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What is the best Dreadnought for escalations? (Warning: lots of numbers)

Author
Paikis
Vapour Holdings
#1 - 2013-07-06 13:56:17 UTC  |  Edited by: Paikis
I've had this discussion a few times with various people. Invariably it always comes down to the majority of people agreeing that the Moros is by far the best, with the Rev and the Nag being fairly evenly tied for a distant second place, and the Phoenix was put down before the race started. To me, this sounded a lot like group-think. I wondered how long it had been since anyone had bothered trying to check? Do we all sing along to the 'Moros is superior' song because no one has bothered lately? Anyhow, I decided to check for myself, made a tonne of fits in EFT, ran the setups that I would use (c5 WR, perfect boosts, armour config) and discovered... well not much.

All fits were assumed to have the following:

1. Max skilled, mind-linked Legion booster with all Armor links, web range link and sig radius link
2. C5 Wolf-Rayet effect
3. All Vs
4. Low-grade slaves (they'll die eventually)
5. 5% implants for the following: Energy Systems Operation EO-605, Energy Management EM-805, Gunnery RF-905, Hull Upgrades HG-1005. Slot 7 is TA-705 (Falloff) for the Nag, and MR-705 (Tracking) for the Moros and Revelation.
6. Refits available for max cap and extra tank (both armour and hull).
7. Drugs not used because I'm lazy.
8. Fits will be optimised for damage at 35kms, because :sleepers:

Fits used will be listed in post 2. Suggestions welcome.

So, at the end of the day, what do we get for our shiny mods? Well, here we go.

Revelation (Gank Fit):
10626 DPS at 38+15kms w/ Blood Gamma XL
Tracking: 0.01153
6m29s of cap with repper running, stable at 71% without the repper.

Moros (Gank Fit):
10626 DPS at 33+41kms w/ Guristas Lead Charge XL
Tracking: 0.01275
6m35s of cap with repper running, stable at 80% without the repper.

Naglfar (Gank Fit):
13132 DPS at 23+71kms w/ Arch Angel Phased Plasma XL (at 35kms, this works out to be about 12,100 DPS, approximating based on CCPs falloff/tracking graph)
Tracking: 0.01154
6m55s of cap with repper running, stable at 98% without the repper.

Revelation (Tank fit):
3,658,466 eHP, 13,481 rep/sec (7m10s cap)

Moros (Tank fit):
3,236,213 eHP, 11,993 rep/sec (7m6s cap)

Naglfar (Tank fit):
2,962,012 eHP, 12,201 rep/sec (7m54s cap)

The Naglfar does have the weaker cap, but by swapping in cap mods, all the dreads can be made cap stable under even 3 waves of Sleepless Guardian's neuting. They wont tank the best and their damage is cut by more than half, but they should easily be able to coast out of siege to receive reps, or wait until the Sleepers pick a new target. The Revelation has the better tank by a large margin, both in terms of buffer as well as reps. The Naglfar has the higher paper damage, even after accounting for falloff reduction, and the Moros has the better tracking.

So at the end of the day, all three of the gun dreads can run sites in an armour configuration quite nicely. If you were wanting to optimise to the absolute bleeding edge, I'd say make your first dread a Revelation because its going to cop a hammering and then any others after that should be Naglf'ra (or is it Naglfarses precious?) or Moros, but honestly you could use any combination and you'd be just fine.

Has anyone else done this recently? Any comments on the fits? Am I just completely wrong? Will I be forever shunned for maligning the great and powerful Moros?
Paikis
Vapour Holdings
#2 - 2013-07-06 13:56:30 UTC  |  Edited by: Paikis
Revelation, Gank wrote:

Capital Inefficient Armor Repair Unit
Tracking Enhancer II
Dark Blood Heat Sink
Dark Blood Heat Sink
Dark Blood Heat Sink
Dark Blood Heat Sink
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane

Shadow Serpentis Sensor Booster, Scan Resolution Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script

Siege Module II
Dual Modal Giga Pulse Laser I, Blood Gamma XL
Dual Modal Giga Pulse Laser I, Blood Gamma XL
Dual Modal Giga Pulse Laser I, Blood Gamma XL

Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit I


Revelation, Tank wrote:

Capital Inefficient Armor Repair Unit
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Corelum A-Type Energized Thermic Membrane
Corelum A-Type Energized Kinetic Membrane
Corelum A-Type Energized Explosive Membrane
Tracking Enhancer II

Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Sensor Booster, Scan Resolution Script

Siege Module II
Dual Modal Giga Pulse Laser I, Blood Gamma XL
Dual Modal Giga Pulse Laser I, Blood Gamma XL
Dual Modal Giga Pulse Laser I, Blood Gamma XL

Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit II


Naglfar, Gank wrote:

