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Missions & Complexes

 
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Returning player - old question... Salvage or blitz L4's/complexes these days??

Author
Operator XIII
My Tax Shelter
#1 - 2013-06-27 01:32:22 UTC
In the current state of Eve, is looting/salvaging or blitzing Level 4 missions and/or complexes (that I can solo) noticeably faster ISK? When I left Eve over a year ago, it was about a 50/50 mixed bag of answers. Some people preferred one way, others preferred the other. Neither was majorly different ISK/hour over time.

So, how about things these days? Thank you so very much for any helpful input!
Tauranon
Weeesearch
CAStabouts
#2 - 2013-06-27 01:37:50 UTC
It depends on whether you can be bothered rejecting enough missions to blitz properly. Blitzing properly is well above pocket clearing or salvaging and always has been.
Chainsaw Plankton
FaDoyToy
#3 - 2013-06-27 01:41:45 UTC
tl,dr: depends on lp conversion rate, and mission completion speed.

https://forums.eveonline.com/default.aspx?g=posts&t=219032

@ChainsawPlankto on twitter

Operator XIII
My Tax Shelter
#4 - 2013-06-27 01:45:11 UTC
Thanks guys :)
CMD Ishikawa
New Eden Public Security Section 9
#5 - 2013-06-27 02:13:46 UTC
After a year you will still find mixed answers that's for sure.

The new salvage drones help a lot and you can get the job done go less time than before, my personal opinion is that is better to salvage.

Some of the changes to ships, weapons and modules make blitzing faster than it was, so in the end things haven't changed that much for this question.

Personally I prefer salvaging.
Silivar Karkun
Doomheim
#6 - 2013-06-27 03:39:22 UTC
i would say it depends, is the mission easy to do?, how much wrecks you get on it?, how much is the LP cost?...if the mission leaves enough wrecks with good loot and salvage, and maybe you know you get better salvaging it than just blitzing it, then its better to take the time and loot/salvage the mission...
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#7 - 2013-06-27 04:59:29 UTC
Tauranon wrote:
It depends on whether you can be bothered rejecting enough missions to blitz properly. Blitzing properly is well above pocket clearing or salvaging and always has been.


Been waiting about 3 years now for someone to illustrate that theory with something better than a spreadsheet. Followed the blitz methodology presented on the forums, but was never able to beat the isk per hour per account that running the missions and salvaging them produces.

Running/salvaging also requires turning down a lot of missions also, for the record.

internet spaceships

are serious business sir.

and don't forget it

Operator XIII
My Tax Shelter
#8 - 2013-06-27 05:35:25 UTC
Cipher Jones wrote:
Tauranon wrote:
It depends on whether you can be bothered rejecting enough missions to blitz properly. Blitzing properly is well above pocket clearing or salvaging and always has been.


Been waiting about 3 years now for someone to illustrate that theory with something better than a spreadsheet. Followed the blitz methodology presented on the forums, but was never able to beat the isk per hour per account that running the missions and salvaging them produces.

Running/salvaging also requires turning down a lot of missions also, for the record.



This was honestly also my experience in the 2 years that I ran L4's for a living. I always found loot/salvage to be better ISK (I dual boxed with an optimally trained salvage alt). Just wondering if things had changed dramatically.
Aurette
962348 Corporation
#9 - 2013-06-27 07:19:56 UTC
I seldom Blitz, though I try to focus on how to turn the room of fat red crosses into white triangles fastest. Building rigs, collecting bounty, and generating story lines missions are my priority. We are working on boosting the Corp members and alts standing to improve our mission selection.

Normally I run a couple of boxes, but a modern computer is fine with 2 clients, probably more if you lower some graphics settings. My salvage alt follows running as a 2nd or 3rd session flying her noctus that has a top rack of tractor beams and salvage droids. Those droids make wreck processing easy. The tractor beams are often enough to bring all the wrecks into drone range without needing to give that alt much attention.

