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Faction Standings Is not working - Now with Screenshots proving terrible standings gains!!

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Author
Goldiiee
Bureau of Astronomical Anomalies
#41 - 2013-06-28 11:13:27 UTC
Evil D4rk wrote:
It's actually good to see the numbers clearly there. The only issue with the Amarr epic arc is that you need +5.0 Standings with Amarr to take this mission in the first place. What about for those people who don't have that. Is it really worth grinding rep with another faction to get a 10% boost with the one you really want? Sansha really need their own Epic Arc tbh. All pirate Factions do.


For Amarr Epic arc need 5.0 with Either Amarr faction or Ministry of Internal Order
For Gallente Epic arc need 5.0 with Either Gallente faction or Impetus
For Caldari Epic arc need 5.0 with Either Caldari faction or Expert Distribution
For Minmitar Epic arc need 5.0 with Either Minmatar Republic or Brutor Tribe

If you haven't tanked to below -2.0 with any of these factions it takes about one day of hard grinding to get the to/corp standing to 5.0, or more depending on how bad you are at missions.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Evil D4rk
AMC.
Out of the Blue.
#42 - 2013-06-28 11:14:08 UTC
Joshua Foiritain wrote:
Evil D4rk wrote:
Lots of text

For whats its worth Materials For War Preparation is a really ****** storyline mission, on level 4 is offers a 1.1% standing increase while all other level 4 storylines offer ~11.7%. So yes, the terrible increase they give you at level 1 seems right.



The other issue is that my corp mate who ran level 1 missions for a couple of months only ever got 2 storyline missions offered. And they offered .3% & .6% increase in standings. Materials for War being the higher one at .6%. He would jump for joy when he got Materials for War.
Evil D4rk
AMC.
Out of the Blue.
#43 - 2013-06-28 11:18:05 UTC  |  Edited by: Evil D4rk
As we already have this post on post #10 by CCP Dropbear stating what the faction increases are for all epic arc missions. Can someone at CCP please post factions gains that are given by each faction for all Storyline missions please?
Evil D4rk
AMC.
Out of the Blue.
#44 - 2013-06-28 11:50:08 UTC  |  Edited by: Evil D4rk
Goldiiee wrote:
Evil D4rk wrote:
It's actually good to see the numbers clearly there. The only issue with the Amarr epic arc is that you need +5.0 Standings with Amarr to take this mission in the first place. What about for those people who don't have that. Is it really worth grinding rep with another faction to get a 10% boost with the one you really want? Sansha really need their own Epic Arc tbh. All pirate Factions do.


For Amarr Epic arc need 5.0 with Either Amarr faction or Ministry of Internal Order
For Gallente Epic arc need 5.0 with Either Gallente faction or Impetus
For Caldari Epic arc need 5.0 with Either Caldari faction or Expert Distribution
For Minmitar Epic arc need 5.0 with Either Minmatar Republic or Brutor Tribe

If you haven't tanked to below -2.0 with any of these factions it takes about one day of hard grinding to get the to/corp standing to 5.0, or more depending on how bad you are at missions.


The Amarr Arc applies to me. I am -4.60 to Amarr and 0.00 to MIO. How long are we talking about to get 5.00 with MIO? What sort of % gains are we talking about for Level 1 Missions?

Bearing in mind we are still talking about doing some level one missions for a day to be able to do the Amarr Epic arc, which will take another few hours, to then get a 7% standings increase with Sansha. Which as far as I can see at this moment is by far and away the biggest Sansha Standings Gain in the game.
Goldiiee
Bureau of Astronomical Anomalies
#45 - 2013-06-28 12:06:13 UTC  |  Edited by: Goldiiee
Evil D4rk wrote:
The Amarr Arc applies to me. I am -4.60 to Amarr and 0.00 to MIO. How long are we talking about to get 5.00 with MIO? What sort of % gains are we talking about for Level 1 Missions?

Bearing in mind we are still talking about doing some level one missions for a day to be able to do the Amarr Epic arc, which will take another few hours, to then get a 7% standings increase with Sansha. Which as far as I can see at this moment is by far and away the biggest Sansha Standings Gain in the game.

Well you have tanked standing with everyone, you will still need to get to -2 with Amarr so your looking at a long grind of LVL-1's for MIO. as soon as you get to -2 to Amarr though you should have made a big dent in the grind for 5.0 to MIO.

I had similar standing to Amarr a year or more ago, and it took me a week of grinding LVL-1's in a desy or assault ship to get the -2 needed but then the grind for 5.0 with MIO took a couple hours in a Mach.

This is the price you pay for collecting all those tags Big smile

Edit: BTW I do the Amarr Epic arc every 90 days dualboxing in two Expert fit and piloted Machs (70mil+ SP toons), it takes me up to 8 hours to complete it.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Qalix
Long Jump.
#46 - 2013-06-28 15:41:46 UTC
DeMichael Crimson wrote:
First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills.

There is a third way: Agent standing.

