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Missions & Complexes

 
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Incursions Start here.

First post
Author
Goldiiee
Bureau of Astronomical Anomalies
#321 - 2013-06-21 04:54:52 UTC  |  Edited by: Goldiiee
David Clausewitz wrote:
BTL Pub wasn't like that when I briefly used it and Ditanian Fleet hasn't really changed much since I last used it.

I'm asking why there isn't a centralized shield version of DF.

I hate to say this out loud as I might get some backlash, but here goes. If we were all in one community then there would be no one left to contest, therefore less E-Peen, less ISK, less Drama, and of course fewer Heroes and Villains. Couldn't have that Big smile

And yes I have heard TDF has not changed much but according to Darthnefarious (Think I misspelled his name) that is due to the Incursion nerf a year ago that crippled Armor and Shield alike but has less effect on Shield due to reps falling on the beginning of cycle versus Armor on the end of cycle. Much debate on this subject, as some are saying it's due to armor guys being set in their ways and **** poor logis others stating it's a hatred of Armor by CCP. But that's another topic for another thread.

Edit; Can't believe they **** my apt description.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

The Djego
Hellequin Inc.
#322 - 2013-06-21 16:32:23 UTC  |  Edited by: The Djego
I think it is simply because shield fleets got more drama queens(just my personal perception over the years). It is not like armor channels don't got this people to(I still think it is funny how many FCs consider flying a holy war against shield gangs as her major motivation to FC), but I have seen a bit more in the shield community. I would also agree that the generated entertainment and competition is actually a good thing for Incursions, since it keeps stuff interesting.

Darths perception, from his point of view, isn't that wrong, since he mostly does pickup stuff. However pickup gangs are not competitive in most cases. A lot of shield channels are very selective about skills, ships and fittings you should field and by this they win contests, not because shield ships hit harder(what they don't do). While the random pickup logi can be slow what forces to heavier tanked fittings, if you look at dedicated gangs, it isn't a big deal to work with the same glass cannon setups like shield gangs use(it is actually still a lot easier, because you don't got stuff like 17k EHP logis here).

As for logi, I don't think it makes much of a difference, but chances that you get a bad one are far higher if you pick a random person out of a public channel instead of only working with people you know. Sometimes you simply got days where you hit the broadcast button 20s after having agro and not getting any kind of reps and ask 40s later(while you already lost agro again) if you could get some RR in the not so distant future. This are the days I really think a bit more EHP can be handy.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Goldiiee
Bureau of Astronomical Anomalies
#323 - 2013-06-23 10:30:44 UTC
Bump for access.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Klymer
Hedion University
Amarr Empire
#324 - 2013-06-23 11:02:20 UTC
I noticed on the Scimitar fits listed back on page 5 that T2 armor repair drones we listed. Was that a typo since the Scimitar only gets a bonus to shield maintenance bots or are they carried for some other reason.
Goldiiee
Bureau of Astronomical Anomalies
#325 - 2013-06-23 11:05:16 UTC
Klymer wrote:
I noticed on the Scimitar fits listed back on page 5 that T2 armor repair drones we listed. Was that a typo since the Scimitar only gets a bonus to shield maintenance bots or are they carried for some other reason.

On the rare occasion that a ship get into armor those drones are nice to have.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Pandora Tau
Instant Stealth Killers
#326 - 2013-06-24 10:52:20 UTC
Could a Navy Dominix be of use in Incursions? I have an alt who is in the middle of training to specialize in drones and II railguns, and I'm wondering if she could be used.

:)

Xequecal
Ministry of War
Amarr Empire
#327 - 2013-06-25 14:25:01 UTC
How difficult is it to learn incursion PvE? I recently resubbed, the character having been idle for years, and I've never done any "advanced" PvE in eve. Incursions didn't exist when I last played.

