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Eve Devs being moved to try and rescue Dust.

First post
Author
Othran
Route One
#41 - 2013-07-02 06:11:02 UTC
Chamile Eonic wrote:

Quote:
The growth taking place doesn't just extend to the many job postings that are up as part of push to grow the studio – there are personnel coming over from Reykjavik as well. Most notable of these staff moves is the the man that will now be overseeing Dust 514's game design – Craig Scott, also known as CCP Flying Scotsman.


Good. The further away from Eve he is, the happier I'll be.
Ace Uoweme
Republic Military School
Minmatar Republic
#42 - 2013-07-02 06:21:17 UTC  |  Edited by: Ace Uoweme
A lesson here about game companies and their insistence they can do 2 major projects at the same time:

Blizzard trying to build Titan while still maintaining WoW.

The best staff was moved to Titan after WotLK. 14mil subs are down to 9mil. Why? The "A" team moved to Titan, allowing the "B" to work on WoW.

Blizzard ensured the WoW community nothing would change. If you played WoW since WotLK you'll beg to differ (pandas, an April Fool's joke, now a playable race). UghEvilAttention

That's the World of Warcraft I Used to Play

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Liafcipe9000
Critically Preposterous
#43 - 2013-07-02 06:21:54 UTC
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat

SHUT UP AND TAKE MY MONEY

also if tinfoil hats were to be in the game, that would be an epic win :D
also pirate hats! MAKE IT HAPPEN CCP
bloodknight2
Revenu.Quebec
#44 - 2013-07-02 06:38:52 UTC
Dust for PC.

This is what they should have done at first.
Radgette
EVE Irn Bru Distribution
#45 - 2013-07-02 07:08:23 UTC
First GM Scotsman and now CCP Flying Scotsman!!

clearly Rekjavik cannot handle the awesomeness that is the Scottish people except in small doses at Fanfest

so CCP in their desperation are shipping them off to shanghai in the hopes it can :P
Anna Djan
Banana Corp
#46 - 2013-07-02 07:45:55 UTC
The reason dust will be **** is because the main people who would want to play it (Eve players) who play EVE on a PC need a ******* PS3!

I hope dust dies for this reason alone.
DSpite Culhach
#47 - 2013-07-02 07:59:23 UTC
NO dammit, what we need is for CCP to buy out Shattered Horizon, then we can charge Dust bunnies transport fees so we can dump them on the outside of asteroids and stations to blow each other up, or take them to hacking sites so they can TIE DOWN THE DAMN CANS so they wont explode everywhere.

I mean, just give the grunts some nets, or something.

I apparently have no idea what I'm doing.

Gogela
Krigmakt Elite
Safety.
#48 - 2013-07-02 08:13:11 UTC
Anna Djan wrote:
The reason dust will be **** is because the main people who would want to play it (Eve players) who play EVE on a PC need a ******* PS3!

I hope dust dies for this reason alone.

I got mine for $50.

PS3s are cheap as dirt. Hit up E-Bay fool. Pirate

Signatures should be used responsibly...

Azrael Dinn
Imperial Mechanics
#49 - 2013-07-02 08:17:54 UTC  |  Edited by: Azrael Dinn
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat


You better get these to eve-online market for a plex or I'll call for shenanigans. Plus I want a tinfoil hat for one of my alts Twisted

After centuries of debating and justifying... Break Cloaks tm

Destination SkillQueue
Doomheim
#50 - 2013-07-02 08:21:45 UTC  |  Edited by: Destination SkillQueue
Joan Greywind wrote:
Yea a gaming company switching developers or designers between its games (that have a lot of similarities) is totally unheard of in the gaming industry and that means that CCP is going down.

I agree that dust till now is at best a sub par game, and it has a lot of problems, but the potential is really high. And the possibility to expand EVE with a game like DUST is definitely worth the time and resources put into it. When EVE launched it was a ****** unbalance game about spaceships, now it is less ****** and unbalanced, but is the best game out there not because of it has the best gameplay or graphics, but because it has the best premise and gameplay (not actually flying the ship but way the sandbox operates). Dust will only add to that, and add more to the experience. Granted it doesn't look rosy, but hope is still there.

Man I am being such a CCP pet these days, it is becoming nauseating.

Do you know what games have the most potential for the future? The ones that aren't actually good now and that is a big problem, if you want people to play and make money off them. One of the best indicators for a game not really being worth your time at the moment, is when you hear the people defending it talk all about how great it's potential is. This is mostly because there isn't that much actual good in the current game to talk about. This doesn't mean they couldn't end up being right, but it means you're propably better spending your time doing something else for the time being, since you can just come back if that time ever comes.
Ace Uoweme
Republic Military School
Minmatar Republic
#51 - 2013-07-02 08:38:01 UTC
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat


Funny thing is this is EvE -- the tinfoil hats are actually part of the gameplay (paranoia is live and well). Idea

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Caitlyn Tufy
Perkone
Caldari State
#52 - 2013-07-02 08:41:18 UTC
Ace Uoweme wrote:
A lesson here about game companies and their insistence they can do 2 major projects at the same time:

Blizzard trying to build Titan while still maintaining WoW.

The best staff was moved to Titan after WotLK. 14mil subs are down to 9mil. Why? The "A" team moved to Titan, allowing the "B" to work on WoW.