Obviously you would have to work with someone who can already access the arc, but fleeting and sharing standings will get you standing with the Agent. Arcs that start with one agent, but then immediately send you to a different agent (e.g. Caldari arc) won't work unless you have multiple players who can access the arc who all share standings (one pilot at a time) with you. Something on the order of 8 or 9 pilots would do it.

I used this tactic for accessing the Minmatar arc. I had two pilots who could already access it and they shared standings with a third pilot. The third pilot had enough standings with the starting agent by the time the second pilot had ~4 missions left with the starting agent. With 3 pilots who have access, you could get access for 2 other pilots.

I'm not sure but I assume the minimum -2.00 standing with the Faction is still necessary.
GM Bunyip
Game Master Retirement Home
#47 - 2013-06-28 18:46:50 UTC
Evil D4rk wrote:
As we already have this post on post #10 by CCP Dropbear stating what the faction increases are for all epic arc missions. Can someone at CCP please post factions gains that are given by each faction for all Storyline missions please?


Pulling the epic arc numbers is fairly easy since they're right where GMs and Developers can see them. Pulling the numbers from generic missions is more difficult. Those values aren't as easily seen or found. I've poked one of our programmers to see what's possible, but can't promise anything.
Estella Osoka
Cranky Bitches Who PMS
#48 - 2013-06-28 19:11:13 UTC  |  Edited by: Estella Osoka
Things to take away from this:

- Faction Standings gained from Storylines and Epic Arcs are NOT shared between fleet mates.

- You must have better than -2.00 faction standing to do missions higher than a L1 with NPC corps in that faction.

- If you ever want to do missions with the pirate factions, don't shoot them OR expect a long grind.
DeMichael Crimson
Republic University
Minmatar Republic
#49 - 2013-06-28 19:37:29 UTC
http://dl.eve-files.com/media/1306/After.png

After looking at this, I don't understand why you're messing around with Amarr, especially since you're already close to being above -2.00 Faction standing with Sansha.

Also you really need to train up Diplomacy level 5 asap. That will reduce your negative standings even more. Not to mention Criminal Connections which will increase your positive standing with Pirate Agents, Corporations and Factions. Social skill definitely needs to be maxed since that boosts the amount of standing gained for completing missions.

Since you've already done some missions for a Sansha corp, I'm sure that corp standing must be close to being high. By the time you get past -2.00 Faction standing, you'll have access to level 4 Sansha Agents.

Anyway, you've gotten a lot of good suggestions from various players offering different options to fix the standings. Instead of complaining about the mechanics, pick one of the options and just do it.



DMC
Qalix
Long Jump.
#50 - 2013-06-28 19:51:52 UTC
Unofficial, kind of tested tips for gaining faction standing at the low end of the scale:

You can't share faction standing gains, but you can share the work of getting storyline missions. Go to a system or cluster of systems with lots of level 1 agents for your chosen faction. You pull missions, you fly one of them and your buddies fly the rest for you. If you were working in a group of 4, you'd all run 4 missions each (16 total) before you got your first storyline. Rinse, repeat.

I don't have absolute proof, just anecdotal evidence, that agent standing affects the quality of the storyline mission. Generally, you'll want to stay with a single storyline agent using the above technique. Try to get a security agent, not a distribution or mining agent the bonuses seem to be better, but I haven't kept records. Keep in mind that you get corp standings from these agents as well and the bump can be HUGE (i've gotten a 45% corp raise on a single mission). This is a useful side effect once you get to -2 and can jump straight to high level agents of that corp.

Last, while this thread was Sansha specific, both the Guristas and Angel epic arcs have 3 possible entry agents, one of which is always an empire faction.
eXistentiA
Viziam
Amarr Empire
#51 - 2013-06-29 11:52:30 UTC
Personally i find the standings gains from missions a little too high, if i was to make a new character and power through missions i commonly find my standings and thus my access to levels of missions accelerate through faster than my skills needed to fly those missions.

As for people that have damaged standing and want to earn it back, i don't believe this should be easy. In eve you have to make choices and these choices should be something solid, not a choice you can go back on with ease. Whilst i agree that grind shouldn't be a mechanic in this game, i think there are better options then just giving more standings and thus maching decisions worth jack.

just a hand full of bearly thought through ideas :

  • Allow pilots to bribe factions for standings (-10 to 0 only)
  • Get faction increase by killing faction enemy's
  • Make something more of the sharing standings with friends

Evil D4rk
AMC.
Out of the Blue.
#52 - 2013-06-29 13:19:49 UTC
DeMichael Crimson wrote:
http://dl.eve-files.com/media/1306/After.png

After looking at this, I don't understand why you're messing around with Amarr, especially since you're already close to being above -2.00 Faction standing with Sansha.

Also you really need to train up Diplomacy level 5 asap. That will reduce your negative standings even more. Not to mention Criminal Connections which will increase your positive standing with Pirate Agents, Corporations and Factions. Social skill definitely needs to be maxed since that boosts the amount of standing gained for completing missions.

