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Get your name in the EVE Collector's Edition book!

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Author
CCP Eterne
C C P
C C P Alliance
#1 - 2013-06-27 11:13:14 UTC  |  Edited by: CCP Gargant
The EVE: Into the Second Decade book is just a couple of weeks from going to print. To finish things off, we'd like to get a few of your predictions for the months and years ahead. All you have to do is post your prognosis below and we will go through and pick the best ones, whether they be plausible, absurd or simply entertaining. Don't go mad; 50-100 words will be plenty.

If you need some help thinking what to write, here are a few questions to get you started.

1. What will be the game be like in in the future?
2. What feature am I looking forward to and why?
3. What is my greatest fear for the game?

If you haven't already pre-ordered the EVE Collector's Edition, you can do so through our official store today.

We're aiming to collect all these stories by July 8th! So get them in now!

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Hannott Thanos
Squadron 15
#2 - 2013-06-27 11:24:17 UTC  |  Edited by: Hannott Thanos
1. What will be the game be like in in the future?
I see EvE becoming (if not already) the most beautiful MMO out there with all the artwork being done.

2. What feature am I looking forward to and why?
The rebalancing of Heavy Assault cruisers. Cruisers are the most fun ships to fly solo and small gangs, and HACs really add to the fleet.

3. What is my greatest fear for the game?
My greatest fear is that I will not have enough free time to play EvE. Since I started playing in 2011, EvE has only improved in every aspect for me.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Blod Bladelicker
Ministry of War
Amarr Empire
#3 - 2013-06-27 12:13:28 UTC
1. What will be the game be like in in the future?
I imagine the ships and all assets will get bumped up to v4, the launcher will take over EVE and the log-in screen will be forgotten.
And that people are still using XP even though it is no longer supported.

2. What feature am I looking forward to and why?
Wormhole space/Other UK-space and exploring deeper and further into it. Wormholes have always attracted me for the lack of politics, and the sheer awesomeness of the feeling like you are a true explorer.

3. What is my greatest fear for the game?
That CCP will ruin high-sec and make all of the "carebears" leave EVE, and make EVE into a slow descend into death. Or that they make an expansion so awesome, that hundred thousands of people join EVE and that EVE becomes overpopulated and make it boring in some way or another.
Bischopt
Sebiestor Tribe
Minmatar Republic
#4 - 2013-06-27 12:39:35 UTC  |  Edited by: Bischopt
1. EvE will be mostly the same way it's been so far. The sandbox with all its people. The game will get prettier and some minor things will change but EvE always stays the same in the end.

2. Not really looking forward to any specific feature. Just hoping to see more things: more ships, more modules, more options.

3. My greatest fear for EvE is that CCP loses its integrity and makes microtransactions more prominent. Dumbing down is the 2nd biggest fear.
TheButcherPete
KarmaFleet
Goonswarm Federation
#5 - 2013-06-27 13:57:44 UTC
In the future, CCP will redeploy the Mothership concept, and it will use mechanics that don't exist yet. The Gallente Mothership will be unbelievably sexy, while the rest fail to attract the eye.

In the future, I will have a tophat to go with this classy monocle.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Kali Maat
PVP FAST
#6 - 2013-06-27 15:31:41 UTC  |  Edited by: Kali Maat
*wall of text sorry TLDR version is underlined

1. What will be the game be like in in the future?
The complete space MMO immersion I am waiting for since I started understanding the vision you crazy CCP guys have.
WiS a real planetary battlefield. etc..

2. What feature am I looking forward to and why?
THIS

3. What is my greatest fear for the game?
In complete opposite from the perspective of some others. I fear this game will only get to 1M subscribers in an other 10 years..
I mean there is so much space here..

I know I will get a lot of hate for this but I am in support "dumbing down" the game as in: stop beeing a spreadsheet overly complicated slow paced Space simulation hobby into more of a FUN GAME.
There is still a load of "not so well designed" old features, like the scanning you guys did well fixing, that need a LOT of love.
"dumbing down" is quite a harsh expression for "fixing uselessly complicated old and not well designed game features"

My greatest fear is that you don't manage to redesign old parts of the game while keeping current players happy and making it easy to use for new players.

I want 10M subscribers by 2020.
More people to fly with and less newbs crying they did not understood what jumping in low sec could involve and how to survive to it.
3rr0rc0d3
#7 - 2013-06-27 15:52:36 UTC
1. What will be the game be like in in the future?
The EVE cluster grows as technology becomes more powerful, while New Eden expands to a universe far greater than anything else.
Pilots mourn the login screen no longer as they simply plug into the cluster through an adaptive implant.

