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If EVE could go F2P, without any changes at all, tomorrow.

First post
Author
Beekeeper Bob
Beekeepers Anonymous
#41 - 2013-06-27 17:46:11 UTC  |  Edited by: Beekeeper Bob
Mylena Inera wrote:
Would you be OK with it?

Pros:

more people
more revenue for CCP means more content (to an extent)


Cons:

more noobs



You understand the FTP <> more money for CCP right? You think the thousands of spambots/scambots will pay for anything anymore?
I almost forgot. Think of the new metagame that would be possible with FTP. "Flashmobs to crash any system in EVE" Lol


You don't get EvE, do you? Shocked

Signature removed - CCP Eterne

Mara Pahrdi
The Order of Anoyia
#42 - 2013-06-27 17:54:26 UTC
Mylena Inera wrote:
Would you be OK with it?

No.

Remove standings and insurance.

Burseg Sardaukar
Free State Project
#43 - 2013-06-27 17:56:29 UTC
Frankly, the only way I see this working would be that the accounts would have to have all skill training limited. PLEX would activate training, as would a subscription.

I have no idea how badly this would bork the market, however....

Can't wait to dual box my Dust toon and EVE toon on the same machine!

Mylena Inera
Doomheim
#44 - 2013-06-27 18:01:43 UTC
Korah Arnelle wrote:
There's three reasons off the top of my head why EVE would suffer or be closed if it went F2P.

1. stupid repeat

2. Because F2P would only benefit a few players (i.e. those who value their time more than their money). To see why this would be the case, just look at the various 'freemium' (aka western F2P) models like LOTRO. They've often succumbed to giving away power to players rather than access to convenience and vanity items. And they still charge for expansions... So, there's no really good way to win with that being a major downside.

3. Because it would tie CCP's hands in terms of implementing new mechanics. Essentially, CCP's funding model allows it to experiment with things and get feedback from players who have already committed themselves to the game. In terms of F2P games two things fight against this experimentation: the inherent drive to grow MT and the need to keep more players happy. People got mad at CCP over Incarna and CCP got it's licks (maybe not enough, but who am I to say?), so they backed off that front a bit. With a F2P, it would have to take primacy over everything, even balancing existing mechanics, because any change in the way the game is played can mean either more players stay or more players go, thus throwing their entire projected budget out of whack.

irrelevant



well, we have a our first well thought out response

i would also tack on the fact that an income now dependent on the number of players and their inconsistent non-mandatory payments would force the shift of focus of new content development to "please the masses" rather than taking more risks.

obviously no matter what all content is to "please the masses" but this would mean a lessened ability to say HTFU to the community and implement things that the community doesn't like. see launcher.

a response to this, besides the "its already basically like that now" response, is to say that what makes EVE the continually growing MMO in the sea of failures isn't its lack of F2P but the way the game is played. basically EVE is still growing because its simply the best MMO, one that takes advantage that an MMO has and applies in a way that people actually want to interact with instead of making it a grinding competition. EVE gave the players tools rather than roles and allowed them to create their own world rather than tell them what was in it. this made the playerbase much more loyal than others and created an environment that led to its success.

However, what could be argued is holding EVE back currently is its lack of accessibility and "grip" to people who simply cannot get passed the (lets face it) daunting UI and skill system. the people who do realize its potential for utilization as a means to achieve a more diverse and dynamic world. (more tools more player invented interaction)

with a successful F2P model (here meaning that it didn't insta-die because the wookie monster didn't let it) more noobs and people new to the UI might mean that more focus would go into improving it. obviously no bittervet is going to like any change to the UI, but an improvement in that department i think would go a long way.

as an example. say that the ability to modify and create new overview tabs was kept intact, but instead it was not REQUIRED that every new player do so in order to have a functioning one. I know the recent answers to this have been tutorials, but perhaps a more intuitive UI would help scale down the learning cliff EVE is so famous for.

TL;DR EVE is famous for being hard to learn how to play (learning cliff) and a F2P model might encourage further improvements to the intuitive-ness of the UI. this does not mean making the game itself "nicer" or more rigid. simply making it so you can figure out the controls and skills more easily.
Korah Arnelle
University of Caille
Gallente Federation
#45 - 2013-06-27 18:03:13 UTC
stoicfaux wrote:
Google on "eve ccp fearless" to see some of the thought that CCP has already put into microtransactions.

