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Boosters on field?

Author
Zarnak Wulf
Task Force 641
Empyrean Edict
#21 - 2013-06-23 21:42:08 UTC
"Difficult to code" doesn't mean they can't do some ad hoc measures. Make the modules not activate inside of POS shields. Cut the Strategic Cruiser bonuses from 5% to 2%. Done.
Major Killz
inglorious bastards.
#22 - 2013-06-23 22:33:40 UTC
Zarnak Wulf wrote:
"Difficult to code" doesn't mean they can't do some ad hoc measures. Make the modules not activate inside of POS shields. Cut the Strategic Cruiser bonuses from 5% to 2%. Done.


CORRECTION. It should NOT be possible to fit a Covert Op-cloak and warfare-link together AND cut the bonus from 5% to 1%.

[u]Ich bin ein Pirat ![/u]

Dan Carter Murray
#23 - 2013-06-24 05:08:55 UTC
i'm available ccp if you need some expert programming with some strong OOP/OOD experience...about as strong as triople OGB that mintards/tadpoles like to use.

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Cearain
Plus 10 NV
#24 - 2013-06-24 05:12:04 UTC


Just add them to the killmails and I think you will see a slow down in their use.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Froggy Storm
KarmaFleet
Goonswarm Federation
#25 - 2013-06-25 12:18:23 UTC
I don't think seeing them on mails will make a difference. It isn't as if folks don't "know" there are boosters around. I'd say make the SIG blow up big time when they are boosting to make them easier to scan. Then when they start showing up AS the kill mails then the tactics will change.
Kahega Amielden
Rifterlings
#26 - 2013-06-25 13:32:19 UTC
Froggy Storm wrote:
I don't think seeing them on mails will make a difference. It isn't as if folks don't "know" there are boosters around. I'd say make the SIG blow up big time when they are boosting to make them easier to scan. Then when they start showing up AS the kill mails then the tactics will change.


I have to imagine there's a reason you see so many boosting alts and so relatively few, say, falcon alts.
Blaise Savion
Honorable Knights of Honor
#27 - 2013-06-25 20:16:29 UTC
I admit this is a big big issue for me, and honestly the reason I won't be resubbing next month. I don't mind somebody spending money on PLEX to get a ISK advantage, at least that's tangible and right there on the line to be destroyed in a PvP fight.

But to have some invisible character boosting somebody is just ridiculous to me. I know Eve isn't the most hardcore skill full game out there, but I'd like to think with practice and a well planned attack I can overcome 1v1 or more. Nope, not with a booster on their side and not mine.

And to the people saying "Oh they will just move them on-grid but out of the fight anyways". I say that's fine, at least I see it, at least they took a little effort to move it there in a safe place, at least it's somewhat in danger. That's a world of difference to me.

I know off-grid boosting makes them money, but I hope CCP makes the right move and protects the integrity of the game over making a bit of extra income. I think over the course of time it will hamper the growth of the game too as some people have pointed out already.
Marc Callan
Center for Advanced Studies
Gallente Federation
#28 - 2013-06-25 20:56:37 UTC
Finding a couple of T3's snugly tucked into a POS shield and boosting away is annoying as all fbeep.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Dan Carter Murray
#29 - 2013-06-25 21:00:41 UTC
i like when local spikes, and i see 3 WT loki boosting alts enter system.

in other news: i like turtles.

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

IbanezLaney
The Church of Awesome
#30 - 2013-06-26 03:12:43 UTC  |  Edited by: IbanezLaney
Only a totally dishonorable scumbag or turtle lover would train an alt up for Off Grid Boosts.

Cool




I just overheat everything when pew pewing so I can pretend I have Loki links.
Dread Operative
Lowlife.
Snuffed Out
#31 - 2013-06-26 08:57:53 UTC
Dan Carter Murray wrote:
i like when local spikes, and i see 3 WT loki boosting alts enter system.

in other news: i like turtles.


DaN doesn't your corp fly with boosts? You did when you were over in Gal/Cal space at least. Changed it up?
Princess Nexxala
Zero Syndicate
#32 - 2013-06-26 15:41:02 UTC
Overheating is bad mmmkay, it causes damage on your modules and can render you combat ineffective if a mod burns out.

Only as a last resort should one overheat.

IbanezLaney wrote:

I just overheat everything when pew pewing so I can pretend I have Loki links.

nom nom

Cearain
Plus 10 NV
#33 - 2013-06-26 17:23:18 UTC
Blaise Savion wrote:
I admit this is a big big issue for me, and honestly the reason I won't be resubbing next month. I don't mind somebody spending money on PLEX to get a ISK advantage, at least that's tangible and right there on the line to be destroyed in a PvP fight.

But to have some invisible character boosting somebody is just ridiculous to me. I know Eve isn't the most hardcore skill full game out there, but I'd like to think with practice and a well planned attack I can overcome 1v1 or more. Nope, not with a booster on their side and not mine.

