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Faction or T2 cruise missile?

First post
Author
Caleidascope
Republic Military School
Minmatar Republic
#21 - 2013-07-08 16:47:57 UTC
Bi-Mi Lansatha wrote:
Caleidascope wrote:

Waste of isk.
Why is that?

You will find out when you check your wallet.

Life is short and dinner time is chancy

Eat dessert first!

Crissolo
gauloises red
#22 - 2013-07-08 16:53:25 UTC
ok thanks for all the advice, but:
if you can choose only 1 type of ammo for belt ratting in 0.0 what would you use at the end? i have understand that 2 are better then faction right?
And about the price ? ar t2 more expensive then faction?
Thanks again
o7
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#23 - 2013-07-08 17:00:28 UTC
If "there can be only one" then faction is the obvious choice. With the CNR bonus, rigor rigs, a painter, or all three, you can still do ok damage to small targets and full damage on large ones. Fury is ideal for big targets, but faction still does fine. Fury will do zip against anything other than battleships, and Precision will do poor damage with suck range against everything but small targets. Since the other two choices are great in only one situation and poor in all others, it's better to stick with the middle ground that does reasonably well in all cases.

EvE is supposed to suck.  Wait . . . what was the question?

Bi-Mi Lansatha
The Scope
Gallente Federation
#24 - 2013-07-08 17:01:14 UTC  |  Edited by: Bi-Mi Lansatha
Caleidascope wrote:
Bi-Mi Lansatha wrote:
Caleidascope wrote:

Waste of isk.
Why is that?

You will find out when you check your wallet.
You concern is the cost of the missiles? What about the speed of mission completion?
Bi-Mi Lansatha
The Scope
Gallente Federation
#25 - 2013-07-08 17:02:53 UTC  |  Edited by: Bi-Mi Lansatha
Freighdee Katt wrote:
... Fury will do zip against anything other than battleships....
That really isn't true.

My Navy Raven is setting right now with Fury that do 521.72 Damage per missile with an Explosion Radius of 108 m and a Explosion Velocity of 156.87 m/sec.

I still have a painter that can target the NPCs



Dire Guristas Inferno (Cruiser)
Orbit velocity: 160 m/s
Signature radius: 145 m
Bi-Mi Lansatha
The Scope
Gallente Federation
#26 - 2013-07-08 17:21:21 UTC
Crissolo wrote:
ok thanks for all the advice, but:
if you can choose only 1 type of ammo for belt ratting in 0.0 what would you use at the end? i have understand that 2 are better then faction right?
And about the price ? ar t2 more expensive then faction?
Thanks again
o7
Belt ratting in 0.0 where I am at is kind of a waste for a Raven... Anomalies can pull in more ISK.

Belt rat Battleships come in many sizes but lets take one worth 1M ISK and it takes you four volleys of Fury missiles to kill it: 4 x 6 = 24 missiles @ 1.5K each. It cost you 36,000 IKS to make 1M ISK... not counting loot and/or salvage. Most 0.0 Battleships carry at least 1M ISK in loot.

So,... 36K ISK to make 2M ISK. The cost of the missile isn't an issue. Use the ones that are most effective.
sabre906
The Scope
Gallente Federation
#27 - 2013-07-08 17:25:00 UTC  |  Edited by: sabre906
Bi-Mi Lansatha wrote:
Freighdee Katt wrote:
... Fury will do zip against anything other than battleships....
That really isn't true.

My Navy Raven is setting right now with Fury that do 521.72 Damage per missile with an Explosion Radius of 108 m and a Explosion Velocity of 156.87 m/sec.

I still have a painter that can target the NPCs



Dire Guristas Inferno (Cruiser)
Orbit velocity: 160 m/s
Signature radius: 145 m


Hate to say this, but you... lied.Lol

CNR with lvl5 BS for the full -25% exp radius bonus, plus 3x rigors (2 of them t2, as much as calibration allows), all missile skills at lvl5, your Fury cruises have:

exp radius: 173.5 m
exp velocity: 87 m/s

Guristas have the largest sig and slowest speed among all rats. How well do you think Furies will hit 100m sig 450 m/s speed Angel cruisers?Roll
Bi-Mi Lansatha
The Scope
Gallente Federation
#28 - 2013-07-08 17:43:32 UTC  |  Edited by: Bi-Mi Lansatha
sabre906 wrote:

Hate to say this, but you... lied.LolP
Did you count implants? Blink

I just left station and it say 963.4 DPS for Fury missiles.
Bi-Mi Lansatha
The Scope
Gallente Federation
#29 - 2013-07-08 17:45:12 UTC  |  Edited by: Bi-Mi Lansatha
sabre906 wrote:
[
How well do you think Furies will hit 100m sig 450 m/s speed Angel cruisers?Roll
I run Angel Extravaganza including the bonus room with no issues. Are you having problems?

PS. Which Angel Cruise orbits at 450 m/s? Most seem to be 200-255.
sabre906
The Scope
Gallente Federation
#30 - 2013-07-08 17:51:01 UTC  |  Edited by: sabre906
Bi-Mi Lansatha wrote:
sabre906 wrote:
Bi-Mi Lansatha wrote:
That really isn't true.

My Navy Raven is setting right now with Fury that do 521.72 Damage per missile with an Explosion Radius of 108 m and a Explosion Velocity of 156.87 m/sec.

