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SMARTER T3 Rebalances, Please!

First post First post
Author
Liafcipe9000
Critically Preposterous
#201 - 2013-06-25 06:31:09 UTC  |  Edited by: Liafcipe9000
What exactly are you basing your claims on?
Do you have extensive PVP experience with the Legion?
Do you examine and refit your legion using EFT on occasion and experiment with different fittings?
Do you have extensive experience with flying the other 3 strategic cruisers?
Do you have usage stats to show, such as kill/death ratios from killboards such as battleclinic or evekill?
Why do you even assume straight away that the legion will be nerfed?

I didn't see any of these answered in your post so unfortunately I'm gonna have to CALL BULLSHIT on this whole thread.
Rek Seven
University of Caille
Gallente Federation
#202 - 2013-06-25 07:21:42 UTC  |  Edited by: Rek Seven
What is the problem here? Are there entities out there that use T3s for PVP and consistently dominate everyone else?
Shock
Interim Industries
#203 - 2013-06-25 08:13:00 UTC  |  Edited by: Shock
Nyancat Audeles wrote:

TL;DR: T3s are NOT overpowered - rather, HACs are UNDERPOWERED. Buff HACs rather than nerfing T3s...



Simply blanket buffing the HACs to the point where they can compete will ALSO obsolete T3, because of the price and SP-loss. The only way to achieve balance without obsoleting a class of ships is by balancing them around roles. The problem is that the community hasn't a lot of roles to fill for cruiser-sized ship classes (and the T3 already fits and excels in many of them).

Personally I think it's best if CCP goes back to their original plan of making T3 the most versatile ship (with reduced overall power, especially the tank) by allowing pilots to easily change their subsystems in Ship Maintenance Bays (maybe even linking fitted modules and rigs to the subsystems instead of the ship itself to make it even more fluid).

The role of T3 should be re-focused on (expensive) versatily, simply because that's a role the HACs do do at all.

Maybe to supplement this versatility role a new (T3 industrial?) class ship is needed that can join and keep up with roaming T3 fleets offering a limited Ship Maintenance Bay.
Rek Seven
University of Caille
Gallente Federation
#204 - 2013-06-25 08:51:08 UTC  |  Edited by: Rek Seven
What do you mean by "versatility". Give it an average tank, average dps and average ewar ability? Why would anyone fly an average ship that costs a lot of isk and sp if you lose one?

A blanket nerf would be a huge mistake for CCP. One argument against a nerf is that T3 can give a small corp the staying power to fight outnumbered and without them, the only strength we can rely on is strength in numbers and personally, i don't want every form of pvp in eve to be a 100 man fleets fight, plagued by TIDI.
Muad 'dib
State War Academy
Caldari State
#205 - 2013-06-25 09:16:32 UTC
what changes to T3s?

seriously cant find anything in dev blogs patch no9tes or features and ideas

wtf are you all talking about?!

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Col Arran
Doomheim
#206 - 2013-06-25 10:11:58 UTC
Muad 'dib wrote:
what changes to T3s?

seriously cant find anything in dev blogs patch no9tes or features and ideas

wtf are you all talking about?!


There is nothing about it, just speculation and hyperbole.
Rek Seven
University of Caille
Gallente Federation
#207 - 2013-06-25 10:14:27 UTC
Alavaria Fera
GoonWaffe
#208 - 2013-06-25 12:21:13 UTC
Col Arran wrote:
Muad 'dib wrote:
what changes to T3s?

seriously cant find anything in dev blogs patch no9tes or features and ideas

wtf are you all talking about?!

There is nothing about it, just speculation and hyperbole.

Well, when you put it like THAT~~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#209 - 2013-06-25 12:25:32 UTC
baltec1 wrote:

You just based an entire argument upon comparing a cruiser with battleships, command ships and battle cruisers. Right there is all the evidence needed to show just how unbalanced these ships are.

Buffing everything else in not the answer and once again, isk cost is never a way to balance things.


No Baltec I still have to disagree with you because of a simple fact: T3's are only cruisers because CCP used the term "Cruisers" instead of "ship" or "hull"

T3's are a class ship on their own that have nothing of a cruiser but the size and skills pre requisite, by the way CCP should simply change the name of Strategic Cruiser in to "Strategic Space Craft" to end up with this silliness and incomprehension or hate going around T3's.

The skill requirements for these ships while being at an acceptable level, I still think they should require a bit more because despite them working far better than T1 cruisers with low level skills the only way to make them perform really good is to get all 5's, OGB and combat boosters/implants, so why not add some of these skills to justify the use of these making them so much better?