And to the people saying "Oh they will just move them on-grid but out of the fight anyways". I say that's fine, at least I see it, at least they took a little effort to move it there in a safe place, at least it's somewhat in danger. That's a world of difference to me.

I know off-grid boosting makes them money, but I hope CCP makes the right move and protects the integrity of the game over making a bit of extra income. I think over the course of time it will hamper the growth of the game too as some people have pointed out already.


It's definitely much easier to take a break from eve when this broken mechanic is spreading unchecked and not addressed at all.



Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Xander Det89
T.R.I.A.D
Ushra'Khan
#34 - 2013-06-27 11:25:25 UTC
Cearain wrote:
Princess Nexxala wrote:
This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.

They will never remove off grid boosting entirely as it would cost them too many paying accounts.


Its hard to know how many accounts they are losing due to the utter stupidity of ogbs.

As more and more people realize how important paying for 2 accounts becomes (so you can sit one in a safe spot while you pvp with the other account) I think eve will become much harder to sell. Would you have installed eve if someone told you that?


This sort of reputation takes time to build. But once a game has a black mark like that, it's hard to shake. I think the best and brightest at ccp realize this, and will end ogbs before the game completely goes to ****.



Sure there are benefits to a second account... but necessity? Bull. I've been an EVE subscriber for near 6 years and still don't feel the need for a second paying account.
Raptors Mole
Deep Core Mining Inc.
Caldari State
#35 - 2013-06-27 11:27:15 UTC
Tinu Moorhsum wrote:
Princess Nexxala wrote:
This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.

They will never remove off grid boosting entirely as it would cost them too many paying accounts.


Yeah. that would be enough. Just make them probable and perhaps non-functional inside a pos shield. A sig radius amplifier when links are turned on is good enough to create the possibility of harassing them and therefore the need to protect them. That's the same function that forcing them onto the grid would serve.

And frankly, I don't really understand all the noise..... Where I live they have a saying, "the ball is round", referring to soccer. No matter how the ball bounces, everyone plays with the same ball (and on the same field) .....



I like the sig bloom when boosting idea.
Sylvia Nardieu
Super Serious Fight Club
#36 - 2013-06-27 13:08:52 UTC  |  Edited by: Sylvia Nardieu
Considering the lackluster CCP responses in 'nerf ogb' threads, I'm beginning to actually believe that they really have no plans for ever removing those. Best indication of this - they didn't touch tech 3 boosting stats and/or their ability to boost from inside pos shields (which I presume should not be extremely complicated changes code-wise).

I'll just repeat some ideas of mine from while ago:
- give boosters suspect flags when their fleets engage targets neutral to booster chars (similar to neutral logis)
- give boosters weapons flags when boosted chars engage in combat (no station/gate huggin' to avoid getting booster killed)
- have command processors bloom sig size of ships using em
- prevent combat boosting from pos shields (keep pos-boosting for indies tho)

most of these should really not be too hard to implement, but I'm sure ccp will tell us otherwise.
Samuel Wess
Doomheim
#37 - 2013-06-27 16:17:33 UTC
Replace Links subsystem with a bubble launcher subsytem on T3 and let only CS be boosters, at least
you can see them on scan and you can actually kill them by probing.

Walk into the club like "What up? I got a big cockpit!"

X Gallentius
Black Eagle1
#38 - 2013-06-27 16:28:02 UTC
Zarnak Wulf wrote:
"Difficult to code" doesn't mean they can't do some ad hoc measures. Make the modules not activate inside of POS shields. Cut the Strategic Cruiser bonuses from 5% to 2%. Done.

-1. This makes too much sense. You need to come up with something more complicated and unrealistic to implement.
Victoria Sin
Doomheim
#39 - 2013-06-27 21:58:43 UTC
Yea of course none of this should apply to mining boosts, right? Might as well remove Rorqual from the game and nobody's going to use Orca on grid there either.
Milan Nantucket
Doomheim
#40 - 2013-06-27 22:21:46 UTC
Cearain wrote:
Princess Nexxala wrote:
This will not happen, most you will see is a T3 boosting nerf and possibly something that lowers their effectiveness while off grid.

They will never remove off grid boosting entirely as it would cost them too many paying accounts.


Its hard to know how many accounts they are losing due to the utter stupidity of ogbs.

As more and more people realize how important paying for 2 accounts becomes (so you can sit one in a safe spot while you pvp with the other account) I think eve will become much harder to sell. Would you have installed eve if someone told you that?


This sort of reputation takes time to build. But once a game has a black mark like that, it's hard to shake. I think the best and brightest at ccp realize this, and will end ogbs before the game completely goes to ****.



Yes.... cuz I would do it to. To bad CCP can't fix whining.
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