2. What feature am I looking forward to and why?
That damn door finally opens, CCP announces that podpilots can now breed. The New Eden cluster fills to the brim with digital and human life, all wearing tophats and monocles.
The return of the jukebox, including a new mix by RealX. (make it so, CCP!)

3. What is my greatest fear for the game?
CCP finds itself in financial difficulties for some reason.
After attempts to save the company, the cluster is shutdown and the majesty of EVE is a mere memory.
Thousands of spaceshipgeeks gather in Iceland to gatecamp the CCP offices and commit mass hamster replacement.

I make spacemusic. www.minddivided.com

Proud supporter of HighDrag Podcast http://highdrag.wordpress.com

PinkKnife
The Cuddlefish
Ethereal Dawn
#8 - 2013-06-27 17:13:51 UTC
Here is my response, Hooray response.

1. What will be the game be like in in the future?
I think, and hope, it will be a much more immersive and gameplay divergent universe. Avenues using other hardware to connect into the universe. Fighters controlled by pilots using Oculus Rift, Mercs invading stations using Dust514 on PS3/4, and a whole plethora of others.


2. What feature am I looking forward to and why?
I'm looking forward to Walking in Stations finally being finished. Playing Dust514 , you get a glimpse of what that might, and could be like, and it is just tantalizing enough to make it a tease for what Incarna/WIS could have been (and should currently be).

3. What is my greatest fear for the game?
My greatest fear is that the game will stop evolving and getting more in depth for fear of alienating the bitter vets. The giant alliances always cry foul because they want to shoot ships in shiny space, but for every vocal forum troll, there are 3-4 players who get turned away because of all that eve is, is only shooting ships in space. The universe could, and can, be so much more interactive, yet I fear it will continue to be nothing more than that.
Dracnys
#9 - 2013-06-27 18:56:09 UTC  |  Edited by: Dracnys
1. What will be the game be like in in the future?
EVE will become a complete science fiction space simulation inhabited by hundreds of thousands of players. We will be on the planets, in stations and of course, in our ships. NPC Factions and Corporations will slowly give way to complete player control of all core functions of the game world.

2. What feature am I looking forward to and why?
A futures market. Making a profit from rising prices is fun, but making it from dropping ones is even better! Also, I would like to feel like a real space daytrader.

3. What is my greatest fear for the game?
Excessive simplification that caters to the impatient seeking instant gratification. EVE has to stay a long-term game.
Obunagawe
#10 - 2013-06-27 21:13:34 UTC
The continued exponential transfer of wealth from the poor to the rich will cause eventual economic collapse as consumers can no longer afford consumer goods. EVE will become a pay-to-win game purely through it's own evolution, as the elite few hold all in-game resources and the only token that could be of any value to them is PLEX, which is the one thing they can not acquire through in-game means.
Juno Libertas
Pandemic Horde Inc.
Pandemic Horde
#11 - 2013-06-28 01:53:36 UTC  |  Edited by: Juno Libertas
More than anything, EVE is a constantly shifting ecosystem built around the actions of its players. Its future is dictated by the whims of those courageous, or greedy, enough to seize the chance when it comes. While CCP achieved so much in terms of building a beautiful game with EVE, my first thoughts about the game revolve around fellow capsuleers (loyal friends and treacherous enemies alike). EVE will only cease to be what it is when its community ceases to exist, however unlikely that may be.

- Juno LIbertas
Steve WingYip
Doomheim
#12 - 2013-06-28 13:10:40 UTC  |  Edited by: Steve WingYip
I found EvE many years ago. After playing many MMO's and watching them fall apart, I found EvE which is just so different than the rest and shares me love for infinite space! CCP, the company behind EvE just seem to have a nice vibe with them that makes me honored to be a customer. Just go to one EvE FanFest party on top of the world and you will know.
The future of EvE looks really really good with the launch of DUST 514. I personally bought a PS3 just to play it. I love the game and see great potential for its future!
I am looking forward to the future of the game and I personally can't wait for the DUST updates for heavies because I love heavies! And in EvE, I love it the way it is and updates just make it better.
However, like all games, I do have my fears for the game. I hope DUST 514 grows a lot more in the future as people don't give it the chance it really deserves and as a passionate player of DUST, I really want to see it go far.
Thank you CCP and the New Eden community, see you in the next decade!
RaTTuS
BIG
#13 - 2013-06-28 13:13:37 UTC
At some stage there will be a way to have no skill less than level 4

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

Knightscot
The Order of Odin
#14 - 2013-06-28 14:22:08 UTC  |  Edited by: Knightscot
The future of EvE Online is exciting as well as very expansive, limited only by the imigination of the Devs, and the EvE community who continue to contribute ideas and suggestions as to the game play and game styles. As much as I am frustrated by some mechanics of the game, I am also amazed by some of the ideas coming from the game developers and the community, although the actual game play from the proposed theory turns out to be less than what was anticipated. A result of perception I suppose.

