These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Separate the four empires with low security space.

First post
Author
Jalambo
Embasy of Federated Suns
#641 - 2013-06-26 13:16:37 UTC
If ops idea happens:
Gate camping: wont change at all. As mentioned before there is no such thing as a big badass pirate coalition. Pirates fight each other for the camping privilage. It happens and it will continue to happen.
And out of pirates there will be fw, escort, incursion fleets that would try to break through camps. (some of them happens with great efficiency already)
Much more low sec entries : harder to camp all the gates.

But the main incentive is to make Empires distinct and that will happen if ops idea comes true.

There is no players scarcity in any of the empires. Not even remote regions like Khanid or Aridia.

Ppl wont leave their settled locations because of Jita. Jita overratted but only thing it has is reputation. There is no major daily product you cant find-buy in Rens,Ammar,Dodixie.
Say if gallente lp store items, gallente ice, gallente minerals becomes hard to buy in other empires then it wont make the prices skyrocket in everyplace. Those items prices will be much affordable in its exqulusive regions but expensive others. And so what? This already happens. You can buy minerals in remote places cheaply and in major hubs raw materials comes with a markup. There is already markup price for transportation. Bring projectile ammo from minmatar to gallente and you can sell them for more…

Idea could create the feeling of being part of an empire, Would cause local products to be produced and consumed much more. And moving to other empires would become a little challenge as it should be. It would give a better sense for FW. And organizing of “transportation,moving-relocating,attacking” to other empire spaces should be much eaisier beacuse of common requirements.

For transportation issue: not everybody needs to be a hauler. If you want to move 100ks m3 of items and you cant do it on your own, well then hire somebody else. If you want to haul lower volumes, use blocaked runners; t1 haulers with wcs, nanos; t1 frigates fitted for hauling(my casual and cheap one can carry 1000m3) etc…

I for myself would love to see more caldari ships then any other in caldari space (likewise in others). More organized FW fleets moving to break camps and fight in deep Lowsec. Organized trade fleets with escorts.
Ace Mooncat
Brutor Tribe
Minmatar Republic
#642 - 2013-06-26 13:53:34 UTC
This is a great idea +1
Sir Dragon
Einherjar Yggdrasils
#643 - 2013-06-26 16:12:54 UTC
NO!!
I proclaim real life corporate warfare : [this is] An attempt to wreck Eve.

Not that my word over in CCP has some weight, as far as I know....
This is the worst idea that I have ever read:
Not only should someone get slapped with a thawed fish, but also [sensored].

1) Fallacy: The post only asks for the comments of people that are already interested in the idea, thus there is no counter argument. The result is a statistic that is biased.

2) I consider P.V.P. as form of sport that is not advised for people over certain ages; thus, you are effectively taking a **** on all the old timers out there, whilst turning eve into some snot fest for encaffinated teenagers looking for their fix. Effectivelly placing CCP's Eve in the hands of people with no money and away from people that do. NO!? tell me that pvp does not raise the pulse beyond safe limits, FOOLS!!!!

3) I consider from my perception point pvp'ers as a bunch of people that sit in their eggs (homes) and get to feast upon the "fealings" of other players as they blast away their ships.
this sport some how sustains them and is a bloody well known and documented phenomina known as phycological vampire-ism.

[content of letter is quite beyond the intellectual capability of normal people : do not expect me to respond unlest you show "minor control" over emotion / ego in response].
Pantera Home Videos:    http://pktube.onepakistan.com/video/ck2ykdBrDRM/Pantera-Vulgar-Video-Full-Completo.html  ;  http://pktube.onepakistan.com/video/xpma3u7OjfU/Pantera-Watch-It-Go-Full-Completo-CD1.html ;    http://pktube.onepakistan.com/video/yyO9rAx8eoQ/Pantera-Watch-It-Go-Full-Completo-CD2.html .
Commander Ted
Caldari Provisions
Caldari State
#644 - 2013-06-26 16:34:14 UTC  |  Edited by: Commander Ted
Sir Dragon wrote:
NO!!
I proclaim real life corporate warfare : [this is] An attempt to wreck Eve.

Not that my word over in CCP has some weight, as far as I know....
This is the worst idea that I have ever read:
Not only should someone get slapped with a thawed fish, but also [sensored].

