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Pirate Faction Battleships.

Author
Atomic Virulent
Dark Matter Industrial
#1 - 2013-07-07 07:26:48 UTC
Is it just me or does it feel like the Rattlesnake just does not belong in the same category as the Machariel, Bhallgorn, Nightmare, and Vindicator?

It's market price alone (500m-ish) compared to the others (1b-ish) is evidence that players don't even give it any respect.

My suggestion is this. Replace the Scorpion hull with a Rokh hull. This is the first obvious change that should be done.

Second, and this is up for debate, there should be a unique ability. The Caldari are experts in electronics, no? I propose that this new ship has the ability to fit an array of any T2 Large turret type, so long as the pilot has the T1 varient skill trained. Yes, you heard it here first. Fitting T2 large turrets even if the pilot does not have the skill to otherwise fit T2 Large turrets. This unique ability would be a great step in having Caldari represented in the Pirate Faction Battleship class.

Unique ability aside, the Scorpion hull needs to be replace with the Rokh.

That is all.
Liafcipe9000
Critically Preposterous
#2 - 2013-07-07 07:28:02 UTC
cheap pirate battleship??

DO WANT!
Atomic Virulent
Dark Matter Industrial
#3 - 2013-07-07 07:30:53 UTC
Liafcipe9000 wrote:
cheap pirate battleship??

DO WANT!


...what?
Drake Doe
88Th Tax Haven
#4 - 2013-07-07 07:32:01 UTC
Are you blind? The scorpion looks much better than the rokh.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Atomic Virulent
Dark Matter Industrial
#5 - 2013-07-07 07:36:46 UTC
Drake Doe wrote:
Are you blind? The scorpion looks much better than the rokh.


The Scorpion hull is impressive yes, but it is either a miniature Battleship or an over-sized Battlecruiser, I'll let you decide. The Rokh is more comparable in size to the other PF BS and is a stronger base hull. The Scorpion hull is a tweener and definitely does not belong in the same class as the other pirate faction battleships.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2013-07-07 07:42:30 UTC
You leave my rattlesnake alone.
Atomic Virulent
Dark Matter Industrial
#7 - 2013-07-07 07:45:17 UTC  |  Edited by: Atomic Virulent
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...
Captain StringfellowHawk
Forsaken Reavers
#8 - 2013-07-07 07:53:06 UTC
The rattlesnake is the most overlooked of pirate BS hulls mainly because it needs two weapon skill trains cruise missiles and drones. With T2 cruises + T2 sentries dropped this ship rips apart everything in its path. That is why alot ignore it. Bhall - lasers( not a major train to neut) , vindi - hybrids (can drop sentries XD) , mach - projectiles. That 500-600m hull setup right is wicked in any situation. It does not need changing at all. Put 3 drone damage aug's two cal bcu's and you can get near 2k dps with good drone skills and cruise or torp skills. Along with an easy to hit 220k ehp its rather effective with plenty of playroom.

Leave the rattle alone K thx bai.
Alphea Abbra
Project Promethion
#9 - 2013-07-07 07:55:47 UTC
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...
I take it you haven't heard of shield-tanked droneboats?
I can't really see the justification you're trying here, and your fix is pretty broken itself.
I appeal to you to read through this list, and then come back.
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2013-07-07 07:57:29 UTC
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...


Torpedoes, drones and one hell of a tank.

I see you didn't actually notice the 10%/level drone damage bonus, or does that not count as a firepower bonus?
Atomic Virulent
Dark Matter Industrial
#11 - 2013-07-07 07:57:39 UTC
Captain StringfellowHawk wrote:
The rattlesnake is the most overlooked of pirate BS hulls mainly because it needs two weapon skill trains cruise missiles and drones. With T2 cruises + T2 sentries dropped this ship rips apart everything in its path. That is why alot ignore it. Bhall - lasers( not a major train to neut) , vindi - hybrids (can drop sentries XD) , mach - projectiles. That 500-600m hull setup right is wicked in any situation. It does not need changing at all. Put 3 drone damage aug's two cal bcu's and you can get near 2k dps with good drone skills and cruise or torp skills. Along with an easy to hit 220k ehp its rather effective with plenty of playroom.

Leave the rattle alone K thx bai.


Tell me where I said we need to change the RS...