No matter how much people will say price is not an argument for balance thing is that CCP states exactly the opposite, see last ships rebalance and building cost after rebalance, thus cost is an argument of balance, therefore a 750M hull competes in price terms with a T2 battleship one end of the line.

Noiserevus made a very good point including eve economics and ship performances vs price, players choices etc. You should take a look at, a bit wall of text like Noiserevus can do but a very good post making perfect valid points.

removed inappropriate ASCII art signature - CCP Eterne

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#210 - 2013-06-25 12:32:25 UTC
Rek Seven wrote:
What is the problem here? Are there entities out there that use T3s for PVP and consistently dominate everyone else?



Large entities have special T3 doctrines used in very specific engagements because of the cost and also because HAC's are so awful T3's despite being 3 times more expensive achieve the job HAC's should.

Nonetheless, there's not a single null sec entity doing exclusively fleets of these and dominating everyone else like they should if T3's were that much OP people claim, otherwise large entities like Goonswarm PL or [enter whoever] would take out 8000 T3's with 2000 Logis and from north to south kick everyone to high sec .

Doesn't work like that.

removed inappropriate ASCII art signature - CCP Eterne

Bort Malice
Silent Vale
LinkNet
#211 - 2013-06-25 12:51:06 UTC
I have flown many Legions over the last two years. What's wrong with it? Seems fine to me.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#212 - 2013-06-25 14:06:33 UTC
Jarod Garamonde wrote:
Bolow Santosi wrote:
Jarod Garamonde wrote:
I could have sworn that the whole point of a T3 was that it's over-powered.... that's supposed what justifies buying a Cruiser that costs almost as much (when fully fitted) as a (naked) carrier.....


Except it costs significantly less than a Carrier hull when fully fitted, unless you're stuffing it full of T2 rigs and deadspace mods. Which aren't needed at all except for a few fits where you need the CPU (Legion) or using it as an armor tanked recon for fleets (Proteus, Loki).


My T3 is my solo-L4 ISK-making ship. I don't throw it into PvP, so yes... I do "stuff it full of T2 rigs and deadspace mods"... my current Proteus is still my original one from when they first came out. I've lost a few spare PvP/PvE hybrid Prots, when I was doing FW, and that taught me to never PvP with a T3, again, partly because I apparently suck at T3ing against other players.

There are three reasonable uses for a T3 ship:

1. solo missioning
2. nullsec scouting and/or scanning down plexers in low/null to provide a warpin for the rest of the fleet.
3. WH exploration

If you want to PvP in something better than a HAC, that's what Tier3 BC's are for.

Confirming a cloaky bubble immune cruiser with near BS EHP and decent DPS is not useful for pvp.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Muad 'dib
State War Academy
Caldari State
#213 - 2013-06-25 14:10:20 UTC
Alavaria Fera wrote:
Col Arran wrote:
Muad 'dib wrote:
what changes to T3s?

seriously cant find anything in dev blogs patch no9tes or features and ideas

wtf are you all talking about?!

There is nothing about it, just speculation and hyperbole.

Well, when you put it like THAT~~



CSM mentions T3 - so we all assume they will be exactly the same as they are now doing the same things, only worse?

This thread is one of the worst knee-jerking-circle-jerks ive seen in a while.


The tengu will be fine, CCP flys them on missions and anomnomnoms - If anything Tengu needs a bigger stronger bonus to ecm while fitting a covops.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Xolve
State War Academy
Caldari State
#214 - 2013-06-25 14:19:46 UTC  |  Edited by: Xolve
Sergeant Acht Scultz wrote:
...large entities like Goonswarm PL or [enter whoever] would take out 8000 T3's with 2000 Logis and from north to south kick everyone to high sec .


T3's are pretty strong for what they are currently capable of doing, I wouldn't say they are the be-all-end-all for doctrine ships, but they are pretty damn good at killing much larger battleship fleets.

Nice numbers by the way, 10k people in one system would probably crash the game, not to mention the godawful .01% TiDi that would likely ensue.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#215 - 2013-06-25 14:36:24 UTC
Xolve wrote:
Sergeant Acht Scultz wrote:
...large entities like Goonswarm PL or [enter whoever] would take out 8000 T3's with 2000 Logis and from north to south kick everyone to high sec .


T3's are pretty strong for what they are currently capable of doing, I wouldn't say they are the be-all-end-all for doctrine ships, but they are pretty damn good at killing much larger battleship fleets.

