DUST 514 proves they could do it if they wanted to, but they don't! Would landing on a planet and rifling up someones base be cool? Darn right it would be, but we have to play a different game to do that, with a different character entirely that we have no investment in.

Innovation is different than adding a new ship, and any player who comments with a "get out" statement, feels somehow that they are entitled to something that the other gamer is not... ALL players are equal friends, and if someone takes the time to post about this game, they care - just as much as you do about it's long term value!
Verunae Caseti
Viziam
Amarr Empire
#44 - 2013-07-11 20:38:59 UTC  |  Edited by: Verunae Caseti
Robert Saint wrote:
There is no way of closing in on the cockpit to get a first person type of view. Why? This is something that would make the game better in every way


How would it improve the game in ANY way, let alone "every" way?

Would it be neat? Yes, a bit. I guess? But, I don't see how it would change the gameplay in any way, shape or form and if I were a Producer on the project I could not make a compelling case for pushing this change.

It's basically your personal aesthetic opinion and is by no means inherently superior to the third person ship view we currently have that works just fine.

Quote:
Why do ALL players feel doing PVE missions are a grind?


Because they are. They're supposed to be. That's the design. EVE is primairly a PvP game and they have a vested interest in encouraging people to move in that direction - away from PvE content toward PvP gameplay.

Bored by missions? Great! You should be. Go join a corporation and start participating in the actual game of EVE.

Quote:
The existence of DUST 514 proves they could do it if they wanted to



No, it proves they did do it. It's called Dust 514. They did it. Go play that game if oyu want to.
Robert Saint
The Grumpy Dogs
#45 - 2013-07-11 20:51:34 UTC  |  Edited by: Robert Saint
Verunae Caseti wrote:
your many words.... here.



So you think EVE is a PVP game and all others should leave?

Well, I think EVE is a PVE game with little to no actual Player Versus Player interactions. Only Open world gangs!

So there you have it.... is it Red or just Burnt Orange? The little things lighting up on the right side of the screen?


Fact is that most players logged in spend more time in High Sec than any other place in EVE ... just look at your maps!
High Sec is for the most part considered a PVE environment with a tiny bit of risk thrown in. The busiest system on Eve is a
.9 High Sec system... I think most players in here enjoy a controlled environment first, at least the map shows that.


PS... and it's called Graphics.... it started getting popular back when Windows came out... people started to like the coolness of colors and such... (Answering your question of why have a first person experience in the Cockpit).
yoni
DU5T
#46 - 2013-07-11 21:06:50 UTC  |  Edited by: yoni
Verunae Caseti wrote:
Robert Saint wrote:
Why do ALL players feel doing PVE missions are a grind?


Because they are. They're supposed to be. That's the design. EVE is primairly a PvP game and they have a vested interest in encouraging people to move in that direction - away from PvE content toward PvP gameplay.

Bored by missions? Great! You should be. Go join a corporation and start participating in the actual game of EVE.
As if doing that relieved you of grinding isk :P

I think Robert has a perfectly good point: CCP is making money if people pay to win by buying ISK with real cash, so its in their interest to keep all ISK grinding annoyingly boring and repetitive.


Verunae Caseti wrote:
No, it proves they did do it. It's called Dust 514. They did it. Go play that game if you want to.
You're missing his point. First, who wants to buy a stinking console, when you own a perfectly good gaming PC. Second, people want first / third person as part of the spaceship game, not to play a shooter as a serf to EVE players.

I expected them to introduce boarding of other ships years ago... but they're on and on about the damned economy and celebrating huge fleet battles, 99% of which aren't really that fun, too much waiting, too many glitches, too little shooting.

But, I know a large number of people don't want 'their' game changed, cause they love a game where being an a55hole is a perfectly good way of getting on, something most societies look down on, and so this is a unique, unmatched valve for people with a certain psychology that is not accepted elsewhere.

I'm not putting that down, someone has to start the fight if you want some pew pew, and some people think metagaming is the greatest invention since the wheel.