1) Fallacy: The post only asks for the comments of people that are already interested in the idea, thus there is no counter argument. The result is a statistic that is biased.

2) I consider P.V.P. as form of sport that is not advised for people over certain ages; thus, you are effectively taking a **** on all the old timers out there, whilst turning eve into some snot fest for encaffinated teenagers looking for their fix. Effectivelly placing CCP's Eve in the hands of people with no money and away from people that do. NO!? tell me that pvp does not raise the pulse beyond safe limits, FOOLS!!!!

3) I consider from my perception point pvp'ers as a bunch of people that sit in their eggs (homes) and get to feast upon the "fealings" of other players as they blast away their ships.
this sport some how sustains them and is a bloody well known and documented phenomina known as phycological vampire-ism.

[content of letter is quite beyond the intellectual capability of normal people : do not expect me to respond unlest you show "minor control" over emotion / ego in response].


1. I ask for people who like the idea to say only "I like this idea" as a bump, since often I will get many likes for my post but the thread will fall into the abyss never to be seen again, those who feel vocally opposed will post anyway and I do not tell them to do otherwise.

2.Eve being a pvp centric game it should only be logical that the pvp has a direct impact on the economy of the game. Pvp isn't necessarily just a little side game people play like a battle in World of Tanks of League of Legends, it is a meaningful part of the game.

3. Err what? Loosing me here. Sounds like whining about pirates not being honorable or something.

All those big words, you could try to spell them right. You would think a intellectual would know how to spell feelings, effectively, and censored (of course that isn't all you misspelled).

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Erutpar Ambient
The Scope
Gallente Federation
#645 - 2013-06-26 19:23:46 UTC
helana Tsero wrote:
My only concern is that every gate would be camped to the extent that anyone not in a cloaky or a organised/protected trade fleet would get smashed. Having lots of routes would help however It would be good to ensure there was always atleast one non camped route (even if only opened for 30 mins before being camped again).


This is actually not an issue. Even now there are countless routes from each empire through low sec. There are also already lowsec short cuts from one empire to another that will take you through a very few low sec jumps too. You have to look at the map in 3 dimensions too. Its not just a straight bridge between 4 slices of pie. Its more like a 4 slices of extra melty cheese pizza with the cheese stuck to the top of the box too. The slices of the pizza when pulled apart slightly are still all connected by the cheese even though the crust is no longer connected. And unless the moved high sec out to border null, then there will always be a back way too.

Also to get all the gates camped simultaneously wouldn't just be hard logistically but you'd also have competition to worry about. I promise you this, pirates won't play the "I was here first, find another gate" game. Pirates will passively keep gates from being camped. Especially when they figure out they can fly their own logistics or rent out a safe route for lots of moneys. Then they might become a type of protection corp.

No need for npcs as long as there's profit to be made.
Blastil
Aideron Robotics
Aideron Robotics.
#646 - 2013-06-26 19:45:08 UTC
Commander Ted wrote:

If Solitude has so many people why don't they make there own **** there? Secondly, the goods would be made LOCALLY. Goods don't just magically materialize in Jita and go everywhere, they are built somewhere, most notably not in Solitude or Jita.
Solitude doesn't have anyone making the **** people need so it is imported. Gallente space would have enough people to make most everything so it would not be imported.


Because No matter what you do, racial flavoring in EVE would mandate that ALL goods from the other 3 empires flavors would have to be imported. This is precisely my point. Not all goods would double, like in solitude, all t1 gallente flavor items are roughly at jita costs. However, all goods which are NOT gallente now cost double what they did before, BECUASE THEY HAVE TO BE IMPORTED, EXACTLY LIKE YOU SAID.

Quote:

Learn to read. Actually I think you may have purposely misquoted me to back up your own arguments by attacking my charecter.


Maybe you should try not attacking my character either. A viator can't even haul a battle-cruiser, by the way. It BARELY fits a cruiser if you gimp the hell out of it. I know this because I actually fly one.
Commander Ted
Caldari Provisions
Caldari State
#647 - 2013-06-26 19:47:12 UTC
some thoughts about the idea of sec status being dynamic based on FW, i am not sure FW should be the entity in charge of this.

