These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Out of Pod Experience

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Star Citizen VS EVE Online

First post First post
Author
Craig Bennett2th
Bennett Corp
#21 - 2013-07-07 18:25:14 UTC
Grimpak wrote:
it's still too many "what if?"s for a game that is still way beyond the horizon.



I don't think it will kill EVE, but I also think it will leave a mark on EVE. I've notice a lot of comments on here are simply not true. I am not calling them out because of 2 big reasons.

1. Some of the information like the economy was just released. It sounds like it's going to be similar to CCP game economy.

2. I am sure some of the info is hype. It's not uncommon for a game company to hype up their game/s to higher levels than what can be delivered. This includes CCP.



From what I can tell, here are the things everything needs to keep in mind.

BOTH:

EO & SC is in space.

EO & SC says they are realistic (or somewhat)

EO & SC will be a sandbox space game

I just found out SC could be on 1 server. So this means EO and SC could be a 1 server deal.

EO & SC market is based on supply and demand

EO & SC could be free. (SC is free, but it's hard to tell if you must pay for things like Entropia Uni)

EO & SC you can be a trader, miner, explorer, pvp, pve, etc. (pretty much they sound like you can do the same thing in this way.) Keep in mind. There has been no word on if there will be WH and what not in SC.

EO & SC don't require fuel. (At least the ships so far don't)

EO & SC has cops.

EO & SC has a bounty system.

EO & SC has insurance.

EO & SC could have bodies. (I am wondering what happens when you shoot someone who is coming on your ship. Does their body stay there until someone kick it out of the ship? Can you hang their body on the wall? Can you use it as a table? (Obviously the sicker it goes, the chances goes down)

EO & SC is a ship fitting game.

Both games could have WIS

EO and SC you can buy things will real money.

The dif:

SC ship fits are a mix on how little you can fit, and the outcome of the fit. EVE Online is a fit if you have power.

EO requires a Plex per month or a sub. SC just requires a 1 time $60.

It's possible SC can have ORBITAL MECHANICS like Kerbal Space Program. EO doesn't

SC combat requires you to pay attention to how you move, where you shoot, and so on. (You can take out bits of their ship) EO requires a click to target, click to shoot, click to maybe orbit, and wait.

SC death is death (there isn't to much info on this). EO death is going to your clone.

EO missions come from stations (that gives you a random mission on a long list). SC missions will come from factories on planets that is making goods (maybe other places too). Watch this video to learn more about this. http://www.youtube.com/watch?v=r0qXEAqYIH8

EO is just walking in a jail cell right now. SC is walking in your ship, station, planet, bars, etc.

Damage in EO doesn't reflect on the person. SC damage reflects on the alt. (you can have scars and cybernetics if parts of you are messed up during a fight. One thing that was said is if you board someone elses ship, you can lose a jaw or eye.)
So you can walk up to someone in a bar, and you can see if they are a bad as$ with their scars (like real life).

EO you can't board ships that already has a player in them. SC you can, and you can die, kill everyone, or take them in as slaves, etc.

SC you can have a system named after you if you find an unmap system. EO what unmap system?

SC can be played online, closed MP, and as a MMO. EO is just a MMO. (we will see more on how this will work later)

EO is based on skills. The longer you play the game, the more skills you have. And, the more likely you can take out a newer person. I am getting mix info on SC skills, but it sounds like the skills are based on your real life skills.

EO you can buy whatever you want and how much you want with real money. ($=Plex=isk) There is a limit on SC

There is no physics in EO. There is on SC.

You can fly with other players in the same ship in SC. 1 play 1 ship in EO.

There is something about sleeping in a ship (I am not going into this because there isn't too much info on this, and you can't do that on EO because you can't walk around in a ship)

EO is only space combat. SC is both hand and space.

There is hanger fees on SC. There isn't hangar fees on EO (There isn't too much info on this)




That's pretty much all I know about SC.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

voetius
Grundrisse
#22 - 2013-07-07 19:53:07 UTC
new update on the 'economy' here. I put economy in inverted commas as it is not an economy, at least as we understand most MMO economies to be. Still interesting to follow though.

http://massively.joystiq.com/2013/07/06/star-citizen-a-remarkably-detailed-space-combat-sim-with-an-equ/#continued


in this (longish) thread:

https://forums.eveonline.com/default.aspx?g=posts&t=232273&find=unread

Reiisha said:

Star Citizen is limited to 128 players per server.
Star Citizen allows custom servers, basically making sure the community is as fractured as possible.
Star Citizen is a twitch game focusing on smaller ships.

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#23 - 2013-07-07 20:33:17 UTC
A personal attack post has been deleted.