Fearless pdf


They'd (CCP devs and execs) would hate Yoshi-P's take from SE in regards to their 'plans.' Especially since his last interview more or less crapped on EA in respect to TOR flip/flops. :3
stoicfaux
#46 - 2013-06-27 18:12:43 UTC
Mylena Inera wrote:


oh wow. its almost as though this was a

hypothetical.

remember the question here was if it COULD go F2P tomorrow without ANY changes. which means that the magic wookie monster gives CCP all the money they need. or maybe the almighty AUR store makes 10 billion dollars in immediate revenue when all the worlds richest people decide that they need 10,000 monocles for their toons.

the purpose here was to address the stigmas and considerations of a F2P player community and its potential growth and change under a hypothetical situation.

this was not an argument that suggested that CCP actually can go F2P tomorrow

Then you really need to go back and update your OP with your above statement.

Personally, my first reaction was that there's nothing MT related in Eve that could sustain the game, so "f2p without any changes" would fail immediately.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Ace Uoweme
Republic Military School
Minmatar Republic
#47 - 2013-06-27 18:14:27 UTC
Beekeeper Bob wrote:
You understand the FTP <> more money for CCP right?


More money but where's the content again?

Because it isn't a steady income stream to plan any major development upon.

It's why F2P games are pretty spotty on features released and fixes.

One month they can exceed expectations 4x, the next month its drier than the Sahara. Meanwhile bills are due.

The big money maker is RMT, but that's a slippery slope for IP developers (and the laws haven't caught up on it. Only Korea seems to have case precedent on it. The West are drawing on scratchpads still).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Mylena Inera
Doomheim
#48 - 2013-06-27 18:22:44 UTC
stoicfaux wrote:
Mylena Inera wrote:


oh wow. its almost as though this was a

hypothetical.

remember the question here was if it COULD go F2P tomorrow without ANY changes. which means that the magic wookie monster gives CCP all the money they need. or maybe the almighty AUR store makes 10 billion dollars in immediate revenue when all the worlds richest people decide that they need 10,000 monocles for their toons.

the purpose here was to address the stigmas and considerations of a F2P player community and its potential growth and change under a hypothetical situation.

this was not an argument that suggested that CCP actually can go F2P tomorrow

Then you really need to go back and update your OP with your above statement.

Personally, my first reaction was that there's nothing MT related in Eve that could sustain the game, so "f2p without any changes" would fail immediately.


now the magical wookie solves everything. but honestly the name of the topic should have tipped you off to what i was addressing
stoicfaux
#49 - 2013-06-27 18:30:36 UTC
f2p would mean alts. Lots of alts. An insane number of alts. You would have alt bots in every system monitoring local and tracking everyone's movements.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Dave Stark
#50 - 2013-06-27 18:32:35 UTC
Mylena Inera wrote:
Pros:

more people
more revenue for CCP means more content (to an extent)


am i missing something? if eve goes F2P how are ccp getting more revenue if nobody is actually paying for anything?
Tixam Quri
Republic Military School
Minmatar Republic
#51 - 2013-06-27 18:36:26 UTC
Mylena Inera wrote:
Would you be OK with it?

Pros:

more people
more revenue for CCP means more content (to an extent)


Cons:

more noobs

EDIT:

there is now a mythical wookie that lives in the dead sea, and upon the decision of CCP to go F2P, rose up and completely fixed every problem that removing the subscription fee would cause regarding PLEX and funding. he has generously donated his 2 billion dollar fortune in goat heads and cheddar wiz to fund all further content.

the point of this is to discuss the community based ramifications of a F2P model as none of us can actually know whether a successful F2P model is possible (we don't have the accounting books)



GTFO

Jafit McJafitson- "try scamming people. it's like PvP, but with words. Their greed is your warp scrambler, your lies are your autocannons."

Alexila Quant
Versatility Production Corporation' LLC
#52 - 2013-06-27 18:38:11 UTC
Mylena Inera wrote:
Tippia wrote:
Why would there be more people and more revenue?
Why do you put “more noobs” in the con column?

