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CCP Games Announces Former EA Executive Sean Decker as Senior Vice President

First post First post First post
Author
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#281 - 2013-07-02 19:32:29 UTC
Kult Altol wrote:
Oh boy finally, I can pay for more skill points!

Now you can unlock more WiS content for only 5$.

Does anyone know what this guy is going to be actually doing?


Not really, although CCP have announced his title and some roles on their official site.
What I can tell you is that the chap is good at this.
That should give you food for thought.
Dersen Lowery
The Scope
#282 - 2013-07-02 19:33:02 UTC


From that article:

Quote:
So does Decker want to see Play4Free on the next Xbox or PlayStation?

"I've seen too many times someone trying to shoehorn business models or game[sic] on to a platform that really doesn't fit. I think that there is a place for it but it has to be done in the right way."


My take is that they hired him because he has a lot of experience working with all different kinds of models, and that experience includes both failures and successes. CCP has one subscription game with both PLEX and AURUM, and one free-to-play game with AURUM. They have said, in the context of DUST, that you can't consider the pay structure for a game outside of the game's design. With the new Mobile unit pondering mini-games and extensions of the EVE universe, it's not exactly shocking that they brought in a guy who's spent a lot of time figuring out how payment options and game design work together--and don't work together.

Plus, he had the good taste to leave EA and join CCP.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Doc Fury
Furious Enterprises
#283 - 2013-07-02 19:35:38 UTC
Spenser for Hire wrote:

What amazes me is that much of the EVE Community is completely oblivious to the developmental phenomenon of "Star Citizen." EVE Online is no longer the only space-based Sci-fi MMO.


I would not say EVE players are oblivious, SC's just not worth getting too riled-up about until it is actually playable.

If (or when) it's delivered, it's going to have to be awesome to take much of a nick out of EVE for anything but the short term.




There's a million angry citizens looking down their tubes..at me.

Soylent Jade
Federal Navy Academy
Gallente Federation
#284 - 2013-07-02 19:37:13 UTC
Spenser for Hire wrote:
I personally don't think EVE will survive the release of SC.


LOL I'll take that bet. Star Citizen isn't even a real MMO.

Making hisec better...one Catalyst at a time

minerbumping.com

Mina Sebiestar
Minmatar Inner Space Conglomerate
#285 - 2013-07-02 19:39:02 UTC  |  Edited by: Mina Sebiestar
Well if you look at NFSW if you don't sink real money in you are stuck with 1979WW to drive thru the game...so lets hope hi will be focused on DUST at least for a while or else you will be paying $ for ammo real soon!
















On the other hand NITRO Machariel hell yeah!

You choke behind a smile a fake behind the fear

Because >>I is too hard

Guttripper
State War Academy
Caldari State
#286 - 2013-07-02 19:45:16 UTC
Since today is my seventh birthday, this "gift" will be quite easy to remember if Eve does die...

So any estimated guesses on how many Electronic Arts, Nvidia, and Sony commercials will be littering the Alliance Tournament air waves this year?

Soundwave: "This next match between Goonswarm and Test Alliance is brought to you by EA Sports - "It's in the game!" and Sony Online Entertainment who made the popular EverQuest, EverQuest 2, and the soon to be released EverQuest Next."
Tyrendian Biohazard
The Bastards
Sedition.
#287 - 2013-07-02 19:46:23 UTC
Dersen Lowery wrote:


From that article:

Quote:
So does Decker want to see Play4Free on the next Xbox or PlayStation?

"I've seen too many times someone trying to shoehorn business models or game[sic] on to a platform that really doesn't fit. I think that there is a place for it but it has to be done in the right way."


My take is that they hired him because he has a lot of experience working with all different kinds of models, and that experience includes both failures and successes. CCP has one subscription game with both PLEX and AURUM, and one free-to-play game with AURUM. They have said, in the context of DUST, that you can't consider the pay structure for a game outside of the game's design. With the new Mobile unit pondering mini-games and extensions of the EVE universe, it's not exactly shocking that they brought in a guy who's spent a lot of time figuring out how payment options and game design work together--and don't work together.

Plus, he had the good taste to leave EA and join CCP.