What incentive would a militia have for bridging two empires? Whatever they do will benefit the other side just as much and they can't enter the other empires side safely without alts.

Perhaps the idea for having pirate faction warfare could come into play. Every system will have a Concord beacon on the gates and just like an SBU in null sec you need more than half of them active for the system to be "claimed" by Concord. Pirates can shoot these beacons down to 0 health to reduce the sec status and anti pirates can come in and repair them.
The beacons could have maybe 1.5 million ehp and the systems would have their sec status flip constantly. The current sec status of these systems would not be visible on the map so that pirates can have more traffic come through.
Negative sec status players would not experience any of the normal consequences they would get from being pirates in true hisec but they would still get concordokken for shooting anyone.

Fixing the beacons would giving everyone in the fleet that did the most RR to the beacons a share of a fixed LP reward from concord and pirates would just have the option of destroying them so they could camp or get pirate faction lp (maybe?).

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#648 - 2013-06-26 19:55:03 UTC  |  Edited by: Commander Ted
Blastil wrote:


Because No matter what you do, racial flavoring in EVE would mandate that ALL goods from the other 3 empires flavors would have to be imported. This is precisely my point. Not all goods would double, like in solitude, all t1 gallente flavor items are roughly at jita costs. However, all goods which are NOT gallente now cost double what they did before, BECUASE THEY HAVE TO BE IMPORTED, EXACTLY LIKE YOU SAID.


General items would still be the same cost, everything else being more expensive is the point of this. lp items other than fully built ships would be trivial to move, ores that are more common in other areas are still plentiful enough that other factions ships can be built for only a slightly higher markup ,and ice is only used by capital ships and poses so really the general consumer won't be affected and a pos operator could always just use another races pos.

So my warp disruptor II's won't be 200% more expensive and my drake in dodixie might be only 5-20% more expensive. If I want a caldari navy invuln i can get a buzzard and move it myself or it might only be slightly more expensive and not worth my time and buy it where I am. If Ice is to expensive ill just start a gallente pos. If my chimera in sinq laison is to expensive to operate I am already importing fuel so what exactly changed?

Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things.

think about it like the difference between importing goods to hawaii and importing goods to australia.

everything in hawaii is expensive because it is a tiny island that can't make it's own things and there isn't a big enough market to warrant transporting lots of goods there in mass, but Australia is huge and can make most of its own things, and things from outside the country are only somewhat more expensive because they will sell quickly when they get there.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Erutpar Ambient
The Scope
Gallente Federation
#649 - 2013-06-26 20:46:51 UTC
Commander Ted wrote:
Sir Dragon wrote:
NO!!
I proclaim real life corporate warfare : [this is] An attempt to wreck Eve.

Not that my word over in CCP has some weight, as far as I know....
This is the worst idea that I have ever read:
Not only should someone get slapped with a thawed fish, but also [sensored].

1) Fallacy: The post only asks for the comments of people that are already interested in the idea, thus there is no counter argument. The result is a statistic that is biased.

2) I consider P.V.P. as form of sport that is not advised for people over certain ages; thus, you are effectively taking a **** on all the old timers out there, whilst turning eve into some snot fest for encaffinated teenagers looking for their fix. Effectivelly placing CCP's Eve in the hands of people with no money and away from people that do. NO!? tell me that pvp does not raise the pulse beyond safe limits, FOOLS!!!!

3) I consider from my perception point pvp'ers as a bunch of people that sit in their eggs (homes) and get to feast upon the "fealings" of other players as they blast away their ships.
this sport some how sustains them and is a bloody well known and documented phenomina known as phycological vampire-ism.

[content of letter is quite beyond the intellectual capability of normal people : do not expect me to respond unlest you show "minor control" over emotion / ego in response].


1. I ask for people who like the idea to say only "I like this idea" as a bump, since often I will get many likes for my post but the thread will fall into the abyss never to be seen again, those who feel vocally opposed will post anyway and I do not tell them to do otherwise.

2.Eve being a pvp centric game it should only be logical that the pvp has a direct impact on the economy of the game. Pvp isn't necessarily just a little side game people play like a battle in World of Tanks of League of Legends, it is a meaningful part of the game.

