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No major PVP driver in WH space

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Author
IIFraII
The Red Circle Inc.
Ministry of Inappropriate Footwork
#101 - 2013-07-05 06:58:57 UTC
Messoroz wrote:

WHs offer ever changing access to all parts of LS/NS. You never appear in the same location. It is the absolute paradise for finding PVP without being confined to some lame NPC station system or sov.

The entire premise of Verge of Collapse which people for some reason still do not understand is that we primarily roam NS. (OMG VOC WONT FIGHT OUR ARMOUR BLOB, WAH WAH). It has been extremely effective for the last 3+ years. We don't waste our time on pointless wspace activities unless we are really bored.



I'm not speaking for my corp (lie, I kinda am Lol)

This is the exact same approach we have to wormholes and we love it.




Quinn Corvez
Perkone
Caldari State
#102 - 2013-07-05 07:07:43 UTC
Why post on a forum when you can just click you fingers and suddenly no one batphoes, flys T3 or blobs?

Seriously some of you seem to have missed the entire point of this thread. Put you pitchforks away and got read the first 3 pages again.
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#103 - 2013-07-05 07:09:15 UTC  |  Edited by: Hidden Fremen
Why you're caring about WH PvP is beyond me considering it's seemingly not even an interest to you? I do wholeheartedly agree with you about flying other shitt, though. I'd quite like to fly non-T3 shitt, if I'm being honest.

It's quite hard to get people willing to fight, so yea... most of the time it's gankly. And when we do have people willing to fight, it's always fishy. Fishy as in, they'll surely have 30 more T3s in hiding (Pol.). So, if we present a non-T3 fleet, you'd think we'd get more fights, right? I like variety.
QT McWhiskers
EdgeGamers
#104 - 2013-07-05 07:10:38 UTC  |  Edited by: QT McWhiskers
Late to the party so I am just going to post some opinions in random order.

1. All things are forgiven by bob through the cleansing fire of combat.

1-A. Anyone who batphones when they are being evicted are not cowards, are not carebears, they are simply doing what they can to further their right to exist. Very rarely does an entity who gets evicted/system wiped recover from this. Its simply normal to call for help, not a cowards way out. If you truly believe that these people are cowardly, then you truly believe that all of europe are cowards because they called on everyone's aid they could during world war two. (inb4 RL=/=Eve. its a legitimate analogy) " I feel I must remind you that it is an undeniable, and may I say a fundamental quality of man, that when faced with extinction, every alternative is preferable. " -Rooster Teeth (I never thought a quote from red vs blue would actually come in handy in eve online)

2. "PVP in WH space is just dead" Seeing these words from any WH entity that, at a moment's notice, can put together 30-40 man fleets is just sad. The benefits from being in a large and powerful entity is blindingly obvious. At the same time, as you ALL know, you have the unfortunate downside of being in a large entity that can field 30-40 people at a moments notice. Therefore you get people who will simply roll their holes or run and hide in their pos at the first sign of you. I have, on more then a few occasions, scared corps in lower class wormholes to the point that they offered me money to not evict them. IDK where some lower class entities get the idea that large WH groups = eviction machines come from, but it has worked out well for me monetarily. While this is fun and dandy, I still dont get pvp out of them.

3. Evictions of PVP entities... As someone who faced down the largest fight in WH history and was part of and even larger fleet that had the potential of becoming an even bigger engagement, TL eviction, I can say that these are great conflict drivers. The problem is that now when someone wants to do an eviction, they prepare before hand for the response that comes from the other side of the camp. I can guarantee you that if VOC, SSC, KILL, HK, Treci, or any other major entity is going to be invaded for whatever reason. The attackers are going to make damn sure that they have overwhelming numbers before any batphones are ever rung. This is not conflict driving. This is blue balling yourself in advance.

4. I honestly dont see what the problem is with hot and sweaty no strings attached fleet battles. Is there really a downside if polarized roles into SYJ and they have a 40-50 vs 40-50 man battle with 2-3 caps on each side? Or is this not elite enough for you? Does elite pvp always have to include the total annihilation of your enemy? Or does it simply have to do with that feeling you get when you burn someone's holes down. Its like being a kid on the beach and kicking down sand castles. We worked hard on those, do you really need to kick them down?