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Capital Inefficient Armor Repair Unit
Damage Control II

Shadow Serpentis Sensor Booster, Scan Resolution Script
Shadow Serpentis Tracking Computer, Optimal Range Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Optimal Range Script

6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
Siege Module II

Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit I
Capital Projectile Ambit Extension II


Naglfar, Tank wrote:

Capital Inefficient Armor Repair Unit
Corelum A-Type Energized Kinetic Membrane
Corelum A-Type Energized Explosive Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane

Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Optimal Range Script
Shadow Serpentis Tracking Computer, Optimal Range Script
Shadow Serpentis Sensor Booster, Scan Resolution Script

6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
6x2500mm Heavy Gallium Repeating Cannon, Arch Angel Phased Plasma XL
Siege Module II

Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit I
Paikis
Vapour Holdings
#3 - 2013-07-06 14:00:19 UTC
Moros, Gank wrote:

Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Capital Inefficient Armor Repair Unit
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane

Shadow Serpentis Sensor Booster, Scan Resolution Script
Shadow Serpentis Tracking Computer, Optimal Range Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script

Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Siege Module II

Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit II


Moros, Tank wrote:

Corelum A-Type Energized Kinetic Membrane
Capital Inefficient Armor Repair Unit
Corelum A-Type Energized Explosive Membrane
Corelum C-Type Energized Adaptive Nano Membrane
Damage Control II
Corelum C-Type Energized Adaptive Nano Membrane
Tracking Enhancer II

Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Tracking Speed Script
Shadow Serpentis Tracking Computer, Optimal Range Script
Shadow Serpentis Sensor Booster, Scan Resolution Script

Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Limited Mega Ion Siege Blaster I, Guristas Lead Charge XL
Siege Module II

Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit II
Capital Capacitor Control Circuit I
Nix Anteris
The Dark Space Initiative
Scary Wormhole People
#4 - 2013-07-06 14:45:37 UTC  |  Edited by: Nix Anteris
Armor Nags make me sad.

Edit:

So I'm not contributing exactly zero to this thread, I'd like to say I find your numbers for a "gank Moros" somewhat low. I personally don't fly one, but I've heard corp members proclaim in excess of 14k DPS on many occasions. For organised site running over the course of multiple days, decent warpins can be almost assured, and escalation sleepers will spawn no more than 10km away from the dreadnaught (obviously people strive for less, and they will try and gain distance over time, but in my experience it has been a non-issue).

I'd like to see your numbers again considering the proximity of sleeper spawns (<10km) and I'd be interested once again with a shield Moros and a shield Naglfar, both of which are completely viable (unfortunately, even in the shield arena, the Phoenix is complete dogshit)
QT McWhiskers
MultiPass Inc.
The 5th Seal
#5 - 2013-07-06 17:22:02 UTC
We did some testing with nags and moros. What we found was simple. The nag, if it is armor and has 4 tracking comps, has better tracking than the moros, locks targets much faster, but does considerably less damage. Its a tradeoff. Nag will run you around 9k dps with the moros running you 12k dps.

Its all about even for home sites really.
Hamatitio
State War Academy
Caldari State
#6 - 2013-07-06 19:00:25 UTC  |  Edited by: Hamatitio
I'm fairly certain a moros does more than 10.6k DPS when properly fit.

edit: ah you're comparing phased plasma to not antimatter, :P
Paikis
Vapour Holdings
#7 - 2013-07-06 19:34:20 UTC
Hamatitio wrote:
I'm fairly certain a moros does more than 10.6k DPS when properly fit.

edit: ah you're comparing phased plasma to not antimatter, :P


I went with as close to 35km optimal as I could. If you know of a way to make sleepers orbit at 23kms, let me know and we can use antimatter. You'll note I also used Gamma and not multifrequency on the revelation. I figured the falloff on the Nag was high enough that it was worth using the close range ammo.
Hamatitio
State War Academy
Caldari State
#8 - 2013-07-06 21:03:32 UTC
Bookmark the spawn point, warp your dreads in where the sleepers spawn.

Sleepers now move away from your dread blob at 0 transversal.

???

Profit.
Jack Miton
School of Applied Knowledge
Caldari State
#9 - 2013-07-07 02:31:39 UTC
*vomit*

your fits are bad
your numbers are wrong
your conclusion is incorrect.

moros is by far the best dread for escalations.
it isnt even a debate, move on.

PS: whatever drunk mathematician told you a moros does 10.6k dps and that using lead ammo was a solid plan deserves a trolling award. seriously funny sh*t right there.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Joan Greywind
The Lazy Crabs
#10 - 2013-07-07 03:51:53 UTC  |  Edited by: Joan Greywind
I applaud the effort, but the sad fact is, it is wrong. And I must have some superpowers because my moros does much more damage.