3. Err what? Loosing me here. Sounds like whining about pirates not being honorable or something.

All those big words, you could try to spell them right. You would think a intellectual would know how to spell feelings, effectively, and censored (of course that isn't all you misspelled).

Ted this guy is obviously a troll. First of all he actually read nothing but the title. The "points" he's trying to make are all opinions based solely on his own limited perception (he said so himself). And his post if full of misspelling, emotion and ego, but claims all replies must show *minor control* over emotion/ego because of the intellectuallity of the "letter".

This leaves 2 options. Either he's not a very good troll or he's a 12 year old that thinks someone in their 40s doesn't want pvp because the exilleration will cause their blood pressure to raise beyond safe limits, ie a heart attack/stroke.

Wait till he finds out that the average age of eve is in the mid 30's. !
Commander Ted
Caldari Provisions
Caldari State
#650 - 2013-06-26 20:49:32 UTC  |  Edited by: Commander Ted
Erutpar Ambient wrote:

Ted this guy is obviously a troll. First of all he actually read nothing but the title. The "points" he's trying to make are all opinions based solely on his own limited perception (he said so himself). And his post if full of misspelling, emotion and ego, but claims all replies must show *minor control* over emotion/ego because of the intellectuallity of the "letter".

This leaves 2 options. Either he's not a very good troll or he's a 12 year old that thinks someone in their 40s doesn't want pvp because the exilleration will cause their blood pressure to raise beyond safe limits, ie a heart attack/stroke.

Wait till he finds out that the average age of eve is in the mid 30's. !


could be real, i have encountered many spergs in my time on the internet. Besides, what is he gonna do? Reply pointing out how we don't understand his vast intellect?

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Blastil
Aideron Robotics
Aideron Robotics.
#651 - 2013-06-26 21:42:21 UTC
Commander Ted wrote:
Blastil wrote:


Because No matter what you do, racial flavoring in EVE would mandate that ALL goods from the other 3 empires flavors would have to be imported. This is precisely my point. Not all goods would double, like in solitude, all t1 gallente flavor items are roughly at jita costs. However, all goods which are NOT gallente now cost double what they did before, BECUASE THEY HAVE TO BE IMPORTED, EXACTLY LIKE YOU SAID.


General items would still be the same cost, everything else being more expensive is the point of this. lp items other than fully built ships would be trivial to move, ores that are more common in other areas are still plentiful enough that other factions ships can be built for only a slightly higher markup ,and ice is only used by capital ships and poses so really the general consumer won't be affected and a pos operator could always just use another races pos.

So my warp disruptor II's won't be 200% more expensive and my drake in dodixie might be only 5-20% more expensive. If I want a caldari navy invuln i can get a buzzard and move it myself or it might only be slightly more expensive and not worth my time and buy it where I am. If Ice is to expensive ill just start a gallente pos. If my chimera in sinq laison is to expensive to operate I am already importing fuel so what exactly changed?

Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things.

think about it like the difference between importing goods to hawaii and importing goods to australia.

everything in hawaii is expensive because it is a tiny island that can't make it's own things and there isn't a big enough market to warrant transporting lots of goods there in mass, but Australia is huge and can make most of its own things, and things from outside the country are only somewhat more expensive because they will sell quickly when they get there.



So what you're saying is that prices WILL go up? Which means that I"m right. Which means that this is a BAD IDEA. Eve already has ENOUGH inflation, espeically in the cost of T2 goods, which will dramatically increase if this post were to be listened to.

Let me address a specific question you raised, about "what exactly changed".

I'm guessing about 75% of all EVE freight is handled by Freighters. This is because they have the best cost/benifit ratio of EVE ships, and actually a relatively low barrier of entry. Essentially shipping in EVE is required because certain goods are made on different sides of the universe. Most shipping happens with raw resources. Jita, Dodixie, Rens and Amarr are important for 2 reasons:

Quantity: When manufacturing large numbers of goods, quantity is needed. No one single region in EVE has sufficent quantity of production to support buy orders for a Titan, for example. Additionally, ABC ores have to be imported to highsec, then jumped to a central location to sell. Without a central market hub like Jita, it would actually become prohibitively expensive to undertake the more complex actions in the EVE economy that form the basis of 0.0 and lowsec PVP engines. Disrupting freighter traffic will put massive dents in the ability of EVE to manufacture ships and items in the economy. Doing this would create massive disruptions in freighter traffic, and therefore, reduce EVE's ability to manufacture, and the cost of manufacturing on the scale needed to create ships for PVP.

