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Goon tears are BEST tears!

Author
arkan099 Sotken
Doomheim
#1 - 2013-07-05 17:36:04 UTC
http://themittani.com/features/dear-ccp-regarding-z9pp


... goons show us where the bad man touched you on this doll....
Doc Fury
Furious Enterprises
#2 - 2013-07-05 17:39:31 UTC  |  Edited by: Doc Fury
I guess its only O.K. when CCP farks-up if it benefits goons.

IBTL and more goon tears.

There's a million angry citizens looking down their tubes..at me.

arkan099 Sotken
Doomheim
#3 - 2013-07-05 18:04:36 UTC  |  Edited by: arkan099 Sotken
Actually, I see this as a Mittani frak up. You are suppose to notify CCP of large fleet engagements. It's their fault for not following CCP rules.

I guess he could not be bothered to write a notification he was probably too busy drinking his pod fluid.
baltec1
Bat Country
Pandemic Horde
#4 - 2013-07-05 18:07:53 UTC
arkan099 Sotken wrote:
Actually, I see this as a Mittani fark up. You are suppose to notify CCP of large fleet engagements. It's their fault for not following CCP rules.

He was probably too busy drinking his pod fluid.


Nobody saw the fight coming.

Also there are two articles up about this thing on The Mittani.com but the OP choses that one.
Khira Kitamatsu
#5 - 2013-07-05 18:11:46 UTC
You know, I really do feel sad for all the parties involved in this. Goon Alliance, Test Alliance, and CCP. Nobody can fix what happened - it happened. With that said, the real question is, what can be done in the future to stop it from happening again? Pointing fingers and getting all nasty is not going to help anyone.

Maybe CCP needs to figure out some new rules regarding the handling of nodes when it looks like a major battle is about to happen(the players can't always predict when a major battle is going to happen - that is the greatness of a sandbox game) and when one does erupt - maybe it should be a policy of hands off. Let things play out.

Another thing that CCP should do is place a warning to people entering a node where this type of huge confrontation is taking place. Warn them that overloading the node might have dire consequences. CCP keeps their hands off it and if the players overload the system and the node comes crashing down - then they have only themselves to blame. CCP has spent tons of cash to make it possible for thousands of people to fight one another. New hardware, new software, and they have pushed this tech to its limit. Maybe the players need to back off on overwhelming the system.

Again, it is sad that such a battle was brought crashing down - a battle that very well could have made a difference in power struggle between two great adversaries - but now is a time for cool heads. Let us hope that something good can come of this and all involved can learn something. :)

Ponies!  We need more ponies!

S Byerley
The Manhattan Engineer District
#6 - 2013-07-05 18:12:31 UTC
baltec1 wrote:
Also there are two articles up about this thing on The Mittani.com but the OP choses that one.


Possibly because it reads in such a ridiculous tone:

"We know it was an accident; we know you said it won't happen again, but don't let it happen again. kk, thanks"
Callyuk
M1A12 Corp
#7 - 2013-07-05 18:13:29 UTC  |  Edited by: Callyuk
baltec1 wrote:
arkan099 Sotken wrote:
Actually, I see this as a Mittani fark up. You are suppose to notify CCP of large fleet engagements. It's their fault for not following CCP rules.

He was probably too busy drinking his pod fluid.


Nobody saw the fight coming.

Also there are two articles up about this thing on The Mittani.com but the OP choses that one.


Stop whining :)

TEST DEV ACCIDENTLY PULLED THE POWER CORD ON THAT NODE :)

OH WELP GOONS GOT SCREWED GOOD DAY IN EVE :)
Khira Kitamatsu
#8 - 2013-07-05 18:14:00 UTC
arkan099 Sotken wrote:
Actually, I see this as a Mittani frak up. You are suppose to notify CCP of large fleet engagements. It's their fault for not following CCP rules.

I guess he could not be bothered to write a notification he was probably too busy drinking his pod fluid.


You can't always predict when something like a huge battle will erupt spontaneously. Sometimes - things like this happen.

Ponies!  We need more ponies!

Andski
Science and Trade Institute
Caldari State
#9 - 2013-07-05 18:17:03 UTC
the opinions of npc alts are invalid

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

War Kitten
Panda McLegion
#10 - 2013-07-05 18:19:32 UTC
IB4 request to reinforce all the nodes all the time.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Kijo Rikki
Killboard Padding Services
#11 - 2013-07-05 18:19:54 UTC  |  Edited by: Kijo Rikki
Honestly, I heard this battle happened over a freighter kill. Lol

This makes me wonder if a software program can be written to shift node resources much like the engineer was trying to do automatically based on a pre-determined player count.

You make a valid point, good Sir or Madam. 

EvEa Deva
Doomheim
#12 - 2013-07-05 18:20:03 UTC
Even goon Devs make mistakes.
Vaju Enki
Secular Wisdom
#13 - 2013-07-05 18:20:25 UTC  |  Edited by: Vaju Enki
"due to an error in communication, all systems including Z9PP-H itself were moved from the node"

Very suspicious... Just make sure this type of issue doesn't happen again.

The Tears Must Flow

arkan099 Sotken
Doomheim
#14 - 2013-07-05 18:21:51 UTC
Andski wrote:
the opinions of npc alts are invalid




Your leader is crying to the entire community about an obvious mistake. It's sooo good! Keep those tears flowing Mittani.
baltec1
Bat Country
Pandemic Horde
#15 - 2013-07-05 18:22:01 UTC
Callyuk wrote:


Stop whining :)


But its such an awful article and there is a much better one next to itSad
Andski
Science and Trade Institute
Caldari State
#16 - 2013-07-05 18:23:38 UTC
arkan099 Sotken wrote:
Andski wrote:
the opinions of npc alts are invalid




Your leader is crying to the entire community about an obvious mistake. It's sooo good! Keep those tears flowing Mittani.


i didn't know sion kumitomo was our leader

~npc alts~

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Moonlit Raid
Doomheim
#17 - 2013-07-05 18:30:41 UTC
some nub wrote:
It would have been a battle to remember, a battle that would have graced headlines, a battle pilots would have recalled with pride, or with horror. And that's just the start of what your mistake cost you and thousands of players.
k

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

S Byerley
The Manhattan Engineer District
#18 - 2013-07-05 19:01:36 UTC
Kijo Rikki wrote:
This makes me wonder if a software program can be written to shift node resources much like the engineer was trying to do automatically based on a pre-determined player count.


Certainly, but it's hard to get any provably good benefit and edge cases could result in some unfortunate mishaps.
Tobi Vecci
Doomheim
#19 - 2013-07-05 19:13:52 UTC  |  Edited by: Tobi Vecci
No lie, seeing the angry thirty five page threadnaught that exploded with all of the CFC hurfablurf was highly amusing to say the least. My only regret is that I do not have my last thread open so that I may post the news coming out of Fountain, or at the very least start a thread in CAOD (which I seem to not be allowed to post in.) Sad
Tesco Ergo Sum
#20 - 2013-07-05 19:22:13 UTC
Dear CCP,

You have a wonderful game and a truly impressive community.

Please take this as a vote of confidence in delivering content.

Does anyone have a transcript of Local chat after the node came back up? This would be the icing on the cake.

Kind Regards and Thanks in Advance!
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