Now tin foil hats on: Do you have a huge stack of rev's you want to offlload :P?
Paikis
Vapour Holdings
#11 - 2013-07-07 07:23:13 UTC  |  Edited by: Paikis
Jack Miton wrote:
your fits are bad

Care to suggest changes?

Jack Miton wrote:
The First Dread:
If possible, make the first dread a Moros. In PVE, it actually does only slightly more DPS at the same range as a Revelation due to using T1 ammo, which should be uranium (aim for ~35km optimal), but it has much better tracking which means it applies DPS better than a Rev.
Rev should always use faction ammo since it lasts for ages and is dirt cheap.

The basic fitting rule for PVE dreads are:
T2 siege
meta guns (optional but highly recommended)
3 damage mods
1 meta local rep
2 faction, or better, EANMs
1 sensor booster
T2 capacitor rigs (CCCs and mem cells both work)
Tracking mods everywhere else, pimp to taste


And you call my fits bad? I really hope this was a troll in your thread about running sites, because... well I'll put the numbers at the end.

Joan Greywind wrote:
Now tin foil hats on: Do you have a huge stack of rev's you want to offlload :P?

Unfortunately not :(

Aaaand I'm done crunching numbers. I even ran them 3 times to check. Moros with Antimatter beats everything by a large margin. Well ****.

Assuming 3 webs and 2 paints on a sleepless guardian at 35kms, we get the following average values for actual DPS (all numbers use faction ammo).

Moros w/ Antimatter: 13,186
Moros w/ Thorium: 11,184
Moros w/ Lead: 10,069

Revelation w/ Multifrequency: 9,838
Revelation w/ Gamma: 9,667
Revelation w/ Xray: 8,788

Naglfar w/ Phased Plasma: 11,883

Moros w/ T1 Uranium: 7,423 DPS at 35km
Jack Miton
School of Applied Knowledge
Caldari State
#12 - 2013-07-07 09:35:28 UTC  |  Edited by: Jack Miton
Paikis wrote:
Aaaand I'm done crunching numbers. I even ran them 3 times to check. Moros with Antimatter beats everything by a large margin. Well ****.

it's ok, welcome to 2012.
personally I still prefer my revelation cos it has lasers and theyre pretty. Cap is also a ton better than the moros. DPS wise it's no contest tho.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Paikis
Vapour Holdings
#13 - 2013-07-07 09:52:28 UTC
Jack Miton wrote:
Paikis wrote:
Aaaand I'm done crunching numbers. I even ran them 3 times to check. Moros with Antimatter beats everything by a large margin. Well ****.

it's ok, welcome to 2012.
personally I still prefer my revelation cos it has lasers and theyre pretty. Cap is also a ton better than the moros. DPS wise it's no contest tho.


You realise that there were Dread changes recently right?

Also, since my fits were horrible, care to suggest any changes?
Lloyd Roses
Artificial Memories
#14 - 2013-07-07 10:42:01 UTC  |  Edited by: Lloyd Roses
Took a firends escalation-morosfit recently and stuffed it onto a naglfar, to have in the end same lockspeed, same free cap to run you repper occasionally and (almost) same damagemods. Turned ot that the moros tracks a little better and deals superior damage below 40-50km, while the nag takes the lead beyond. I guess which one of those two doesn't really matter so much.

The moros also has some 30% more armorbuffer, so it might be the one to get the 'comfortable'-badge.

Edit:

QT McWhiskers wrote:
Its all about even for home sites really.

↑ this
Bloemkoolsaus
Deep Core Mining Inc.
Caldari State
#15 - 2013-07-08 11:21:40 UTC
We tried. Moros is still king, Revelation works if you don't have a Moros.

In the lows you'll want 2 tracking enhancers, 1 armor rep and 1 damage control. Fill the rest with damage mods (magnetic field stabalizers / heat sinks)
In the mids 2 sensor boosters, 2 tracking computers, have the moros fit a caprecharger on the remaining slot.

Now, when a dread gets shot by the sleepers you refit lows for hardners (or cap if you're running out). You are in refit range of your carrier right?
Anariasis
The Tuskers
The Tuskers Co.
#16 - 2013-07-08 12:21:32 UTC
From our experience in a C5 Magnetar:
Moros > (Shield) Naglfar >> Rev

Moros and a shield Naglfar are almost equal in terms of killspeed, we never had any problems with tank. Revelation is noticably slower.
Random Woman
Very Professional Corporation
#17 - 2013-07-09 11:22:13 UTC
Shield nag works fine in a c5 wr, not even links needed. Also I wouldnt use faction ammo for anything but the rev, sleepers die fast enough anyway
Angsty Teenager
Broski North
#18 - 2013-07-09 16:45:48 UTC  |  Edited by: Angsty Teenager
It is hilarious to me that you discount the phoenix off the the bat, especially considering that it is actually better than the rev for running sites (no I'm not joking).

