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Mining lack of interactivty.

Author
Ace Uoweme
Republic Military School
Minmatar Republic
#21 - 2013-06-24 18:04:49 UTC
Isaac Collins wrote:
Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


Multiboxers.

Have you mined in Amarr? The zones there are crawling with 6-8 account IsBox miners.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Mara Pahrdi
The Order of Anoyia
#22 - 2013-06-24 18:06:42 UTC
A couple of BBs, a couple of Basilisks, lots of exhumers, a boosting Orca, a hauling Orca, a couple of combat ships...

The occasional ally ice mining ops I attended pre Odyssey used to be leisurely and entertaining and an evening just passed away. But I guess it depends on the folks you team up with on TS.

I doubt it will ever be like this again after the changes in Odyssey.

So, no. Mining does not have to be boring if done right Cool.

Remove standings and insurance.

Dave Stark
#23 - 2013-06-24 18:26:59 UTC
there is exactly 0 reason to make mining more "fun" or "interactive"

not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides.

what's wrong with a chilled, laid back, low effort low reward activity?
admiral root
Red Galaxy
#24 - 2013-06-24 18:29:33 UTC
Dinsdale Pirannha wrote:
That being said, you KNOW that CCP plans on destroying this playstyle.
soundwave has wiped out almost every form of passive income in the game (of course for moon go, MUST NEVER touch that), and he is quite likely to decide that sitting back mining semi-afk is just too passive.


You're unhappy that one day miners may actually have to play Eve whilst mining? Really?

CCP have been talking about changes to moon mining (and fixing nullsec in general) for a long time, including alliance income partially coming from a new alliance tax, and the proposed ring mining feature. Nullsec will adapt to whatever changes CCP decides to make.

Also, I'm no expert on CCP's internal structure, but I'm going to take a stab in the dark and say Soundwave doesn't have the final say in what changes do or don't get made to the game. Sorry to blow a hole in that particular Goonspiracy for you.

By all means though, continue with the tinfoil. Lol

No, your rights end in optimal+2*falloff

Evan Swaggins
ARAZ Engineering
#25 - 2013-06-24 18:33:27 UTC
Would be sort of neat if the challenges of actual mining operation challenges that take place on earth (draglines & shovels) somehow could be transplanted into eve mining. Mining is effortless, skill-less, and mindnumbing. Actual mining takes millions to properly build an actual revenue producing mines, drilling, probing/testing, setting up infrastructure to get the metals/ores out from the mining pits. In eve, all the hard work and what makes mining - 'mining' doesn't even exist. Click here and a click there.
Barron Hammerstrike
Medusa Nova Mining And Trade
#26 - 2013-06-24 18:36:38 UTC  |  Edited by: Barron Hammerstrike
admiral root wrote:


You're unhappy that one day miners may actually have to play Eve whilst mining? Really?



Why should they have to be glued to the screen? If CCP didn't want it to be an AFK or semi AFK activity why did they make the mining laser cycles so long in the first place. And also..

not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides.

what's wrong with a chilled, laid back, low effort low reward activity?

This^^ about sums it up.
Isaac Collins
Science and Trade Institute
Caldari State
#27 - 2013-06-24 18:50:32 UTC
Barron Hammerstrike wrote:
admiral root wrote:
[quote=Dinsdale Pirannha]

You're unhappy that one day miners may actually have to play Eve whilst mining? Really?



Why should they have to be glued to the screen? If CCP didn't want it to be an AFK or semi AFK activity why did they make the mining laser cycles so long in the first place. And also..

not every activity in eve should require furious clicking, maximum levels of concentration, and your undivided attention. especially for the **** poor payout it provides.

what's wrong with a chilled, laid back, low effort low reward activity?

This^^ about sums it up.

It doesn't have to be abolished, they could just make it optional with some med slot item, which engages on targeted asteroids to give a small bonus for actually clicking and putting forth effort.
KnowUsByTheDead
Sunlight...Through The Blight.
#28 - 2013-06-24 18:55:08 UTC
Mining can be more interactive. Move to lowsec. Twisted

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Isaac Collins
Science and Trade Institute
Caldari State
#29 - 2013-06-24 18:58:34 UTC
KnowUsByTheDead wrote:
Mining can be more interactive. Move to lowsec. Twisted

I'm in a low sec corp, When you own certain systems you can just mine there and most the time your corp is already killing people who shouldn't be there. Mining is a horrid way of making isk, time wise and finance wise, but it shouldn't just be horrible all around because people like being afk.
BORRIS DEMONTFORD
THE OFFENDERS
#30 - 2013-06-24 19:05:59 UTC
My Mack is named "I am not AFK", this should provide you with some insight about mining.
KnowUsByTheDead
Sunlight...Through The Blight.
#31 - 2013-06-24 19:06:31 UTC
Isaac Collins wrote:
KnowUsByTheDead wrote:
Mining can be more interactive. Move to lowsec. Twisted

I'm in a low sec corp, When you own certain systems you can just mine there and most the time your corp is already killing people who shouldn't be there. Mining is a horrid way of making isk, time wise and finance wise, but it shouldn't just be horrible all around because people like being afk.


Already live in lowsec? Mining can be more interactive. Move to NPC null. Twisted

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Ranger 1
Ranger Corp
Vae. Victis.
#32 - 2013-06-24 19:06:56 UTC
Issac, Soundwave has discussed the intention and desire to rework mining so that it's current form can exist for those that want to make it a back ground activity, but to also develop new (and more lucrative) mechanics for those that are willing to interact continually.