Is shield tanking absolutely required to do incursions? Most of my SP are Amarr, armor and lasers. I can fly Paladin and Legion and use T2 large guns, but no Caldari BS for Nightmare.
Fox God
#328 - 2013-06-25 14:41:15 UTC
Xequecal wrote:
How difficult is it to learn incursion PvE? I recently resubbed, the character having been idle for years, and I've never done any "advanced" PvE in eve. Incursions didn't exist when I last played.

Is shield tanking absolutely required to do incursions? Most of my SP are Amarr, armor and lasers. I can fly Paladin and Legion and use T2 large guns, but no Caldari BS for Nightmare.


How close are you to flying the Nightmare? If you are going to try and do incursions I would highly recommend the training time to get into one as you will get into fleets much faster. To my knowledge the pulse fits are not commonly accepted into fleets and Tachs are much preferred.

Since you are new I would definitely recommend reading the entire first post. You should also probably take a look at this website: http://incursions.nexsoft.de/?mode=sniper. While it is not exactly what every community wants you to fly it will give you a rough idea.

Once you get a ship I would recommend getting into 'The Valhalla Project' as it is a training community which has no problems training newer members. If I see you on man when you have a ship and I'm FCing I will gladly show you the ropes and I'm sure that applies to any FC in The Valhalla Project.
Fox God
#329 - 2013-06-25 14:43:01 UTC
Pandora Tau wrote:
Could a Navy Dominix be of use in Incursions? I have an alt who is in the middle of training to specialize in drones and II railguns, and I'm wondering if she could be used.


With the new drone damage amplifiers and if you could switch to blasters (though rails might work... I just think you wouldn't get accepted into fleets as much) the navy domi might actually be worth giving an invite to, although you would definitely be competing with higher dps ships and would probably get into fleets very slowly.
Xequecal
Ministry of War
Amarr Empire
#330 - 2013-06-25 16:09:21 UTC
Fox God wrote:
Xequecal wrote:
How difficult is it to learn incursion PvE? I recently resubbed, the character having been idle for years, and I've never done any "advanced" PvE in eve. Incursions didn't exist when I last played.

Is shield tanking absolutely required to do incursions? Most of my SP are Amarr, armor and lasers. I can fly Paladin and Legion and use T2 large guns, but no Caldari BS for Nightmare.


How close are you to flying the Nightmare? If you are going to try and do incursions I would highly recommend the training time to get into one as you will get into fleets much faster. To my knowledge the pulse fits are not commonly accepted into fleets and Tachs are much preferred.

Since you are new I would definitely recommend reading the entire first post. You should also probably take a look at this website: http://incursions.nexsoft.de/?mode=sniper. While it is not exactly what every community wants you to fly it will give you a rough idea.

Once you get a ship I would recommend getting into 'The Valhalla Project' as it is a training community which has no problems training newer members. If I see you on man when you have a ship and I'm FCing I will gladly show you the ropes and I'm sure that applies to any FC in The Valhalla Project.


To actually fly the ship? I just need to train Caldari BS. I have all the skills for Tachyon IIs as well as AWU V. However I have very few SP in shields, pretty much just Shield Management at IV for the extra EHP. Everything else is sitting at like II or III, I don't have the shield compensation skills trained at all nor Tactical Shield Manipulation IV for Invuln IIs.
Goldiiee
Bureau of Astronomical Anomalies
#331 - 2013-06-25 17:25:18 UTC
Xequecal wrote:
To actually fly the ship? I just need to train Caldari BS. I have all the skills for Tachyon IIs as well as AWU V. However I have very few SP in shields, pretty much just Shield Management at IV for the extra EHP. Everything else is sitting at like II or III, I don't have the shield compensation skills trained at all nor Tactical Shield Manipulation IV for Invuln IIs.


The standard fit for a Nightmare does not use passive shield modules, it uses active, so training for the specific resists is unnecessary Tactical shield Manipulation to 4 is required for T2 Invuls, the rest of the skill are trained by the Logi's that keep you alive.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Fox God
#332 - 2013-06-25 18:52:12 UTC
Goldiiee wrote:
Xequecal wrote:
To actually fly the ship? I just need to train Caldari BS. I have all the skills for Tachyon IIs as well as AWU V. However I have very few SP in shields, pretty much just Shield Management at IV for the extra EHP. Everything else is sitting at like II or III, I don't have the shield compensation skills trained at all nor Tactical Shield Manipulation IV for Invuln IIs.


