These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Shobon Welp
GoonFleet
Band of Brothers
#221 - 2013-07-11 22:23:40 UTC
Suggestion: Switch NPC loot drops from a mineral faucet to a mineral sink by requiring a meta-0 module to be consumed in order to make a meta 1-4 loot drop into a useable module.
Keywords: Industry, Economy, PvE.
Thread: HERE
1Robert McNamara1
Ministry of War
Amarr Empire
#222 - 2013-07-11 22:28:26 UTC
Suggestion: Provide in-game tools to edit the Font and Color of Overview settings and the overview display itself.
Keywords: UI, Overview, usability.


Note: This would save players from exporting overview settings, loading XML into Notepad++, preforming wizardry, and re-importing for every little overview settings change.
1Robert McNamara1
Ministry of War
Amarr Empire
#223 - 2013-07-11 22:33:14 UTC
Suggestion: In Overview Settings > Filter > States, have every toggle set as an [IF,And+Or] statement instead of an [IF,AND] but sometimes [IF,OR]; Making setting up overviews more intuitive.

Keywords: UI, Overview, Intuitive Design


Notes: Drives me absolutely insane that friendlies or enemies may not show up on my overview if I don't have 'Show all Criminals, Suspects, Bounties, and some other things' even though they meet the criteria I care about, standings, alliance, Fleet, stuff like that.
Photon Ceray
Palmyra Universal Enterprise
#224 - 2013-07-11 22:34:36 UTC
Suggestion: Make an option to link pos modules of the same type to a central control module with central storage.
Keywords: POS, UI, Enablers, usability
Paukinra
Corporation Organising Corodinated Killing
#225 - 2013-07-11 22:36:56 UTC
Suggestion: Make it so the arrows to moe probes are always 90 angle to the camera so the wider side is always clickable
Keywords: user interface, scanning

Suggestion: Add a 'select all' button when creating an API key
Keywords: user interface, API
Notes: At the moment you can select 'Add' for each catagory but not for all at once.
Rek Seven
University of Caille
Gallente Federation
#226 - 2013-07-11 22:38:26 UTC
Suggestion: Allow players to swap (not jump) clones in wormhole space using the rorqual
Keywords: POS, wormhole
Kimimaro Yoga
School of Applied Knowledge
Caldari State
#227 - 2013-07-11 22:38:26 UTC
Suggestion: Make the watchlist saveable/recoverable after a crash
Keywords: UI, Watchlist

As a logi pilot, the worst part of recovering from a client crash during a big fleet fight is having to rebuild the watchlist. We either have to scroll back and forth through a list of 250 names in fleet chat, hunting for the ones we remember, or switch to an overview containing relevant fleet members and wade through multiple nested menus in lag. Assuming that switching overview tabs doesn't just crash the client again. Having the watchlist automatically refill would mean getting back to actually playing faster.

Now recruiting: http://dogfacedesign.com/index.php/Recruiting-Posters/recruiting-poster-patr3

Rek Seven
University of Caille
Gallente Federation
#228 - 2013-07-11 22:39:46 UTC
Suggestion: Remove the 100km zoom restriction and make it so you can zoom in on anything in your overview
Keywords: UI
Rek Seven
University of Caille
Gallente Federation
#229 - 2013-07-11 22:42:58 UTC
Suggestion: Allow players to refit from saved fittings in space (e.g. capital and t3 refitting)
Keywords: UI, mechanics
Rek Seven
University of Caille
Gallente Federation
#230 - 2013-07-11 22:48:29 UTC  |  Edited by: Rek Seven
Suggestion: add a mouse cursor "slap to" option to make it easy to select an item in space that isn't in your current overview setting
Keywords: UI
Rek Seven
University of Caille
Gallente Federation
#231 - 2013-07-11 22:55:44 UTC
Suggestion: Add an icon to the tactical overview that represents your ship and the direction it's travelling
Keywords: UI
Rek Seven
University of Caille
Gallente Federation
#232 - 2013-07-11 22:57:02 UTC
Suggestion: Allow players to change the colour of the tactical overview
Keywords: UI
Storm Korura
Full Mert Cartel
#233 - 2013-07-11 23:33:55 UTC
Suggestion: Multi monitor support!!!
Keywords: UI
Note: Allow windows to be un-docked and placed on a second monitor.
Photon Ceray
Palmyra Universal Enterprise
#234 - 2013-07-11 23:33:56 UTC
Suggestion: ability to queue industry/research jobs to the maximum simultaneous time (e.g: queue 3 sets of 10 jobs, 1 hour each = 10 current jobs and 20 in queue)
Keywords: Industry, UI, usability, enablers
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#235 - 2013-07-11 23:38:46 UTC  |  Edited by: Freighdee Katt
Suggestion: Expand skill queue window to 72 hours
Keywords: Skills, Training, Learning, Queue, SP

EvE is supposed to suck.  Wait . . . what was the question?

Tahna Rouspel
Viziam
Amarr Empire
#236 - 2013-07-11 23:44:10 UTC
Suggestion: Simplify the setup of manufacturing and science jobs to a few clicks.
Keywords: Industry, Science
Gizznitt Malikite
Agony Unleashed
Agony Empire
#237 - 2013-07-11 23:45:19 UTC  |  Edited by: Gizznitt Malikite
Suggestion: Allow an Overview setting to temporarily highlight, color, and/or blink a broadcasted target.
Keywords: Overview, UI
Notes: This will make finding the broadcasted target immediately clear as they change color and/or blink on your overview.
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#238 - 2013-07-11 23:50:47 UTC
Suggestion: AOE missiles that damage the targeted ship and all ships within a 10km radius
Keywords: Missiles, Charges, Ammo, AOE

EvE is supposed to suck.  Wait . . . what was the question?

Dasani Waters
Deep Core Mining Inc.
Caldari State
#239 - 2013-07-11 23:51:25 UTC
Suggestion: Allow keyboard shortcuts for accessing a wreck and for the loot all button
Keywords: UI, PVE, salvaging
M'uva Wa'eva
Black Frog Logistics
Red-Frog
#240 - 2013-07-11 23:55:44 UTC
Suggestion: Allow courier contracts that contain an assembled container to be recontracted
Keywords: Contracts, Courier
Note: At present, if a courier contract plastic wrap contains an assembled container, it is not possible to item exchange or setup a second courier contract that includes that plastic wrap remotely but necessitates in-station trade. Amongst others, Red Frog Freight and everyone across New Eden who use their courier services will benefit from this small, but highly practical, change.