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EVE New Citizens Q&A

 
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New Players: Very First Steps

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Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#21 - 2011-10-14 23:49:58 UTC
Well good. Actually most of your observations are excellent. I'll use those of course.

Obviously I'll have to break the thing into multiple guides if I keep on adding to the thing.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#22 - 2011-10-15 21:56:57 UTC
Praxis Astra wrote:
Well good. Actually most of your observations are excellent. I'll use those of course.

Obviously I'll have to break the thing into multiple guides if I keep on adding to the thing.

Big smile



Uh oh. Now that I'm back from my trip I'm gonna have to go in and do some editing. Sigh. Sometimes my vicious critics have critical information.

Ideas........that don't originate from me!

What a conceit!

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#23 - 2011-10-18 16:15:37 UTC
for the watchmen of EVE


Good evening. Gentlemen. Ladies.

Thank you all for accepting my invitation. I know its unusual for so many of you to be in one place. And in public no less. Let's make this brief. All of you have corps and alliances to look out for; people who depend on you even if they don't know it.

I also know that most of you will never be thanked for what you do because you have deliberately moved in silence. I respect that silence and would never break something so valuable to us all.

But I will say, on their behalf: Thank you. Thanks for doing what watchmen always do: tracing a circle in the dirt with the tip of your sword and putting everything on the line to keep everyone in the circle safe. You know you'll fail. Everyone who does it fails. But it has to be done.

And some of its exciting but a lot of it is tedious. You spend a lot of time watching. You watch your charges. Or you watch the watchers of your charges. You watch yourself, because you might weaken or make mistakes and that just isn't permissible. Not when their safety is at stake. You are the ones who stay alert when everyone else is mining or chatting or talking in the voice comms.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#24 - 2011-10-20 00:59:57 UTC
To the Merchant Princes of EVE:

The wheels of industry can't ever stop turning.

From ore to sell order, you are the ones who keep the economy moving and thriving. You also play with it and bleed it ruthlessly. At the high end, you spend billions like the rest of us spend millions.

You're one of the players for whom 1/20th of a percentage point really means something. And you're happy to keep your mouth shut about what that decimal came to for you last month. You've heard it all about the fleets and the CTAs and the my ship is bigger than your ship boys and its all good. You'd give the lads twice as much gold piping on their uniforms as long as it was you selling it to them.

You understand that what you do is pvp, even if most of the military guys never notice. The ones that do, you can exchange the small nods with that none of the rest of them never even need see. When some big mouthed boot boy tries to lord it over you with a gun you sold him not six weeks ago, you keep a straight face and have your bodyguard put him to sleep only. He can buy your brand of painkillers in the local pharmacy when he wakes.

With any luck, you're the tip of the triangle they never notice. Your vast, vulnerable, bulky mining ships. Your freighters and haulers. Your research POS in lowsec. Your buy and sell orders posted by different alts so no other trader knows what you're up to, cargo moved by other players through courier contracts, new trade hub on the edge of Empire space...

Its a military-industrial complex. But some things are as simple as a razor thin margin. Yin or Yang, its a struggle to the death.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#25 - 2011-10-25 23:23:32 UTC
Praxis Astra wrote:
I've put a lot of work into this section of our website and I'm proud of it. I think I did a good job on the concepts of EVE as well as taking the very very fist steps step by step.

I'd be delighted if this was of use to new you new players. I'd be grateful for any feedback both good and negative.

YOU ARE NOT ALONE! The learning curve for this game is HUGE but the very complexity that's driving you barking mad right now is what will keep you entranced for years, I've been playing this game for nearly two years and can't even be bothered to play anything else. That's saying something.


http://heartsandmindsalliance.org/index.php?option=com_kunena&func=view&catid=4&id=45&Itemid=200


Oh and while I'm at it, here is the link to our leadership manual FYI

http://www.heartsandmindsalliance.org/index.php?option=com_kunena&func=view&catid=4&id=71&Itemid=200



LOTS of hits on these posts on our site.

I'm glad so many people are finding this useful.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Mr Bill Bravor
State War Academy
Caldari State
#26 - 2011-10-26 17:26:27 UTC
Thanks I found it very usefull.

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#27 - 2011-10-26 20:03:10 UTC
Mr Bill Bravor wrote:
Thanks I found it very usefull.



