These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Do people here WANT connection with Dust?

Author
Gogela
Epic Ganking Time
CODE.
#141 - 2013-06-28 01:27:06 UTC
They should just flip the switch and get it over with. Shared markets, baby! It's best for everyone.

btw here play DUST as my recruit!Pirate

Signatures should be used responsibly...

AU'Run
25th Mining Corp
#142 - 2013-06-30 20:59:52 UTC
It should work both ways if we can bomb them then they can down our ships, the gain or loss should be in both directions. Where is the fun in popping over to a planet lobbing off few shells and that's it ? You get some ISK and no fun. We should be able to chat to the ground hogs on a station, do a deal to bomb a location, any pilot, any ship, the Dust boys risk us missing and we risk getting podded. Or even have defending ships. As it is though what's the point.
Il Feytid
State War Academy
Caldari State
#143 - 2013-06-30 21:15:47 UTC
As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots.
Prince Kobol
#144 - 2013-06-30 21:27:25 UTC
I have a Dust Account and I would love more integration with Eve, however before that happens they need to fix Dust.

The concept of Dust is great and the potential is massive but as usual CCP have totally messed things up.

The problem is they can not approach problems in Dust like they do in Eve.. i.e take months to years to fix them.

They need to fix the problems in Dust like yesterday. Most people who play consoles do not want to wait around for months on end for simple things to get fixed, they will simply move on to another game.

Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#145 - 2013-06-30 22:55:40 UTC
Prince Kobol wrote:


They need to fix the problems in Dust like yesterday. Most people who play consoles do not want to wait around for months on end for simple things to get fixed, they will simply move on to another game.



People say this all the time, but look at Battlefield 3. For the first 5-6 months that game was out the VoIP was so messed up and wonky it was unusable. It was worse on PS3 than Xbox I believe. 9 out of 10 games you couldn't have any communication with your squad because it was all jarbled. The forums were on fire with rage as patch after patch did not fix or even help the issue. BF3 was a commercial success (I think?) and is still actively played.
Kraal Utrecht
Viziam
Amarr Empire
#146 - 2013-06-30 23:39:09 UTC
I am for NO.
Not in current form of Dust.

I was very hyped about it (I almost bought PS3!), but now when I cooled - I see no way for Dust to successfully integrate with EVE than as a market for items produced in EVE.

EVE is all about waiting while DUST is all about action...
Cam Mikaels
Infinicraft Industries
#147 - 2013-07-01 06:05:44 UTC
Honestly? No. It's an interesting concept, but walking (DUST, WiS, whatever) should not have much, if any impact on space game. I'd go so far as to say that a "meaningful" walking game and a "meaningful" space game are mutually exclusive. Either one subordinate to the other (EVE/DUST) and suffers or both suffer from either poor/incomplete implementation, clashing ideals and cultures, or both. You either have spaceships with walking tacked on or you have walking with spaceships tacked on.

IMO, if walking has a place in space games, it's socialization and role-play, with the actual gameplay left to the spaceships.

DUST is fine where and the way it is.

New Infinity dev blog: _http://www.infinity-universe.com/Infinity/index.php?option=com_content&task=view&id=123&Itemid=49_

Man of many Mackerels.

SmilingVagrant
Doomheim
#148 - 2013-07-01 06:16:47 UTC
Pass. Well unless they give me a boarding torpedo I can launch at supercaps. That would be p cool.
Ace Uoweme
Republic Military School
Minmatar Republic
#149 - 2013-07-01 06:20:42 UTC  |  Edited by: Ace Uoweme
Cat Troll wrote:
But here is the tricky part, would this community approve of this?
EVE requiring Dust for some things, and Dust requiring EVE for other?
Example being, can't do PI without Dust, but Dust can't profit from PI without EVE.


Nope.

As a space MMOFPS Dust is a standalone. It can resemble BF2142 with Commander strikes, but when soldiers can interfere with pilots in space, it's stretching it.