5. And my final point. If you want major pvp you can always try what we, HK, did. Take all your dudes into someone's hole. Do not maintain hole control and burn down their POCOS all the while demanding fights. Throw in the threat of eviction if they dont come out to play. "If you dont come out to play im burning your house down." Then just sit back and wait. They will come. And if they dont... well you know what to do.

I honestly dont think that my next paragraph will ever actually happen. Its just a pipe dream that I sometimes fantasize about when I am bored or gassing an instrumental.

If you really want to get some massive pvp then I suggest a major battle royal between every major WH entity in existance. We find some vanilla c5-c5 (c5s over c6s because almost every single c6 is taken there are tons of c5s available) and we set up as neutral ground. For like a month straight we do not kill anyone in said hole... at all. Then when we all have our tech 3s and capitals. (Yes tech 3s and capital because tier 3s are the pussy way out.) WHen the time comes, someone lights a cyno at a safe and we all just warp there and fight. No one teams up with anyone. We all just have the largest battle royal in eve history, let alone WH history. Once it is all said and done, the smoke clears, the 2-3 people still alive warp off, we all go back to our homes and we run the sites that bob will have given us as we would have given unto him greatly.
Messoroz
AQUILA INC
Verge of Collapse
#105 - 2013-07-05 07:19:01 UTC  |  Edited by: Messoroz
Hidden Fremen wrote:
Why you're caring about WH PvP is beyond me considering it's seemingly not even an interest to you? I do wholeheartedly agree with you about flying other shitt, though. I'd quite like to fly non-T3 shitt, if I'm being honest.


The people livin in wspace but don't "WH PVP" care....because they have to deal with the QQing.
Rek Seven
University of Caille
Gallente Federation
#106 - 2013-07-05 08:14:10 UTC  |  Edited by: Rek Seven
QT McWhiskers wrote:

4. I honestly dont see what the problem is with hot and sweaty no strings attached fleet battles. Is there really a downside if polarized roles into SYJ and they have a 40-50 vs 40-50 man battle with 2-3 caps on each side? Or is this not elite enough for you? Does elite pvp always have to include the total annihilation of your enemy? Or does it simply have to do with that feeling you get when you burn someone's holes down. Its like being a kid on the beach and kicking down sand castles. We worked hard on those, do you really need to kick them down?


There isn't anything wrong with it, my only issue is that (for the big alliances) it doesn't really matter if you win or lose. We give "gf" in local, return home and grind a few sites so that we can do it all again the next day.

The only way to really hurt people in wormhole is by pos bashing or completely evicting them. I don't think this is good for the growth of w-space but it's all we have.

IMO we need two things to revitalize W-space:

1. Something for big alliances to fight over to desuade them from being friends
2. Ways for small groups to hurt the big guys and incentives for them to do so.
Archdaimon
Merchants of the Golden Goose
#107 - 2013-07-05 08:44:04 UTC
Jack Miton wrote:
[quote=Rengas][quote=Jack Miton]

the people siding with to OP here seem to want ISK rewards for PVPing in WHs.
WHY?
running a site or 2 a week is going to take you half an hour at most and will more than cover your PVP. hell, take a couple hours a week and run 8 sites if you lose a lot of crap.
it also doesnt make you a carebear...

there is no reason at all for PVP to be profitable in high end WHs where isk is never a factor.
(it also often IS profitable, given the level of bling ships in WHs tend to have.)


This actually made me meddle in the discussion.

From my point of view, the reward for fighting should be grander than farming. But currently farming is what is mostly rewarded and apart from the rare trap it is rather safe.

The second point that need to be made is the all or nothingness of invasions in WH.

Either the inhabitants fights. Ok, we don't invade, yeay, arranged pvp.
Or, they don't and we have a choice:
a) commit full fleet for kicking them out.
b) move on.

There is nothing in between. We can't "raid" the WH or anything similar. Either we let them go or we sentence them to death... completely.. not in a physical way but in the only way that matters: isk and time.

The problem of larger class WH space is not unlike the pvp drivers in other parts of EVE, the risk-reward circle.