Welcome!

E .· ` ' / ·. F

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Kanoko Harooi
School of Applied Knowledge
Caldari State
#28 - 2011-10-27 10:12:07 UTC
Thanks from a Newbie for all the information, and thanks Mara for giving me a waffle craving...
CCP Phantom
C C P
C C P Alliance
#29 - 2011-10-27 18:48:49 UTC
Hello Praxis Astra,

Thank you for the wonderful guide and website you made. This is indeed a nice and helpful starting point for new and returning old players alike. There are so many things in EVE and you have covered a lot of them. Well done!

CCP Phantom - Senior Community Developer

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#30 - 2011-10-27 21:02:09 UTC
There's a simplicity at the end of it all: hot guns in cold space. And, yes, you know that vacuum isn't cold and the guns aren't hot but the twinkling pieces twinkle just the same and its up to you to make sure that its them that twinkle like stars and not you. Another simple thing.

You might even have tried some of it but shooting at rocks was enough to make you turn your own mining lasers on yourself all the better they not see the tears on your corpse's face as you rushed to death's sweet release... And you'd rather blow up a POS than fuel a POS, frankly, even the ones your own corporation controls.

Yes. You get it. The miners and merchants make the other half of it happen. And you think that's great because you've got ways of making money with your guns when you need it. As long as the stuff is in the market when you need it.

What's important, what makes things happen, is the hunt, the kill. And the march across the map that puts your banner in the places where Admirals fear to tread. The fleet that clicks and suddenly there's something nobody else gets to know about except the warrior: Victory.

You are the predator and the prey. You have no choice but to get better all the time or they will all turn against you, even your own side. There are slogans and songs and bits of bright metal to distract people from that, but there is your brotherhood, the thing that unites you with the other omnivores in your pack looking at you through slitted eyes. Another simple thing. Having made the measure fang and hull.

And to you warlords, who have the inconceivable courage to take these unruly males and females to hand, still their shrieks and slashes and bring them to bear on the target of command. To you I say: wow.

The information I am presenting here is for the express purpose of making your job easier and why not? The fleets do make interesting things happen, even if I'm not a gunslinger myself, it would be impossible to miss that.

More on the Warlords of EVE soon....

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#31 - 2011-10-27 21:30:46 UTC
CCP Phantom wrote:
Hello Praxis Astra,

Thank you for the wonderful guide and website you made. This is indeed a nice and helpful starting point for new and returning old players alike. There are so many things in EVE and you have covered a lot of them. Well done!




Welcome. And I appreciate the feedback, both negative (see earlier) and your positive.

With a wink and wave.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#32 - 2011-10-28 21:06:58 UTC

The most important thing to bear in mind is that in EVE losing your ship is a big deal. Its costs a lot in time and money and it goes in your permanent record AND the permanent record of your corp and/or alliance. Yep. Your performance is averaged into your corp's and your alliance's. Some take this very seriously and some don't. The exciting thing about this is that there's always something to lose. The difficulty with it is that you will spend a lot of time looking for the advantage, or running from opponents who have an advantage. Hurry up and wait is a feature of RL military life I'm told. It certainly is in EVE.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#33 - 2011-11-02 02:05:41 UTC
"The only heart worth having is the heart still beating when the battle's done."

--Doctor Steele

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#34 - 2011-11-02 20:22:20 UTC
The EVE Marketplace is incredibly complicated and mind numbingly huge. But some things are fairly straightforward.

When you click on "sell item" to sell ore or salvage or, well, anything, you are selling to a buy order. A buy order is an order to buy so many items at a certain price. You automatically sell to the highest priced buy order in range of your system when you click "sell item" This is the most convenient way possible for you to empty your cargo hold and be on your merry way. It is also the least profitable. Buy orders are always set as far below the retail price you could get from selling those goods as the market will bear obviously. Your own buy order is your friend. Everyone else's is a wicked sinful trap smiling at you with lips painted like a whore. They wink at you. They leer.

They say, "C'mon big spender, what's a real man like you sweating it over a few ISK? C'mon just click me. One little click."

At SFSC we advise you to avoid the temptation of easy money. Why? Because usually easy money does not lead to big money. And selling to buy orders is the easiest of easy money and a habit that helps insure your dependancy on handouts for the life of your character.

