These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next page
 

True covert/black ops?

First post
Author
BoSau Hotim
Uitraan Diversified Holdings Incorporated
#1 - 2013-06-29 00:19:55 UTC
So I was thinking (yes... it happens) about the 'no local in null sec' convo What about an interesting compromise? Where covert/black ops ships have a transponder on board. One that when you are in null you have the option of turning it off. When it's off that ship does not appear in local AND it cannot see anyone else in local. Ends up being a pure intel gathering by other means on the part of all players in system. Not sure how it would totally play out, but I think it might be fun.

Any thoughts? Any flames? - but plz be gentle as I sunburn easily...

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Doc Fury
Furious Enterprises
#2 - 2013-06-29 00:27:22 UTC
Poasting in a stealth "nerf AFK cloaking" thread.

There's a million angry citizens looking down their tubes..at me.

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#3 - 2013-06-29 00:31:56 UTC
Doc Fury wrote:
Poasting in a stealth "nerf AFK cloaking" thread.




You always make me laugh... and frankly since I love AFK cloaking your gonna have to figure out what type of stealth thread this really is Twisted

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#4 - 2013-06-29 01:11:12 UTC
Doc Fury wrote:
Poasting in a stealth "nerf AFK cloaking" thread.



If you are afk you wouldn't be looking at local anyway.
Pewty McPew
EVE Corporation 2357451
#5 - 2013-06-29 01:38:11 UTC
Seven Koskanaiken wrote:
Doc Fury wrote:
Poasting in a stealth "nerf AFK cloaking" thread.



If you are afk you wouldn't be looking at local anyway.


Posting in a stealth thread about being AFK while "AFK cloaking and nerfing local"
Money Makin Mitch
Paid in Full
#6 - 2013-06-29 02:17:02 UTC
cloaky ships disappearing from local when cloaked would be awesome Twisted
Gealbhan
School of Applied Knowledge
Caldari State
#7 - 2013-06-29 02:31:15 UTC
Removing local would be a boon to covert ops ships, you really won't know they're there until the first (and probably last) alpha strike.
It's like a stealth condom, they'll never see you coming. Arrow
Alavaria Fera
GoonWaffe
#8 - 2013-06-29 03:06:40 UTC
Gealbhan wrote:
Removing local would be a boon to covert ops ships, you really won't know they're there until the first (and probably last) alpha strike.
It's like a stealth condom, they'll never see you coming. Arrow

It would make hotdropping people so much easier !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#9 - 2013-06-29 06:42:09 UTC
Money Makin Mitch wrote:
cloaky ships disappearing from local when cloaked would be awesome Twisted



I also like the idea that when the transponder is off, they don't see who's in local either Bear

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Daniel Whateley
#10 - 2013-06-29 08:34:36 UTC
It would indeed be interesting to see this put into the game, wormholes are already quite fun to fly around in as it is, nullsec would be a much better place for this type of local disappearance to happen, usually 80% of the time you're in nullsec as soon as someone enters you only have 1-2 minutes before they have you, it wouldn't be that much of an impact on the eve mechanics, perhaps to level it out a little bit make the local chat player list change a different color, like green if someone enters and red if someone leaves, so you see someone enter if you're paying attention but they wont stay in there for long, like maybe a delay of 30 seconds even before dissapearing.
Evangelina Nolen
Sama Guild
#11 - 2013-06-29 08:45:32 UTC
I have a feeling that nullsec inhabitants would literally die of paranoia if they lived in WH's day in and day out.
Nishi Bendan
Semi-Scorched Telemetry
#12 - 2013-06-29 08:55:29 UTC
I have no idee how this works. I am a high Sec idiot......
JigglyPoof
Weaponized Space Karens
Sigma Grindset
#13 - 2013-06-29 09:55:37 UTC
I actually like this idea. Almost like a submarine going silent. However I would also say that the person who has the "transponder" off therefore has no navigation either. So they can't pickup station, asteroid belts, anoms, etc. The only thing on your overview is what you can see for 300 km or so.

Supreme Commander of the Jigglys

Noriko Mai
#14 - 2013-06-29 10:09:05 UTC
Features & Ideas Discussion

And it's the 1473894364th time, this idea comes up

"Meh.." - Albert Einstein

AligatorVer1337
Hellvetics Trading
#15 - 2013-06-29 11:06:28 UTC
Actually a mod that fits in hi/mid/low slots of the ship that can hide you on local would be fair. You'd need all 3 mods (so sacrifising 3 slots just to be not seen on local). Yes you could gank ppl suprisely but they'd have a chance to fight back since your ship is much weaker then it's potential is.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#16 - 2013-06-29 11:11:11 UTC
Evangelina Nolen wrote:
I have a feeling that nullsec inhabitants would literally die of paranoia if they lived in WH's day in and day out.



How cute, I'm sure if I could light a cyno in your warm hole and jump big stuff in you'd love it.

Cool

removed inappropriate ASCII art signature - CCP Eterne

handige harrie
Vereenigde Handels Compagnie
#17 - 2013-06-29 11:16:06 UTC
You could also go into a WH when you don't want to appear in local, and hop out again when you do want to appear in local.

Baddest poster ever

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#18 - 2013-06-29 11:31:04 UTC  |  Edited by: BoSau Hotim
JigglyPoof wrote:
I actually like this idea. Almost like a submarine going silent. However I would also say that the person who has the "transponder" off therefore has no navigation either. So they can't pickup station, asteroid belts, anoms, etc. The only thing on your overview is what you can see for 300 km or so.


It was funny that you mentioned a submarine going silent, because that was how I was explaining it to my m8's too.

I Looked on wikipedia and was studying the different types of transponders. Very interesting stuff. I noticed how you can use different types of transponders for different purposes, so I think it would be legit to have those different types bundled together and then you are able to turn off the one that emits an identifying signal in response to an interrogating received signal from other ships. Therefore you would be able to pick up everything else in system as they could be emitting signals to a different part of the bundled unit, if that makes sense. Blink

making it a mod is an interesting idea.

Quote:
You could also go into a WH when you don't want to appear in local, and hop out again when you do want to appear in local.


defeats the purpose of covert ops against your enemy in the system, It has everything to do with being truly covert.

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

ElQuirko
University of Caille
Gallente Federation
#19 - 2013-06-29 11:48:50 UTC
JigglyPoof wrote:
I actually like this idea. Almost like a submarine going silent. However I would also say that the person who has the "transponder" off therefore has no navigation either. So they can't pickup station, asteroid belts, anoms, etc. The only thing on your overview is what you can see for 300 km or so.


This would ruin the point if they had to appear in local in order to warp to stuff. How about having to use directional scan to find stuff to warp to, but remaining cloaked and out of local?

Dodixie > Hek

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#20 - 2013-06-29 18:10:01 UTC
Thread has been moved to Features & Ideas Discussion.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

123Next page