Concentration: Time is money, and is related to Quantity, except, that without market hubs (and freighters especially) being fueled by a constant stream of ALL kinds of items from ALL over the universe, Places like Jita are neccisary to fulfill the concentration needs of EVE. Concentration is a demand of market hubs, especially in games, because no one wants to waste 2 hours of their life, trying to fly 25 jumps just to find a module that they need for their Caracal. This means that the market hubs in EVE will continue just as they had, except prices will now be dramatically higher, since players who could be incursioning and running missions at isk/hour ratios of 100 million or better are now flying viators around lowsec, and they'll be damned if they're not going to make as much money.

conclusion: Ending freighter traffic by making eve impassable, will simply result in jump freighter traffic which will increase costs (especially for jump freighters! Making this game EVEN MORE NOOB UNFRIENDLY) or it will merely put an end to cheep commodities.

Either way, costs go up, as you said, and either way, its horrible for this game.
Erutpar Ambient
The Scope
Gallente Federation
#652 - 2013-06-26 21:54:01 UTC
Utremi Fasolasi wrote:
OP: why do you hate EVE so much?


If he hated eve so much he wouldn't be here proposing awesome changes for everyone to enjoy. Just because you can't understand it doesn't mean its bad. Actually stagnation is the worst thing for eve. There is a trend you'll notice in daily population peaks. After a new expansion the daily population peaks. It slowly dwindles down over time until a new expansion. This is because of stagnation. People get bored of the new or revamped changes because they really don't change too much. The same old systems we have in game are the same for the most part, they just have a new paintjob. And they only generate content temporarily.

A change like this will cause space itself to be dynamic. Every time you cross to another empire you get that exilleration of potentially losing your ship/pod/cargo and that feeling of success by making it across safely. This change also gives people a reason to go through low sec, opportunity. Not just to see what's there. This is what would keep it from being just another boring change like new scanning system that is pretty but does the same thing, or a bounty system that got fixed though tthe majority of people don't even care anymore. This change would be an intricate part of the eve lives of most everyone. Which is why they might have a hard time pushing forward with it. They may have this catagorized as a "Jesus" level feature change.

If you think that idea gives off "I hate eve" sentiment, then you'll love the idea I would have to go along with that change.....

I propose that all empire stations can/will only allow production of their factions ships. It makes sense that a minmatar station would not want to build an amarr ship that would represent the idea of slavery to them or at least remind them of it. Also as a corp for a faction, you would think that faction would frown on such activity. Then you would have to import cross faction ships or set up a PoS for production (which would be limited of course). Also not sure how FW stations work, but I think those stations and null outposts should have no restrictions and if needed give corp/alliance ownership to the fw stations. Maybe with non-adjustable settings. (Flat tax rate/repair cost/standing based docking fees)

But yeah this would be a huge change with lots of implications with a redistribution of production from high count manufacturing stations to POSs. And would add addition cost to cross faction ships in each empire that would give built-in incentive to haul. And yeah its different than the crappy little islands we have now because there are actually consumers in the 4 split up empires. Not just 10 guys that move their own stuff.
Commander Ted
Caldari Provisions
Caldari State
#653 - 2013-06-26 21:57:06 UTC
Erutpar Ambient wrote:
TL;Dr

if anyone fell for a troll it was you brah.
Appreciate the support though.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Mara Rinn
Cosmic Goo Convertor
#654 - 2013-06-26 22:39:22 UTC
Commander Ted wrote:
General items would still be the same cost, everything else being more expensive is the point of this.


Why would LP items be more expensive when you have LP stores for every faction in Caldari space already? Run missions at the best LP/hr Minmatar agents, redeem the LP in The Forge, ship the products to Jita. No need to cross the proposed lowsec barrier thanks to jump clones.

Commander Ted wrote:
Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things.


If it's going to be so trivial to move things back and forth, what's the point of the low sec separation of hisec empire space?