Since you've already done some missions for a Sansha corp, I'm sure that corp standing must be close to being high. By the time you get past -2.00 Faction standing, you'll have access to level 4 Sansha Agents.

Anyway, you've gotten a lot of good suggestions from various players offering different options to fix the standings. Instead of complaining about the mechanics, pick one of the options and just do it.



DMC



my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.
Evil D4rk
AMC.
Out of the Blue.
#53 - 2013-06-29 13:32:37 UTC
eXistentiA wrote:


just a hand full of bearly thought through ideas :

  • Allow pilots to bribe factions for standings (-10 to 0 only)
  • Get faction increase by killing faction enemy's
  • Make something more of the sharing standings with friends



These are excellent ideas.
DeMichael Crimson
Republic University
Minmatar Republic
#54 - 2013-06-29 20:53:00 UTC
Evil D4rk wrote:

my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.

Gratz, now you have access to high level Sansha Agents.

Now that didn't take too long, right?



DMC
Evil D4rk
AMC.
Out of the Blue.
#55 - 2013-06-30 10:17:02 UTC
DeMichael Crimson wrote:
Evil D4rk wrote:

my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.

Gratz, now you have access to high level Sansha Agents.

Now that didn't take too long, right?



DMC


It only took 51 level one missions and 5 days of training Diplomacy 5 top go from -2.68 to -1.88. So no, not long at all.......
sabre906
The Scope
Gallente Federation
#56 - 2013-07-01 00:12:07 UTC
Evil D4rk wrote:
DeMichael Crimson wrote:
Evil D4rk wrote:

my standings are fixed. Diplomacy 5 completed yesterday and My standings are now -1.88. But I'm not a selfish person, I didn't make this thread just for myself.

Gratz, now you have access to high level Sansha Agents.

Now that didn't take too long, right?



DMC


It only took 51 level one missions and 5 days of training Diplomacy 5 top go from -2.68 to -1.88. So no, not long at all.......


That's only 3 lvl 1 storylines. You might as well just have trained Diplomacy and do nothing else.P
SkyMarshaller
SkyMarshaller Corp
#57 - 2013-07-01 04:02:56 UTC
I believe the OP is correct.

I am currently repairing the negative faction standings of two of my toons doing LvL 1 security/distribution missions for a nearby Gallente agent. In both cases all relevant social skills are at Lvl 5, but I was starting from a very, very low base (in other words not just terrible standings, disgusting ones). I have lost count of the number of these missions that I have done in the last few weeks, but judging from the implants I have been given as a reward for many of the storyline missions I reckon I've now completed about 16 on one toon & 5 on the other. That equates to roughly 256 & 60 missions respectively.

Each time I complete a storyline mission I check my faction standings, hoping upon hope to see that number reach below -5.00. I can say that the actual decrease in my negative standings after each storyline mission appears to be either 0.04 or 0.09. The actual amount of the improvement does not seem to have increased as I've got closer to that magical -5.00 mark.

If this is a bug, please fix it as I'm not sure if I can stomach the 200-300 Lvl 1 missions I still need to do.
Turelus
Utassi Security
#58 - 2013-07-01 15:27:37 UTC
Maybe CCP could implement more epic arcs like the Gurista and Angel ones (which were designed to reset standings)
Although personally I would still like to see Empire have agents you can scan down and work for to do pirate missions.

Turelus CEO Utassi Security

sabre906
The Scope
Gallente Federation
#59 - 2013-07-01 15:34:08 UTC
In other words, this is just a whine on how hard it is to grind standing out of lvl1s. Nothing I've seen have indicated any bug. On the contrary, the standing gain shown is just about right for lvl1s.

Standing mechanics have stayed the same since beta. It's just the ppl changed.
Qalix
Long Jump.
#60 - 2013-07-12 19:39:03 UTC  |  Edited by: Qalix
Qalix wrote:
DeMichael Crimson wrote:
First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills.

There is a third way: Agent standing.

Obviously you would have to work with someone who can already access the arc, but fleeting and sharing standings will get you standing with the Agent. Arcs that start with one agent, but then immediately send you to a different agent (e.g. Caldari arc) won't work unless you have multiple players who can access the arc who all share standings (one pilot at a time) with you. Something on the order of 8 or 9 pilots would do it.

I used this tactic for accessing the Minmatar arc. I had two pilots who could already access it and they shared standings with a third pilot. The third pilot had enough standings with the starting agent by the time the second pilot had ~4 missions left with the starting agent. With 3 pilots who have access, you could get access for 2 other pilots.

I'm not sure but I assume the minimum -2.00 standing with the Faction is still necessary.

Just an FYI for interested parties: I tried this today to get access for a new character. It did not give either agent or corp standings to the second character. It also only gave the first character HALF of the appropriate standings gain. I'm petitioning it to at least get the standing gain back, but I thought I would let people know in case they are attempting to use this.

It worked two months ago. Maybe I shouldn't have opened my mouth on the forums :P
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