Blizzard ensured the WoW community nothing would change. If you played WoW since WotLK you'll beg to differ (pandas, an April Fool's joke, now a playable race). UghEvilAttention

That's the World of Warcraft I Used to Play


This is a bit offtopic, but I'll bite: introducing the Pandaren was never WoW's problem. After all, they were part of the lore since The Frozen Throne expansion for Warcraft III - you even had a neutral hero available in multiplayer. For most people WoW was their first real MMO, with many coming over from strategy game line, liking the lore, especially in the lastest installment of that series, Warcraft III. For those players, Arthas was the ultimate bad boss of WoW, not knowing much about Burning Legion, Deathwing and so on. Once WotLK was finished, they would have stayed if the game itself was worth it. However, it just so happened that WotLK was also a fairly poor expansion. After the wild success of TBC which saw WoW subscription numbers skyrocket, Blizzard introduced a weak, easy, unfun expansion that piled problem after problem, saw several rehashes and poorly executed events, which turned the core subscription base away. Cataclysm was an attempt to reverse this, but it was too late - with Arthas, most of those early players could close the chapter, the reason they were playing and they could move on.

Instead of introducing a new villain with a new expansion, not tied to the previous one at all, they'd need to add a "to be continued" story that people would likely follow - but only if the rest of the game was fun to begin with. Back in TBC, it was minigames and random reputation grinds that kept us occupied, the biggest problem with WotLK was that there was nothing to keep you there. During WotLK, most of us grinded old dungeons for rare mounts or similar, which tends to get boring eventually. Whereas a game like EVE generates content by player interaction, WoW doesn't have something like that - but the sad part is, it used to. Back in vanilla (and TBC to an extent), you had to walk to your dungeon. This ment that at any point to your target destination, there were likely to be people trying to stop you - kinda like gate camps in low or null. That generated world pvp, as at these sites you were always likely to find players to engage. Some of the best battles of WoW happened in Blackrock Mountain, at Onyxia's Lair, at popular grinding points like Tyr's Hand or in high level zones like Silithus. Even for pvp zones (battlegrounds), you had to travel to their destination. This all died with dungeon finder, battleground queues and extensive flying. The world turned into nothing more than a leveling zone before the endgame grind took place.

In my opinion, WoW is a perfect example of why a leveling based themepark MMO is inferior to a sandbox design. 90+% of developer's time is wasted on getting you to top level, a time sink of at best a few days or weeks. Meanwhile all that content could have been used to engage a player, to bring new challenges to overcome and new riddles to solve. Take for instance WoW's Mageblade (back in Molten Bore) vs. EVE's Vindicator. At their time, both of these items were immensely powerful. The Mageblade was a pinnacle of mage or warlock weapons, while the Vindicator was the ultimate of close range battleships. Fast forward a couple of years. Mageblade was something like 10% of an easy to get blue weapon at the time I left. Vindicator? Still the king of close range combat. All the content that CCP generated is still useful even to a max skilled player in some way. All the content below max level in WoW? Utterly wasted unless rehashed.

That, my friend, is why Pandas are the least of WoW's problems. If they were introduced in TBC instead of elves, everyone would be praising them. Alas, they came in the time of WoW's twilight and they're taking the blame for the fall that's been preparing for half a decade.
Remiel Pollard
Aliastra
Gallente Federation
#53 - 2013-07-02 08:42:26 UTC
Chamile Eonic wrote:
The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve


ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

0Lona 0ltor
Sebiestor Tribe
Minmatar Republic
#54 - 2013-07-02 08:59:06 UTC
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat



Pfft CCP is not putting hats on the Aurum market untill they get desperate for dollars.
Six Six Six
Doomheim
#55 - 2013-07-02 09:03:32 UTC
Remiel Pollard wrote:
Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.



This did make me laugh.

We've not had an empire for a long time, but I am glad we stuck with the pound instead adopting the euro.
arria Auscent
Center for Advanced Studies
Gallente Federation
#56 - 2013-07-02 09:48:56 UTC
lol dust tops out at 8k per day and tf2 tops out at 70k per day
dust is dead already
dont revive it ccp

and it would be better to fight for planets with tf2 characters
arria Auscent
Center for Advanced Studies
Gallente Federation
#57 - 2013-07-02 09:50:42 UTC
Remiel Pollard wrote:
Chamile Eonic wrote:
The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve


ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.



so long as the severs are located in the uk the currency is pounds
Ace Uoweme
Republic Military School
Minmatar Republic
#58 - 2013-07-02 09:55:33 UTC
Remiel Pollard wrote:
Chamile Eonic wrote:
The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve


ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.


Or the only EU country left with any common sense. Blink

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Lauren Pheonix
Caldari Provisions
Caldari State
#59 - 2013-07-02 10:00:28 UTC
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat



Also posting for do want hat. Plex ready on this toon just message me.
Caprice Azar
The Scope
Gallente Federation
#60 - 2013-07-02 10:03:42 UTC
Liafcipe9000 wrote:
CCP BunnyVirus wrote:
Selling Tinfoil hats !!!

1plex per hat

SHUT UP AND TAKE MY MONEY

also if tinfoil hats were to be in the game, that would be an epic win :D
also pirate hats! MAKE IT HAPPEN CCP


Damn straight!
+1 for in-game tinfoil hats and pirate hats!

Just don't make them tinfoil pirate hats...