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If EVE could go F2P, without any changes at all, tomorrow.

First post
Author
Mylena Inera
Doomheim
#21 - 2013-06-27 16:37:50 UTC
Tippia wrote:
Mylena Inera wrote:
but since we can probably safely assume that even though the game is free people will still pay CCP money for in-game currency. an increase in players would result in an increase in revenue.
…except that you have no numbers on the amount of PLEX that is being sold for this purpose, and how munch of their revenue comes from subscriptions.

Oh, and no, we can't safely assume that, because no-one pays CCP for in-game money — that's not how PLEX works. The reason people can buy PLEX and sell to other players for ISK is because those other players need those PLEXes to keep their accounts going. If the game is free, this demand is gone, and so is the ability to sell PLEX for any useful amount of ISK. The only thing that gives PLEX its value is that it is a representation of time. If that time is free, guess what the value of PLEX will be…?

So it's just as (or more) likely that their revenue will drop to a minute fraction of what it is, and they have to put the entire game in maintenance mode…


oh wow. its almost as though this was a

hypothetical.

remember the question here was if it COULD go F2P tomorrow without ANY changes. which means that the magic wookie monster gives CCP all the money they need. or maybe the almighty AUR store makes 10 billion dollars in immediate revenue when all the worlds richest people decide that they need 10,000 monocles for their toons.

the purpose here was to address the stigmas and considerations of a F2P player community and its potential growth and change under a hypothetical situation.

this was not an argument that suggested that CCP actually can go F2P tomorrow
Tippia
Sunshine and Lollipops
#22 - 2013-06-27 16:40:11 UTC  |  Edited by: Tippia
Mylena Inera wrote:
oh wow. its almost as though this was a

hypothetical.
…and hypothetically, the game would insta-die because the hypothetical pros and cons would hypothetically completely fail to emerge.
Mylena Inera
Doomheim
#23 - 2013-06-27 16:41:01 UTC  |  Edited by: Mylena Inera
Tippia wrote:
Mylena Inera wrote:
oh wow. its almost as though this was a

hypothetical.
…and hypothetically, the game would insta-die.


any thoughts on why?

EDIT: how?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#24 - 2013-06-27 16:41:53 UTC
Mylena Inera wrote:
the question here was if it COULD go F2P tomorrow without ANY changes

My point is that it wouldn't be possible. If it was somehow possible, I'd be fine with it but it's not.
Verunae Caseti
Viziam
Amarr Empire
#25 - 2013-06-27 16:43:08 UTC
Mylena Inera wrote:
Tippia wrote:
Mylena Inera wrote:
oh wow. its almost as though this was a

hypothetical.
…and hypothetically, the game would insta-die.


any thoughts on why?

EDIT: how?


She just explained it to you?

The core of the economy is built on PLEX which has value only because the game costs money to play.

Remove the subscription fee, PLEX becomes wothless, economy collapse overnight.
Mylena Inera
Doomheim
#26 - 2013-06-27 16:43:34 UTC
Tippia wrote:
Mylena Inera wrote:
oh wow. its almost as though this was a

hypothetical.
…and hypothetically, the game would insta-die because the hypothetical pros and cons would hypothetically completely fail to emerge.


come on, you are SOOO close to actually giving me an answer

http://funny-animated-gifs.com/wp-content/uploads/2013/06/jack-nicholson-nodding.gif
Mylena Inera
Doomheim
#27 - 2013-06-27 16:44:23 UTC
Verunae Caseti wrote:
Mylena Inera wrote:
Tippia wrote:
Mylena Inera wrote:
oh wow. its almost as though this was a

hypothetical.
…and hypothetically, the game would insta-die.


any thoughts on why?

EDIT: how?


She just explained it to you?

The core of the economy is built on PLEX which has value only because the game costs money to play.

Remove the subscription fee, PLEX becomes wothless, economy collapse overnight.


the word could is lost on you i see
Livonia Velorea
The Fiendish Pixies
#28 - 2013-06-27 16:51:07 UTC
With the mass influx of players ftp has a habit of attracting, how many do you think would enjoy playing TiDi Online?

As for economy.... it will always balance out even if it crashes first.

I pew you too! <3

Korah Arnelle
University of Caille
Gallente Federation
#29 - 2013-06-27 16:53:20 UTC
There's three reasons off the top of my head why EVE would suffer or be closed if it went F2P.

1. Because the current PLEX model would imbalance the economy I'll leave that to brighter minds to break it down in detail, but in terms I understand it think SWG broken insano inflation rates (if you ever played SWG you know what I mean).

2. Because F2P would only benefit a few players (i.e. those who value their time more than their money). To see why this would be the case, just look at the various 'freemium' (aka western F2P) models like LOTRO. They've often succumbed to giving away power to players rather than access to convenience and vanity items. And they still charge for expansions... So, there's no really good way to win with that being a major downside.

3. Because it would tie CCP's hands in terms of implementing new mechanics. Essentially, CCP's funding model allows it to experiment with things and get feedback from players who have already committed themselves to the game. In terms of F2P games two things fight against this experimentation: the inherent drive to grow MT and the need to keep more players happy. People got mad at CCP over Incarna and CCP got it's licks (maybe not enough, but who am I to say?), so they backed off that front a bit. With a F2P, it would have to take primacy over everything, even balancing existing mechanics, because any change in the way the game is played can mean either more players stay or more players go, thus throwing their entire projected budget out of whack.