Would've been better that the PvPers were the Dust players who could PvP on both (FW on steroids). That would be fun.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Li Tiger
Deep Space Resources Ltd.
#150 - 2013-07-01 07:07:40 UTC
Quinn Corvez wrote:
I couldn't care less about dust because it could never compete with the likes of CoD and BF.


+1 for a big no no!

raven666wings
Cyber Chaos Crew
#151 - 2013-07-01 14:21:46 UTC
Marlona Sky wrote:
As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots.


Assuming that CCP's game surveillance unit (Team Security) wouldn't be able to check your system for running botting software, monitor your client's behaviour and ban your account in case you're in breach of the EULA just like they do in EVE, is, at least, a naive assumption.
raven666wings
Cyber Chaos Crew
#152 - 2013-07-01 14:22:17 UTC  |  Edited by: raven666wings
The argument that "They wanted to reach console market" is a better one to justify the choice for ps3 launch. However it is still flawed by the fact that launching a PC client simultaneously wouldn't stop console players from logging in. CCP sold exclusivity to Sony who wants to capitalise on ps3 sales to EVE players who are the ones who have the most interest in playing the game. They might have even required it as a condition into letting CCP reach their console market.

Here's what the Sony and CCP Dust514 deal apparently breaks down to:

Sony lets CCP launch "free to play game" game on their console network, pays exclusitivty fee and gets:

-up to 50% on micro-transaction income, a whole EVE player base to entice into buying a ps3 to play Dust514, a exclusive free to play game on ps3 sales ads

CCP delivers "free to play" game and gets:

-50% or more on micro-transaction income, a whole PSN user crowd to entice into going down "the rabbit hole" and subscribing to EVE, a hefty sum of dough from exclusivity fee

If you are an EVE player who would like to play Dust on PC, the best you can do is to not buy or use a ps3 and wait for PC client, which CCP will probably release after their agreement is over.
RomeStar
Caldari Provisions
Caldari State
#153 - 2013-07-01 14:27:47 UTC
raven666wings wrote:
If you are an EVE player who would like to play Dust on PC, the best you can do is to not buy or use a ps3 and wait for PC client release, which CCP will probably release after their agreement is over.



By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony. Maybe Mintchip will save the day and put dust on her wishlist............

Signatured removed, CCP Phantom

raven666wings
Cyber Chaos Crew
#154 - 2013-07-01 14:59:35 UTC
RomeStar wrote:


By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony.


Yeah, I for one would be spending some bucks on Dust514 in PC client to help the game, and i believe a lot of other PC players would. But since we can't log in we can go spend em somewhere else like Hawken, Blacklight, Cyberpunk 2077, Grand Theft Auto V (which will have multi-platform support)...

RomeStar wrote:


Maybe Mintchip will save the day and put dust on her wishlist............


yes the youtube girl they hired to babysit the "console audience" right? hahahaha
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#155 - 2013-07-01 15:15:43 UTC
Cat Troll wrote:
Do people here WANT connection with Dust? (...other stuff was written)


Yes.
Ace Uoweme
Republic Military School
Minmatar Republic
#156 - 2013-07-01 15:29:03 UTC
raven666wings wrote:
Marlona Sky wrote:
As long as DUST stays on consoles, it is fine to be connected to EVE. The moment it comes to PC, where it will fill with cheaters, all connection should be severed. Last thing we need is something in EVE dictated by who can log in the most auto-aim bots.


Assuming that CCP's game surveillance unit (Team Security) wouldn't be able to check your system for running botting software, monitor your client's behaviour and ban your account in case you're in breach of the EULA just like they do in EVE, is, at least, a naive assumption.


CCP wouldn't find those cheats. I mean Punkbuster is out and updated and all (plus some other security sites), and players still cheat. There's now paid cheat programs that offer patches to their cheats like Windows has updates. So even Punkbuster's current method of finding cheaters is foiled, because as soon as they buy all the latest cheats to discover them, they're patched.

That's the major downside of FPS games. If it's not cheats the exploits (like the knife exploit for aiming in BF3. Never been patched). I love BF3, but h-a-t-e the cheaters and exploiters (like the C4 blast bunnies killing players from beneath floors). On the Metro servers it's so rampant that if it isn't done you're going "wow, nice server!".

