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SMARTER T3 Rebalances, Please!

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Author
Xolve
State War Academy
Caldari State
#281 - 2013-06-26 22:21:35 UTC
Malcanis wrote:
I'm pretty sure that the massed armies of caldari mission runners could easily provide a 4-digit number of navy caracals per day.


Pretty easy to casually turn out about 40-50 Navy Caracal blueprints a week with casual plexing (3-4 hours a day) if the warzone favors it.
Grimpak
Aliastra
Gallente Federation
#282 - 2013-06-26 22:32:54 UTC
Malcanis wrote:
Grimpak wrote:
Malcanis wrote:
How else can you balance eg: Navy Ships vs T1 basic? The Navy Caracal is simply better than the basic Caracal in every statistic. This is balanced mostly by the fact that it costs more to produce, and the cost factor is much higher than the effectiveness factor



it's quite more easy to get a T1 blueprint that won't run out and you can improve upon, than a limited run blueprint that you need to use time (in form of LP).

thus, the availability of the item is the balance factor here. cost is the consequence, mostly because of a combination of availability and market supply/demand rules.


I'm pretty sure that the massed armies of caldari mission runners could easily provide a 4-digit number of navy caracals per day.

and I'm pretty sure the market has a near-infinite supply of caracal bpo's.

Rek Seven wrote:
I think price is a balance factor but help me understand your logic here... If you could get a navy cruiser BPO for the same cost as a T1 BPO, would people still fly the T1 hulls and how do you create "balance" with such a system?


applying rules of market, the T1 hulls would either drop in price to near-cost levels, which would probably make minerals also drop in value as so to coup on costs of production, or they wouldn't be produced at all.

but that's why CCP made these cruiser only available thru LP stores in "limited" quantities.


in the end it's really one of the bits one learns in economics 101: if item is of good quality and demand increases while supply/availability remains the same, the price of said item goes up, ergo, price is a component that only the players control. problem however, is when availability, be it thru the rarity of the materials or blueprints needed, production times, or even amount of raw, if relatively common, minerals, is confused with value.

value is a consequence of availability versus demand, not the other way around.



this was quite present back on the supercapital explosion that occured a few (couple?) years ago, where cost and production times were only a hindrance up to the moment when the supply and manufacturing lines picked up pace. when they managed to stay at a certain level, the amount of these ships exploded, because the only way to counter a fleet of titans, a ship meant to be no more than a glorified e-peen of epic proportions, was to get an even bigger fleet of titans. So, it became a banal hull where even cases of setting off DD's to kill a small group of ships (I've seen titans setting off DDs to kill a single interceptor) was normal. CCP stopped this by doing major balance on these hulls and their mechanics, but their production times and values remained roughly the same.

so no, as we learned with supers, you can't apply cost as a balance factor here, because in an economy with too few sinks and too many faucets, thus prone to inflation there will be a time where everyone will be able to buy one.

which raises up an interesting proposition: if cost was really a balance factor, then to keep things balanced, CCP should've nerf the faucets quite hard, or boost the sinks even harder.



but this is wild speculation at most, since in the end we have no idea how CCP will even do the balance on T2's, which are, supposedly, the balancing base to wich T3's will be balanced.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Onictus
Federal Navy Academy
Gallente Federation
#283 - 2013-06-27 02:07:59 UTC  |  Edited by: Onictus
Infinity Ziona wrote:

Yes. Fit them often. They are not battleships, theyre not unspecialized fleet ships, theyre extremely awesome cruisers for situational pvp. If you think they suck cloaky nullified you're not using them correctly.

Also if you need 150 Tengus to break a BS tank you need to revisit how you fit them oo

BTW I never said theyre OP, theyre about right imo.


I was talking about HML, and trust me I've spent a hell of a lot of time sitting in them. Welped and been welphed in entire fleets of them for that.

I'm not talking about a bubble camp here, I'm talking full fleets duking it out.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#284 - 2013-06-27 03:22:32 UTC
Quinn Corvez wrote:
CCP has said multiple times that they intend to tweak T3s and the CSM have recently stated that they feel cloaky T3's to be OP. We would be doing ourselves a other non vocal T3 pilots a disservice if we refuse to discuss it ahead of time... That said, I agree that the discussion is a little pointless until we know what is going on with T2.

The f*ck? T3 cloaky OP? Show me a cloaky Legion or Tengu fit that is "overpowered"..
baltec1
Bat Country
Pandemic Horde
#285 - 2013-06-27 08:27:14 UTC
Nyancat Audeles wrote:
Quinn Corvez wrote:
CCP has said multiple times that they intend to tweak T3s and the CSM have recently stated that they feel cloaky T3's to be OP. We would be doing ourselves a other non vocal T3 pilots a disservice if we refuse to discuss it ahead of time... That said, I agree that the discussion is a little pointless until we know what is going on with T2.

The f*ck? T3 cloaky OP? Show me a cloaky Legion or Tengu fit that is "overpowered"..