What I see is that it is mostly focused on: farm to get isk, spend that isk on fights.
The semi-driver is defend your farm with isk, but that rarely happens.

Priority should be that pvp is isk or possible isk, that farming does require defending etc.

or the tl;dr
There should be a third option, not being total evicition or leave them alone

p.s
And yes, an alliance like No Holes Barred does need to look inwards as we are among the bigger alliances in WH space able to field a lot of pilots. But there _should_ be gameplay for that _somewhere_ not being low or null.

Wormholes have the best accoustics. It's known. - Sing it for me -

Winthorp
#108 - 2013-07-05 08:49:46 UTC
Archdaimon wrote:
TL;DR If i have to stop doing PVE i have to be paid to PVP, why should i bother PVPing when i can earn more farming sites


RollRollRollRollRollRollRollRollRollRollRollRoll
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#109 - 2013-07-05 08:57:01 UTC
This whole thread is basically large C6 alliances complaining about lack of "real pvp". And smaller C5 entities saying its ok.
I'm seeing a pattern. So just split your alliances and come live and pew in C5 space, problem solved ;)
Joan Greywind
The Lazy Crabs
#110 - 2013-07-05 09:36:48 UTC
Although we had many quality posts, I think the premise of the discussion was taken into a broader direction than was intended. Some people believe that wh pvp mechanics are as good as they can be (frankly this is not the discussion), some people think that pvp just being fun is enough (which I totally agree with, it is fun and I do it every time I can). But in any good mmo, incentives and drivers are always good. I am just saying just like the null change (I am not saying I want the same change, just using it as an "example"), we also can have drivers for conflict. Doesn't mean the pvp mechanics needs to change, just now we can have more of it. For instance a small change change to pos mechanics where ships actually drop from sma, and taking away the ability to self destruct ships in the poses shields, in my opinion, will add a conflict driver, where evictions will be little more feasible. More pvp is always good (I am not in any way saying we aren't getting enough now), just that more is always better.
I feel like I am repeating a few points, but since this post got very long, it seemed warranted.

So please if you wanna argue, argue if you are with or against adding conflict drivers, that doesn't interfere with the current pvp mechanics, because if we are going to discuss other things it will get out of hand (it did a little).

Just for the new readers, if the post got too long, you can go back and read the first 2-3 pages at least (someone else also suggested it) so you can have a clearer picture of what the main point is.

Having fun in fights in amazing (if it wasn't I wouldn't be playing this forsaken game), but it is ok if we had some form of mechanics to induce more of it.
Xiamar
Encapsulated.
#111 - 2013-07-05 11:03:46 UTC  |  Edited by: Xiamar
Rek Seven wrote:
Everyone here is operating within the rules created by CCP and if you want REAL change, they are the only people that can do it.


Hardly.........the problem is player driven, particularly in the large alliances in C5/C6 space, your leaders and diplos are the ones who have agreed not to invade each other if you play by a shared set of nonsense rules all in the name of lol "gudfights" and not evicting people who PVP and thus would actually fight back. You had many gudfights lately??? I'm guessing not.

Your leaders and diplos are the ones who claim to have no blues, but at the drop of a hat will call the same other big alliances and put out a combined 100 man+ T3 fleet with 20 or 30 guardians plus whatever caps you can lay you hands on, to stop or dogpile any "unauthorized" invasions. Invasions are a conflict driver and where the PVP is at, but you prevent invasions and then complain you can't find fights.

Your the ones who roll around usually in 30-40 man T3 fleets with 10 guardians and ECM and Bhaalghorns, looking for what? Gudfights? In that fleet comp, honestly? You find many gudfights?

I'll repeat again, the problem of a lack of fights and a lack of gudfights in high end wormholes is one created by the people who brought you the coaltions, diplo channels, non invasion pacts, organised fights and other 5v5 T1 cruisers at the sun bullshit, along with dogpiling etc.