And the only real problem with this for a lot of people may go away shortly: the fact that this is the ONLY persistent multiplayer space game available. If there were others, people with different preferences would just pick a different space game, but there isn't one. But maybe things are finally looking up with more choices...
Verunae Caseti
Viziam
Amarr Empire
#47 - 2013-07-11 21:09:20 UTC
Robert Saint wrote:
So you think EVE is a PVP game and all others should leave?


Who are the "others" you refer to? I don't understand. Yes, EVE is a PvP game, but I don't think anyone should leave.

Quote:
Well, I think EVE is a PVE game with little to no actual Player Versus Player interactions.


Okay? You're wrong.

Quote:
Fact is that most players logged in spend more time in High Sec than any other place in EVE ... just look at your maps!


There are more new players/trial accounts. Skews maps and stats.

Quote:
PS... and it's called Graphics.... it started getting popular back when Windows came out... people started to like the coolness of colors and such... (Answering your question of why have a first person experience in the Cockpit).


Changing the camera's vantage point would not change the "graphics."
Robert Saint
The Grumpy Dogs
#48 - 2013-07-11 21:53:05 UTC
Verunae Caseti wrote:

Changing the camera's vantage point would not change the "graphics."



Not to keep beating a dead horse here..... but

yes, changing the vantage point creates a more realistic player graphic experience (not talking pixels, here) ... and gives him/her/me a sense that I am flying a space ship.

One of my all time favorite games in the world was AOE II .... and we would talk for hours how cool it would be to be able to double click on a unit (say Paladin) and be in a first person type of battle against your bud.... who you are completely wiping out because you picked Persians with the over powered Elephants and he picked the Goths. (who picks the goths).....
Robert Saint
The Grumpy Dogs
#49 - 2013-07-11 22:08:44 UTC  |  Edited by: Robert Saint
yoni wrote:


And the only real problem with this for a lot of people may go away shortly: the fact that this is the ONLY persistent multiplayer space game available. If there were others, people with different preferences would just pick a different space game, but there isn't one. But maybe things are finally looking up with more choices...


This....


This is why I post in the EVE forum, to help the game. You have to know that once a game like Star Citizen gets going, EVE will have to change to keep up. I, like many other people bought in to the (SC) game (I'm getting the 300i) because we want a really cool space game, not just a game that you can be anyone you want to be.... mean ones included. There is a real reason they have collected over 14 million on a promise..... it's the first person, over the top graphics fun that most gamers love!!

I hope it and EVE succeed with each new INNOVATION that comes out.... I'd like to play them both.

As is = Eve is many things; interesting, fun, addicting, frustrating, cruel....among many others.... but definitely NOT innovative.! Yet, if they actually used the CQ type of character interaction and made your in game character do something first person...that would have been very innovative.... boarding ships would have been innovative, walking on planets, etc.. ground battles, all those would have been innovative.... Dust 514 for all of you who quote that game is a DIFFERENT GAME with DIFFERENT Characters.
yoni
DU5T
#50 - 2013-07-12 02:09:19 UTC
A friend told me David Braben is also making a new multiplayer Elite, using kickstarter, though he has only collected a bit over one tenth of what Chris Roberts collected. He's using a less flashy engine, but his designs are good in their own way.

Lets hope he doesn't go over the edge on making the economy too important to the whole game. If I want to 'play' economy, I got the real world as a much more rewarding field for that type of effort...
Ace Uoweme
Republic Military School
Minmatar Republic
#51 - 2013-07-12 03:54:00 UTC
Verunae Caseti wrote:
Quote:
Fact is that most players logged in spend more time in High Sec than any other place in EVE ... just look at your maps!


There are more new players/trial accounts. Skews maps and stats.


What is the retention rate, again?

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Fear Near
No Fear PP
#52 - 2013-07-12 04:07:07 UTC
A few months ago the Star Citizen forums moved extremely slowly, like one thread a day. Now they're faster than EVE forums.

What happened?

