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100mn Tengu still viable? (PVP)

Author
Vorenius Jax
Imperial Academy
Amarr Empire
#1 - 2013-07-03 19:01:54 UTC
Just came back to the game after a 8 month hiatus. The 100mn AB Tengu appeals to me because of its increased survivablity with the the speedtank and a theoretically constant stream of DPS.

I know HMLs were nerfed but I was curious if the 100mn AB Tengu was still viable with HAMs and a few implants.

From forum research, it seems like there's no clear consensus. A lot of people say not to bother unless you have links + implans, while others think you can get away with HMLs and a faction point.

I'd be a pricey fit, and would love some opinions before I take the plunge.
Tinu Moorhsum
Random Events
#2 - 2013-07-03 19:20:29 UTC
Vorenius Jax wrote:


I'd be a pricey fit, and would love some opinions before I take the plunge.



Just ball up and try it.

Tegus have been slighly adjusted but so have many T1 ships. You might find that the 100mn tengu is no longer a "win" button and that some of the T1 ships have become hilariously interesting...

Personally I wouldn't even consider a 100mn tengu if I didn't have a boner ship in system..... but that's me.

Chessur
Full Broadside
Deepwater Hooligans
#3 - 2013-07-03 20:20:48 UTC  |  Edited by: Chessur
No 100mn Tengus are no longer viable. HML's do no damage, and apply no damage. HAM's are even worse when it comes to projecting and applying damage. Currently the best missile systems in the game are the following:

Cruise Phoon
RLM Scythe Fleet
Caracal
RLM Nosprey
** A note here for the RNI- while it has comparable damage and application to the phoon, its slow as hell- and can't nano. Eliminating it as a viable pvp choice.

Please note that HML's no longer apply any damage, and are complete garbage. To give you an idea- if a typical 5 launcher 100mn tengu shot at an mwd cruiser, it would do about 100 / 120 dps less than a cruise phoon shooting the same target.

For some time the 100mn had that AB... the Ab that made it basically untouchable. However in the day and age of t1 cruisers, its just not worth it. So many ships can match or surpass your speed now, that frankly the 100mn is not really that viable, A mutch better choice to look into, is a dual prop SCYFI or Nossprey. Speed is the name of the game. And with pirate cruisers easily hitting 3k/s with no heat, and having an align time of 4.5 seconds or less with an MWD on, there is no way a super unagilve 100Mn is ever going to keep up or get out.

As for the tengu, it basically turned to **** after the HML nerf. It along with the other tech 3's are really useless out side of proteus / loki with huge buffer + ewar in armor fleets.

As for the tengu now, I would fly it this way:

[Tengu, New Setup 2]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Experimental 10MN Microwarpdrive I
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Stasis Webifier II

Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile

Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer II
Medium Hydraulic Bay Thrusters II

Tengu Defensive - Supplemental Screening
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Intercalated Nanofibers

622 Heated DPS out to 45K. The nice thing about that DPS, is that it will be applied to any, and all things. Can't get much better than that. As for cap, 4min with MWD + point, 18min with mwd. So plenty there. With 81K EHP, its a pretty nice kiting ship.

Hoewever there is one flaw... Speed. HG snaked and linked, only goes 2.4k/s which is very very slow. in this meta.

I have however been having fun in this:

[Scythe Fleet Issue, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Warp Disruptor II
Large Shield Extender II
10MN Experimental MicroWarpDrive I
Large Shield Extender II
1MN Afterburner II

Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
Rapid Light Missile Launcher II, Scourge Fury Light Missile
[empty high slot]

Medium Hydraulic Bay Thrusters II
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


Warrior II x5

This has 400 Heated DPS out to 40K It goes 3k/s unheated, unlinked, no snake has 21K ehp.

Conversely, you can drop the AB and grab another LSE for 27K ehp
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#4 - 2013-07-03 20:43:54 UTC
100mn Tengu's are fine..

Just not as ridiculously op as they were. Stop being bad.