In other words: The right way has been found. DON'T F*** WITH IT.

Also, I think it depends on the manner he left EA. I'd be interested to know, but I'm sure if it was some spectacular Mark Jacobs style of leaving we would've heard about it.

Twitch streamer and EVE NT tournament broadcaster.

Miilla
Hulkageddon Orphanage
#288 - 2013-07-02 19:46:31 UTC
Guttripper wrote:
Since today is my seventh birthday, this "gift" will be quite easy to remember if Eve does die...

So any estimated guesses on how many Electronic Arts, Nvidia, and Sony commercials will be littering the Alliance Tournament air waves this year?

Soundwave: "This next match between Goonswarm and Test Alliance is brought to you by EA Sports - "It's in the game!" and Sony Online Entertainment who made the popular EverQuest, EverQuest 2, and the soon to be released EverQuest Next."



What you won't see is "Eve, the way its meant to be played" because highsec pubie nublets will cry.
Ace Uoweme
Republic Military School
Minmatar Republic
#289 - 2013-07-02 19:47:47 UTC
Heavy Met4l Queen wrote:
Don't make it sounds like there isn't any choice but to throw Eve online into the meat-grinder that is generic MMO's in order for it to survive. Eve has a great system in place, keeping the people who want casual gaming out with an iron hard difficulty curve and giving people who want a challenging sandbox environment a place to learn and create new experiences. it is this unique atmosphere that has kept people in eve and will continue to do so.

even though casual activities are a part of the game, is it really something you want to put emphasis on to try to attract more casual players? can you imagine CCP trying to get more people to play eve advertising "COME PLAY WITH INTERNET SPACESHIPS, WHERE YOU CAN MINE SAFELY FOR HOURS ON END!".

Making eve more casual and "mainstream" as you hipsters call it isn't going to save Eve. it will destroy it from the foundation up! Iirc Eve's subscription rates have been more popular now than ever. And even though its had rough spots (Incarna :P) CCP's formula for Eve has never been better. Don't **** it up by trying to sell us, the consumers, that this is what is required to keep eve alive and will become the future. That's what Microsoft did with the xbox one, and look where that's gotten them.

I Dont want someone coming in and telling CCP that downloadable content and more fees is the future of gaming and that's the way it should be. Eve online is CCP's child and let them raise it how they see fit. Its worked so far and from what im seeing it will work down the road.


Answer this question: how will CCP make money when the gaming platform of choice can't share in EvE, and as vets leave, the pool of PC gamers to play EvE declines?

Answer this question: Since it's not 2004 anymore, and people play for less hours than they did then, how can they play a game that's based still on playing for long hours and staying subscribed for a long time?

These are the challenges for any game now. Do you have those "gotcha" ideas and answers that all these game companies are searching for?

Because pleas don't answer them, they need those answers.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#290 - 2013-07-02 19:48:08 UTC
Dr Ngo wrote:
"I see the world as a micro-transaction."
-Sean Decker

And that is all you need to know.

source

http://s160.photobucket.com/user/doddmic/media/qSLZg.jpg.html
^^ link corpmate posted in chat
WHY EVE! WHYYY! WHY! WHY CCP!
Why must we be sent to the graveyard!
Prince Kobol
#291 - 2013-07-02 19:48:30 UTC
Soylent Jade wrote:
Spenser for Hire wrote:
I personally don't think EVE will survive the release of SC.


LOL I'll take that bet. Star Citizen isn't even a real MMO.



You see I think SC could actually have the potential to hurt Eve.

Whilst it is a different game to Eve I think it will appeal to a lot of people who mainly live in HS.

Also the co-op perspective.. i.e having multiple people flying in the one ship look like a lot of fun.

A lot of Eve players seem to completely dismissing SC but I wouldn't just yet.
Miilla
Hulkageddon Orphanage
#292 - 2013-07-02 19:49:58 UTC
Talon SilverHawk
Patria o Muerte
#293 - 2013-07-02 19:50:14 UTC
Oh frak ......


