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ECM bursts in lowsec

Author
CaptainChaos Lemming
No Fee Too High
#1 - 2013-06-25 02:32:30 UTC
What are the down sides of using an ECM burst in lowsec? If I catch a neutral ship or gate gun in the radius, will I get any sort of flag timer that will keep me from jumping or docking? If I catch a gate gun will gate guns start shooting at me? Will my security status take a hit?

I understand that using ECM bursts in highsec usually results in concord suicide. I am asking about lowsec.
Grandma Squirel
#2 - 2013-06-25 03:53:44 UTC  |  Edited by: Grandma Squirel
Best guess - all of the above... just a guess as no one actually uses subcap ECM bursts. so good luck finding anyone who can tell your authoritatively how it works. You will probably also get the one minute agression timer from ECM bursting the guy attacking you, even if you hit nothing else.
CaptainChaos Lemming
No Fee Too High
#3 - 2013-06-25 06:21:21 UTC
Sounds like I either give up the notion or just test it out myself. I suppose I could fit a drake or something that can tank gate guns, get close to one, activate burst, see what happens. Maybe get a friend or two together to see what happens if you burst a neutral or a hostile.
Auduin Samson
Sebiestor Tribe
Minmatar Republic
#4 - 2013-06-25 07:17:08 UTC
Stick one on a rookie ship and see what happens. Best advice I can offer.
Anderson Footman
Deep Core Mining Inc.
Caldari State
#5 - 2013-06-25 07:30:24 UTC
I put an ECM burst on my Badger Mk2 along with a buffer tank for wormhole freight. I figure it will give me a chance at surviving against a close range tackle. Just align and pop the ECM burst before warping.
Froggy Storm
KarmaFleet
Goonswarm Federation
#6 - 2013-06-25 08:30:03 UTC
Occasionally you will hear about a pl or ncdot bs fleet with ecm burst. I believe that is only in support of cap and super fleets though. The idea being that in masse they can confuse FC's on the status of primaries dropping and to clear HIC tackles off caps in trouble and let them jump away.

I think the binary functionality of them and no real bonus (that I know of) makes their performance lack luster in most situations. But as said I doubt there is much fact and data to support any good conclusions about them.
Whitehound
#7 - 2013-06-25 09:05:23 UTC
CaptainChaos Lemming wrote:
What are the down sides of using an ECM burst in lowsec? If I catch a neutral ship or gate gun in the radius, will I get any sort of flag timer that will keep me from jumping or docking? If I catch a gate gun will gate guns start shooting at me? Will my security status take a hit?

I understand that using ECM bursts in highsec usually results in concord suicide. I am asking about lowsec.

Yes. When you are near a gate then only use them for getting into warp.

If you can then first try to get back to the gate and to jump through. If a tackler jumped with you can you try to use the ECM Burst to jam it and still get away.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Ciyrine
Deep Core Mining Inc.
Caldari State
#8 - 2013-06-25 17:34:00 UTC
Why would someone use ecm burst when they can use regular ecm modules? Ecm modules have lower fitting requirements. And when u do break an enemies lock the ecm burst allows them to relock immediately. But normal ecm modules have a 20s delay before opponent can relock
Whitehound
#9 - 2013-06-25 18:00:24 UTC
Ciyrine wrote:
Why would someone use ecm burst when they can use regular ecm modules?

An ECM Burst produces a signal against all four racial sensor types with a strength of up to 9 and hits every ship within 9km range and beyond. A normal jammer only does 4.5 and against a single sensor type and one target.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Frostys Virpio
State War Academy
Caldari State
#10 - 2013-06-25 18:02:52 UTC
Ciyrine wrote:
Why would someone use ecm burst when they can use regular ecm modules? Ecm modules have lower fitting requirements. And when u do break an enemies lock the ecm burst allows them to relock immediately. But normal ecm modules have a 20s delay before opponent can relock


I guess it's no need for a lock on the enemy and the possibility to ECM everybody if there is more than one ship pointing you.
Ciyrine
Deep Core Mining Inc.
Caldari State
#11 - 2013-06-25 18:46:49 UTC
But with no target delay how longs it take to lock a bs again?
Whitehound
#12 - 2013-06-25 19:34:37 UTC
Ciyrine wrote:
But with no target delay how longs it take to lock a bs again?

The thread is not about battleships but on ECM Burst in low-sec. I certainly can think of better ways to handle a tackler if it was about battleships. Killing the tackler is at the top of it. Anyhow, when you align first and wait for the aligning to finish, then fire the ECM Burst can you go directly into warp. Even with insta locks will it be pretty hard for the tackler to regain his lock and his point, because he will not know when you are going to fire the ECM Burst. It will hit him and the second he realizes it will you go into warp.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.