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Possible outcome of new rules for gankers...

Author
Antipokeman
The Scope
Gallente Federation
#1 - 2011-11-07 12:39:05 UTC  |  Edited by: Antipokeman
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean ganking can be a more banned offense as there will more than likely be no profit in it?
Doctor Ungabungas
Doomheim
#2 - 2011-11-07 12:44:42 UTC
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean yanking can be a more banned offence as there will more than likely be no profit in it?


Didn't see anything in that thread from CCP, therefore there was nothing important in that thread.
Lauren Hellfury
Super Happy Awesome Fun Times
#3 - 2011-11-07 12:46:11 UTC
gank thrasher = 1m isk.

can kill most pure cargo fit t1 industrials.

can kill a retriever.

post patch will kill more. (destroyer buff)

takes 5.5 days to train into if you want to overheat things.
takes 1.5 days to train into if you don't.

no profit say you?

notsureifserious.jpg

Help rid New Eden of T2 BPOs: ** https://forums.eveonline.com/default.aspx?g=posts&t=62797 **The Full Pocket Aggro blog:  http://fullpocketaggro.blogspot.com/ **Now showing: **Margin Trading Scams

Ladie Harlot
Viziam
Amarr Empire
#4 - 2011-11-07 12:48:53 UTC
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean yanking can be a more banned offence as there will more than likely be no profit in it?

So every activity that is not profitable should be banned?

Does being in a crappy renter alliance make people stupid?

The artist formerly known as Ladie Scarlet.

Morganta
The Greater Goon
#5 - 2011-11-07 13:51:44 UTC
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean yanking can be a more banned offence as there will more than likely be no profit in it?


I've never profited from yanking
the most I ever got is a little rawness from too much friction
De'Veldrin
Republic University
Minmatar Republic
#6 - 2011-11-07 16:42:38 UTC
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean ganking can be a more banned offense as there will more than likely be no profit in it?


You will still be able to profit from ganking, if that's your goal. You'll just have to pick your targets a bit more carefully is all.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Antipokeman
The Scope
Gallente Federation
#7 - 2011-11-09 11:17:49 UTC
Found where CCP talks about the not profiting thing
[url]http://support.eveonline.com/Pages/KB/Article.aspx?id=336[/url]

Kind of hard to see what they would really deem as griefing though.
Vyl Vit
#8 - 2011-11-09 11:57:45 UTC
De'Veldrin wrote:
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean ganking can be a more banned offense as there will more than likely be no profit in it?


You will still be able to profit from ganking, if that's your goal. You'll just have to pick your targets a bit more carefully is all.

And have very low expectations.

Paradise is like where you are right now, only much, much better.

Serene Repose
#9 - 2011-11-09 12:03:10 UTC
Gankers gank for the chance to giggle with each other over being naughty. Gankers will gank until they grow a pair, then they'll find the range of activities obnoxious adults engage in...probably in a singles bar. But...new gankers will fill their seats...(don't go that way with that.)

We must accommodate the idiocracy.

L Salander
All Web Investigations
#10 - 2011-11-09 12:17:36 UTC
Why do you think ganking wont be profitable, and why should how profitable it is determine whether its allowed or not? Nothing you said makes any sense.
Dradius Calvantia
Lip Shords
#11 - 2011-11-09 12:24:02 UTC
Serene Repose wrote:
Gankers gank for the chance to giggle with each other over being naughty. Gankers will gank until they grow a pair, then they'll find the range of activities obnoxious adults engage in...probably in a singles bar. But...new gankers will fill their seats...(don't go that way with that.)


I gank occasionally because it is a quick way to make incredibly easy isk. You can frequently clear a billion isk in an untanked T1 hauler. For me it is something to do when I get the urge to splurge on some faction shinnies (or something else expensive) and don't have the liquid isk on hand to do it. Just have to log in the alt, spend a few minutes on a trade route to find a good target, and boom new FOS loki.