If you want to change the way things are currently, then you should either change the direction and policies in the leadership in your alliances so that they don't do the things I've listed above^^, or change the people leading them, if that fails then you should simply leave your alliances and find somewhere else to PVP who don't behave in the pathetic fashion that currently prevails at the top of C5/C6 space.
Rek Seven
University of Caille
Gallente Federation
#112 - 2013-07-05 11:25:08 UTC  |  Edited by: Rek Seven
Get it straight, your issue is with natural human behavior, where as my issue is that CCP do little to curb our behavior through game mechanics.

Polarized (or any other alliance) aren't just going to strategically weaken them selves by splitting their forces just because you don't like the way we play, so get that stupid idea out of your heads.

Get off your high (we no like blues) horse and suggest viable solutions instead of pointing at the obvious problem that will never be fixed by players action alone.
Xiamar
Encapsulated.
#113 - 2013-07-05 12:03:34 UTC  |  Edited by: Xiamar
Rek Seven wrote:
Get it straight, your issue is with natural human behavior, where as my issue is that CCP do little to curb our behavior through game mechanics.

Polarized (or any other alliance) aren't just going to strategically weaken them selves by splitting their forces just because you don't like the way we play, so get that stupid idea out of your heads.


No my issue is that through as you call it natural human behaviour, the big alliances, have created even bigger coalitions and subsequently non invasion pacts. Wormholes has a conflict driver, it's called invasions. but you've all banded together to prevent invasions and created non invasion pacts, thus preventing conflict.

Then you complain there are no conflict drivers in w-space - it's a problem of your own making, but instead of thinking hey I wonder how we could solve the problem? The one which we the players have created. Like by getting rid of non invasion pacts, not bat phoning everyone every time it even looks like your getting invaded etc. Instead your all like "HALP HALP, CCP FIX W-SPACE, THERE ARE NO CONFLICT DRIVERS AND NO ONE WILL FIGHTS ME!!!!!"

The big alliances, and I'm not just talking about Polarized here or in any of my previous posts, can't seem to see that they have created this problem through their behavior, and as a result it is within their power to fix.

Now because you don't want to change the way you play, you want CCP to change w-space to benefit you, and as a result you are probably pointlessly complaining @ CCP to do something, anything to give you something to fight over, which they are unlikely to have any Dev time to do anything about for probably 18 months.

Changing the way you play and the way your alliances are run and behave, is a viable solution, you just don't want to listen to it. because if you changed the way you play you might have to actually fight people based on your skills, not your numbers and who knows where that could end........
flakeys
Doomheim
#114 - 2013-07-05 12:25:45 UTC
Joan Greywind wrote:
IIn game PVP drivers are important, also as I said a simple moon change, got us the biggest war we saw in EVE in years. .



The reason it took years was because of that same moongoo .


Add a bonus for that 'risk vs reward' and what you will get as in null is even bigger blobs to reap those rewards with even less risk.Everyone in eve is risk averse but just on a different level and usually the ones who scream the loudest about risks - goons are a great example here with their high-sec has too lilttle risks - are the ones who make sure that when there is a benefit they will have it at as little risk as possible.The best way possible in eve for this is the human way , surround yourself with as many as you can at every cost.


Reading this thread to me is like reading nullthreads from 6 years back.The same problems arise and the same solutions are being named.Now i am no expert in wormholes but it is obvious that with such changes you will only make your 'problem' worse.Nullsec over the last years should by now have tought you that much .

We are all born ignorant, but one must work hard to remain stupid.

Duramah
Brutor Tribe
Minmatar Republic
#115 - 2013-07-05 12:26:37 UTC  |  Edited by: Duramah
well explained Xiamar

I like to see it also as any cardboard game that you play with 10 or so people and you maybe have RL money involved. Everyone is suposed to play individial, but instead you team up with your two or three buddys maybe cheat a bit under the table and win easy. It's this kind of behavior that makes this stupid and boring for everyone same apply's to all the WH politics holding hand BS. Blink
Mr Kidd
Center for Advanced Studies
Gallente Federation
#116 - 2013-07-05 13:01:54 UTC  |  Edited by: Mr Kidd
"Hi, I'm in a big c5/6 alliance....We're the top dog! We've got constantina wire around all our entrances. We've got rabid guard dogs. 50 men stark raving mad with boredom sitting in our barracks looking for something to do who haven't been fed in days. We've got weapons of mass destruction ready at a moments notice to vaporize anyone who enters.......oh.......and we live 3000km from our nearest neighbor. Why you no play with us?!?"