I just cooked up a tengu that out tanks a black ops battleship, gets the same firepower as any force recon, can probe down people, warps cloaked, ignores bubbles and gets nice speed, agility and sig.

Is it any wonder pilgrims are a rare sight?
Cebraio
State War Academy
Caldari State
#286 - 2013-06-27 08:33:33 UTC
I don't think T3 are overpowered, I think Recon ships are underpowered. Except for some niche applications, they have been made redundant by T3.

baltec1
Bat Country
Pandemic Horde
#287 - 2013-06-27 08:41:14 UTC
Cebraio wrote:
I don't think T3 are overpowered, I think Recon ships are underpowered. Except for some niche applications, they have been made redundant by T3.



Recons are not underpowered when you compare them to the other cruisers. They need teirciding sure, but they don't look terrible until T3s get involved. Its the same story with the zealot. Its a nice ship when compared to other cruisers but when you add in the T3s its just outclassed on every level.

Cebraio
State War Academy
Caldari State
#288 - 2013-06-27 09:02:43 UTC
baltec1 wrote:
but they don't look terrible until T3s get involved.

Being the important part.

Recon ships have a rather high training requirement. For example, I just trained an alt for Tengu and now I wanted to get him into a Falcon. Considering the similarities between those ships, I had expected that I just could put in the Recon ships book and get going. But I actually have to train Electronic Upgrades V first.

I would expect a ship that is highly specialized, and even needs some skills that a T3 doesn't, to excel at its task.
baltec1
Bat Country
Pandemic Horde
#289 - 2013-06-27 09:10:12 UTC
Cebraio wrote:


I would expect a ship that is highly specialized, and even needs some skills that a T3 doesn't, to excel at its task.


Well once T3s are nerfed/teircided to the correct level the t2 ships will be the best at their jobBlink
Rek Seven
University of Caille
Gallente Federation
#290 - 2013-06-27 09:34:12 UTC
Recons are already better at their job than T3 but they could do with a slightly better tank.

Many of the T1 ships have an advantage over their T2 variations.

I don't think you naysayers really know what you're talking about do you..

At the end of the day, a lot of it is situational and down to player skill as a pilgrim can kill Proteus quite easily.
baltec1
Bat Country
Pandemic Horde
#291 - 2013-06-27 09:54:25 UTC
Rek Seven wrote:


Recons are already better at their job than T3 but they could do with a slightly better tank.


Now they are not balanced with t1 cruisers. Welcome to power creep, a nasty little creature that has plagued this game for 9 years. CCP are no longer buffing everything else around one set of overpowered ships anymore and rightly so.


Rek Seven wrote:

At the end of the day, a lot of it is situational and down to player skill as a pilgrim can kill Proteus quite easily.


At the end of the day, T3s are getting three times the tank of that pilgrim and the same firepower but with the added benefit of ignoring bubbles when they warp cloaked and being able to probe down their targets.
Rek Seven
University of Caille
Gallente Federation
#292 - 2013-06-27 10:15:53 UTC  |  Edited by: Rek Seven
baltec1 wrote:

At the end of the day, T3s are getting three times the tank of that pilgrim and the same firepower but with the added benefit of ignoring bubbles when they warp cloaked and being able to probe down their targets.


Why shouldn't T3's have a better tank than a pilgrim or a HAC for that matter?

As i said, you clearly don't know what you are talking about. I don't know what kind of noobs are flying around null sec these days but only retards would fit a ship like that and if they did, the performance of that ship would be absolutely terrible.

I seems that all you care about is being able to catch someone on a gate camp. CCP can get rid of the interdiction nulli for all i care as only clowns use it anyway.

I just hope they listen to the people who have experience in flying and killing T3's instead of people whose idea of PVP is bubbleing a gate to **** and then insta blabbing anything that passes through.

Edit: That sounds very hostile reading it over Blink but i mean no great offence. I guess it's such an important issue for me because i live in a part of space (wormholes) where T3s are practically the only ship used and they are perfectly fine there.
baltec1
Bat Country
Pandemic Horde
#293 - 2013-06-27 10:27:33 UTC  |  Edited by: baltec1
Rek Seven wrote:


Why shouldn't T3's have a better tank than a pilgrim or a HAC for that matter?



When said tank is the same or bigger than a black ops battleship or megathrons there is everything wrong with it. These are cruisers not battleships, their tank should be in line with cruisers.


Rek Seven wrote:
As i said, you clearly don't know what you are talking about. I don't know what kind of noobs are flying around null sec these days but only retards would fit a ship like that and if they did, the performance of that ship would be absolutely terrible.


So you are telling me that a tengu that can tank as much as a black ops, warp cloaked, ignore bubbles, has the firepower of a pilgrim, can probe down its targets and gets the sig, speed and agility of cruisers is a ******** fit?

Name one cruiser that can do all of that. Hell, name one force recon that can get that tank.

