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PI routing - what happens if the next factory is waiting on something else?

Author
FailingtheRorschach Test
Imperial Guardians
Tactical Narcotics Team
#1 - 2011-11-08 05:34:31 UTC
If you have a factory producing an item "A" and being combined with another item "B" at the next factory in the production route, what happens if "B" runs out but "A" is still being produced?

It looks like the factory consumes input materials and keeps producing "A" even though it can't be used at the next factory (where it is routed), and all the resources that go into it get wasted.

If that's the case, and I hope it's not, is there a way to tell the factory to reroute back to the hangar/storage facility when the next factory in the chain isn't accepting incoming resources?

(This toon is a posting alt.)

Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2011-11-08 06:05:19 UTC  |  Edited by: Tau Cabalander
Never route directly to a processor. Overflow is lost.

Instead make multiple routes, always beginning or ending at a Spaceport:

1. Extractor to Spaceport.
2. Spaceport to Processor (inputs).
3. Processor to Spaceport (outputs).

The Spaceport (or even a Command Center or Storage Facility) acts as a buffer preventing waste.
Cyniac
Federal Navy Academy
Gallente Federation
#3 - 2011-11-08 14:55:44 UTC  |  Edited by: Cyniac
Tau Cabalander wrote:
Never route directly to a processor. Overflow is lost.


Or to put it another way - when you route directly to a processor overflow is lost. If you are ok with that go ahead (there are a couple of situations when I *want* to get rid of the overflow, it's virtually impossible to dispose of PI materials that are not wanted in any other way).
Leonard Dukes
Arbitrage Holdings Corporation
#4 - 2011-11-08 18:49:16 UTC
Cyniac wrote:
(there are a couple of situations when I *want* to get rid of the overflow, it's virtually impossible to dispose of PI materials that are not wanted in any other way).


Press [Alt]+R to open the 'Unwanted Material Disposal" interface.
Cyniac
Federal Navy Academy
Gallente Federation
#5 - 2011-11-22 23:00:31 UTC
Leonard Dukes wrote:
Cyniac wrote:
(there are a couple of situations when I *want* to get rid of the overflow, it's virtually impossible to dispose of PI materials that are not wanted in any other way).


Press [Alt]+R to open the 'Unwanted Material Disposal" interface.



Yeah if only I could sell directly from the surface of a planet to the market :p Nice try though. (Yes - I actually REALLY checked this)


As an aside anyone know of a reliable way to dispose of PI junk which is left lying around on a planet? And I'd rather not do the decomission the launchpad/recomission the launchpad thing.
Breaker77
Reclamation Industries
#6 - 2011-11-23 00:25:23 UTC
Cyniac wrote:

As an aside anyone know of a reliable way to dispose of PI junk which is left lying around on a planet? And I'd rather not do the decomission the launchpad/recomission the launchpad thing.


Export it to a customs office, transfer it to the cargo hold of your ship, jettison cargo.

Problem solved.

Cyniac
Federal Navy Academy
Gallente Federation
#7 - 2011-11-23 10:04:46 UTC
Breaker77 wrote:
Cyniac wrote:

As an aside anyone know of a reliable way to dispose of PI junk which is left lying around on a planet? And I'd rather not do the decomission the launchpad/recomission the launchpad thing.


Export it to a customs office, transfer it to the cargo hold of your ship, jettison cargo.

Problem solved.



No - I really don't want to do this in hostile nullsec to give away my activities. But fair enough there is no actual way to dispose of materials planetside.
Ibeau Renoir
The Scope
Gallente Federation
#8 - 2011-11-24 01:42:09 UTC
I'm pretty sure storage facilities are cheaper than spaceports. So you could destroy and rebuild those instead. Lol

Wait, does that mean we just found a use for storage facilities?

Ceci n'est pas un sig.

Alisarina
Center for Advanced Studies
Gallente Federation
#9 - 2011-11-24 02:13:42 UTC
Ibeau Renoir wrote:
I'm pretty sure storage facilities are cheaper than spaceports. So you could destroy and rebuild those instead. Lol

Wait, does that mean we just found a use for storage facilities?



Nope they still suck, just a fraction less than what most people think. They have uses, just not very many that launch pads don't do much better. Also if your worried about saving a few mill here and there after you set up a perminant PI planet...your doing it wrong. Lash out and spend as much asd needed to be as efficient as possible :P