I still have a painter that can target the NPCs



Dire Guristas Inferno (Cruiser)
Orbit velocity: 160 m/s
Signature radius: 145 m


Hate to say this, but you... lied.Lol

CNR with lvl5 BS for the full -25% exp radius bonus, plus 3x rigors (2 of them t2, as much as calibration allows), all missile skills at lvl5, your Fury cruises have:

exp radius: 173.5 m
exp velocity: 87 m/s

Guristas have the largest sig and slowest speed among all rats. How well do you think Furies will hit 100m sig 450 m/s speed Angel cruisers?Roll

Btw, your CNR gets 827 Fury missile dps, and that's with 4 faction BCS. What do you think CNR lost in exchange for its exp radius bonus?P
Did you count implants? Blink


Which super implant reduces 173.5 m exp radius to 108, and where can I get some?Cool

Bi-Mi Lansatha wrote:
sabre906 wrote:
[
How well do you think Furies will hit 100m sig 450 m/s speed Angel cruisers?Roll
I run Angel Extravaganza including the bonus room with no issues. Are you having problems?


Most of us don't hit cruisers with Furies.Roll
Bi-Mi Lansatha
The Scope
Gallente Federation
#31 - 2013-07-08 17:57:45 UTC  |  Edited by: Bi-Mi Lansatha
sabre906 wrote:

Which super implant reduces 173.5 m exp radius to 108, and where can I get some?Cool]
My apologies... you are absolutely correct. I made a mistake.


Explosion Vel. 109.62
Explosion Radius 206
Damage 730
Bi-Mi Lansatha
The Scope
Gallente Federation
#32 - 2013-07-08 17:58:22 UTC
sabre906 wrote:


Most of us don't hit cruisers with Furies.Roll
Why not if it is the best choice?
sabre906
The Scope
Gallente Federation
#33 - 2013-07-08 18:02:25 UTC
Bi-Mi Lansatha wrote:
sabre906 wrote:


Most of us don't hit cruisers with Furies.Roll
Why not if it is the best choice?


How is hitting 100 m sig cruisers with 200 m exp radius Furies the best choice?Cool
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#34 - 2013-07-08 18:07:23 UTC  |  Edited by: Tsukino Stareine
Bi-Mi Lansatha wrote:
sabre906 wrote:


Most of us don't hit cruisers with Furies.Roll
Why not if it is the best choice?


it's not the best choice for cruisers. Even with +6% implants for GMP and TNP fury cruise with 2x rigor2 and 1x rigor 1 gets explosion radius down to 163m and explosion velocity is at 92m/s

I'm not even sure how you got your numbers for velocity and explosion radius but it sure as hell was not from fury missiles. Judging from your quoted damage per missile it sounds far more like you were quoting your precision missile stats, 500 damage per missile is a fairly low skilled pilot using precision cruise or you're not using 4 BCS.
Bi-Mi Lansatha
The Scope
Gallente Federation
#35 - 2013-07-08 18:08:10 UTC  |  Edited by: Bi-Mi Lansatha
sabre906 wrote:
Bi-Mi Lansatha wrote:
sabre906 wrote:


Most of us don't hit cruisers with Furies.Roll
Why not if it is the best choice?


How is hitting 100 m sig cruisers with 200 m exp radius Furies the best choice?Cool
Which Cruiser is that?

What missile would you choose? Also include a target painter for increase signature radius.

Big and slow
Arch Angel Centurion
Signature radius: 150 m
Orbit velocity: 200 m/s
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#36 - 2013-07-08 18:09:06 UTC
would use t1 or faction novas
Bi-Mi Lansatha
The Scope
Gallente Federation
#37 - 2013-07-08 18:10:51 UTC  |  Edited by: Bi-Mi Lansatha
Tsukino Stareine wrote:
would use t1 or faction novas
Even if you had one or more target painters?

Furies do 40% more raw damage than T1s, so wouldn't there have to be at a minimum a 40% reduction in Fury applied damage before T1s were the correct choice?
Bi-Mi Lansatha
The Scope
Gallente Federation
#38 - 2013-07-08 18:11:39 UTC
Tsukino Stareine wrote:


I'm not even sure how you got your numbers....
I was in error.
sabre906
The Scope
Gallente Federation
#39 - 2013-07-08 18:20:40 UTC  |  Edited by: sabre906
Bi-Mi Lansatha wrote:
sabre906 wrote:
Bi-Mi Lansatha wrote:
sabre906 wrote:


Most of us don't hit cruisers with Furies.Roll
Why not if it is the best choice?


How is hitting 100 m sig cruisers with 200 m exp radius Furies the best choice?Cool
Which Cruiser is that?

What missile would you choose? Also include a target painter for increase signature radius.

Big and slow
Arch Angel Centurion
Signature radius: 150 m
Orbit velocity: 200 m/s


Gistum Depredator
Sig: 100 m
Speed: 450 m/s

Gistum Marauder
Sig: 120
Speed: 450 m/s

Gistum Liquidator
Sig: 120
Speed: 450 m/s

etc... you know, common mission rats. A lot smaller than 200 m, don't you think? And they might... you know, move. Some ppl might even consider Precision or CN.
Bi-Mi Lansatha
The Scope
Gallente Federation
#40 - 2013-07-08 18:24:48 UTC  |  Edited by: Bi-Mi Lansatha
sabre906 wrote:


Gistum Depredator
Sig: 100 m
Speed: 450 m/s

Gistum Marauder
Sig: 120
Speed: 450 m/s

Gistum Liquidator
Sig: 120
Speed: 450 m/s

etc... you know, common mission rats. A lot smaller than 200 m, don't you think? And they might... you know, move. Some ppl might even consider Precision or CN.
Aren't those max velocities and not orbital velocities? Does that make a difference?

Gistum Depredator
Signature radius: 100 m
Orbit velocity: 225 m/s

625 Shield 20% Resist
625 Armor 20% Resist
625 Hull

Note: this Cruiser is so weak that it is a one shot with any missile type.