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Player Features and Ideas Discussion

 
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Much Ado About AFK Cloaking

First post
Author
Nikk Narrel
Moonlit Bonsai
#81 - 2013-06-17 17:31:51 UTC
The solution to this, from my perspective, is not that complicated.

It simply requires players to adapt instead of complain.

Remove the absolute nature of local intel, and it becomes practical and balanced to remove the absolute nature of undetectable cloaking.

I agree the detection probe is an often suggested idea, but I see it as unbalanced due to the requirements for cloaking being much higher than the requirements for detecting same.

Effort to detect and effort to go undetected must be comparable in order for a balanced experience all around.
Dr Ted Kaper
Arondight
#82 - 2013-06-17 19:48:49 UTC
Nikk Narrel wrote:
The solution to this, from my perspective, is not that complicated.

It simply requires players to adapt instead of complain.

Remove the absolute nature of local intel, and it becomes practical and balanced to remove the absolute nature of undetectable cloaking.

I agree the detection probe is an often suggested idea, but I see it as unbalanced due to the requirements for cloaking being much higher than the requirements for detecting same.

Effort to detect and effort to go undetected must be comparable in order for a balanced experience all around.

Sounds like cloaking and local is already balanced then. If to change one puts them out of balance then doesnt that mean they are in balance. We don't want CCP to rebalance something in balance...
Nikk Narrel
Moonlit Bonsai
#83 - 2013-06-17 20:03:22 UTC
Dr Ted Kaper wrote:
Nikk Narrel wrote:
The solution to this, from my perspective, is not that complicated.

It simply requires players to adapt instead of complain.

Remove the absolute nature of local intel, and it becomes practical and balanced to remove the absolute nature of undetectable cloaking.

I agree the detection probe is an often suggested idea, but I see it as unbalanced due to the requirements for cloaking being much higher than the requirements for detecting same.

Effort to detect and effort to go undetected must be comparable in order for a balanced experience all around.

Sounds like cloaking and local is already balanced then. If to change one puts them out of balance then doesnt that mean they are in balance. We don't want CCP to rebalance something in balance...

Quite correct.

That said, the game balance is a complicated tapestry where many things tie together.

If two parts become too close to each other, there is sometimes a bleed through effect.

High sec PvE enthusiasts learned how to play in null without additional risk, and this was balanced by the reward indexes for this activity dropping to levels comparable to high sec.(*)

Effectively, they brought the rewards with them when they brought the play style.

(*) As referenced in many threads by players indicating the rewards for performing high sec level 4 missions are equal to or better than PvE rewards in null.
Bill Saisima
Doomheim
#84 - 2013-06-18 22:58:56 UTC
The truth is you never know which 5 minutes out of the 23 hours is there a full gang on a titan - even with cap backup. So the beautiful advices of being 'careful' don't really apply, the advantage is with the cloaker, they engage when they're sure.
And I never understood the phobia with local - I assume people just like to troll, I really don't believe people would actually prefer to press d-scan 5000 times in a 4-5 hour gaming session just to farm a half ship's worth of isk one can loose several times in that time frame (not that d-scan actually helps against cyno anyway).
Afk camping is not ok. Maybe local isn't ok, but with current game mechanics I don't know what would people do without it. For the same reason I never understood people living in wormholes either, do people use bots to prevent tendinitis from clicking dscan or they just do whatever they do and lose average of 5 ships every day?
Teckos Pech
Hogyoku
Goonswarm Federation
#85 - 2013-06-18 23:07:11 UTC
Bill Saisima wrote:
The truth is you never know which 5 minutes out of the 23 hours is there a full gang on a titan - even with cap backup. So the beautiful advices of being 'careful' don't really apply, the advantage is with the cloaker, they engage when they're sure.
And I never understood the phobia with local - I assume people just like to troll, I really don't believe people would actually prefer to press d-scan 5000 times in a 4-5 hour gaming session just to farm a half ship's worth of isk one can loose several times in that time frame (not that d-scan actually helps against cyno anyway).
Afk camping is not ok. Maybe local isn't ok, but with current game mechanics I don't know what would people do without it. For the same reason I never understood people living in wormholes either, do people use bots to prevent tendinitis from clicking dscan or they just do whatever they do and lose average of 5 ships every day?


Your ignorance on this issue is noted. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#86 - 2013-06-18 23:27:49 UTC
I recently joined a wh corp. There is no local. Sometimes people are in our system cloaked. One time, I was doing PI on an alt and I got pointed by a neut in a cov ops frig. You want to know what I did? I let my corp mates know what was happening, where it was happening, and who was doing it. You know what they did? They helped me. My hauler survived the ordeal. It was super awesome. True story.

Lost in space

Nikk Narrel
Moonlit Bonsai
#87 - 2013-06-19 01:31:24 UTC
max ericshaun wrote:
I recently joined a wh corp. There is no local. Sometimes people are in our system cloaked. One time, I was doing PI on an alt and I got pointed by a neut in a cov ops frig. You want to know what I did? I let my corp mates know what was happening, where it was happening, and who was doing it. You know what they did? They helped me. My hauler survived the ordeal. It was super awesome. True story.

