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132 sensor strength Brutix vs. 5 light ECM drones. Results - predictable.

First post First post
Author
Doc Fury
Furious Enterprises
#61 - 2013-06-29 22:53:24 UTC
FDIC Agent wrote:
Doc Fury wrote:
FDIC Agent wrote:


When will this be fixed?



Magic 8 ball says:

"I'm not a EVE Online developer.".



Fixed your post.

I grow tired of players tossing around that phrase as if they designed the game themselves.


Guess you don't know what a magic 8 ball is, or where you can solicit for changes to the game.

(Protip:, it's not GD)

But by all means QQ moar. I for one never grow tired of that in GD.





There's a million angry citizens looking down their tubes..at me.

Korg Leaf
Republic University
Minmatar Republic
#62 - 2013-06-29 23:03:45 UTC
Rellik B00n wrote:
have you ever heard the phrase "if you can't beat em, join em"?


"If you can't beat em, Jam em"
Caldari Citizen 20120308
Doomheim
#63 - 2013-06-29 23:45:49 UTC
Dave Stark wrote:
oh look, another whine about rng being random.


Confirming randomness -- spreadsheets out the window.
Gneeznow
Ship spinners inc
#64 - 2013-06-30 00:37:54 UTC
FDIC Agent wrote:
When will this be fixed?


Been waiting 7 years so far. So probably not anytime soon.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#65 - 2013-06-30 01:09:38 UTC
ECM. When it misses, nobody remembers. When it works, nobody forgets.
Caldari Citizen 20120308
Doomheim
#66 - 2013-06-30 01:50:53 UTC
Seven Koskanaiken wrote:
ECM. When it misses, nobody remembers. When it works, nobody forgets.


Well I think the "nobody forgets" part is understood sine it's what 20 seconds long lol?
Kakuzo Noud
Ministry of War
Amarr Empire
#67 - 2013-06-30 08:38:21 UTC
Katran Luftschreck wrote:
Actually, ECM drones are seriously underpowered compared to actual ECM modules. Unlike regular ECM, there is (to the best of my knowledge) not a single module, skill or implant that can boost the power of an ECM drone (even the ECM drone skill only adds range to drones, which is very misleading). Regular ECM, on the other hand... can be boosted in all sorts of ways. It can also be countered in all sorts of ways too, and those counters work on drones just as well as anything else.

So it's not the ECM drones that need to be nerfed (if anything, they need to be buffed) - it's the ECM rules as a whole that needs changing. It's an all-or-nothing system, with a flat 20 second timer slapped on arbitrarily. It's silly and, by EvE standards, far too simple.

What I propose to ECM as a whole: Change the system so that ECM is rolled per weapon system. So if someone has eight turrets and you try to ECM them, your ECM makes eight rolls - one against each turret. If you've got a 25% chance then you will probably jam two of their turrets per cycle. A jammed turret cannot fire for one cycle, but the rest operate normally.

In this way ECM now becomes comparable to other EWAR methods such as SD and TD. It will be far more effective at weakening targets but won't likely result in total shut down. Remember, rolling against eight turrets means you're getting eight rolls - so you're actually eight times as likely to score an ECM "hit" ... but that hit won't mean as much as it used to. ECM now becomes something that works on a gradient instead of coin flip "no effect vs total shutdown" like it is now.


+1 Very interesting idea! However, you're proposed change would prevent ECM from breaking a point/web, unless they get considered as another "turret" for the ECM coin flip.

I support this. ECM is one of the most frustrating mechanics in the game, causing you to feel utterly useless. At least with SD you can try to close range to regain a lock. This idea deserves its own thread.
Diesel47
Deep Core Mining Inc.
Caldari State
#68 - 2013-06-30 12:40:15 UTC
The only ones who support ECM drones are the ones who always get their asses kicked and like their "get out of jail free" card.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#69 - 2013-06-30 12:47:08 UTC
Rath Kelbore wrote:
Tippia wrote:
18% chance, so it's not exactly out of the ordinary…


Can we see the math on that?

Chance to jam = 1 - (1 - Jam Strength / Sensor Strength)^Jammers

That's the formula I've always thought was correct.

1-(1-1/132)^5 = approximately .037 or 3.7 percent.

That being said, I can understand the OP's frustration at getting jammed by ecm drones so often.


Me thinks, from experience, that with ECM drones they're either going to work gloriously or horribly, the entire engagement. I'm thinking the RNG determines efficacy on the initial launch, after that it can't be arsed to roll again.

Don't ban me, bro!

bloodknight2
Revenu.Quebec
#70 - 2013-06-30 13:30:35 UTC
CCP should buff ECM drones. If you are jammed, the drones enter your ship and steal your cargo.

Seriously, i hate jamming. I would like to see ECM jamming modules and NOT your entire ship. For exemple, if you have 5 ECM drones, each of them have a % to jam a module of the hostile ship.
Evangelina Nolen
Sama Guild
#71 - 2013-06-30 16:02:22 UTC
Wanna know whats ******* sad? A falcon being jammed by ECM drones.
Miilla
Hulkageddon Orphanage
#72 - 2013-06-30 17:01:47 UTC
ECCM yo?
Aldap
State War Academy
Caldari State
#73 - 2013-06-30 17:18:56 UTC
ECM drones are one of the worst things in Eve by far... I would like to suggest a new ECCM mod.
CCP, please call it "EC-PB".

Every time you get jammed by ECM drones, your EC-PB is activated, and it shoots Peanut Butter all over the enemy ship, confusing its sensors and making it spin erratically.

An interesting article about Solo PvP: http://themittani.com/features/new-eden-solo

Jake Warbird
Republic Military School
Minmatar Republic
#74 - 2013-06-30 18:24:47 UTC
ECM isn't the problem, nerf drakes.
Jack Tronic
borkedLabs
#75 - 2013-06-30 18:51:13 UTC
They just need to increase the cost of ECM drones to make them inline with their "value" in saving your arse
It's the most sensible option.
iownuall123
Caldari Provisions
Caldari State
#76 - 2013-06-30 19:51:33 UTC
Or you could, you know, fit a medium smartbomb to your brutix to KILL the drones, works 100% of the time, don't have to rely on chance
Wu Jiaqiu
#77 - 2013-07-01 02:10:15 UTC
Random numbers and chance has never been a good mechanic for any competitive game.

Change ECM!
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#78 - 2013-07-01 03:33:13 UTC
+1, ECM drones are one of the most screwed up things in this game.
James Amril-Kesh
Viziam
Amarr Empire
#79 - 2013-07-01 04:47:37 UTC
Malcanis wrote:
FDIC Agent wrote:
I decide to use my Proteus alt to scout and provide max sensor strength bonus to help me from being jammed. I'm wandering around low sec and spot a drake. Setup to bonus and jump in my Brutix and go for him. My mid slots is a micro warp drive, scram and two OVERLOADED eccm modules and I have that new Gallente sensor strength skill at max.

132 sensor strength. Smile

Drake launches five light ECM drones. I get one cycle of antimatter off and I'm jammed... for two back to back 20 second cycles. So with no way to apply any meaningful damage, much less hold tackle; I die to the Drake. X

I come back with yet another Brutix two days later, attack a Cyclone. Out come the ECM dines when he starts to bleed armor. I get jammed and he warp away to a pos. X

You know, I don't really mind being jammed by a blackbird or other ECM specialized ship, but these ******* ECM drones need to be removed from the damn game already.



Then again the other night I put ECM drones on a dramiel 10 or 12 times and didn't get a single jam.

It's almost like random occurences aren't predictable

There's a distinct difference between random and probabilistic.

Enjoying the rain today? ;)