Omnathious Deninard
University of Caille
Gallente Federation
#655 - 2013-06-26 22:47:00 UTC
Mara Rinn wrote:
Commander Ted wrote:
General items would still be the same cost, everything else being more expensive is the point of this.


Why would LP items be more expensive when you have LP stores for every faction in Caldari space already? Run missions at the best LP/hr Minmatar agents, redeem the LP in The Forge, ship the products to Jita. No need to cross the proposed lowsec barrier thanks to jump clones.

Commander Ted wrote:
Also my point still stands about it being trivial to move ships yourself. Black Frog won't be the only people capable of moving things.


If it's going to be so trivial to move things back and forth, what's the point of the low sec separation of hisec empire space?


I could only imagine that non-allied faction stations would be removed from "hostile" areas.
I would also like to see racial separation on manufacturing, ex there is a extra 10% waste for manufacturing a gallente blueprint in amarr or caldari plant.

If you don't follow the rules, neither will I.

Erutpar Ambient
The Scope
Gallente Federation
#656 - 2013-06-26 23:30:03 UTC
Blastil wrote:

So what you're saying is that prices WILL go up? Which means that I"m right. Which means that this is a BAD IDEA. Eve already has ENOUGH inflation, espeically in the cost of T2 goods, which will dramatically increase if this post were to be listened to.

Let me address a specific question you raised, about "what exactly changed".

I'm guessing about 75% of all EVE freight is handled by Freighters. This is because they have the best cost/benifit ratio of EVE ships, and actually a relatively low barrier of entry. Essentially shipping in EVE is required because certain goods are made on different sides of the universe. Most shipping happens with raw resources. Jita, Dodixie, Rens and Amarr are important for 2 reasons:

Quantity: When manufacturing large numbers of goods, quantity is needed. No one single region in EVE has sufficent quantity of production to support buy orders for a Titan, for example. Additionally, ABC ores have to be imported to highsec, then jumped to a central location to sell. Without a central market hub like Jita, it would actually become prohibitively expensive to undertake the more complex actions in the EVE economy that form the basis of 0.0 and lowsec PVP engines. Disrupting freighter traffic will put massive dents in the ability of EVE to manufacture ships and items in the economy. Doing this would create massive disruptions in freighter traffic, and therefore, reduce EVE's ability to manufacture, and the cost of manufacturing on the scale needed to create ships for PVP.

Concentration: Time is money, and is related to Quantity, except, that without market hubs (and freighters especially) being fueled by a constant stream of ALL kinds of items from ALL over the universe, Places like Jita are neccisary to fulfill the concentration needs of EVE. Concentration is a demand of market hubs, especially in games, because no one wants to waste 2 hours of their life, trying to fly 25 jumps just to find a module that they need for their Caracal. This means that the market hubs in EVE will continue just as they had, except prices will now be dramatically higher, since players who could be incursioning and running missions at isk/hour ratios of 100 million or better are now flying viators around lowsec, and they'll be damned if they're not going to make as much money.

conclusion: Ending freighter traffic by making eve impassable, will simply result in jump freighter traffic which will increase costs (especially for jump freighters! Making this game EVEN MORE NOOB UNFRIENDLY) or it will merely put an end to cheep commodities.

Either way, costs go up, as you said, and either way, its horrible for this game.

The first thing you need to understand (in this specific post) is what inflation is. Inflation is not the price goods increasing, inflation is the value of your currency decreasing. T2 goods are currently high priced mainly because the supply of T2 build components are limited by passive moon harvesting that was then recently revamped to require different build requirements which will keep prices high until there is enough supply. Also with the wars going on and moons flipflopping demand will rise while supply will dwindle.

About freighting stuff, I'm curious to know what you based that guess on, though that really doesn't matter anyways. I would say the vast majority of freighter hauling is to get stuff to your local trade hub for very small profit or to move things from one trade hub to another for also another very small profit margin. This is the reason hauling is a worthless profession. Because freighhters can make profit off of such minimal minimal margins without wasting their time. That causes other haulers to not be worth using. With this change freighters would still be used but mostly just for the first item I mentioned but also potentially from one trade hub to a probable new trade satilite on the bordes of the empire. Which brings up the next point.

