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Player Features and Ideas Discussion

 
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ideas shoudl be heard, challenge u CCP, broadcast and follow up

First post
Author
Jack Carrigan
Order of the Shadow
#41 - 2011-10-28 11:43:52 UTC
This is most definitely the type of improvement or idea style that should be heard, considering that CCP just makes the sandbox for us to play in, but we're the controlling element.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Nyla Skin
Caldari Provisions
Caldari State
#42 - 2011-11-08 09:55:04 UTC  |  Edited by: Nyla Skin
CCP Spitfire wrote:
There was a wonderful "Thousand Papercuts" thread by Akita T on the old forums (resurrected here and here), and we took quite a lot of ideas from there.

Your list (and all the suggestions in this thread, as a matter of fact) is also very good and I'll make sure to pass it on to team BFF. Smile


And that Akira T thousand papercuts project was a great success, the updates made from those have made me propably much happier than the bigger updates this year. I hope we can get another "thousand papercut" update during winter.

I had something to suggest too, but in my morning stupor I cant remember it right now.. Ill try again later.

Quote:
34. a nullified cloacking t3 travevling through 0,0 is unstoppable when operated right. where s paper rock sizzor ? One fix for this would being, covert ops cloak or interdiction nulifier : not both

I disagree with this though. Nerfing such cloaky nullified T3s would benefit mainly the big blobs (who fly combat fits instead of cloakies). I would prefer updates to benefit the small guy instead. The cloaky nullified T3 isn't THAT big a threat to begin with since its not nearly as effective in combat than a combat fit T3. It might gank some hulks in null/whs or something, but thats fine by me.


- One suggestion, even though its propably not a small thing. When a neutral logi reps a wartarget, the logi should retain their aggro timer to the other wartarget full 24 hours, instead of the normal timer. That should cut down the use of neutral logistics, which I find pretty annoying, especially when coupled with highsec station games.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Seloena
Mighty Orca Inc
#43 - 2011-11-08 11:57:55 UTC  |  Edited by: Seloena
FAIL Communicator wrote:
29. he action "view market details" is THE most used action for a trader. please add an option to change double-click semantics to "view market details" (instead of "show info"). or even add a shortcut for it. (scooped from a no reply post)


Very like that one. Shortcut would be cool. Also double click in wallet->orders or wallet->transactions woul be even more cool.

I would also like to add some points:

- Highlight my Buy/Sell orders on the market for easier identification in the list
- add 'show player info' in transaction windows so we can check who sold/bought stuff from us (now we must read it and search manually - submenu shortcut wold be cool)
- add 'set destination' in corp->members list so people with rights to see the position of members can go to them easily.
- shortcuts for mining drones! Same shortcut - engage target - could be used for mining bots as 'mine repeatedly'.
- show me the bonuses from fleet booster!
- switching between chars is a pain. Please, make it easier than reseting whole client.

Some for CQ

- Character creation & customization on 2 screens. - topic from old forums.
- Problems with walking in stations when using 2 screens
- CQ screen - make them useful

SISI

- show somewhere actual change log of stuff being out in Sisi test server
I dont believe they will do it in near future but.... on the last FanFest they show us EvE on tablet & phone.
I dont need fullgame on mobile stuff, but GAD PLEASE PLEASE PLEASE gimme ability to manage market orders and skills queue on my tablet!!!

Thats not all for sure, but cant remember more right now.
Nyla Skin
Caldari Provisions
Caldari State
#44 - 2011-11-08 18:04:42 UTC  |  Edited by: Nyla Skin
When clicking contracts from "my contracts" (ie. contracts that have been assigned to me or need my attention, make the contract filtering options reset.

When I had filtered the contracts previously somehow (like searching for only courier contracts); then click one of my contracts(ones that have been assigned to me), the game takes me to the contract viewing screen but my earlier filters still apply, propably making the contract that I was supposed to look at invisible until I change the filters. It would be better if the filters reset so theres no fuss, and I can actually see the contract that I clicked at.

I hope I managed to explain the problem correctly. Its not a big problem, but completely unintuitive.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Zeb DaMadMiner
Lunar Warp Industries
#45 - 2011-11-08 20:13:51 UTC
Tag Shortcuts - Make it easier for FC's
https://forums.eveonline.com/default.aspx?g=posts&t=16431&find=unread

Watchlist update - Make it so you can push a member up and down. (or drag)
https://forums.eveonline.com/default.aspx?g=posts&t=30731&find=unread
Bender 01000010
Caldari Provisions
Caldari State
#46 - 2011-11-10 10:03:05 UTC  |  Edited by: Bender 01000010
When i got my first drone boat and trained repair drones, me still being a noob, I was stunned when I realized it can't be possible to repair my boat with my own repair drones..

"it makes mechanical wise no sense that repair drones cant repair yourself" CCP, I highly recommend to fix this otherwise...I'm gonna do things.....Big smile
Ion Dogun
School of Applied Knowledge
Caldari State
#47 - 2011-11-13 20:43:48 UTC  |  Edited by: Ion Dogun
How about " modify orders for corp " ?
If a trader creates buy/sell orders for his Corp other traders (in the same Corp and with the right to buys/sell stuff for corp) should be able to modify these orders to keep them uptodate, otherwise the whole company has to wait for their trader to update the orders.
Schnoo
The Schnoo
#48 - 2011-11-13 20:57:31 UTC
Set who in fleet can abandon wrecks; Show who abandoned wrecks in fleet history
https://forums.eveonline.com/default.aspx?g=posts&m=316506#post316506
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