Ultimately, people who stump for F2P models are either ignorant of the nature of business models or are sycophants looking to have their interests as "experts" met (i.e. getting hired by firms like CCP at exorbitant salaries). Most folks just fit in the former, but it just really irks me that the latter pretends to be objective or honest in respect to market shares of MMOs or any multiplayer title now. If anything, I expect the coming years to see F2P implode rather than maintain dominance. Freemium and hybrid models will prevail due to their more flexible approach to monetization versus pure F2P (aka cash shop).
Korah Arnelle
University of Caille
Gallente Federation
#30 - 2013-06-27 16:54:41 UTC
Livonia Velorea wrote:
As for economy.... it will always balance out even if it crashes first.


Nope. Mudflation always occurs and it never goes down, ever, if the faucet's flow of in-game currency exceeds any/all sinks.
DreznicK
OORt Cloud Research
The OORT Cloud
#31 - 2013-06-27 16:57:16 UTC  |  Edited by: DreznicK
The point is EVE is F2P already for lots of players,

In this game you invest your ISK to give you more time to play. (PLEX)

F2P games also tend to unbalance things.
ie - Items which can only be purchased with RL cash and give you an advantage.

EVE system is much better, if you have lots of RL cash you can sell plex so you don't have to grind ISK
For those that have lots of time and no RL cash they purchase the Plex.

CCP is also happy cause even with Plex there is somewhat of a steady income or at least predictable income.
Everyone is on a 30 day clock.
YEs it might surge now and again but I bet it is fairly constant on average over time.

Everyone is happy.
Tippia
Sunshine and Lollipops
#32 - 2013-06-27 16:58:13 UTC
Livonia Velorea wrote:
As for economy.... it will always balance out even if it crashes first.
…except that the economy in question here is CCP's economy, which won't recover since, after the crash, they will only be left with a rather massive debt to their investors and a fancy aquarium. It's not really something that balances itself out. Blink
Korah Arnelle
University of Caille
Gallente Federation
#33 - 2013-06-27 17:01:05 UTC
It's not a proper F2P model, though, as you don't buy power. The's nothing in the NeX which will get you All V Skills. You have to train just like everyone else. Sure, you can buy more ships and modules than me (I'm purely a subscriber at this point), but I'm pretty sure that for any newbie that takes the PLEX route I can still out fight them in any frigate, cruiser, or battlecruiser hull since I have more support skills train and almost all the weapon skills trained for sure. Plus, PLEX != connections, friends, or knowledge. PLEX simply equals PLEX. The isk you get from one is just a side effect of CCP trying to create more sinks for their faucets.
The Chronophage
Garoun Investment Bank
Gallente Federation
#34 - 2013-06-27 17:08:50 UTC
Eve is fine the way it is. It means only those invested in eve stay in eve. sure, eve loses 9 out of every 10 who try it, but the one guy who stays (lets be honest with ourselves, it's probably a guy) will sub 4 accounts.
Mytai Gengod
Sebees
#35 - 2013-06-27 17:27:29 UTC
Not worried about this possibility, but just to voice my vote: No to F2P. That would be my queue to move on.
Max Godsnottlingson
Viziam
Amarr Empire
#36 - 2013-06-27 17:33:46 UTC  |  Edited by: Max Godsnottlingson
The Chronophage wrote:
Eve is fine the way it is. It means only those invested in eve stay in eve. sure, eve loses 9 out of every 10 who try it, but the one guy who stays (lets be honest with ourselves, it's probably a guy) will sub 4 accounts.


You know, I am going to second this.

Every game that I have played which has made the move to FTP has actually ended up slanting things so that you actually end up paying more.

The monthy sub payment, supported by Plex sales, as Eve uses is honest and open. You know what you are getting, and how much it costs. If you don't like it, you don't have to buy it.

As a counter point to Eve I play LotRO, and still pay a sub. But I realy resent how the game has slowly been slanted to 'encourage you' to spend extra cash. Any game that goes FTP quickly moves from providing an emersive and fun gaming environment to providing more and more ways make players pay for more.

Oh and no, I haven't ever payed real money for the 'extra' services. I pay my monthly sub and that's it.
Ace Uoweme
Republic Military School
Minmatar Republic
#37 - 2013-06-27 17:35:07 UTC
Mylena Inera wrote:
Would you be OK with it?


No.

F2P = failed MMO, especially when they were subscription based.

Subs are ideal due to the steady monthly income. Micro transactions are spotty income streams and it's kin to playing the stock market.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Molic Blackbird
Orion Faction Industries
Orion Consortium
#38 - 2013-06-27 17:41:28 UTC
It wouldn't be possible to switch to f2p without any changes. The only income stream CCP would have is the sales of virtual clothes. That isn't going to pay the bills.
Doc Fury
Furious Enterprises
#39 - 2013-06-27 17:45:10 UTC
What's with all the pants-on-head threads about PLEX and FTP in GD today?




There's a million angry citizens looking down their tubes..at me.

stoicfaux
#40 - 2013-06-27 17:45:41 UTC  |  Edited by: stoicfaux
Google on "eve ccp fearless" to see some of the thought that CCP has already put into microtransactions.

Fearless pdf

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.