Tal

Frostys Virpio
State War Academy
Caldari State
#294 - 2013-07-02 19:51:39 UTC
It's funny that after the mintchip crazyness, people on GD still think they have a say in who CCP hire. It's like people think they are shareholder or something in here.
Miilla
Hulkageddon Orphanage
#295 - 2013-07-02 19:52:36 UTC  |  Edited by: Miilla
Frostys Virpio wrote:
It's funny that after the mintchip crazyness, people on GD still think they have a say in who CCP hire. It's like people think they are shareholder or something in here.



You're right... anybody have those graphs of sub cancellations from Incarna?

CCP of course didn't u-turn on their plans either then.... oh wait.


They could always get new replacement customers... somewhere... for a dying 10 year old game... probably....could be.


CCP is on life support, main shareholders are bankrupt, Dust is a flop, World of Darkness is in the dark... Eve is .... ancient.

Ofcourse they will look for a money way out.
Talon SilverHawk
Patria o Muerte
#296 - 2013-07-02 19:55:03 UTC
Frostys Virpio wrote:
It's funny that after the mintchip crazyness, people on GD still think they have a say in who CCP hire. It's like people think they are shareholder or something in here.



No shares, you're right... we just pay for it, nothing important......


Tal




Ace Uoweme
Republic Military School
Minmatar Republic
#297 - 2013-07-02 19:56:32 UTC
Dersen Lowery wrote:
My take is that they hired him because he has a lot of experience working with all different kinds of models, and that experience includes both failures and successes. CCP has one subscription game with both PLEX and AURUM, and one free-to-play game with AURUM. They have said, in the context of DUST, that you can't consider the pay structure for a game outside of the game's design. With the new Mobile unit pondering mini-games and extensions of the EVE universe, it's not exactly shocking that they brought in a guy who's spent a lot of time figuring out how payment options and game design work together--and don't work together.

Plus, he had the good taste to leave EA and join CCP.



Right.

He has the experience. Only get that type of experience if someone has worked at the 2 top gaming companies. There isn't any other top 2 gaming companies to get that experience from but EA and Activision-Blizzard (that is current in the industry).

Want to stay relevant? Got to get the talent.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Miilla
Hulkageddon Orphanage
#298 - 2013-07-02 19:57:48 UTC
Ace Uoweme wrote:
Dersen Lowery wrote:
My take is that they hired him because he has a lot of experience working with all different kinds of models, and that experience includes both failures and successes. CCP has one subscription game with both PLEX and AURUM, and one free-to-play game with AURUM. They have said, in the context of DUST, that you can't consider the pay structure for a game outside of the game's design. With the new Mobile unit pondering mini-games and extensions of the EVE universe, it's not exactly shocking that they brought in a guy who's spent a lot of time figuring out how payment options and game design work together--and don't work together.

Plus, he had the good taste to leave EA and join CCP.



Right.

He has the experience. Only get that type of experience if someone has worked at the 2 top gaming companies. There isn't any other top 2 gaming companies to get that experience from but EA and Activision-Blizzard (that is current in the industry).

Want to stay relevant? Got to get the talent.


I worked at Microsoft for a decade in two countries, doesn't mean I am good for Eve :)
Ace Uoweme
Republic Military School
Minmatar Republic
#299 - 2013-07-02 20:00:35 UTC
Miilla wrote:
I worked at Microsoft for a decade in two countries, doesn't mean I am good for Eve :)


When Microsoft itself makes games it'll be relevant (or all hell will break lose!). Lol

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Frostys Virpio
State War Academy
Caldari State
#300 - 2013-07-02 20:02:49 UTC
Miilla wrote:
Frostys Virpio wrote:
It's funny that after the mintchip crazyness, people on GD still think they have a say in who CCP hire. It's like people think they are shareholder or something in here.



You're right... anybody have those graphs of sub cancellations from Incarna?

CCP of course didn't u-turn on their plans either then.... oh wait.


They could always get new replacement customers... somewhere... for a dying 10 year old game... probably....could be.


CCP is on life support, main shareholders are bankrupt, Dust is a flop, World of Darkness is in the dark... Eve is .... ancient.

Ofcourse they will look for a money way out.


Incarna was all about the content. Not who was working for CCP. They backtraked because the target of that decision was unhappy about the results. I am pretty sure that ex-EA guy is not in-game content wich we will hate. There is a huge difference.