My entire point is that it does not belong in the PF BS class. I would take ANY of the others on a bet if it was 1v1. If you would bet on the RS you are only fooling yourself.
Captain StringfellowHawk
Forsaken Reavers
#12 - 2013-07-07 08:02:57 UTC  |  Edited by: Captain StringfellowHawk
Atomic Virulent wrote:
Captain StringfellowHawk wrote:
The rattlesnake is the most overlooked of pirate BS hulls mainly because it needs two weapon skill trains cruise missiles and drones. With T2 cruises + T2 sentries dropped this ship rips apart everything in its path. That is why alot ignore it. Bhall - lasers( not a major train to neut) , vindi - hybrids (can drop sentries XD) , mach - projectiles. That 500-600m hull setup right is wicked in any situation. It does not need changing at all. Put 3 drone damage aug's two cal bcu's and you can get near 2k dps with good drone skills and cruise or torp skills. Along with an easy to hit 220k ehp its rather effective with plenty of playroom.

Leave the rattle alone K thx bai.


Tell me where I said we need to change the RS...

My entire point is that it does not belong in the PF BS class. I would take ANY of the others on a bet if it was 1v1. If you would bet on the RS you are only fooling yourself.



I take it you only look at one part of eve and thats pvp? Since malcanis was linked by another have you looked at his other posts in the Marauder thread about the nerfing coming to Pirate BS hulls? Not everything in eve is fleet up and gank. Not that i have a problem with pvp. rattle can out DPS a domi. Not sure about your skills as a drone pilot but i have a nightmare and recently sold my mach since its headed for a major nerf.
Atomic Virulent
Dark Matter Industrial
#13 - 2013-07-07 08:03:47 UTC
Danika Princip wrote:
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...


Torpedoes, drones and one hell of a tank.

I see you didn't actually notice the 10%/level drone damage bonus, or does that not count as a firepower bonus?


1. Torpedoes can't hit ****.

2. Drones can't survive ****.

3. How is that tank gonna work when you are neuted to hell from the Bhaalgorn, webbed and face f***ed by a Vindi, shields melted by the NM's EM, or simply blown to hell in 4 shot from an arty fit Mach?

They ALL get a direct damage bonus from their MAIN weapon, not negligible drone damage.
zbaaca
Republic Military Tax Avoiders
#14 - 2013-07-07 08:18:26 UTC
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...

and also RS have defense like Mach, Bhallg, Vindi or NM together

Bugs are opportunities to cause unprecedented amounts of destruction. --Zorgn ♡♡♡

Alphea Abbra
Project Promethion
#15 - 2013-07-07 08:35:01 UTC
Atomic Virulent wrote:
1. Torpedoes can't hit ****.

2. Drones can't survive ****.

3. How is that tank gonna work when you are neuted to hell from the Bhaalgorn, webbed and face f***ed by a Vindi, shields melted by the NM's EM, or simply blown to hell in 4 shot from an arty fit Mach?

They ALL get a direct damage bonus from their MAIN weapon, not negligible drone damage.
And with this post, you show why you're not a part of the discussion.
Shouting from the sideline is all well and good, but you can't expect to be taken seriously then.

Learn a little about the Rattlesnake, learn a little about drones and tank, and then come back.
Btw, I'd probably put my money on 4 rattlesnakes against a Bhaalgorn, Vindicator, Nightmare and Machariel.

Cool
Lord ShadowMajere
Forsaken Reavers
#16 - 2013-07-07 09:01:35 UTC
Atomic Virulent wrote:
Danika Princip wrote:
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...


Torpedoes, drones and one hell of a tank.

I see you didn't actually notice the 10%/level drone damage bonus, or does that not count as a firepower bonus?


1. Torpedoes can't hit ****.

2. Drones can't survive ****.

3. How is that tank gonna work when you are neuted to hell from the Bhaalgorn, webbed and face f***ed by a Vindi, shields melted by the NM's EM, or simply blown to hell in 4 shot from an arty fit Mach?

They ALL get a direct damage bonus from their MAIN weapon, not negligible drone damage.



Do you even drone bro?
Shaade Silentpaw
Republic Military School
Minmatar Republic
#17 - 2013-07-07 09:33:19 UTC
The hell are you on about.

The only, *ONLY* significant thing that separates the Rattlesnake from the other pirate BS is that it's alot cheaper. Like that's a bad thing.

I fly both a Rattlesnake and a Machariel:

My rattlesnake does 1241 Dps @ 175km range with T2 cruise and 49 opt + 12 falloff with Garde IIs. Tank is easily over 600ehp/s and cap stable.

My Machariel does 1437 Dps @ 4.2km optimal + 73 falloff with faction ammo (for multiple damage types) and 30 optimal + 12km falloff with Garde IIs. Tank is between 4-500 ehp/s and lasts 14m 20secs.

The machariel has higher DPS, higher speed/maneuverability and the advantages of gunnery over missiles.

The Rattlesnake has MUCH higher effective range, a considerably better tank and the advantages of missiles over gunnery.

Overall the two ships are quite well rounded, with the most significant diference being price as i've already stated.

I can't say anything for the other pirate BS as I've not flown them.
And if you're really bothered about the slight physical size difference, i'd much rather they simply scale up the scorpion hull than switch to the (boring imo) Rokh hull..



Captain StringfellowHawk
Forsaken Reavers
#18 - 2013-07-07 09:47:05 UTC
Shaade Silentpaw wrote:
The hell are you on about.

The only, *ONLY* significant thing that separates the Rattlesnake from the other pirate BS is that it's alot cheaper. Like that's a bad thing.

I fly both a Rattlesnake and a Machariel:

My rattlesnake does 1241 Dps @ 175km range with T2 cruise and 49 opt + 12 falloff with Garde IIs. Tank is easily over 600ehp/s and cap stable.

My Machariel does 1437 Dps @ 4.2km optimal + 73 falloff with faction ammo (for multiple damage types) and 30 optimal + 12km falloff with Garde IIs. Tank is between 4-500 ehp/s and lasts 14m 20secs.

The machariel has higher DPS, higher speed/maneuverability and the advantages of gunnery over missiles.

The Rattlesnake has MUCH higher effective range, a considerably better tank and the advantages of missiles over gunnery.

Overall the two ships are quite well rounded, with the most significant diference being price as i've already stated.

I can't say anything for the other pirate BS as I've not flown them.
And if you're really bothered about the slight physical size difference, i'd much rather they simply scale up the scorpion hull than switch to the (boring imo) Rokh hull..





And pending on fit more ehp/s or more gank, pop T2 wardens and pushing 100km range on drones as well. If your target gets close pop T2 heavies for even more DPS output. Not to mention web/scram/neuting and multiple other fit types drones and its high utilities give.
DTson Gauur
Underground-Operators
#19 - 2013-07-07 09:47:44 UTC
It's quite obvious the OP has never even flown a Rattler, or he wouldn't be making an ass of himself.
Ka Kapaj
Corelli Drive Yards
#20 - 2013-07-07 09:50:44 UTC
Atomic Virulent wrote:
Danika Princip wrote:
Atomic Virulent wrote:
Danika Princip wrote:
You leave my rattlesnake alone.


Tell me how the RS in anyway compares to the Mach, Bhallg, Vindi or NM. There is virtually zero firepower bonus. You get 4 launchers 50% velocity bonus. lol.. The Mach can speed up arty turrets by 25% in addition to increased damage. The NM has virtually 8 turrets.. Nothing on the RS compares. NOTHING. You get a worthless range bonus that you can't even target out to maximize...


Torpedoes, drones and one hell of a tank.

I see you didn't actually notice the 10%/level drone damage bonus, or does that not count as a firepower bonus?


1. Torpedoes can't hit ****.

2. Drones can't survive ****.

3. How is that tank gonna work when you are neuted to hell from the Bhaalgorn, webbed and face f***ed by a Vindi, shields melted by the NM's EM, or simply blown to hell in 4 shot from an arty fit Mach?

They ALL get a direct damage bonus from their MAIN weapon, not negligible drone damage.


"negligible drone damage", eh?
That's what PL fields Dominixes for, the "negligible drone damage".
Drones are a rattler's main weapon system, not missiles.
Putting a bhaal against a rattler would be stupid.
The snake has a massive buffer/passive tank, and uses capless weapons.
Now if the rattlesnake pilot was to ditch the useless launchers, and fit some nice neuts, you'd see it overpowering most other battleships.
Could you just stop posting about ships you obviously do not understand?
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