If EVE went F2P tomorrow, there would be little reason for me to keep playing since it would be dead in less than year.


well technically if EVE went F2P tomorrow the giant wookie monster could rise out of the dead sea and consume the world.

but since we can probably safely assume that even though the game is free people will still pay CCP money for in-game currency. an increase in players would result in an increase in revenue.

also, remember the little part of this topic that said

WITHOUT ANY CHANGES

that means no changes at all.

EDIT:

also, could we maybe get some reasons why it would kill EVE

maybe some logic. or maybe a thought or two.

even if its just a "the nooblord 12yo basement dwelling neckbeards will ruin it. I being a man who was never a noob OR 12."


Here's your answer. "NO CHANGES" means their only revenue source would be Aurum and the clothes thing they have. In case you don't have a firm grasp on how the free to play vs pay o play business models work i'll give you a quick idea;

If people are playing a PAY TO PLAY game that means that each account they have (in the case of eve) is a guaranteed $15 bucks a month for CCP (provided for the sake of argument that they pay monthly) If the game went free to play that means that all of those accounts now have the option to play the game completely free of charge. A LARGE portion of the playerbase will do this. All these new players coming in would not necessarily result in more revenue but they WOULD result in more upkeep for CCP if the ACU (Average concurrent user) count rose too much. The final note on this is that even if the playerbase tripled they would still likely bring in less revenue than they currently bring in because a large majority of players would not buy anything because there's nothing worth buying and the people who did buy things would have to spend so much money to cover the loss of subscription income for all of the accounts that would be paying otherwise.
And that's where the pay to win model comes in. People with daddy's credit card will pay for something that gives them an advantage in game over players who don't. But we're talking about the case that there are no changes to the game as it is now and CCP just removes the subscription cost.


TL;DR
It would kill eve because CCP would go bankrupt trying to run tranquility and pay devs with the massive hit in revenue they would take by removing sub costs and changing nothing else.
Tixam Quri
Republic Military School
Minmatar Republic
#53 - 2013-06-27 18:44:32 UTC
Kali Maat wrote:
Unsuccessful At Everything wrote:
F2p would kill eve.
There are too many 12yo who do things with my mother in local already, we definitely dont need an influx of more.

agree to disagree we do need more players..
having such an incredible an awesome game that is Eve online and always wanting to keep it just for our-self is bad..


At what cost?

F2P games are full of self-entitled whining little $hits...

No thank you please.

In my humble opinion... if CCP can incorporate more interactivity with planets/stations/environments they could completely lock down the entire MMO industry.

That type of change is what I want to see in the next decade.

Jafit McJafitson- "try scamming people. it's like PvP, but with words. Their greed is your warp scrambler, your lies are your autocannons."

stoicfaux
#54 - 2013-06-27 18:50:30 UTC
To hit on alts some more:
* multi-boxing miners. We've seen the guy with 40+(?) ice miners who could cause ice asteroids to pop (pre-Odyssey.)
* with "unlimited" free alts, super-caps would proliferate
* the character farmers would go nuts. You would be able to buy whatever character you wanted.
* null-sec blobs would be even blobbier
* time dilation would be the norm
* null-sec wars would be won by whomever had the largest army of mulit-boxing miners and industrialists to field huge multi-boxing fleets.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Mylena Inera
Doomheim
#55 - 2013-06-27 18:53:53 UTC  |  Edited by: Mylena Inera
Here's the thread so far

OP: what if EVE could go F2P without changing anything, would that be OK?

idiot masses: it can't

OP: i know it actually can't but the point was not whether it can or cannot but whether it would be ok IF IT COULD.

idiot masses: it cant

semi intelligent people who can read: i don't want it to

OP: why?

idiot masses: it can't

so im just going to take my one response and assume everyone else either hates F2P because they hear a hot button word and their knee jerks out their own skull, or because they can't understand the purpose of a hypothetical.

Tixam Quri wrote:
Kali Maat wrote:
Unsuccessful At Everything wrote:
F2p would kill eve.
There are too many 12yo who do things with my mother in local already, we definitely dont need an influx of more.

agree to disagree we do need more players..
having such an incredible an awesome game that is Eve online and always wanting to keep it just for our-self is bad..


At what cost?

F2P games are full of self-entitled whining little $hits...

No thank you please.

In my humble opinion... if CCP can incorporate more interactivity with planets/stations/environments they could completely lock down the entire MMO industry.