Gee....I don't know.

On a more serious note......fact is, you guys are too big for 95% of the rest of w-space. And the nature of w-space places you, effectively, far far far away from the rest of the 5%. Congratulations guys....you're the biggest and baddest. Now, stop getting me wet with your tears.

Don't ban me, bro!

Rek Seven
University of Caille
Gallente Federation
#117 - 2013-07-05 13:19:36 UTC  |  Edited by: Rek Seven
Xiamar, you talk as if every member of every big alliance is involved and okay with the idea of wormhole coalition. The fact that I and many other individuals from big alliances are here asking for CCP to add reasons for us to fight each other proves you wrong.

I'm not aware of any non invasion pacts but if you have evidence, please share it for all the see and discuss.

As i said, everything you said is irrelevant because one group taking a stand and not batphoning or blobbing does nothing to change the social dynamic all they are doing is weakening themselves if they want to be the strongest entity in WH space.

This is not a discussion as to whether big alliances are bad, it's a discussion as we whether those alliances need more reasons to fight each other so that the blue relationship breaks down.
Nix Anteris
The Dark Space Initiative
Scary Wormhole People
#118 - 2013-07-05 13:43:26 UTC
QT McWhiskers wrote:
If you really want to get some massive pvp then I suggest a major battle royal between every major WH entity in existance. We find some vanilla c5-c5 (c5s over c6s because almost every single c6 is taken there are tons of c5s available) and we set up as neutral ground. For like a month straight we do not kill anyone in said hole... at all. Then when we all have our tech 3s and capitals. (Yes tech 3s and capital because tier 3s are the ***** way out.) WHen the time comes, someone lights a cyno at a safe and we all just warp there and fight. No one teams up with anyone. We all just have the largest battle royal in eve history, let alone WH history. Once it is all said and done, the smoke clears, the 2-3 people still alive warp off, we all go back to our homes and we run the sites that bob will have given us as we would have given unto him greatly.


5v5 cruisers at the sun? No ewar, kk?
Jack Miton
School of Applied Knowledge
Caldari State
#119 - 2013-07-05 13:44:01 UTC  |  Edited by: Jack Miton
Rek Seven wrote:
The fact that I and many other individuals from big alliances are here asking for CCP to add reasons for us to fight each other proves you wrong.

no, it actually proves us absolutely correct.
it shows that you can see the issue, admit it's there, know youre part of the issue, and yet, do nothing about it.
it's the worst kind of hypocrisy.

Xiamar wrote:
No my issue is that through as you call it natural human behaviour, the big alliances, have created even bigger coalitions and subsequently non invasion pacts. Wormholes has a conflict driver, it's called invasions. but you've all banded together to prevent invasions and created non invasion pacts, thus preventing conflict.

^QFT

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Mr Kidd
Center for Advanced Studies
Gallente Federation
#120 - 2013-07-05 13:50:41 UTC
Jack Miton wrote:
Rek Seven wrote:
The fact that I and many other individuals from big alliances are here asking for CCP to add reasons for us to fight each other proves you wrong.

no, it actually proves us absolutely correct.
it shows that you can see the issue, admit it's there, know youre part of the issue, and yet, do nothing about it.
it's the worst kind of hypocrisy.

Xiamar wrote:
No my issue is that through as you call it natural human behaviour, the big alliances, have created even bigger coalitions and subsequently non invasion pacts. Wormholes has a conflict driver, it's called invasions. but you've all banded together to prevent invasions and created non invasion pacts, thus preventing conflict.

^QFT



Yep, the C5/6 guys are telling us what they want w-space to be more like....null....the other 95% of us are telling you what it is....not null....not supportive of big alliances....not supportive of huge fleet fight....but the c5/6 guys just won't accept it.

Given CCP stance that w-space should be nomadic....which ultimately is complete BS IMO, I doubt you C5/6 guys are going to get anything resembling what you want....but you might just fck it up for everyone else.

Don't ban me, bro!