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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Aryth
University of Caille
Gallente Federation
#101 - 2013-07-11 18:31:04 UTC
Suggestion: Contract Stack Peeling: Ability for contracts to "peel' one quantity off the top of a higher quantity stack when using copy contract functionality or regular contracting.
Keywords: UI, client,contracts

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

PinkKnife
The Cuddlefish
Ethereal Dawn
#102 - 2013-07-11 18:31:23 UTC
Suggestion: Allow me to set the destination by clicking the destination/autopilot bar (top left under system)
Keywords: UI

More info: https://forums.eveonline.com/default.aspx?g=posts&m=3131673#post3131673
Callic Veratar
#103 - 2013-07-11 18:32:48 UTC
Suggestion: Split Blasters and Railguns into their own classes of weapon system, add a new short range kinetic weapon and long range thermal weapson.
Keywords: hybrid weapons, diversity, weapons
Note: Amarr and Minmatar currently have unique primary turret systems. Greater variability can be introduced in the ships if Caldari and Gallente each have their own. In the short term, a short range kinetic weapon could copy the blasters and long range thermal weapon could copy the rails and both still use hybrid charges (which can be split and expanded on at a later time).
Denidil
Cascades Mountain Operatives
#104 - 2013-07-11 18:34:05 UTC  |  Edited by: Denidil
Suggestion: When selecting Manufacturing from a BPC the Run count defaults to the max runs of the BPC, not 1
Keywords: Industry, BPC


Suggestion: Add a "Repeat Count" to the Industry job windows. IE 10xHeavy Pulse Laser II BPC -> right click, manufacture, select line, press repeat count. Costs include 5 of the 10 run BPCs, plus all the materials
Keywords: Industry, BPC, Manufacturing


Suggestion: Remove individual platform storage arrays for manufacturing arrays, increase size of CHA. Make manufacturing arrays pull materials from a CHA in the same POS
Keywords: Industry, POS


Suggestion: Fix the difficulties in remote installing jobs into POS arrays
Keywords: Industry, POS


Suggestion: Allow POSes to be autopilot destination. Warp to 15 km outside of the shield then slow boat
Keywords: Autopilot, POS

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#105 - 2013-07-11 18:34:17 UTC
Suggestion: Removal of Unwanted Skills
Keywords: Skills,PLEX

Note: Charge a PLEX to remove unwanted skills. You DO NOT get reimbursed for skill points or cost of the skill books.

R.I.P. Vile Rat

Obil Que
Star Explorers
Solis Tenebris
#106 - 2013-07-11 18:35:45 UTC
Suggestion: Remove clouds from [insert various places they appear here]
Keywords: UI
Note: They cause significant lag especially in data/relic sites making them near impossible to complete in some cases
Unforgiven Storm
Eternity INC.
Goonswarm Federation
#107 - 2013-07-11 18:36:23 UTC
Suggestion: Logistical ships in kill mails of ships killed by players we give reps in the last n minutes or while we are in a grid
Keywords: Killmails, Logistic Ships

Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-)

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#108 - 2013-07-11 18:38:45 UTC
Suggestion: WTB contracts with a duration, and collateral/materials possible from both parties
keywords: ui, contracts
Note: So you can say 'make me this. I want it in X days' and they know you can't cancel on them.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Unforgiven Storm
Eternity INC.
Goonswarm Federation
#109 - 2013-07-11 18:39:09 UTC
Suggestion: Put Bubble owners in Killmails for all ships (with 0 or less standings) killed inside the bubble
Keywords: Killmails, Interdictors

Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-)

Lykouleon
Noble Sentiments
Second Empire.
#110 - 2013-07-11 18:41:56 UTC
Suggestion: Allow players to disable the scanning sensor overlay on jump-in to system.
Keywords: UI

Note: With the way the new overlay works, the cosmic signatures take precedent over other celestial when clicking in space. In a combat situation, clicked on an anomaly instead of the celestial you're intending to so you can warp to it immediately after loading gate grid is annoying as hell. Being able to avoid this at a player's preference is much better than forcing us all to wait for the scanner to finish after loading a system.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Lykouleon
Noble Sentiments
Second Empire.
#111 - 2013-07-11 18:43:15 UTC
Suggestion: Fix standings not correctly applying after logging in.
Keywords: UI, standings, alliances, corporations, known bugs