That type of change is what I want to see in the next decade.



i stand corrected

that's two reasons despite the fact that this sucks and has no real reasoning behind it.

but at least he can read
stoicfaux
#56 - 2013-06-27 18:58:41 UTC
Mylena Inera wrote:
Here's the thread so far

OP: what if EVE could go F2P without changing anything, would that be OK?

idiot masses: it can't

OP: i know it actually can't but the point was not whether it can or cannot but whether it would be ok IF IT COULD.

idiot masses: it cant

semi intelligent people who can read: i don't want it to

OP: why?

idiot masses: it can't

so im just going to take my one response and assume everyone else either hates F2P because they hear a hot button word and their knee jerks out their own skull, or because they can't understand the purpose of a hypothetical.

Heh. Your inability to clearly communicate your hypothetical doesn't necessarily make everyone else an idiot.

Relax, learn from your mistake, and move on. It happens to the best of us.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Ace Uoweme
Republic Military School
Minmatar Republic
#57 - 2013-06-27 18:59:37 UTC
Tixam Quri wrote:
In my humble opinion... if CCP can incorporate more interactivity with planets/stations/environments they could completely lock down the entire MMO industry.


Not in a wholesale PvP game.

#1 MMO is PvE with consensual PvP. It balances both game preferences and still allows both to exist on one server. That's where the success will be.

EvE locks itself into a corner with restrictions that most MMO players don't prefer to play. So at the gate the negatives exist. This is what hurts EvE (it should have over 1 million subs, but wholesale PvP is a major turnoff. Thus, it's a niche game in a genre that truly needs a WoW base).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Deacon Abox
Black Eagle5
#58 - 2013-06-27 19:05:37 UTC
Dear OP,

There is a like button, there is not a dislike button.

You are at zero likes. If there was a dislike button you would be in negative territory. So if we are all idiots, and we dislike you and your "idea" then maybe you should just go away. Really, why do you want to keep playing this stupid game, made by a stupid company, and with us idiots?

Anyway, many idiots have tried to give you reasons why your "idea" sucks green donkey ****. If you can't or refuse to understand our idiocy, then stop self fellating that green donkey **** of yours.

Sincerely,

Deac (and I am not a donkey, I am a frog, and my **** is the same color as the rest of me, so don't look at me that way)

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Darth Khasei
Wavestar Business Ventures Inc.
#59 - 2013-06-27 19:09:32 UTC  |  Edited by: Darth Khasei
stoicfaux wrote:

Heh. Your inability to clearly communicate your hypothetical doesn't necessarily make everyone else an idiot.

Relax, learn from your mistake, and move on. It happens to the best of us.



Respect. Cool

Well stated.
Tixam Quri
Republic Military School
Minmatar Republic
#60 - 2013-06-27 19:18:05 UTC
Mylena Inera wrote:
Here's the thread so far

OP: what if EVE could go F2P without changing anything, would that be OK?

idiot masses: it can't

OP: i know it actually can't but the point was not whether it can or cannot but whether it would be ok IF IT COULD.

idiot masses: it cant

semi intelligent people who can read: i don't want it to

OP: why?

idiot masses: it can't

so im just going to take my one response and assume everyone else either hates F2P because they hear a hot button word and their knee jerks out their own skull, or because they can't understand the purpose of a hypothetical.

Tixam Quri wrote:
Kali Maat wrote:
Unsuccessful At Everything wrote:
F2p would kill eve.
There are too many 12yo who do things with my mother in local already, we definitely dont need an influx of more.

agree to disagree we do need more players..
having such an incredible an awesome game that is Eve online and always wanting to keep it just for our-self is bad..


At what cost?

F2P games are full of self-entitled whining little $hits...

No thank you please.

In my humble opinion... if CCP can incorporate more interactivity with planets/stations/environments they could completely lock down the entire MMO industry.

That type of change is what I want to see in the next decade.



i stand corrected

that's two reasons despite the fact that this sucks and has no real reasoning behind it.

but at least he can read


You asked for community feedback.

You get feedback.

You call everyone idiots.

Yes we hate F2P. It's a plague on the industry.

I would much rather pay a sub, and limit participation to other players with the ability to do the same.

Plus EVE is pretty much F2P right now anyway.

So OP, WTF is your problem?

Jafit McJafitson- "try scamming people. it's like PvP, but with words. Their greed is your warp scrambler, your lies are your autocannons."