BYDI recruitment closed-ish

Chessur
Full Broadside
Deepwater Hooligans
#5 - 2013-07-03 20:58:45 UTC
Garviel Tarrant wrote:
100mn Tengu's are fine..

Just not as ridiculously op as they were. Stop being bad.


They are really not fine anymore. I mean if you fight really easy gangs of only a few BC's armor cruisers fine- but the second you throw in some light tackle, and perhaps a recon / pirate cruiser, your dead. Its a poor platform for PvP nowadyas. Again im not saying that you can't go and get kills with it, but its very expensive for what it can do. While there are other ships that can do what a 100MN tengu does, and more for a much cheaper price. And you don't even need links!
vyshnegradsky
The Legion of Spoon
Curatores Veritatis Alliance
#6 - 2013-07-03 22:58:59 UTC
Tinu Moorhsum wrote:


Personally I wouldn't even consider a 100mn tengu if I didn't have a boner ship in system..... but that's me.



Tinu Moorhsum wrote:


consider a 100mn tengu if I didn't have a boner ship



Tinu Moorhsum wrote:


boner ship



hehehe

This one's a bit over the edge guys.

Locked for breaking... well, pretty much all the rules.

  • CCP Falcon
Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2013-07-03 23:01:11 UTC
100mns are fine.
They got balanced out quite nicely tbh.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#8 - 2013-07-04 01:37:42 UTC
Garviel Tarrant wrote:
100mn Tengu's are fine..

Just not as ridiculously op as they were. Stop being bad.



Still out of whack when links are on, just say'in it's perfectly possible to throw huge amounts of Hams at respectable distances while keeping interceptor speeds, navy bc tank and T3++++ resists.

Take links out of the equations and becomes a lot more trivial to make it work or even engage the same amount of targets.

removed inappropriate ASCII art signature - CCP Eterne

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#9 - 2013-07-04 02:14:37 UTC  |  Edited by: Garviel Tarrant
Chessur wrote:
Garviel Tarrant wrote:
100mn Tengu's are fine..

Just not as ridiculously op as they were. Stop being bad.


They are really not fine anymore. I mean if you fight really easy gangs of only a few BC's armor cruisers fine- but the second you throw in some light tackle, and perhaps a recon / pirate cruiser, your dead. Its a poor platform for PvP nowadyas. Again im not saying that you can't go and get kills with it, but its very expensive for what it can do. While there are other ships that can do what a 100MN tengu does, and more for a much cheaper price. And you don't even need links!


Your solo legion can't reliable kill organised gangs anymore? Ohh noes /o\


And there really aren't many ships that can do the 100mn thing.


Edit: lol i said legion not tengu

I'm bad.

BYDI recruitment closed-ish

chris elliot
Treasury Department
Plug N Play
#10 - 2013-07-04 05:13:56 UTC
Chessur wrote:
A mutch better choice to look into, is a dual prop SCYFI or Nossprey. Speed is the name of the game. And with pirate cruisers easily hitting 3k/s with no heat, and having an align time of 4.5 seconds or less with an MWD on, there is no way a super unagilve 100Mn is ever going to keep up or get out.



If speed is "the name of the game" and you are telling him to fly a SCYFI or NOsprey you are doing it wrong and you should feel bad. They are not bad ships but if you have a need for speed they are not what you want to be flying.

As for the 100mn, they work well still. They will require some attentiveness though.
Kasutra
No Vacancies
No Vacancies.
#11 - 2013-07-05 09:55:00 UTC
Chessur wrote:
They are really not fine anymore. I mean if you fight really easy gangs of only a few BC's armor cruisers fine- but the second you throw in some light tackle, and perhaps a recon / pirate cruiser, your dead.

Sounds an awful lot like your definition of "fine" might need readjustment. Shocked
Lloyd Roses
Artificial Memories
#12 - 2013-07-05 11:01:21 UTC
Chessur wrote:
Please note that HML's no longer apply any damage, and are complete garbage.




