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CCP SERVER ENGINEERS ARE IN TEST

First post
Author
Blawrf McTaggart
GoonWaffe
Goonswarm Federation
#301 - 2013-07-04 23:30:19 UTC
Danny Calamity wrote:
Blawrf McTaggart wrote:
CCP Phantom wrote:
Shamata wrote:
CCP you just ****** one of the largets fleet battels in eve history... THANKS!

In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all non-critical services from this node, our engineers unfortuntely made a mistake and actually moved the critical system from the current server node instead of moving all other systems. As result every pilot in this system lost connection to the node and therefore to Tranquility.

The system Z9PP is online and accessible again now.

It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again.


Take the 117 trapped capitals away from the pilots that were trapped. They were dead and you should recognise this, I think!

But yeah this was a mistake on CCP's side, an unfortunate mistake, and people calling ~THREADNOUGHT DEV ALLIANCE PLZ IGNORE~ are dumb


You mad about losing Recon V? We had you guys right where we wanted you.


you're still losing fountain lmao
Naridan Vanax
Sebiestor Tribe
Minmatar Republic
#302 - 2013-07-04 23:30:21 UTC
Jafit McJafitson wrote:
It's just a game guys, chill out.



its game where poeple spend time and mony and this should not happen. taking sides like that lol
Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#303 - 2013-07-04 23:30:36 UTC
ito kazami wrote:
too much N3 / test favouring lately to be coincidence.




Holy ****. Of all the Sperging in this thread from all sides, this is the most ******** thing posted.

How many times did your Capitals get saved by the server taking a boo boo again? 4 or 5 times?
Cordata Jomar
Eternity INC.
Goonswarm Federation
#304 - 2013-07-04 23:30:39 UTC
Hawkspur Firestarter wrote:
Cordata Jomar wrote:
Hawkspur Firestarter wrote:
Cordata Jomar wrote:
Just like to say I'm angry and flipping tables.
My mega was alive when the node went down thanks to armour/speed/transversal.
I log in to find it dead.

~thank you~ What?



You were the dreadnaught primary for 10 minutes. You died but were bugged. Guns were cycling and not using ammo.


Welp, either you guys killed me just as the server went down and my game shut down before yours, or the server bugged.
I didn't find myself dead until I logged back in.

Before the crash I was still flying, taking damage, and fighting, taking little bits of damage from of your guys sentries, and dodging fire from the dreads (while within about 30km of all your BS). That continued right up until the second the server kicked me.

Bit annoyed that I got killed without seeing it/being able to respond.

Cool that I survived 10 mins, but still What?


10 minutes in 10 percent tidi = 1 minute

You got two cycled and we switched targets when your armor stopped moving and our guns stopped using ammo. This was well before the node crash


Didn't see it happening that way on my screen, which - as you can imagine - makes me all the more irritated that this event happened the way it did.
Not saying you're wrong necessarily, just that the fact that it didn't show up on my end is almost worse somehow.
I should have at least seen the explosion before the server cut out on me.
Alavaria Fera
GoonWaffe
#305 - 2013-07-04 23:30:40 UTC
Leontyne Gaterau wrote:
skyppye wrote:
GRIEV3R wrote:
In spite of all the idiots sperging on this thread, I have one honest question: Why weren't the tackled capital ships still there when we logged back in?

They were in warp disruption bubbles with agro timers. According to everything I know about logoff mechanics, they should not have moved anywhere, regardless of server crashes, characters log offs, or any amount of tinfoil.

I'm willing to accept that it was a simple mistake and there was no foul play, but only if you can give us a solid explanation for why the carriers disappeared from the field, in contradiction to well-established logoff mechanics.


Please explain CCP.

this +1

Erlunder = new T20.

Hush, I'm sure there won't be any leaks to incriminate anyone.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Casius Omega
Deep Core Mining Inc.
Caldari State
#306 - 2013-07-04 23:30:41 UTC
HELLCAMP IN FULL EFFECT WHILE EVERTIN GETS REINFORCED
Arcin Hamir
Ministry of War
Amarr Empire
#307 - 2013-07-04 23:30:42 UTC
CCP Phantom wrote:
Shamata wrote:
CCP you just ****** one of the largets fleet battels in eve history... THANKS!