It is a far better and more interesting way to make isk than any of the PVE content that CCP has thrown in the game...

PS: I am greatly looking forward to all the stupidly expensive things people are going to throw in their haulers once the insurance changes go live and you H sec bears think you are safe from gankers...
War Kitten
Panda McLegion
#12 - 2011-11-09 12:30:01 UTC
Antipokeman wrote:
Well I was bored at work and found this thread [url]https://forums.eveonline.com/default.aspx?g=posts&t=10044[/url]
Does this mean ganking can be a more banned offense as there will more than likely be no profit in it?


Short answer: No


Long answer: Nope.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Antipokeman
The Scope
Gallente Federation
#13 - 2011-11-09 12:31:21 UTC
L Salander wrote:
Why do you think ganking wont be profitable, and why should how profitable it is determine whether its allowed or not? Nothing you said makes any sense.


If you'd check the url's I posted since my phone won't make the actual links you'd know. Read then talk k? Thanks
Kata Amentis
Sebiestor Tribe
Minmatar Republic
#14 - 2011-11-09 12:39:01 UTC
Antipokeman wrote:
Does this mean ganking can be a more banned offense as there will more than likely be no profit in it?


You're mixing up the concepts of insurance "fraud" and suicide attacks against targets in high sec.

Insurance "fraud" is done for profit, and there were changes made recently (from my point of view anyway P) to help counter that a little bit, but I believe it is still viable whenever the mineral markets shift around in the right way. These changes were to help with the isk sink/faucet problems the old static insurance setup was causing.

Suicide attacks are done for many reasons many of which have nothing to do with profit. "Tears" are a common reason, as is hitting "bears" or alts that stay only in high sec and dodge wars etc. The ones that are done for profit (fully laden transports/freighters etc.) are going to have to adapt to the changes in insurance payout if/when they come in so will see some reducution in profits, but i don't see them stopping. The rest will carry on as they are.


Either way, neither insurance "fraud" or suicide attacks are going to be bannable offences any time soon. They are part of the game. If either of these features were undesired by the devs, they wouldn't make them bannable, they'd just remove the ability to do them to save on the work load of having to police what all the players are doing.

Curiosity killed the Kata... ... but being immortal he wasn't too worried about keeping a count.

Kata Amentis
Sebiestor Tribe
Minmatar Republic
#15 - 2011-11-09 12:44:52 UTC  |  Edited by: Kata Amentis
oh and the bit about "it's not grief if there is profit" is misleading... anyone can claim to have a mate that sells whatever is being suicide attacked, and that they are driving up sales in the area...

There is always profit somewhere in the desctruction of items within the game. It's the main driving force keeping the markets turning over!

Curiosity killed the Kata... ... but being immortal he wasn't too worried about keeping a count.

Cailais
The Red Pill Taker Group
#16 - 2011-11-09 13:18:14 UTC
Player blows up Hulks.

The same player manufactures and sells Hulks.

= Profit.

C.
Tenchi Sal
White Knights of Equestria
#17 - 2011-11-09 13:31:47 UTC
this rule has been around for years. im surpised so many people were not aware of it. Shocked its a good rule and its there for a good reason. just like you have to keep roaches in check, you have to keep griefers as well.
Antipokeman
The Scope
Gallente Federation
#18 - 2011-11-09 14:04:17 UTC  |  Edited by: Antipokeman
Cailais wrote:
Player blows up Hulks.

The same player manufactures and sells Hulks.

= Profit.

C.


yes, but with the loss of his ship and no insurance. I doubt there would be profit in it. killing one hulk to sell one isn't going to make that up in profit. I know people can try to turn anything into it's because I am trying to sell this or change the market on that. That would mostly be far fetched depending on how much you lose on each concorded ship.

but even so the whole "griefing" rule by CCP standards pretty much reads. "We determine what griefing is and it's not that."