Whot? 10% dps nerf and it's completely unusable? Did I miss a significant projection-nerf? Your heavies even still reach out to max linked RF pointrange. Only downside of now compared to earlier: Other cruisers and frigates aren't defenseless anymore, and ABCs can potentially give you trouble.
Chessur
Full Broadside
Deepwater Hooligans
#13 - 2013-07-05 11:12:41 UTC
chris elliot wrote:
Chessur wrote:
A mutch better choice to look into, is a dual prop SCYFI or Nossprey. Speed is the name of the game. And with pirate cruisers easily hitting 3k/s with no heat, and having an align time of 4.5 seconds or less with an MWD on, there is no way a super unagilve 100Mn is ever going to keep up or get out.



If speed is "the name of the game" and you are telling him to fly a SCYFI or NOsprey you are doing it wrong and you should feel bad. They are not bad ships but if you have a need for speed they are not what you want to be flying.

As for the 100mn, they work well still. They will require some attentiveness though.


You do realize that a SCYFI can go 3K+ a second, no implants, no links- and have an align time of sub 4.5/s with MWD on? Nosprey is the same, along with the Nomen. CCP have gone full crazy on navy hulls. They are basically frigates- than can project really good DPS at range, and have a nice tank to boot. Some of the best solo / small ships in gangs currently. They are the fastest ships to date, and leave the cynabal / vaga in the dust.


Lloyd Roses wrote:
Chessur wrote:
Please note that HML's no longer apply any damage, and are complete garbage.




Whot? 10% dps nerf and it's completely unusable? Did I miss a significant projection-nerf? Your heavies even still reach out to max linked RF pointrange. Only downside of now compared to earlier: Other cruisers and frigates aren't defenseless anymore, and ABCs can potentially give you trouble.


The on paper DPS still looks nice. However CCP have made changes to the application of that damage- which you will find have completely made the HML missile system useless. RLM missiles and Cruise are the new meta. As i have said before, a cruise phoon will apply more DPS to an MWD'ing cruiser than a 5 launcher Tengu shooting CN scourge at the same target. Its pretty sad, but it is the reality we live in. If you like I can show you very easily in EFT
Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2013-07-05 11:23:05 UTC
Chessur wrote:
The on paper DPS still looks nice. However CCP have made changes to the application of that damage- which you will find have completely made the HML missile system useless. RLM missiles and Cruise are the new meta. As i have said before, a cruise phoon will apply more DPS to an MWD'ing cruiser than a 5 launcher Tengu shooting CN scourge at the same target. Its pretty sad, but it is the reality we live in. If you like I can show you very easily in EFT

you don't actually use missiles do you?

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Chessur
Full Broadside
Deepwater Hooligans
#15 - 2013-07-05 12:04:10 UTC  |  Edited by: Chessur
Jack Miton wrote:
Chessur wrote:
The on paper DPS still looks nice. However CCP have made changes to the application of that damage- which you will find have completely made the HML missile system useless. RLM missiles and Cruise are the new meta. As i have said before, a cruise phoon will apply more DPS to an MWD'ing cruiser than a 5 launcher Tengu shooting CN scourge at the same target. Its pretty sad, but it is the reality we live in. If you like I can show you very easily in EFT

you don't actually use missiles do you?


Considering that rapid light missiles are one of the best weapon systems in the game currently, yes i use them extensively.
Sal Landry
School of Applied Knowledge
Caldari State
#16 - 2013-07-05 17:42:26 UTC  |  Edited by: Sal Landry
Chessur wrote:
They are really not fine anymore. I mean if you fight really easy gangs of only a few BC's armor cruisers fine- but the second you throw in some light tackle, and perhaps a recon / pirate cruiser, your dead. Its a poor platform for PvP nowadyas. Again im not saying that you can't go and get kills with it, but its very expensive for what it can do. While there are other ships that can do what a 100MN tengu does, and more for a much cheaper price. And you don't even need links!