Trade hubs. They were not put in the game as a designated tradehub system. They just happened to be the most convenient place for people to sell their stuff where the most possible consumers will be. The reason jita is the biggest is because of its location in the middle of some major crossroads. There will always be major trade hubs. Even if this change does disolve jita,dodixie,rens,amarr and hek there will be a new place where people will see a social trend and everyone will move their stuff there. In fact new trade hubs would be the reason the old ones would disolve.

Also no idea what you're talking about with buy orders for a titan. You can't put titans or super carriers on the market because u can't build them or dock them in station... That just shows how little you know about null sec manufacturing. I'm also against the incursion isk fountain and I have my own agenda against mission running in another thread. I do disagree with your viator perception but in any case, I'm very much for any nerf to someone in high sec making 100mil/hour.

Costs will only go up to the point where the reward will outweigh the risk. But of course that's mostly just going to affect things that can't be produced locally like meta and faction gear unless they limit production of certain items to certain empires.. Otherwise there's not going to be a very big change. This won't be the doomsday change you think it will.
Erutpar Ambient
The Scope
Gallente Federation
#657 - 2013-06-26 23:33:40 UTC
Commander Ted wrote:
Erutpar Ambient wrote:
TL;Dr

if anyone fell for a troll it was you brah.
Appreciate the support though.

Actually I took that as an opportunity to post an idea I had about if this did get implemented.

I do hope u took the time to read it. Feed back from you would be interesting.
stanislav romanoff
What Shall We Call It
#658 - 2013-06-26 23:55:52 UTC
viator with T2 rigs and cargo expandera can hold under 12k of cargo thus a BS isn't going to fit in it.
Nolan David
Bastage Network
The Ivana Trading Federation Federation
#659 - 2013-06-27 00:11:51 UTC  |  Edited by: Nolan David
This is a really great idea. I'm not much of a PVPer at the oment but I still support this fully. The rest of this post is a message to the general audience who are against this idea.

It seems most of the complaints are along the lines of, "You're allowing PvPers to prosper off us, when we don't even want to encounter them!".

Listen, you should encounter them. They should kill you. You should have to strategize around it. It's unrealistic that in EVE, we can run around endlessly to opposite ends of the star cluster without any reasonable fear of being attacked. It's far too much space to be secure in such a manner.

On top of this, you still do have the option to avoid the pirates as much as you can now. Trade within your own faction's part of space. If you want to trade in other areas, take a shuttle there, and procure your goods locally. Wormholes, couriers....

It's a great idea, adds risk, variety.... +1
Daedra Blue
The Scope
Gallente Federation
#660 - 2013-06-27 12:21:40 UTC  |  Edited by: Daedra Blue
Sir Dragon wrote:
NO!!
I proclaim real life corporate warfare : [this is] An attempt to wreck Eve.

Not that my word over in CCP has some weight, as far as I know....
This is the worst idea that I have ever read:
Not only should someone get slapped with a thawed fish, but also [sensored].

1) Fallacy: The post only asks for the comments of people that are already interested in the idea, thus there is no counter argument. The result is a statistic that is biased.

2) I consider P.V.P. as form of sport that is not advised for people over certain ages; thus, you are effectively taking a **** on all the old timers out there, whilst turning eve into some snot fest for encaffinated teenagers looking for their fix. Effectivelly placing CCP's Eve in the hands of people with no money and away from people that do. NO!? tell me that pvp does not raise the pulse beyond safe limits, FOOLS!!!!

3) I consider from my perception point pvp'ers as a bunch of people that sit in their eggs (homes) and get to feast upon the "fealings" of other players as they blast away their ships.
this sport some how sustains them and is a bloody well known and documented phenomina known as phycological vampire-ism.

[content of letter is quite beyond the intellectual capability of normal people : do not expect me to respond unlest you show "minor control" over emotion / ego in response].


Your killboard!
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Sir+Dragon#losses
Have you EVER?! killed a player? EVER!? Now go out shoot somebody come back then talk about PVP. Talking about stuff you don't know about does not count as an unbiased opinion of the opposing party.

Better yet join a PvP corp, RvB, EvE University, learn about EvE instead of just hating what you don't understand.