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

raven666wings
Cyber Chaos Crew
#157 - 2013-07-01 15:52:16 UTC
RomeStar wrote:
Maybe Mintchip will save the day and put dust on her wishlist............


Mintchip's training at CCP:

-Mrs Mintchip, you should not post videos on youtube saying dust is bad and you won't play it because you don't have a ps3! This is bad for our business cause all the fanbois wont be playing it! Now take this ps3 and go home to play Dust514 and make some good reviews about it. (tap tap)

-Ok guys, soon™
Gallowmere Rorschach
The Scope
Gallente Federation
#158 - 2013-07-01 15:54:36 UTC
raven666wings wrote:
RomeStar wrote:


By then the market will be flooded like it is now with better and more entertaining FPS. CCP will wake up soon enough and realize Dust was a **** poor business decision but unfortuantely there wont be a damn thing they can do about because they are locked into a contract with Sony.


Yeah, I for one would be spending some bucks on Dust514 in PC client to help the game, and i believe a lot of other PC players would. But since we can't log in we can go spend em somewhere else like Hawken, Blacklight, Cyberpunk 2077, Grand Theft Auto V (which will have multi-platform support)...

RomeStar wrote:


Maybe Mintchip will save the day and put dust on her wishlist............


yes the youtube girl they hired to babysit the "console audience" right? hahahaha

Out of all of those, I am looking forward to Cyberpunk 2077 the most, by far.
raven666wings
Cyber Chaos Crew
#159 - 2013-07-01 16:01:35 UTC  |  Edited by: raven666wings
Ace Uoweme wrote:


CCP wouldn't find those cheats. I mean Punkbuster is out and updated and all (plus some other security sites), and players still cheat. There's now paid cheat programs that offer patches to their cheats like Windows has updates. So even Punkbuster's current method of finding cheaters is foiled, because as soon as they buy all the latest cheats to discover them, they're patched.

That's the major downside of FPS games. If it's not cheats the exploits (like the knife exploit for aiming in BF3. Never been patched). I love BF3, but h-a-t-e the cheaters and exploiters (like the C4 blast bunnies killing players from beneath floors). On the Metro servers it's so rampant that if it isn't done you're going "wow, nice server!".


Ok maybe you didn't read my post well or failed to understand this: Dust is not only a FPS, is a MMOFPS, part of CCP company that launches MMO games and has Team Security and GM's working for them. Most FPS games (that use these anti-cheat software as prevention and ban accounts based on some player reports) dont have a dedicated game surveillance unit working everyday to monitor player behaviour and ban accounts like every major MMO game company.
Atlas Durham
Ancient Architects
#160 - 2013-07-01 16:13:44 UTC
Alright, so we all know that DUST is currently underwhelming at best. If it were up to me, DUST would be integrated into the EVE client (or ran as a separate client using the same character -- even today's mid-range gaming computers can run two games simultaneously), and micro-transactions would be eliminated in favor of an extra, say, $10 per month sub.

That said, try for a moment, if you would, to envision what the future could hold.

Imagine docking your ship at an orbital platform, equipping the combat suit from your cargohold, then deploying to the planet surface...it could be one hell of a visceral experience, especially with VR -- so visualize this: via hardsuit, you're propelled from the orbital station, thus beginning your ~30 second journey to the dropzone. As you approach the upper atmosphere, your HUD begins receiving real-time telemetry from the surface in order to aid your approach. A neat implementation here could be the ability to choose between "autopilot" and manual control; where autopilot would err on the side of caution, manual control would allow for additional velocity as well as deviation from the comparatively conservative flight path / trajectory, bringing with it a healthy amount of risk/reward, of course. Finally, mere moments from touchdown, your stomach sinks as for but a brief moment, you find yourself wishing that you had equipped countermeasures instead of those extra stasis grenades....

And this is simply one scenario of but a tiny fraction of the game, one which I pulled out of my ass from maybe ten minutes of thought. Point being, and IMO, the project has the potential to deliver an amazing gameplay experience.