Forum rule 4. Personal attacks are prohibited.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

Reiisha
#24 - 2013-07-08 06:20:07 UTC
Ace Uoweme wrote:
The main base of players are consoles now, and any PC game that attracts other PC gamers is going to have an affect on the other PC game, as there's fewer PC gamers.


That's exactly what everyone thought in 2004 - The MMO market is saturated and new MMO's will just leech off existing ones as there won't be any new MMO players.

Then WoW got released and increased the number of MMO players roughly tenfold in the years following it's release.

Just saying, i had to comment on this little bit. It's a dangerous assumption to think that there will be no new PC players when the PC is still the most widespread platform in the world (~500 million+ users).

If you do things right, people won't be sure you've done anything at all...

Kult Altol
The Safe Space
#25 - 2013-07-08 12:13:00 UTC
I'll wait till ign reviews it, and gives it a 10 before picking it up.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Indahmawar Fazmarai
#26 - 2013-07-08 12:47:18 UTC
Reiisha wrote:
Ace Uoweme wrote:
The main base of players are consoles now, and any PC game that attracts other PC gamers is going to have an affect on the other PC game, as there's fewer PC gamers.


That's exactly what everyone thought in 2004 - The MMO market is saturated and new MMO's will just leech off existing ones as there won't be any new MMO players.

Then WoW got released and increased the number of MMO players roughly tenfold in the years following it's release.

Just saying, i had to comment on this little bit. It's a dangerous assumption to think that there will be no new PC players when the PC is still the most widespread platform in the world (~500 million+ users).


The PC and PC gaming have been chronically dead since 1996, specially in the words of their competitors. Roll
Craig Bennett2th
Bennett Corp
#27 - 2013-07-08 15:27:20 UTC
Kult Altol wrote:
I'll wait till ign reviews it, and gives it a 10 before picking it up.



I think IGN is corrupt. I think some of the best reviews out there is by an average person on YouTube. People on YouTube tend to show the glitches, the screw ups, the good, and the bad.

I am not telling you to watch my upcoming review. But I will be as honest as I can be on this game. (keep in mind a reviewers likes and dislikes can differ from yours. This includes people who work for IGN.)

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Alpheias
Tactical Farmers.
Pandemic Horde
#28 - 2013-07-08 19:59:03 UTC  |  Edited by: Alpheias
Craig Bennett2th wrote:
rabble rabble


Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype. And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.

But that isn't what is annoying me, what is annoying me is this nerdrage from people like you over something that is basically at this stage nothing but a a concept with a few trailers, a few ships that you can already buy and the game is two years away (however unlikely) to be a finished product.

I am going to call it right now and say that Star Citizen is going to get delayed. Why? Because it is profitable.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Grimpak
Aliastra
Gallente Federation
#29 - 2013-07-08 20:01:23 UTC
Alpheias wrote:
Craig Bennett2th wrote:
rabble rabble


Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype. And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.

But that isn't what is annoying me, what is annoying me is this nerdrage from people like you over something that is basically at this stage nothing but a a concept with a few trailers, a few ships that you can already buy and the game is two years away (however unlikely) to be a finished product.

I am going to call it right now and say that Star Citizen is going to get delayed. Why? Because it is profitable.

the **** are you talking about?? this is the eve-o forums, reason and rationale is left outside!

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Alpheias
Tactical Farmers.
Pandemic Horde
#30 - 2013-07-08 20:03:03 UTC
Grimpak wrote:
Alpheias wrote:
Craig Bennett2th wrote:
rabble rabble


Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype. And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.

But that isn't what is annoying me, what is annoying me is this nerdrage from people like you over something that is basically at this stage nothing but a a concept with a few trailers, a few ships that you can already buy and the game is two years away (however unlikely) to be a finished product.

I am going to call it right now and say that Star Citizen is going to get delayed. Why? Because it is profitable.

the **** are you talking about?? this is the eve-o forums, reason and rationale is left outside!


Much like the Portuguese parliament right?

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Grimpak
Aliastra
Gallente Federation
#31 - 2013-07-08 20:04:10 UTC
Alpheias wrote:
Grimpak wrote:
Alpheias wrote:
Craig Bennett2th wrote:
rabble rabble


Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype. And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.

But that isn't what is annoying me, what is annoying me is this nerdrage from people like you over something that is basically at this stage nothing but a a concept with a few trailers, a few ships that you can already buy and the game is two years away (however unlikely) to be a finished product.

I am going to call it right now and say that Star Citizen is going to get delayed. Why? Because it is profitable.

the **** are you talking about?? this is the eve-o forums, reason and rationale is left outside!