I myself would like to see a more expansive universe, where the universe will reveal itself to be more infinite than that which is currently known even worm hole space. A universe uncontrolled by any alliances, a universe full of more riches and wonder, a universe where a 50 man blob gate camp is unseen and unheard of, a universe where a single capsuleer or a small corp can go and explore and set up a base and work away building resources and collateral without too much aggro from those who would seek to hinder an adventurers chosen path.

My biggest fear for the game is the drying up of ideas, the game becoming too expensive to continue to play, the game choosing to go down a route that is not particularly attractive. I once read back in 2005 when I first joined the Eve Online community that the game makers, I do not think it was CCP then, stating that they had enough content to continue for ten years, well ten years has now passed if you agree that the game was born in 2003. I hope that there is enough content to continue into the next decade and beyond. As long as people continue to play EvE, there will always be a future for the game.

I have many more ideas as to how to improve and how to go forward, too many to add to the above, but I have one over riding thought and that is :

Long Live EvE.
Steve WingYip
Doomheim
#15 - 2013-06-28 14:30:16 UTC  |  Edited by: Steve WingYip
Delete this please.
Steve WingYip
Doomheim
#16 - 2013-06-28 14:41:14 UTC  |  Edited by: Steve WingYip
Delete this please.
Charles Javeroux
INTERSTELLAR CREDIT
#17 - 2013-06-28 16:07:49 UTC  |  Edited by: Charles Javeroux
CCP Eterne wrote:


1. What will be the game be like in in the future?
2. What feature am I looking forward to and why?
3. What is my greatest fear for the game?


28.June.2013

1. As the Earth (Planet Terra) humanity is officially introduced to the other extraterrestrial races throughout the universe (Pleiadians, Arcturians, Orions, Andromedans etc. etc.), the newfound neighbours from the universe bring new ultra-advanced technology as a gift to the earthlings. The majority of EVE players lose interest in EVE and find Real Life more science-fiction like than EVE. The ones remaining in EVE have been in basement too long to have forgotten where they stored the key to the basement door.

2. I'm looking forward to have a personal hover-shuttle, what has the design of Gallente Shuttle in EVE and which can be used to fly to Mars or Venus for a quick 3 day vacation.

3. My greatest fear for EVE is that all the regional markets throughout New Eden collapse completely because there is no more destruction, to fuel the production. Suddenly everyone find it completely pointless to pew pew each other and just want to give bear hugs all around.Big smile
Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#18 - 2013-06-28 17:48:01 UTC
By 2023, CCP will implement a lightweight webGL client capable of rendering EVE in-browser.
Pod pilots will be able to interact with the EVE universe from any web client, including phones and HUDs (e.g. google glass).
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#19 - 2013-06-28 20:24:24 UTC
1. What will be the game be like in in the future?
More streamlined and quick to learn whilst being hard to master.

2. What feature am I looking forward to and why?
Fully functioning Incarna/WiS, the chance to see my character salute superior officers or relaxing in a bar.

3. What is my greatest fear for the game?
That it loses its harsh dark feel or the backstory and lore becomes spoilt to make way for gameplay features.

Turelus CEO Utassi Security

Seraph Essael
Air
The Initiative.
#20 - 2013-06-29 00:18:25 UTC  |  Edited by: Seraph Essael
I am still very new to EvE and I started playing because EvE is unlike any other MMO out there: EvE actually has a sense of accomplishment, a sense of what you're doing actually affects the game. It is a game that makes you think and has so many options of what you can do.
I hope that EvE never loses its uniqueness, and also that certain ability to be harsh and unforgiving.
I am most certainly looking forward to new expansions (whatever CCP decide to do), any new content added to an already perfect MMO experience is a plus for me.


1. What will be the game be like in in the future?

The game will be even more immersing than it already is. More content will tie in with lore and player created events and create a gameplay experience that is unriveled. (Even moreso than it already is now)

2. What feature am I looking forward to and why?

For me, I am looking forward to CCP taking a look at Dreadnaughts. The Phoenix is my favourite ship in the game and it is my solemn duty to fly one (once I've skilled accordingly of course).

3. What is my greatest fear for the game?

My greatest fear would be for EvE to lose its ability to make you think. EvE is very much a thinking persons game, and to lose this, would be devastating.


I haven't been here for all of the 10 years, but I tell you I will be here for the next ten.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

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