Shhh, don't spoil the bear's belief that cloaks are all powerful...
Teckos Pech
Hogyoku
Goonswarm Federation
#88 - 2013-06-19 06:37:39 UTC
Nikk Narrel wrote:


Shhh, don't spoil the bear's belief that cloaks are all powerful...


Why just the other day I nearly destroyed all of Eve with my cloaking device.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Alvatore DiMarco
Capricious Endeavours Ltd
#89 - 2013-06-19 06:40:36 UTC  |  Edited by: Alvatore DiMarco
Teckos Pech wrote:
Nikk Narrel wrote:


Shhh, don't spoil the bear's belief that cloaks are all powerful...


Why just the other day I nearly destroyed all of Eve with my cloaking device.


So you're the reason TQ has been having connectivity problems lately?

Nikk Narrel wrote:

High sec PvE enthusiasts learned how to play in null without additional risk, and this was balanced by the reward indexes for this activity dropping to levels comparable to high sec.(*)

Effectively, they brought the rewards with them when they brought the play style.

So you're telling me that the reason L4 missioning is no longer a worthwhile source of income unless you grind them for four hours like a bot is because of nullbears and CCP needing to keep the highsec/nullsec reward ratio properly aligned?
Friggz
Caldari Provisions
Caldari State
#90 - 2013-06-19 07:09:34 UTC
Mahpiya Luta wrote:


It's astounding that all someone (jerk) has to do, in order to destroy other players gameplay, is to sit in a cloaky ship at a savespot and leave his computer for good without even bothering about getting caught.


And this is where the arguement falls apart because the premise is incorrect. Your gameplay does not change when someone enters a system and afks. Everything you can do in an empty system can be done with an afker in system. If you as a player make a decision to not play in that system, that is your decision. No one has ruined your gameplay. You simply decided to concede possession of that system.

This is how EvE works. You fight for things or you lose things. You take risks when you want rewards. If you don't like it, EvE is not the game for you.
Alvatore DiMarco
Capricious Endeavours Ltd
#91 - 2013-06-19 07:56:56 UTC
I have the strangest suspicion that the miners and missioners in highsec who complain constantly about gankers, ninjas, wardeccers and bumpers somehow move to nullsec and end up being the same people who complain daily about AFK cloaking.
Sura Sadiva
Entropic Tactical Crew
#92 - 2013-06-19 09:25:18 UTC
Alvatore DiMarco wrote:
I have the strangest suspicion that the miners and missioners in highsec who complain constantly about gankers, ninjas, wardeccers and bumpers somehow move to nullsec and end up being the same people who complain daily about AFK cloaking.



This is mostly true.

If one watch in all these null-bears continuos whines will see as they're basically the same kind of requests, gameplay approach and mindset from high-sec carebears; null-bears are only mor noisy. But, yes, actually the major null-sec alliances are just the major carebears organizations ever seen in EVE. Not that everyone in there is so, but that's the setup.

Is a process developed in the last years, the milestone of it was Dominion expansion that basically shaped and finalized this.


Alvatore DiMarco
Capricious Endeavours Ltd
#93 - 2013-06-19 09:30:06 UTC
In the future, next time someone calls me a "stupid ******* carebear" on account of my basing out of highsec, I think I'll take the opportunity to clarify that I cannot possibly be a carebear as I do not live in sov null or dock up whenever I see neutrals in local.
Robert Caldera
Caldera Trading and Investment
#94 - 2013-06-19 10:10:38 UTC
making billions a day in a single covert ops frigate in deep hostile space even with actual hostiles in local, just out of boredom and because I can, while not giving a slightest f*ck about whether these hostile cloakers/non-cloakers are afk or not.
See, you dont need a perfectly safe environment to earm money and play the game. Learn to adapt.
max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#95 - 2013-06-19 12:09:47 UTC
Robert Caldera wrote:
making billions a day in a single covert ops frigate in deep hostile space even with actual hostiles in local, just out of boredom and because I can, while not giving a slightest f*ck about whether these hostile cloakers/non-cloakers are afk or not.
See, you dont need a perfectly safe environment to earm money and play the game. Learn to adapt.

amen

Lost in space

Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#96 - 2013-06-19 12:10:49 UTC
Alvatore DiMarco wrote:
I have the strangest suspicion that the miners and missioners in highsec who complain constantly about gankers, ninjas, wardeccers and bumpers somehow move to nullsec and end up being the same people who complain daily about AFK cloaking.


Agreed
Debora Tsung
Perkone
Caldari State
#97 - 2013-06-26 13:48:55 UTC
Arthur Aihaken wrote:
I like the idea of a cloak detection device.


Like a device that tells you when someone is cloaked in the same system? Lol

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Nikk Narrel
Moonlit Bonsai
#98 - 2013-06-26 14:14:31 UTC
Debora Tsung wrote:
Arthur Aihaken wrote:
I like the idea of a cloak detection device.


Like a device that tells you when someone is cloaked in the same system? Lol

They now want it to point out where the cloaked vessel can be found.

Perhaps next they will want it to be done for them, so they are not bothered by such annoying details.

In the following update, they will be informed by email they no longer need to log in for the purpose of generating ISK, they have in fact won the game, and may now do more interesting things than stare at non blue names in local chat.