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Jump Freighter Ganking - CCP what you will do against this???

First post
Author
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#81 - 2013-07-02 09:38:31 UTC
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ace Uoweme
Republic Military School
Minmatar Republic
#82 - 2013-07-02 09:40:28 UTC
Ramona McCandless wrote:
Istyn wrote:
Killing jump freighters is just easy without an escort or any thought put into it by the owner -- and by a 2 week skilled player too



Fixed that for you


And fixed it for you, too.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Ramona McCandless
Silent Vale
LinkNet
#83 - 2013-07-02 09:40:34 UTC
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#84 - 2013-07-02 09:42:18 UTC
Ace Uoweme wrote:
Ramona McCandless wrote:
Istyn wrote:
Killing jump freighters is just easy without an escort or any thought put into it by the owner -- and by a 2 week skilled player who actually learns and knows what he's doing and doesnt rely on buying in characters too



Fixed that for you


And fixed it for you, too.


DOUBLE FIXED

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#85 - 2013-07-02 09:48:03 UTC
Ramona McCandless wrote:
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake?

They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ramona McCandless
Silent Vale
LinkNet
#86 - 2013-07-02 09:51:36 UTC  |  Edited by: Ramona McCandless
Infinity Ziona wrote:
Ramona McCandless wrote:
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake?

They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?


Is this better?


"How is autoing an undefended Jump Frieghter in High Sec without a jump--out not a noob mistake?"

The OP stated his cargo was valuable to him, but whatever



Still doesn't change the fact that risking a multi-billion Isk ship without the barest of precautions is a noob mistake

EDIT: Now, I may be putting words into your mouth but... are you suggesting that only ships WITH high value cargos should be allowed to be attacked?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thar Saal
Imperial Shipment
Amarr Empire
#87 - 2013-07-02 09:52:26 UTC
All threads like these show, and for that matter people like Ace demonstrate is that playing the game in a manor that allows for such negligence and carelessness has softened those players to a point where any threat or risk that can hurt their little lively hoods can't be dealt with using the mentality they've grown.

If you can't take the steps to defend yourself in such a hostile environment; around hostile people who are all looking to hurt you, then you deserve whatever losses occur. now post that bullshit kumbaya video nonsense crap to me so i can laugh in your face a second time.

excuse me, there are other crying threads which need my attention
Ramona McCandless
Silent Vale
LinkNet
#88 - 2013-07-02 09:57:36 UTC
Thar Saal wrote:
playing the game in a manor


I wish I was playing the game in a manor



This would be the manor I would choose;





http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thar Saal
Imperial Shipment
Amarr Empire
#89 - 2013-07-02 09:59:13 UTC
Ramona McCandless wrote:
Thar Saal wrote:
playing the game in a manor


I wish I was playing the game in a manor



This would be the manor I would choose;





http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg



I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant.
Ramona McCandless
Silent Vale
LinkNet
#90 - 2013-07-02 10:00:37 UTC
Thar Saal wrote:
Ramona McCandless wrote:
Thar Saal wrote:
playing the game in a manor


I wish I was playing the game in a manor



This would be the manor I would choose;





http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg



I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant.




Is it pressing on your sense of humour?



Or just your brain?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#91 - 2013-07-02 10:04:38 UTC
The real question that isn't being asked is; Why is your Jump Freighter in Highsec. They cost so much even an empty one is a good target.
Thar Saal
Imperial Shipment
Amarr Empire
#92 - 2013-07-02 10:07:28 UTC
Ramona McCandless wrote:
Thar Saal wrote:
Ramona McCandless wrote:
Thar Saal wrote:
playing the game in a manor


I wish I was playing the game in a manor



This would be the manor I would choose;





http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg



I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant.




Is it pressing on your sense of humour?



Or just your brain?


The only thing slightly amusing in this thread was the sentiments of Ace. I wasent concerned with other users attempts at comedy
Ramona McCandless
Silent Vale
LinkNet
#93 - 2013-07-02 10:09:01 UTC
Thar Saal wrote:
Ramona McCandless wrote:
Thar Saal wrote:
Ramona McCandless wrote:
Thar Saal wrote:
playing the game in a manor


I wish I was playing the game in a manor



This would be the manor I would choose;





http://i.telegraph.co.uk/multimedia/archive/01528/manor-house_1528936c.jpg



I apologize, I normally keep a pocket dictionary up my ass and forgot to un-wedge for that specfic rant.