The Hacking mini game is very likely only the first step in developing more interactive mechanics for low activity professions.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

MicDeath Titan
No Mans Corp
#33 - 2013-06-24 19:31:48 UTC
Evan Swaggins wrote:
Would be sort of neat if the challenges of actual mining operation challenges that take place on earth (draglines & shovels) somehow could be transplanted into eve mining. Mining is effortless, skill-less, and mindnumbing. Actual mining takes millions to properly build an actual revenue producing mines, drilling, probing/testing, setting up infrastructure to get the metals/ores out from the mining pits. In eve, all the hard work and what makes mining - 'mining' doesn't even exist. Click here and a click there.


Hello, I am a multiboxer miner. My entire fleet of 15 people had cost me 5,755,000,000isk, that is 5.755 BILLION isk. So there is the investment part.
This investment makes it so I earn ~500mill every 3 hours, so that covers the revenue part of your post.
I have to scan down each systems belts to make sure it is worth the time to mine at all, as you must let each system rest for 3 days to make it worth the time to do a large op. That covers the probing and testing.
I have to carry ~200mill in my cargo bay of a POS station in case I mine low sec/wh. I also carry 10x giant freight containers(GFC) for those pesky large deposit sites. In order to carry the ore back to the POS/NPC Station, I use my freighter to haul it, and I leveled up all my skills so I can get as close as I can to 100% refine. That covers the infrastructure.

It takes about an hour to get set up in a new system. Got to make warp points for all the miners, got to get everything set up for hauling, anchoring the POS/Setting down the GFC's, having gone to each belt, scanned, copy+pasted the results in excel, get the amount of m3 per belt, plan route.

Then after all that is done, then yes, it becomes a lock onto roid, hit F1, lock onto roid, hit F2 for each miner, keeping an eye on local/D-scan. 1 Hour later, go scope up the ore. After 3 hours, have about 3.2mill m3 of ore to process.

For me, as a multiboxing mining foreman, mining is very interactive, very fun, and very nerve wracking when I see local suddenly balloon up, or seeing scanner probes far too close. I do mining by hand and with no external program help (ISBoxer...tried it, felt dirty)
This makes it so I am always at ready and cannot afford to alt-tab or watch a movie as I play.
Ekhss Nihilo
The Night Watchmen
Goonswarm Federation
#34 - 2013-06-24 19:53:15 UTC
Krixtal Icefluxor wrote:
Isaac Collins wrote:
Daimon Kaiera wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?



You can choose to not be a miner.

It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.



Mine as a Corporate Fleeted group and talk on Chat for a few hours.

It's actually the ultimate in interactivity in the game.

Only YOU can make it boring.


This is a winning post. Mining on your own is doable if not a little dangerous, as I recently found out. Those Ventures are little more than tin cans, easily popped by the npcs who will inevitably show up. All ti takes is a little inattention...

Mining in a small fleet with your corpmates is essentially a social occasion and a chance to learn. As a relatively new player, I've had the chance to shoot the breeze, ask a lot of dumbass noob questions and generally enjoy the give and take. The isk isn't bad either...

So don't sell mining short. It's a chance to learn, make a few isk and get better acquainted with your corpmates. And once you skill up enough to runa Retriever or a Covetor, your income will drastically improve as will your survivability.

"The object in life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane." -- Marcus Aurelius (AD 121-180)

Adunh Slavy
#35 - 2013-06-24 19:53:32 UTC
No Loot spam like exploration pls. Active good, frantic bad.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Steve WingYip
Doomheim
#36 - 2013-06-24 20:09:06 UTC
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


Because people love it the way it is. If you don't like it, don't do it. Easy.
Knights Armament
Deep Core Mining Inc.
Caldari State
#37 - 2013-06-24 20:15:55 UTC  |  Edited by: Knights Armament
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


Mining is supposed to be boring, what do you think is fun about oil rigging in real life, operating machinery may be fun, breathing in the harmful fumes might give you some type of light headed cancer high, I dunno.

Maybe you should mine while getting high.
Just Lilly
#38 - 2013-06-24 20:36:35 UTC
Adding a small minigame to mining, like... activating your lazers in a specific order every 15 sec or so.
(need to give all mining vessels atleast 4 mining lazers though...)

If you nail the sequence, you'll gain the largest yield of ore
If you miss, you'll only recive 75, 50 or 25%

Best minigame ever in combination with some alcohol :D

And the botters will moan in agony across the galaxy :P
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Kult Altol
The Safe Space
#39 - 2013-06-24 20:59:18 UTC
Just Lilly wrote:
Adding a small minigame to mining, like... activating your lazers in a specific order every 15 sec or so.
(need to give all mining vessels atleast 4 mining lazers though...)

If you nail the sequence, you'll gain the largest yield of ore
If you miss, you'll only recive 75, 50 or 25%

Best minigame ever in combination with some alcohol :D

And the botters will moan in agony across the galaxy :P



Lol, no.

Keep mining as it is. I mine to relax. The income is terrible, like 5-7 mil an hour. That is peanuts. You kill 4 or 5 battleships on a mission for that much in 10 mins.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Toriessian
Helion Production Labs
Independent Operators Consortium
#40 - 2013-06-24 22:40:18 UTC
You just haven't mined enough. After 2-3 days of mining without sleep you'll start hallucinating and it'll be a lot more entertaining. You have just enough time to shower AND eat during downtime most days.

Every day I'm wafflin!