Nice numbers by the way, 10k people in one system would probably crash the game, not to mention the godawful .01% TiDi that would likely ensue.



C'mon you got my point about moving 10k dudes.

I'll go back to your point about those being good at killing BS fleets: no matter how much people want to leave aside the cost/value balance argument the simple fact is that a hull worth 3 times at least of a BS has to offer something to be able to compete with.

We're talking about ships hulls worth of a T2 BS hull value, you can kill an sbu with ibis like with T2 BS or Titans, ibis too powerful?

You can jam the crap out of whatever ship regularly fitted with a nice skilled pilot in an Ibis, nerf Ibis? -too powerful for a 0isk ship to be able to jam the crap out of a 1B+ hull?

T3's are a class ship on their own and imho pretty balanced after odissey, some need a bit of boost but I will remain on my position command subs should simply be removed can changed for something like cloack bbler able to fit 3 bbles or + with a T1 cruiser max EHP (trade off)

Now, pick 800mm T2 fitted Raxes and jump in range of that battleship fleet, tell me what happens. Are raxes too powerful?

T3's are not OP, it's the uses players do with and fits they came with on top of a stupid mechanic that is OGB/links.
Take T3's away from the game what would this do but make players theory craft another thing everyone would cry about?
Nerf them to the ground, why? -what's the point?

removed inappropriate ASCII art signature - CCP Eterne

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#216 - 2013-06-25 14:44:38 UTC
Infinity Ziona wrote:
Confirming a cloaky bubble immune cruiser with near BS EHP and decent DPS is not useful for pvp.


I'd be thankful if you could share that ubber fit you're talking about, flying them on a regular basis and yet to see one nullified, cover ops, BS tank (which BS and under which circumstances?) and awesome dps.

Immune to bubbles doesn't make it immune to scrams/disruptor/focused points, take a look at eve-kill and figure out how many are being killed every day.

Now if you're talking about a specifically fitted x number of plates Proteus with sub slave set titan bonus+links tell me you cross those all day long and I think many around will start laughing really hard and so will CCP.

For every single fit you can bring with a T3 you have numerous counters, if you don't bother fitting or using counters to those and get juicy kills you're doing it wrong and it's not CCP job to handle your hand.


removed inappropriate ASCII art signature - CCP Eterne

Rek Seven
University of Caille
Gallente Federation
#217 - 2013-06-25 14:49:10 UTC
Xolve wrote:
Sergeant Acht Scultz wrote:
...large entities like Goonswarm PL or [enter whoever] would take out 8000 T3's with 2000 Logis and from north to south kick everyone to high sec .


T3's are pretty strong for what they are currently capable of doing, I wouldn't say they are the be-all-end-all for doctrine ships, but they are pretty damn good at killing much larger battleship fleets.
.


Is that a problem though? Are PL fielding T3 fleet comps that are unbeatable? If not then how can they be OP?

I think the only people who say this are the ones that try and take on a proteus in their drake without understanding what the ship is capable of.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#218 - 2013-06-25 15:10:52 UTC
Sergeant Acht Scultz wrote:
Infinity Ziona wrote:
Confirming a cloaky bubble immune cruiser with near BS EHP and decent DPS is not useful for pvp.


I'd be thankful if you could share that ubber fit you're talking about, flying them on a regular basis and yet to see one nullified, cover ops, BS tank (which BS and under which circumstances?) and awesome dps.

Immune to bubbles doesn't make it immune to scrams/disruptor/focused points, take a look at eve-kill and figure out how many are being killed every day.

Now if you're talking about a specifically fitted x number of plates Proteus with sub slave set titan bonus+links tell me you cross those all day long and I think many around will start laughing really hard and so will CCP.

For every single fit you can bring with a T3 you have numerous counters, if you don't bother fitting or using counters to those and get juicy kills you're doing it wrong and it's not CCP job to handle your hand.



Proteus covert ops with plate interdiction nullified doing around 500 dps 120k EHP T2 fit.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Ramona McCandless
Silent Vale
LinkNet
#219 - 2013-06-25 15:12:55 UTC
Sergeant Acht Scultz wrote:
it's not CCP job to fondle your bum.




Aw

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Drake Aihaken
CODE.d
#220 - 2013-06-25 18:31:14 UTC
T3s are fine - it's some of the other ship classes that need rebalancing (like some of the new Navy battlecruisers, Pirate battleships, etc.) All covert ops-configured strategic cruisers suck. Period.