The standard fit for a Nightmare does not use passive shield modules, it uses active, so training for the specific resists is unnecessary Tactical shield Manipulation to 4 is required for T2 Invuls, the rest of the skill are trained by the Logi's that keep you alive.

QFT

Just make sure you are able to equip the t2 invulns and fit tank heavy until you are comfortable, then see what you can shave off of your tank to dedicate towards dps.
Kenpo
The Guardians of the Beam
#333 - 2013-06-25 19:27:09 UTC
Always wanted to try incursions since it was introduced, never had the skills or ships trained, now I can fly an Onieros and Guardian fully fitted. I can also fly the Damnation if armor boosting is needed, although I don't know how accepted CS's are. Only thing ive done is rep or boost friends in their missions when they need some assistance Big smile

Caution, rubber gloves and faceshield required when handling this equipment.

OkaskiKali
Aussie Carebear OverLords
#334 - 2013-06-25 23:00:24 UTC
Kenpo wrote:
Always wanted to try incursions since it was introduced, never had the skills or ships trained, now I can fly an Onieros and Guardian fully fitted. I can also fly the Damnation if armor boosting is needed, although I don't know how accepted CS's are. Only thing ive done is rep or boost friends in their missions when they need some assistance Big smile


I would suggest that you miss ISN.

Incursions is Eve at it's best but ISN seem intent on bringing the communities down. Site pop ups and everyone runs over to join a fleet to make isk. That's what we want to do but ISN seem hell bent on making incursions all theres... No idea why you would want to pop sites intentional, you're still doing it right I see Noble.

*******
Jill Antaris
Jill's Open Incursion Corp
#335 - 2013-06-26 00:54:05 UTC  |  Edited by: Jill Antaris
Kenpo wrote:
Always wanted to try incursions since it was introduced, never had the skills or ships trained, now I can fly an Onieros and Guardian fully fitted. I can also fly the Damnation if armor boosting is needed, although I don't know how accepted CS's are. Only thing ive done is rep or boost friends in their missions when they need some assistance Big smile


Try TDF for armor fleets.

For armor fleets you need the armor and skirmish gang links, booster mostly get a tip by the other fleet members if you help out a random fleet, but don't expect more than 30-40M per hour, since many people forget to give the booster a share when they leave. On the bright side, you can do it afk and play with another account in the meantime or do as I do and read some forums.
While T3 boosters are still better, many people will not dismiss a CS if you add all the skirmish links they need as a bonus.

Oneiros and Guardian are still in high demand, if you can fly both and got both hulls in the incursion you are very flexible and can chose what the FC wants, just start with vanguards and do bigger sites once you are fluid with the watch list, player changes, commands and RR use.

Edit: Fixed a typo, yeah I did mean TDF. Oops
Goldiiee
Bureau of Astronomical Anomalies
#336 - 2013-06-26 11:17:01 UTC
Jill Antaris wrote:
Kenpo wrote:
Always wanted to try incursions since it was introduced, never had the skills or ships trained, now I can fly an Onieros and Guardian fully fitted. I can also fly the Damnation if armor boosting is needed, although I don't know how accepted CS's are. Only thing ive done is rep or boost friends in their missions when they need some assistance Big smile


Try TDI for armor fleets.

For armor fleets you need the armor and skirmish gang links, booster mostly get a tip by the other fleet members if you help out a random fleet, but don't expect more than 30-40M per hour, since many people forget to give the booster a share when they leave. On the bright side, you can do it afk and play with another account in the meantime or do as I do and read some forums.
While T3 boosters are still better, many people will not dismiss a CS if you add all the skirmish links they need as a bonus.