I'm going to assume these things (shield analogs of what you assume above). You just run shield lokis + shield moros/nags as well if you're going to do stuff in a shield hole.

Max Tengu Link Pilot
C5 Pulsar
All V's
Genolutions + 5% damage, 5% capacitor implants
Synth Crash
Lokis are using Domination Target Painters

At the end of the day:

Phoenix:
11922dps gank fit at all ranges inside of 62 km
With regard to "tracking" it will perfectly hit all sleepless guardians that are triple webbed and triple TP'd, OR double webbed and double TP'd
Cap stable at 99% without repper, 6m8s with repper running, 10682 dps tank, and has 2.47mil ehp.

Tank Fit:
>when are you ever going to need to tank fit it when it has 10682dps in gank fit, lol.

Quote:
[Phoenix, WH Pheonix]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Capital Neutron Saturation Injector I
Pithum C-Type Adaptive Invulnerability Field
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Siege Module II
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo

Capital Warhead Rigor Catalyst II
Capital Warhead Rigor Catalyst II
Capital Warhead Rigor Catalyst I



It really doesn't need all that cap recharge or tank, so you can swap some cap recharges for TP's if you want, and you can also potentially use a strong crash without harm since the only things that affect the pheonix are missile velocity (just warp in on the sleepers at 0 and you're still in range), and shield boost (but it already has so much).

The only downside is that missiles don't hit instantly, but if you count the shots then the phoenix is in theory, and probably in actuality, better than the rev since it will get perfect hits 100% of the time as long as you have ~2 lokis there for webbing and TP'ing, and like I mentioned, you can stick the TP's on the phoenix itself if you want.

EDIT: Last thing to note about this entire discussion is that the moros is the best by far. It's literally 100% a joke to fly any other dread when you can pump 17000dps out of a moros with a range of 20+60km.
Thanos The Mad-Titan
Hedion University
Amarr Empire
#19 - 2013-07-14 03:38:42 UTC
Paikis wrote:
Naglf'ra (or is it Naglfarses precious?)


the plural of Naglfar is Naglför
Freddie Merrcury
Fukushima Daiichi Electric Power Co.
#20 - 2013-07-14 04:03:39 UTC
Angsty Teenager wrote:
It is hilarious to me that you discount the phoenix off the the bat, especially considering that it is actually better than the rev for running sites (no I'm not joking).

I'm going to assume these things (shield analogs of what you assume above). You just run shield lokis + shield moros/nags as well if you're going to do stuff in a shield hole.

Max Tengu Link Pilot
C5 Pulsar
All V's
Genolutions + 5% damage, 5% capacitor implants
Synth Crash
Lokis are using Domination Target Painters

At the end of the day:

Phoenix:
11922dps gank fit at all ranges inside of 62 km
With regard to "tracking" it will perfectly hit all sleepless guardians that are triple webbed and triple TP'd, OR double webbed and double TP'd
Cap stable at 99% without repper, 6m8s with repper running, 10682 dps tank, and has 2.47mil ehp.

Tank Fit:
>when are you ever going to need to tank fit it when it has 10682dps in gank fit, lol.

Quote:
[Phoenix, WH Pheonix]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Damage Control II

Capital Neutron Saturation Injector I
Pithum C-Type Adaptive Invulnerability Field
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Siege Module II
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo
Shock 'Limos' Citadel Torpedo Bay I, Guristas Scourge Citadel Torpedo

Capital Warhead Rigor Catalyst II
Capital Warhead Rigor Catalyst II
Capital Warhead Rigor Catalyst I



It really doesn't need all that cap recharge or tank, so you can swap some cap recharges for TP's if you want, and you can also potentially use a strong crash without harm since the only things that affect the pheonix are missile velocity (just warp in on the sleepers at 0 and you're still in range), and shield boost (but it already has so much).

The only downside is that missiles don't hit instantly, but if you count the shots then the phoenix is in theory, and probably in actuality, better than the rev since it will get perfect hits 100% of the time as long as you have ~2 lokis there for webbing and TP'ing, and like I mentioned, you can stick the TP's on the phoenix itself if you want.

EDIT: Last thing to note about this entire discussion is that the moros is the best by far. It's literally 100% a joke to fly any other dread when you can pump 17000dps out of a moros with a range of 20+60km.


It should be noted that if you are in a pulsar using a Phoenix, you should be using webbing Huginns and not Lokis.

TP bonus is strong and if you are worried about tank, remember that Minmatar T2 resists are absurd.

I been kicked out of better homes than this.

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