So what do you do instead of selling to buy orders?

Consider learning a few of the trade skills and trying to buy and sell using your own buy and sell orders. This is overall the most profitable option to you, but also the option requiring the most work on your part. It really is worth trying and if you like Trade, you can wind up needing a planet sized accounting system just to keep track of the zeros in your bank accounts. EVE needs traders just like we need miners and planetologists after all.

Try selling your goods to your Corp. This is pretty easy. All you have to do is contract the stuff over and you get your ISK.

Try selling your goods to other corp members. If the corp doesn't want to buy what you are offering, or you can make a more mutually beneficial arrangement with other members, just make individual arrangements for the exchange of whatever goods and services. There are no hard and fast rules for the these arrangements except that bargaining in bad faith with other corp members is, well let's just say its frowned upon.

Donate the stuff to Smiling Friends Social Club. Even if we can't sell it, we can reprocess the stuff and get a few good high end minerals from the items. It will wind up donated to new players. Yeah in my opinion donating is better than selling to buy orders where all you get is a tiny fraction of the item's worth.

Give the stuff to me, Praxis. At least I'll be your very best friend for the ten minutes I remember you did me the favor. Yes. Even THAT would be better than selling to a buy order.

Find a sharp corner of a piece of your loot and stab yoursself in the eye with it. At Smiling Friends Social Club, we recommend that you sell to a buy order rather than take this course of action.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#35 - 2011-11-04 05:23:44 UTC
There was a time when I thought that hi sec pvp was like basic training for nullsec pvp and to a certain extent it is. I said that to some nullsec PvP heavies, guys who actually knew their stuff. They (very kindly) informed me how wrong I was. I was told that hisec pvp will more than anything teach you habits you will have to unlearn most of in nullsec. So my advice is their advice. For you military guys, nullsec pvp is where the most hardcore pvp in the game happens. (I mean, c'mon, just look at the weapons you can't even use in hi sec. (Bombs. Capitol ships. Cynosural fields. Warp disruptor bubbles.) so get out there as soon as you can find someone who will take you.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#36 - 2011-11-05 19:01:46 UTC
Excerpt from Chapter II of the Neurotechnicon

A lie is never a trivial thing. Every single one has to be watched carefully and remembered remembered remembered. They have a way of skipping out of your control and doing just the kind of mischef you don't want at the least opportune momments. A like is like a demon servant evoked by just the right combination of words. Like demons, lies always cheat on how much they are going to cost you. Every lie you tell requires your resources to maintain or it will do damage. Like any effective tool they can damage you as much as they can damage your targets if not more.

In this chapter we discuss how, using the methods you learned in chapter I to create your memory palace, you can build a deceptadrome of mnemonic devices to remember and organize your lies.

Memory Palace

A lie is simply never as powerful as a truth. The reason is simple. A truth, bearing the weight of and reflecting the effects from actual events, needs less attention from you in order to do its work. A lie, existing only in the words and minds of the speaker and hearer, has no momentum but what you and the hearer give it yourselves. To believe your lies at any time other than the moment you utter them is an error from which there is usually no escape. Your lies may not be as powerful as the truth but they can easily become more powerful than you.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#37 - 2011-11-06 21:23:30 UTC
Excerpt from Chapter XIV of the Neurotechnicon

Your wickedness is exactly like your goodness in that its actual worth is what you are actually willing to pay for it. One thing we can count on from most of our targets is that no matter what their putative "virtures" they will not be willing to pay as much for them as you are willing to pay for yours.

Big smile

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#38 - 2011-11-07 19:21:17 UTC
Reading List:

Required (there will be a test to get into the Inner Circle)

The Screwtape Letters by C. S. Lewis.

members.fortunecity.com/phantom1/books2/...crewtape_letters.htm

The Art of War by Sun Tzu

classics.mit.edu/Tzu/artwar.html

(OK. I'll fess up. My favorite translation is "The Art of Strategy" by R. L. Wing who was taught both Chinese and English from birth. That is a different book from the one you get from translators who start from english.)