Much like the Portuguese parliament right?

now, good sir, that was a nuclear-strength ice burn right there.

well played and touché sir, touché

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Ishtanchuk Fazmarai
#32 - 2013-07-08 20:09:37 UTC
Alpheias wrote:
Craig Bennett2th wrote:
rabble rabble


Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype. And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.


Minus permadeath and the need to designate a heir to preserve some of your stuff in case you die, yay. Lol

Roses are red / Violets are blue / I am an Alpha / And so it's you

Craig Bennett2th
Bennett Corp
#33 - 2013-07-08 22:24:23 UTC
Alpheias wrote:

Let us be realistic then, at the moment Chris Roberts pretty much sound just like a Peter Molyneux 2.0; talks a lot, promises a lot and has yet to actually to deliver on his promises all in the meantime he continues to ask for more money and build up hype.



I agree with you when you are talking about the hype and talk. Not so much with the promises. His first due date is August of this year. Here is a link to their release dates. http://starcitizen.wikia.com/wiki/Anticipated_release_schedule
We will see what happens when the time comes.


BTW i was burnt by Peter too.

Alpheias wrote:
And to be fair, what he has revealed so far is frankly nothing besides Star Citizen being a mission runner' wet dream with no risks.



Obviously you haven't done your research when it comes to this (and the release dates). They are focusing on PVP more than anything else. (So much so, it's pushing some people away)

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Alara IonStorm
#34 - 2013-07-08 22:48:49 UTC  |  Edited by: Alara IonStorm
The part of this whole EVE Killer thing I don't get is where everyone predicts an exodus.

There have been some games that everyone says will pull lots of EVE Players like Black Prophecy, World of Tanks and SWOTOR and they are right, they do...

...And pretty much no one cancels their EVE Accounts. It is like the concept of playing more than one game is lost on people here.
Unsuccessful At Everything
The Troll Bridge
#35 - 2013-07-08 22:52:40 UTC
I enjoy wild speculation threads.

White cheddar popcorn FTW.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Craig Bennett2th
Bennett Corp
#36 - 2013-07-08 22:54:40 UTC
Alara IonStorm wrote:
The part of this whole EVE Killer thing I don't get is where everyone predicts an exodus.

There have been some games that everyone says will pull lots of EVE Players like Black Prophecy, World of Tanks and SWOTOR and they are right, they do...

...And pretty much no one cancels their EVE Accounts. It is like the concept of playing more than one game is lost on people here.



It's like the iPhone killer thing. The iPhone is no where near number 1 in the market any more (sale wise). But, it's still there.
Nothing is really going to kill something (besides the obvious). But, everyone likes to think 1 big company/game/software/etc can kill another.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Freakdevil
Aliastra
Gallente Federation
#37 - 2013-07-09 01:48:47 UTC
The videos of Star Citizen make me drool. But then I think, wipe off the eye candy and will the game hold up?

Is this going to be a case of a slick looking Instanced game with no real consequence? Item shop and private servers makes me wonder what exactly is the big deal here. So you have a really cool ship, now what? Will you be able to fly to a far sector and crash a camp of pirate players and put it all on the line?

Sounds more like a better version of X3 with multiplayer aspects but not really an MMO. But I could be wrong. So forgive me for any errors in my post. But that is my impression so far.
Q 5
999 HOLDINGS LLC
#38 - 2013-07-09 04:17:52 UTC  |  Edited by: Q 5
Mallak Azaria wrote:
Craig Bennett2th wrote:
Vaju Enki wrote:
Why would anyone that enjoys playing Sandbox Mmo-Rpg's be interested in a Arcade Sci-Fi Multiplayer Game.....

You should be posting this on www.classicgamesarcade.com, this game will definitely bring competition to Wing Commander.




It's not an arcade shooter. It's actually a copy of EVE, but better in some areas. And worst in others.

The few things it has that EVE doesn't is physics, an ability to take out ships parts (engines, nav system, etc.). You can board and shoot everyone on another ship (or you can be shot if they are ready for you). And so on.

But there is a few things it doesn't have that EVE has. I am not going to get into this because the game is coming out in 2015. This means those things can be added.


There is also a PvP toggle, so it doesn't actually compare to EVE at all. It will essentially be a single player game.


Sooo I can just keep cruising if I don't want pvp and they can't force it upon me \0/ hooray for star citizen.

Take that Goons!
Nometh Xergent
#39 - 2013-07-09 10:11:42 UTC
Space citizen has only graphics, nothing more

“I’ve always loathed the necessity of sleep. Like death, it puts even the most powerful men on their backs.”

True Sight
Deep Freeze Industries
#40 - 2013-07-09 19:37:04 UTC
Nometh Xergent wrote:
Star citizen has only graphics, nothing more


You Missed...

multi-crew ships.
Skill based combat

and all the features that aren't yet definied.
Previous page123Next page