Note: This has been a consistent, documented issue for over a year that really needs to be fixed.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Lykouleon
Noble Sentiments
Second Empire.
#112 - 2013-07-11 18:48:06 UTC
Suggestion: Unify the inventory system to include station hangers, ships, and corporate hangers when double-clicking on a ship to open it's cargo hold.
Keywords: UI

Note: Currently, if you double-click your ship to open its cargo hold in station, the left bar on the inventory system does not load the rest of the UI for other inventory items in station. You currently have to click the inventory button and load a separate window to move things from your hanger to your active cargo. Simply, it's not streamlined or intuitive.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

Norrinas
Federal Defense Union
Gallente Federation
#113 - 2013-07-11 18:48:50 UTC
Suggest: Fix video card has stopped responding error when changing system/undocking.
Keywords: Client, Hardware

Note: There is a fix out there but you have to modify your own hardware settings which interferes with other programs. This problem has persisted for years now.
Cibil McDuff
Hedion University
Amarr Empire
#114 - 2013-07-11 18:56:27 UTC
suggestion: Add a visual effect to ships affected by off grid boosters.
Keywords: pvp, faction warfare, off-grid boosters
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#115 - 2013-07-11 19:00:10 UTC  |  Edited by: Freighdee Katt
Suggestion: Change clone upgrade costs to clone insurance premiums
Keywords: Clones, Insurance, SP, PvP, ISK Sinks, Bittervets
Note: See https://forums.eveonline.com/default.aspx?g=posts&t=257554 for a complete explanation.

Rather than charging clone upgrade costs after each podkill, charge a clone insurance premium for 90 days instead. If your insurance is paid, then you will not lose any SP no matter how many times you are podded during the term of the policy. This would still impose a large and recurring ISK sink on high SP players, but it would remove the perverse incentive for those same players to avoid high risk / low ISK PvP due to the current ruinous clone costs.

EvE is supposed to suck.  Wait . . . what was the question?

Lykouleon
Noble Sentiments
Second Empire.
#116 - 2013-07-11 19:00:10 UTC  |  Edited by: Lykouleon
Suggestion: Restructure the rules for AH and enforce them properly.
Keywords: Forums, moderation, CSM

Note: The last time the rules for AH were updated was in 2011. They are significantly out of date and no longer function in a way that benefits the current CSM process. AH either needs to be head-shot, with JPSC and F&I working in conjuncture to fill the gap, or the rules of the forum need a serious updating.

As well, moderation needs to be done on AH for topics that repeatedly spring up that have (1) nothing to do with the CSM or ways that the CSM can approach CCP about client issues, and (2) repetitive whine threads that add no substantial weight to issues already debated by the community at large. Leaving the hole open for those two thread types has the potential to dissatisfy customers who don't understand the processes of the CSM or the older "petition" system of the CSM. However, moderation of AH should be left up to CCP and senior ISD personnel so that proper ~democratic process~ is observed.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

scotayne hawkins
The Scope
Gallente Federation
#117 - 2013-07-11 19:02:15 UTC
suggest: New role or add adjustment options to POS's so corp members can adjust reaction lines without starbase config
key words: POS, Roles, Access

Note: this cost my corp 500+bill
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#118 - 2013-07-11 19:02:25 UTC
Suggestion: AFK and ready check indicators in fleet and corp chat.

Keywords: UI, Corp

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Freighdee Katt
Center for Advanced Studies
Gallente Federation
#119 - 2013-07-11 19:06:52 UTC
Suggestion: Remove attributes and learning implants and make all skills train at a constant 2,700 SP/hour
Keywords: Attributes, Skills, Implants, Learning, SP, PvP
Note: See https://forums.eveonline.com/default.aspx?g=posts&t=257526 for discussion and link to a blog post on Jester's Trek about this issue.

EvE is supposed to suck.  Wait . . . what was the question?

paritybit
Solarmark
#120 - 2013-07-11 19:10:12 UTC
Suggestion: Allow presenting medals to pilots not currently in the corporation.
Keywords: medals
Note: Medals are restricted to in-corporation which doesn't make a lot of sense. Since it's up to the pilot whether to share the medal or not and there is a cost associated with the medal there is no reason not to allow giving medals to anyone.