Optional reading:

How to Win Friends and Influence People

en.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People

48 laws of Power

en.wikipedia.org/wiki/The_48_Laws_of_Power

The Prince Niccolo Machiavelli

www.constitution.org/mac/prince00.htm

en.wikipedia.org/wiki/The_Prince

Any biography of Francis Marion

en.wikipedia.org/wiki/Francis_Marion

www.smithsonianmag.com/history-archaeology/biography/fox.html

The Discourses Niccolo Maciavelli

en.wikipedia.org/wiki/Discourses_on_Livy

Dune by Frank Herbert

en.wikipedia.org/wiki/Dune_%28novel%29

The Illuminatus Trilogy

www.rawilson.com/illuminatus.html

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#39 - 2011-11-08 21:50:02 UTC
Q: So what's this Neurotechnicon.

A: Its a manual on destroying EVE organizations from within. Assassination. Sabotage. War in the information age. The metagame of EVE. And the meta-meta game of playing EVE "against" yourself.

Q: So Praxis where do your loyalties lie? (Our first member asked me that.)

A: With a group of players with whom I play the game. I will have none but free men in my secret society/circus/acting troupe. The loyalty granted by those who have to offer it because they can't escape from their need for a group is one thing. The loyalty offered by those who offer it purely of their own free Will is another thing entirely.

Q: This is ridiculous. You can't expect people to go to all this trouble to be part of your little crew.

A: How many people do you think I really need at the upper levels of this to get the stuff I want to get done? Five? Ten? Twenty at the very most. And I'm playing for the long term. It took me a year and a half to lay the foundations to get this far.

Q: How can you take so much time over each player?

A: Because H&M is all about quality over quantity. Even if they "joined" to betray SFSC, I'd hope they leave better able to play spy vs spy.

Q: These forums go on forever. Why should I read all this junk?

A: There are some questions that, just by asking them, you tell me it would be pointless to try to answer.

Q: So, what you are gonna use me in your evil plot to rule the Galazy?

A: Sometimes, sure. I mean, we do want to have a project to work on in common right? But most of the time, I'm going to be happy to work on creating an environment in which you have as many options to do what you'd like to do in the game. After all, this is the only way I'll get to see what you will actually do. I'm not looking to rule New Eden. The very most I'd ever want to do with it, even if CCP offered it to me, is play with it.

Q: C'mon. Trust Praxis? Gimmme a break. How stupid do you think I am?

A: Not sure yet. But I'll tell you how stupid I'm not. I'm not stupid enough to lose track of the reality that this is a game and someone has to stand in for the player and communicate with the other players. Someone, somewhere in the organization has to be able to make trustworthy agreements on behalf of that organization. That's Praxis. I have other characters who are lying traitorous vipers, not even necessarily associated with SFSC.

Q: I'm a much more experienced player than you. Why should I join your pitiful little band?

A: Because I'm very good at what I do, which is build small groups of weird and intense people who want meet each other and work on fascinating scary stuff that few other people care about. Like performance art. Or Psychological warfare.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org

Praxis Astra
0.0 Axis Fleet
Stealth Syndicate
#40 - 2011-11-10 01:11:07 UTC
Horrible or Wonderful Either Way This Is True for an Effective EVE Corp

And now the hideous truth. The moment when you, as uneasy as Blackbeard's eighth wife, slip that key out of the drawer you aren't supposed to and unlock that door. I've been there. Its all going well. Too well. You and your new corp have gotten through the honeymoon but are still having sex almost every day. You're relaxing. its happening. Its just..... That door. You trust your new spouse, oh certainly beyond a shadow of a whisper of a 151 KM warp to point's worth of doubt you do trust your newly betrothed and beloved or why would you have married them in the first place. Its just.....

That door.

So you open the fracking thing and after you do you almost wish it was seven heads on spikes with yawning jaws and maggots in their eyes because what's there is so much worse what's there are...

Spreadsheets.

There is no escape from them. Once your corp or alliance gets beyond a certain point you will need them. It is hard to tell when that point is because something will eat away at you like the thought of the key does Blackbeard's bride. And when you finally realize what it is, you, like all of us, will find spreadsheets.

I recommend a complete and total capitulation before the vastly superior force of necessity. (Sometimes simple surrender serves you best my friend.) In order to do so, just open a google docs account. (I said I never would and I did.) You can assign access to documents including spreadsheets to your officers. The horror. The horror.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org