Obviously they're ok since you're still talking about engaging entire gangs solo with them.
Chessur
Full Broadside
Deepwater Hooligans
#17 - 2013-07-05 18:03:54 UTC
Sal Landry wrote:
Chessur wrote:
They are really not fine anymore. I mean if you fight really easy gangs of only a few BC's armor cruisers fine- but the second you throw in some light tackle, and perhaps a recon / pirate cruiser, your dead. Its a poor platform for PvP nowadyas. Again im not saying that you can't go and get kills with it, but its very expensive for what it can do. While there are other ships that can do what a 100MN tengu does, and more for a much cheaper price. And you don't even need links!

Obviously they're ok since you're still talking about engaging entire gangs solo with them.


They are not ok. They cannot engage gangs that have the following:

T1 cruisers that have webs / cruisers in general
LIght tackle
Recons
Tier 3 BC

100mn Tengus could deal with cruisers and light tackle before, but now- they have no defense. Webs on a tengu will have it killed so quickly because of the proliferation of Tier 3 BC's. A pulse oracle will be able to easil track a webbed tengu, applying a scary 900 DPS out to 70K.

Before the tengu could shake off webs of the light takle, because HML's actually applied damage to small targets. Not so much any mroe. Couple that with the fact that Tech1 cruisers can go as fast / faster than the 100mn tengu (while being more agile) will easily be able to keep up, and mitigate transversal, thus allowing them to apply DPS.

Before the days of Navy cruisers / T1 cruiser buff- 2.2k/s was considered a really fast speed. hell al nano drake was viable going 1800ms. Nowadays with Navy cruisers going 3K+ with T1 nano fits reaching close to that speed non implanted non heated and non linked, the 100mn tengu just isn't fast enough to pull range. However this is also a two fold problem, because a 5 launcher tengu with CN HML's cannot even apply full damage to an MWD cruiser. This low DPS is unacceptable for the cost, thus relegating the 100mn to the scrap yard.

LIke I said earlier, it is good at killing gangs that do not have the following in it- but those are hard to find.
Ciyrine
Deep Core Mining Inc.
Caldari State
#18 - 2013-07-05 18:05:30 UTC
Surprisingly cibtradictory information. I have no actual experience using eft and looking at applied dps i was surprised to see 500dps drp to 20 or so against say a tengu going 1500m/s. Which jives with the people who say ham hml have terrible application. Ill try rlm when i get home.

Then theres the people who say everything is fine even though people and eft are showing terrible application. So im hoping they know something others dont
Chessur
Full Broadside
Deepwater Hooligans
#19 - 2013-07-05 18:08:28 UTC
Ciyrine wrote:
Surprisingly cibtradictory information. I have no actual experience using eft and looking at applied dps i was surprised to see 500dps drp to 20 or so against say a tengu going 1500m/s. Which jives with the people who say ham hml have terrible application. Ill try rlm when i get home.

Then theres the people who say everything is fine even though people and eft are showing terrible application. So im hoping they know something others dont


The only way you can fly a tengu now, is with 6launcher RLM buffer set up. I think that I posted it earlier in this thread. Thing is, its so slow you need Snakes + links + quafe to push the speed past 2400. In todays meta, that is just so slow. An armor thorax can easily catch you, and once that web is on, your not shaking it.
Viribus
Aurora.
The Initiative.
#20 - 2013-07-05 19:12:43 UTC
HMLs do about half damage to MWDing cruisers nowadays, which is pretty awful. Honestly there's really no reason to use them over RMLs now (or HAMs with javelins when you're <30km), their damage projection is awful and they can't hit anything smaller than a BC for full damage. EVE-O pubs just look at the 10% damage reduction and completely ignore the massive nerfs to explosion radius/velocity, presumably because all they do is shoot painted/webbed rats all day

Honestly people on this forum are about 3 years behind the curve on the metagame, crying about how "OP" the drake and cane were when they were made almost totally obsolete by the introduction of tier3s. There are probably still people that think the cynabal is still a feared and powerful PVP ship lmao
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