Did they make some sort of announcement?
Ace Uoweme
Republic Military School
Minmatar Republic
#53 - 2013-07-12 05:35:01 UTC
Fear Near wrote:
A few months ago the Star Citizen forums moved extremely slowly, like one thread a day. Now they're faster than EVE forums.

What happened?

Did they make some sort of announcement?


They got media attention for being the biggest Crowd funded project now.

Plus, folks have been asking for a sci-fi game without the wholesale PvP and other tomfoolery that's allowed in EvE.

So this is the market speaking out in what they want. And frankly, it's about time. Like WoW, the only game in town gets dull without competition.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Robert Saint
The Grumpy Dogs
#54 - 2013-07-12 06:00:56 UTC  |  Edited by: Robert Saint
Having an Eco System is cool, but it shouldn't allow any one player base or group of players (corp, etc.) to control the outcome or direction of the entire game for years on end, as it does in EVE. CCP should really shake things up every once in a while,,,you know the balance of power... a clean start.


FPS games have tons of competition and as such they are getting really great. Just look at a Battlefield 4 trailer.
Eve having competition is a great thing for the genre, just remember to support the good ones that come out and it will help all of them, including EVE.
yoni
DU5T
#55 - 2013-07-12 06:49:10 UTC
Robert Saint wrote:
Having an Eco System is cool, but it shouldn't allow any one player base or group of players (corp, etc.) to control the outcome or direction of the entire game for years on end, as it does in EVE.


In the early days of EVE, this was a pretty cool feature. But after a while, it turned into an expectation that we should accept EVE as an alternate reality, demanding vast amounts of time from players to service and protect the ownership of space.

Initially, CCP had very little to do with this, as their original sandbox rose out of the fact that they didn't have enough money to produce very much game content. So they were thrilled that players took it upon themselves and encouraged the continuation of that, by developing stuff following that direction.

It started to get a little weird when BoB controlled Delve and beyond for like 5 or 6 years, getting cockier by the day. Then came the scandal about devs in BoB having given themselves extra T2 BPOs, and things took a temporary dive. Eventually BoB got up to announcing they would push everyone out of 0.0 everywhere and into empire. I guess they were getting bored themselves and tried to make more enemies. Everything became split up among giant power blocks, that were screwing each other any way possible.

It started to look like players were emulating the annoying, screwed up state of the real world inside the game, making it a really strange choice for a place to "escape" to...
Space Juden
Supermassive Potato Pancake
#56 - 2013-07-12 09:40:51 UTC
I hope it does well, CCP has made it pretty clear they are moving onto other games.
Spenser for Hire
School of Applied Knowledge
Caldari State
#57 - 2013-07-12 20:08:55 UTC  |  Edited by: Spenser for Hire
wtf???

why does this forum keep destroying my posts before I post them????

Don't ask me to post with my main! You post with your main first!

Verunae Caseti
Viziam
Amarr Empire
#58 - 2013-07-12 20:15:51 UTC
Ace Uoweme wrote:

Plus, folks have been asking for a sci-fi game without the wholesale PvP and other tomfoolery that's allowed in EvE.


No they haven't.
Doc Fury
Furious Enterprises
#59 - 2013-07-12 20:38:18 UTC
Ace Uoweme wrote:


Plus, folks have been asking for a sci-fi game without the wholesale PvP and other tomfoolery that's allowed in EvE.

[Citation needed]

Ace Uoweme wrote:
Like WoW, the only game in town gets dull without competition.


Does Blizzard pay you by the word, or by the hour to shill their brand?

There's a million angry citizens looking down their tubes..at me.

Ace Uoweme
Republic Military School
Minmatar Republic
#60 - 2013-07-12 21:34:04 UTC
Doc Fury wrote:
[Citation needed]


What citation? You can go to ANY game forum across the internet for proof.

Ace Uoweme wrote:
Does Blizzard pay you by the word, or by the hour to shill their brand?


Does CCP pay you by the word, or by the hour to shill their brand?

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell