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How fast can a single dread take out a energy neut battery?

Author
Atia Secunda
Fluffy Rabbit Killers
#1 - 2013-06-28 01:39:02 UTC
How fast can a single revalation take out a energy neut battery?

In siege mode
Neut is obviously not moving and according to in game stats has a sig radius of 2000m
That's somewhere between a BS and a dread.

anyone have any experience with this?

Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#2 - 2013-06-28 01:56:23 UTC
I don't actually have experience but some simple math would suggest it would take around 170 seconds with the assumption that the Rev is doing 10k dps (rough numbers, the signature resolution of Giga Pulse laser shots is 2000m so you should be applying all your dps) and the Battery has around 1.7mil EHP with 0 resists (not 100% sure about this).
Atia Secunda
Fluffy Rabbit Killers
#3 - 2013-06-28 02:07:08 UTC
ya im doing about 6500 dps do to range required to hit multiple targets

I've calculated that it should take about 5 - 6mins to kill one
I have to kill 3 of them to ensure I'm cap stable with tank running
considering the pos is doing max 1600 DPS(with multifreak), it would take about 20minutes for it will kill my dread if I never turned on the reps and 18 minutes to cap me.

as soon as 1 goes down I can start repping a bit.

Its been a long time since I've had to hit a pos.
Can't remember at all how effective dreads are at hitting batteries

RavenPaine
RaVeN Alliance
#4 - 2013-06-28 02:11:29 UTC
It's been over a year for me, but I think all you have to do is incapacitate the mods? Right?
Atia Secunda
Fluffy Rabbit Killers
#5 - 2013-06-28 02:14:24 UTC
RavenPaine wrote:
It's been over a year for me, but I think all you have to do is incapacitate the mods? Right?


ya you just need to put them into structure
Chainsaw Plankton
FaDoyToy
#6 - 2013-06-28 05:28:21 UTC
if the dread and battery are both sitting still it should hit just fine. sig radius kinda stops mattering then.

@ChainsawPlankto on twitter

chris elliot
Lazerhawks
L A Z E R H A W K S
#7 - 2013-06-28 05:49:23 UTC
Couldn't you just incap the pos itself by then?
Jack Miton
School of Applied Knowledge
Caldari State
#8 - 2013-06-28 06:02:57 UTC
This siege is going places...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Atia Secunda
Fluffy Rabbit Killers
#9 - 2013-07-05 21:13:50 UTC
chris elliot wrote:
Couldn't you just incap the pos itself by then?



It takes more then 20minutes for a single dread to reinforce a large amarr tower with resist mod
Atia Secunda
Fluffy Rabbit Killers
#10 - 2013-07-05 21:15:02 UTC
Jack Miton wrote:
This siege is going places...



It did, thank you very much.
incapped the 4 neuts, then the 4 scrams and then took down the tower.