In the attempt to improve the overall fight quality and node stability in the Z9PP system at 22:41 UTC by moving away all non-critical services from this node, our engineers unfortuntely made a mistake and actually moved the critical system from the current server node instead of moving all other systems. As result every pilot in this system lost connection to the node and therefore to Tranquility.

The system Z9PP is online and accessible again now.

It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again.

Visione
Ministry of War
Amarr Empire
#308 - 2013-07-04 23:30:52 UTC
disappointed :(
Webb Mordock
GoonWaffe
Goonswarm Federation
#309 - 2013-07-04 23:30:57 UTC
cry more goons
MeBiatch
GRR GOONS
#310 - 2013-07-04 23:31:00 UTC
Moira Aletheia wrote:
I just cannot understand why you would play around with the node when it is still running stable, everything was working and local dropping already.

Whoever had that brilliant idea, i hope you get fired becasue that was one of the most ******** things i've seen someone do in quite a long time.



your assumption that not fiddling around with the server would keep it stable... they were fiddling around with the damn thing as soon as the fight escalated and went into deep tidi...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Alavaria Fera
GoonWaffe
#311 - 2013-07-04 23:31:09 UTC
Naridan Vanax wrote:
Jafit McJafitson wrote:
It's just a game guys, chill out.

its game where poeple spend time and mony and this should not happen. taking sides like that lol

Ahaha, eve online. It's real.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

CCP Phantom
C C P
C C P Alliance
#312 - 2013-07-04 23:31:10 UTC
digi wrote:
I really wish you guys would get it together. It truly WAS epic and you ruined it.
We are painfully aware of this and believe me: it hurts to see such epic battles, which are not found anywhere else in the whole gaming industry, being cut off like this.

We want to give you the servers, tools and environment to create and enjoy such epic moments to its fullest extend, that is what our dream and passion is about - destroying such battles just to influence the course of the in-game actions, however, is not what we do.

CCP Phantom - Senior Community Developer

Jen Moriarty
Out of Focus
Odin's Call
#313 - 2013-07-04 23:31:11 UTC
This is absolutely preposterous! How can you claim this is a fair game when you pull off tricks like that? This totally takes all the pleasure out of this game for me when you allow these things to happen
Koshie Naranek
Sebiestor Tribe
Minmatar Republic
#314 - 2013-07-04 23:31:17 UTC
If 100 cfc carriers were tackled and in danger of dying, then this happened, would goons be just as upset as they are now?

Somehow I doubt it.


CFC giggles like a little girl when the meta goes their way, but when it doesn't? OMG the howls of righteous indignation can be heard all the way from VFK.






Leonard Ashcroft
Doomheim
#315 - 2013-07-04 23:31:23 UTC
CCP, I will forgive you on one condition. Please deliver a male exotic dancer to my item hangar.
and don't ask any questions about him in the future.
Twisted
Sir Marksalot
Aliastra
Gallente Federation
#316 - 2013-07-04 23:31:25 UTC
This never would have happened under CCP Sreegs' watch.
rabidslug
20th Legion
#317 - 2013-07-04 23:31:45 UTC
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL(LOLOLOLOLOLOLOLOLOL

at the goons' rants

http://i.imgur.com/zKyJZQH.gif
William Walker
Viziam
Amarr Empire
#318 - 2013-07-04 23:31:47 UTC
CCP sends it's regards.

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

Danny Calamity
Brutor Tribe
Minmatar Republic
#319 - 2013-07-04 23:31:51 UTC
Jannarious White wrote:
CCP Phantom wrote:
It is extremely unfortunate to make such a mistake and we apologize deeply for disrupting one of the truly epic battles in the history of EVE; especially since this battle already raged on for several hours and was still heating up for more! We are very sorry about this incident and will make sure that such mistakes won't happen again.


This battle is truly epic in the history of EVE because it was the first time that a CPP actively affected the outcome of a pivotal battle in null security space. It is unfortunate that "human error" was the cause, but what is CCP going to do to try to correct this mistake and try to reconcile the actions that were taking place in space when the node was terminated?


You must me new to EVE. This has happened two or three times in favor of the Goons already in this war. And that's not even talking about what happened in battles prior to tidi.
texas queens
Wildly Inappropriate
Goonswarm Federation
#320 - 2013-07-04 23:31:53 UTC
This never would have happened under CCP Sreegs watch