Is it pressing on your sense of humour?



Or just your brain?


The only thing slightly amusing in this thread was the sentiments of Ace. I wasent concerned with other users attempts at comedy



So... on your brain then lol





Go cry about not being able to take a joke elsewhere then



I hear S2N need all the tears they can get

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Thar Saal
Imperial Shipment
Amarr Empire
#94 - 2013-07-02 10:13:41 UTC
I would have hoped someone sharing in the same line of thought regarding the topic wouldn't end up being as disappointingly typical.
I'd say something mean, but I have no reason to lower myself.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#95 - 2013-07-02 10:14:11 UTC
Ramona McCandless wrote:
Infinity Ziona wrote:
Ramona McCandless wrote:
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake?

They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?


Is this better?


"How is autoing an undefended Jump Frieghter in High Sec without a jump--out not a noob mistake?"

The OP stated his cargo was valuable to him, but whatever



Still doesn't change the fact that risking a multi-billion Isk ship without the barest of precautions is a noob mistake

EDIT: Now, I may be putting words into your mouth but... are you suggesting that only ships WITH high value cargos should be allowed to be attacked?

I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ramona McCandless
Silent Vale
LinkNet
#96 - 2013-07-02 10:14:25 UTC
Good comeback, Garth

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ramona McCandless
Silent Vale
LinkNet
#97 - 2013-07-02 10:16:34 UTC
Infinity Ziona wrote:

I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.


Oh I seeee


It should be easy for one group of players and not another


Got it

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

baltec1
Bat Country
Pandemic Horde
#98 - 2013-07-02 10:17:14 UTC
Infinity Ziona wrote:
Ramona McCandless wrote:
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



How is autoing an undefended Jump Frieghter in High Sec without a jump--out and carrying a high value cargo not a noob mistake?

They likely would have killed it just for the lulz. A billion in isotopes is not a valuable cargo. Do the math how much profit did they make?


Confiming we have spent over 500 billion on ganking freights just for the "lulz" and not the 4 trillion in cargo over the last year.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#99 - 2013-07-02 10:20:29 UTC
Infinity Ziona wrote:
Johan Toralen wrote:
Everytime i see a thread of "old, faithful" player rage quitting over some noob mistake my gut feeling tells me: ebay char.

Its a noob mistake to undock a jump freighter? Are they just for spinning in station. Players killing ships in high for no other reason but other than padding their terribly fragile egos is not good for EvE. Killing people is fine, even if its just to **** them off but when it gets to the point they can kill any ship without loss or with negligible loss it becomes a problem of balance that needs addressing.



Killing in game characters is fine, killing "people" is not fine at all.

Now about main concern, Freighters are awesome tools and of course they need some tweaks, we're not any longer at that previous period of escorting carriers etc because :jump freighter: then you have high sec mechanics not really helping fleet cooperation to counter these ganks without adding exponential costs for something that shouldn't be an issue in the first place.

And how can this not be an issue in the first place?

Easy, already posted some easy choices players can do to avoid ganks, whenever someone chooses to put him self in danger he must assume the consequences for that choice and not get all butt hurt on others for his own silliness.

A simple Orca can align/warp in about 10sec without much effort or implants/webs, gets easily over 250kEHP without links or simple fleet booster skilled, implants and whatnot.
Why do people feel just because a freighter can haul 1M M3 of stuff they should not account value of that cargo and take all required precautions to avoid ganks or at least make it so it's not profitable?

removed inappropriate ASCII art signature - CCP Eterne

Kaarous Aldurald
Black Hydra Consortium.
#100 - 2013-07-02 10:22:04 UTC
Quote:
I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship


That ship is a niche, non combat ship. It cannot defend itself. What you are asking for is immunity from the actions of others because you have chosen to vastly increase risks to yourself through stupidity. That will never, ever happen.

Quote:
Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.


So... we should remove the pricetag from wardecs? Pirate

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.