Rek Seven wrote:
I seems that all you care about is being able to catch someone on a gate camp. CCP can get rid of the interdiction nulli for all i care as only clowns use it anyway.


No I care about ship balance. Hence why I have taken part in testing and giving feedback on the changes that have happened.

Rek Seven wrote:
I just hope they listen to the people who have experience in flying and killing T3's instead of people whose idea of PVP is bubbleing a gate to **** and then insta blabbing anything that passes through.


They will, which is why they will ignore you.
Malcanis
Vanishing Point.
The Initiative.
#294 - 2013-06-27 10:39:58 UTC
baltec1 wrote:
Rek Seven wrote:


Recons are already better at their job than T3 but they could do with a slightly better tank.


Now they are not balanced with t1 cruisers. Welcome to power creep, a nasty little creature that has plagued this game for 9 years. CCP are no longer buffing everything else around one set of overpowered ships anymore and rightly so.


Rek Seven wrote:

At the end of the day, a lot of it is situational and down to player skill as a pilgrim can kill Proteus quite easily.


At the end of the day, T3s are getting three times the tank of that pilgrim and the same firepower but with the added benefit of ignoring bubbles when they warp cloaked and being able to probe down their targets.


Pilgrims can probe down targets.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Rek Seven
University of Caille
Gallente Federation
#295 - 2013-06-27 10:52:42 UTC
baltec1 wrote:
Rek Seven wrote:


Why shouldn't T3's have a better tank than a pilgrim or a HAC for that matter?



When said tank is the same or bigger than a black ops battleship or megathrons there is everything wrong with it. These are cruisers not battleships, their tank should be in line with cruisers.


Answer the question.

You are just just stuck on a name. If T3 weren't classed as cruisers, you'd have no point to make. BCs can achieve a BS tank and dps but i don't see you crying about that.
baltec1
Bat Country
Pandemic Horde
#296 - 2013-06-27 10:52:57 UTC
Malcanis wrote:


Pilgrims can probe down targets.


It doesn't get any bonus though and expanded probe launchers are not nice things to fit when they take up about 50% of your CPU.
baltec1
Bat Country
Pandemic Horde
#297 - 2013-06-27 10:54:28 UTC  |  Edited by: baltec1
Rek Seven wrote:
baltec1 wrote:
Rek Seven wrote:


Why shouldn't T3's have a better tank than a pilgrim or a HAC for that matter?



When said tank is the same or bigger than a black ops battleship or megathrons there is everything wrong with it. These are cruisers not battleships, their tank should be in line with cruisers.


Answer the question.

You are just just stuck on a name. If T3 weren't classed as cruisers, you'd have no point to make. BCs can achieve a BS tank and dps but i don't see you crying about that.


BC don't have cruiser sigs, speed and agility. No matter what you balance t3 against they will need a nerf of one sort or another.

My answer stays the same, a cruiser should be balanced with cruisers not ships 2 classes above it.
Rek Seven
University of Caille
Gallente Federation
#298 - 2013-06-27 11:06:52 UTC
They are. Price is a factor of balance Blink

Balancing ships in the way you are suggesting results in every entity being forced to field massive numbers and rely on blob warfare to compete.

But whatever dude. We have our own opinion and it doesn't look like either of us is going to convince the other... I just hope CCP don't **** it up.
baltec1
Bat Country
Pandemic Horde
#299 - 2013-06-27 11:15:06 UTC
Rek Seven wrote:
They are. Price is a factor of balance Blink



If that was true then the vindictor would a have carrier level buffer.

Cost is by far the worst way to balance things and never works. CCP knows this which is why they are balancing them on the hulls and the hulls alone. Balancing things in the way I am telling you is exactly what we are getting and already have with frigates. The exact same things will happen with cruiser as with every single other ship.

No matter what happens the blob with continue, it doesn't care if ships are overpowered or not.

Given the results so far its a safe bet CCP will not mess this up but you and other like you who don't want to lose their FOTM ships are going to be very upset.
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#300 - 2013-06-27 11:20:47 UTC
Rek Seven wrote:
baltec1 wrote:

At the end of the day, T3s are getting three times the tank of that pilgrim and the same firepower but with the added benefit of ignoring bubbles when they warp cloaked and being able to probe down their targets.


Why shouldn't T3's have a better tank than a pilgrim or a HAC for that matter?

As i said, you clearly don't know what you are talking about. I don't know what kind of noobs are flying around null sec these days but only retards would fit a ship like that and if they did, the performance of that ship would be absolutely terrible.

I seems that all you care about is being able to catch someone on a gate camp. CCP can get rid of the interdiction nulli for all i care as only clowns use it anyway.

I just hope they listen to the people who have experience in flying and killing T3's instead of people whose idea of PVP is bubbleing a gate to **** and then insta blabbing anything that passes through.

Edit: That sounds very hostile reading it over Blink but i mean no great offence. I guess it's such an important issue for me because i live in a part of space (wormholes) where T3s are practically the only ship used and they are perfectly fine there.

Pluswan