If I know the missions salvage sucks as in has few NPC opponents I may not bother with the salvage alt and may fall back to salvage drones to quickly pick over the large wrecks.
Goldiiee
Bureau of Astronomical Anomalies
#10 - 2013-06-27 09:36:00 UTC
Great idea I saw for a salvage alt was a Algos (Dragoon would work too) with salvage drones and a AB/MWD, Make it cap stable and add cargo expanders. set out the salvage drones, click one drone and approach it, then tell them to salvage, Your ship will follow the drones all over the field and you can scoop loot from the wrecks as you go.

Haven't tried it yet and I can't take credit for it, I got the idea here in the forums but I don't remember where I read it.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Aurette
962348 Corporation
#11 - 2013-06-28 00:16:35 UTC
Yes I think I will try something like that, my present setup has an AB on the Noctus, but the ability to follow the drones should make it more easy and hence require less attention.


Even if the ship (Algos or whatever) I choose has less cargo capacity the salvage is pretty compact,. It is not a major loss if some of the T1 module loot does not fit.
Feanira Darr
School of Applied Knowledge
Caldari State
#12 - 2013-06-28 08:48:28 UTC
I hit up random nubs in local and fleet up, and let them keep the loot and salvage, usually. sometimes I buy it off of them at 50% of cargo hold value.

have you ever tried this? if you're not hurting for the isk, it's quite satisfying to blow their minds--with the sheer value of the loot/salvage, and a new room/overview full of large wrecks faster than they can salvage.

(with the exception of faction missions. for those I keep a suicide scout at the first gate) Lol

"Tibus Heth could also benefit from working 'The Plan'." -DMC

Tauranon
Weeesearch
CAStabouts
#13 - 2013-06-28 08:52:14 UTC  |  Edited by: Tauranon
Cipher Jones wrote:
Tauranon wrote:
It depends on whether you can be bothered rejecting enough missions to blitz properly. Blitzing properly is well above pocket clearing or salvaging and always has been.


Been waiting about 3 years now for someone to illustrate that theory with something better than a spreadsheet. Followed the blitz methodology presented on the forums, but was never able to beat the isk per hour per account that running the missions and salvaging them produces.

Running/salvaging also requires turning down a lot of missions also, for the record.


I tested this a bit last night. I was using a very unfamiliar hyperion, as well as taking unfamiliar risks, so I failed to succeed in blitzing the first 2 missions I attempted - once I got the hang of it, I got average mission time down to about 8 minutes, and with LP estimated at 1k conversion, 45mil/hr. For one mission I used a blaster navy mega with an MWD. note I wasn't actually rejecting anything yet (as I need the completion time data).

However you roll a chance of a shipyard theft (1.2bil item on rewards possibilities), and mats for war preps (if I recall 20-25mil for 5 minutes), every 16 missions, so one of the side effects of blitzing is giving yourself repeated runs at things that pay very nicely for time.
Feanira Darr
School of Applied Knowledge
Caldari State
#14 - 2013-06-28 08:53:39 UTC
Goldiiee wrote:
Great idea I saw for a salvage alt was a Algos (Dragoon would work too) with salvage drones and a AB/MWD, Make it cap stable and add cargo expanders. set out the salvage drones, click one drone and approach it, then tell them to salvage, Your ship will follow the drones all over the field and you can scoop loot from the wrecks as you go.

Haven't tried it yet and I can't take credit for it, I got the idea here in the forums but I don't remember where I read it.

that... is freakin funny.

"Tibus Heth could also benefit from working 'The Plan'." -DMC

Bastion Arzi
Ministry of War
Amarr Empire
#15 - 2013-06-28 10:05:09 UTC
for those of you who single box i found the most efficient way to make isk/hour running missions and salvaging is to contract out your wrecks to prosynergy.

they have a website www.prosynergyeve.com

you get 45% of the profit which is a nice chunk at the end of each week depending on how many wrecks u have contracted out.

You need to have lv 4 agents at certain locations though. Join channel 'Pro synergy' and ask around.

ps its 45% to the mission runner 45% to the salvager and 10% to the corp