Oneiros and Guardian are still in high demand, if you can fly both and got both hulls in the incursion you are very flexible and can chose what the FC wants, just start with vanguards and do bigger sites once you are fluid with the watch list, player changes, commands and RR use.

Jill you meant TDF right? For armor fleets, I believe Born Ara are gaining traction as well in the armor community.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Brainstorm Stormrage
Doomheim
#337 - 2013-06-28 13:33:02 UTC  |  Edited by: Brainstorm Stormrage
I recently started training toward incrusions. To have a better chance of getting into a fleet, should I first focus on sniper fits or DPS fits? Also anyone have links to Amarr BS fits that I should aim toward?

Edit: NVM about fittings. Found this site: http://www.tdf-theditanianfleet.org/

May be linking the appropriate community's website in the original post will help people.
Jill Antaris
Jill's Open Incursion Corp
#338 - 2013-06-28 13:59:36 UTC  |  Edited by: Jill Antaris
It is more or less the same training path, train up BS and large lasers. You options are basically Abaddon(pure dps), Apoc(mostly used as oversized anti frig and sniper ship), Navy Apoc(its like a apoc but better), Navy Geddon(highest DPS hull you can get), Nightmare(if you want to fly shield) or Paladin(if you want to look super *smug*). I would wait a bit with sniper fittings till you know a bit more about Incs, since this means Assault and HQ sites that require more understanding of commands, tagging and better tanking/cap skills. Sites will run way longer and can include serious neuting.

You could use something like this in the beginning, don't get so fussed about the little lack of dps, against frig heavy sites it is pretty good and with conflag and some T2/faction sentry drones the DPS is fairly decent later on, at least for the price tag. If you can't use the rigs, find somebody you trust that can fit them, they are not expensive and will help you a lot. First investment should be 2 federal navy webs and a few levels in overheating and nanite paste use, to use them at longer range during the hole site and repair them on your way into the next site(this will speed up frig kills a lot). After this get T2 weapons. If you invest a bit in faction membranes and got gang boosts you can also drop 1-2 slots of the tank for more heat sinks. P

[Apocalypse, Anti Frig]
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Armor Explosive Hardener II
Damage Control II
Heat Sink II
Heat Sink II

Tracking Computer II, Tracking Speed Script
Tracking Computer II, Tracking Speed Script
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I

Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L
Mega Modulated Pulse Energy Beam I, Imperial Navy Multifrequency L

Large Energy Locus Coordinator II
Large Energy Metastasis Adjuster II
Large Energy Discharge Elutriation I


Hobgoblin II x5
Curator I x2
Goldiiee
Bureau of Astronomical Anomalies
#339 - 2013-06-28 14:18:18 UTC  |  Edited by: Goldiiee
Brainstorm Stormrage wrote:
I recently started training toward incrusions. To have a better chance of getting into a fleet, should I first focus on sniper fits or DPS fits? Also anyone have links to Amarr BS fits that I should aim toward?

Edit: NVM about fittings. Found this site: http://www.tdf-theditanianfleet.org/

May be linking the appropriate community's website in the original post will help people.

Didn't know they had a site, added the Link to the OP, thanks.

Any other communities with Home page links please drop them in here and I will get them added to the OP.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Brainstorm Stormrage
Doomheim
#340 - 2013-06-28 15:44:12 UTC
Goldiiee wrote:
Brainstorm Stormrage wrote:
I recently started training toward incrusions. To have a better chance of getting into a fleet, should I first focus on sniper fits or DPS fits? Also anyone have links to Amarr BS fits that I should aim toward?

Edit: NVM about fittings. Found this site: http://www.tdf-theditanianfleet.org/

May be linking the appropriate community's website in the original post will help people.

Didn't know they had a site, added the Link to the OP, thanks.

Any other communities with Home page links please drop them in here and I will get them added to the OP.



Here you go:

https://www.facebook.com/Lv6.Incursions

https://twitter.com/U_O_R (Union of Revolution Twitter account)

http://wiki.eveuniversity.org/Incursions (Eve Uni incursions page)