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Scan animation too much

First post
Author
Smoking Blunts
ZC Omega
#181 - 2013-06-18 16:05:05 UTC
Evei Shard wrote:
What scan animation?

My mind put that on ignore about 3 days after it came out. No help from CCP required.

Perhaps if you didn't focus 100% of your attention on seeing it every time you undock or come out of a jump, you'd get over it.



hard to get over it when it blocks your path when trying to see whats on different clusters in space apon jump in.. this is another thing like the jump cloud that needs an off button

OMG when can i get a pic here

Aleria Angelis
Black Sun Enclave
Blue Echo
#182 - 2013-06-18 16:13:27 UTC
I really don't see what the problem is, I LOVE the new graphic but then I spend most my time in a WH.

Options are always good so maybe CCP should add an off button.

On that note can we get the client to remember that I ALWAYS want the scan graphic overlays as I currently have to keep turning it on manually and its tedious to have to do so everytime I logon/jump.
Kharie Nomb
MEPS Inc.
#183 - 2013-06-18 17:07:25 UTC
I would like the new scanner if I was actually scanning for something! But since I'm more of an industrialist and spend a lot of time hauling things to and fro...I see no use for the scanner on , say... a Freighter!! LOL ...Comon CCP , if you are going to try and cram something on us at least give us the option to turn it off if WE (the paying customer) do not like it!!


Heres an idea.....if you would just fix all the known bugs that would really help the game out!! That should only take a couple of years!!

BTW whatever happened to Walking in Stations?? It would be nice to be able to interact with other players somewhere besides space..ya think maybe that we could get a priority on that instead of say , another ship scanner upgrade? Just a thought...:)

Thanks
Gallowmere Rorschach
The Scope
Gallente Federation
#184 - 2013-06-18 17:10:20 UTC
Kharie Nomb wrote:

BTW whatever happened to Walking in Stations?? It would be nice to be able to interact with other players somewhere besides space..ya think maybe that we could get a priority on that instead of say , another ship scanner upgrade? Just a thought...:)

Thanks

Just...no.
Jason Novork
Novafox Union
#185 - 2013-06-18 17:23:16 UTC
Would like to chip in with this.

I think its great... if you're actively scanning but the every single jump gets pretty old pretty fast to be honest. It should only show when activated in the UI.
Alorae Cloudwalker
Cloudwalker Enterprises
#186 - 2013-06-18 18:02:49 UTC  |  Edited by: Alorae Cloudwalker
Exploration really IS cool, and I respect the players that want to partake in it, I don't.

Constant scanning on system arrival ISN'T cool, breaks the immersion and ruins the cool factor of the beautiful scenery that makes Eve a great game.

However, options ARE cool, so +1 here for an option to disable.
Regan Rotineque
The Scope
Gallente Federation
#187 - 2013-06-19 06:05:06 UTC
Obligatory...need off button post
Alexander the Great
Imperial Academy
Amarr Empire
#188 - 2013-06-22 12:01:28 UTC
Confirming this animation still bothers me. As well as jump tunnel animation. Please let us turn it off.

Will return in a month to post this again 07
Kyle Valentine
Aliastra
Gallente Federation
#189 - 2013-06-24 12:56:01 UTC
The wall of pixels is always here and always need to go.
Fix "The Button".
Infinite Force
#190 - 2013-06-24 15:12:13 UTC  |  Edited by: Infinite Force
CCP Greyscale wrote:
Our current plan is to leave it as-is for a few weeks and then see if it's still bothering people. It's very hard in advance to separate the things that will annoy people for a week and then stop being an issue from the things that will persist in annoying people forever. If you look at the initial feedback for the new font, for example, there was a near-riot when it was deployed - but if you go back and look at the old font now it's horrible.

It's been a "few" weeks.

People still ask for the "OFF" button.

Personally:
- I like the sweeping scanner, but I don't want to see the signatures in space most of the time. It's nice to get oriented in a system, but annoying to align to a celestial when it's crowed out by an anom. Keep the sweeping scanner & continue to display the anoms in the scanner window.

- I don't care about the jump transition animations unless it's more than 5 jumps, then it's annoying.

Font sizes do not directly impact game-play, they are aesthetics.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Respen Seriavo
Viziam
Amarr Empire
#191 - 2013-06-26 03:56:59 UTC
Very ready for this to go. I may not post every day, but every time I see the animation I am no less annoyed. Please just make it a toggle... no one is scanning full time.
Cipher Deninard
Center for Advanced Studies
Gallente Federation
#192 - 2013-06-26 04:17:23 UTC
Personally I've loved most of the stuff in the new expansion. The jump effect being possibly my favourite thing.
I have really enjoyed the new exploration features but I must say one of the most disappointing things I found was realising that even when I clicked the "Hide scan overlay" button the system would still scan at every jump.

I like the new scan effect, a lot. But I don't like it being around when I'm not actually exploring.
I would add to any CCP Devs who might read this (however unlikely) that if you don't know whether or not to include an on/off toggle for an effect, it is always better to have one.
Cap Tyrian
Guiding Hand Social Club
#193 - 2013-06-26 04:53:04 UTC
CCP Greyscale wrote:
Our current plan is to leave it as-is for a few weeks and then see if it's still bothering people. It's very hard in advance to separate the things that will annoy people for a week and then stop being an issue from the things that will persist in annoying people forever. If you look at the initial feedback for the new font, for example, there was a near-riot when it was deployed - but if you go back and look at the old font now it's horrible.


This never gets old ^_^/
Respen Seriavo
Viziam
Amarr Empire
#194 - 2013-07-03 15:03:49 UTC
Cipher Deninard wrote:
Personally I've loved most of the stuff in the new expansion. The jump effect being possibly my favourite thing.
I have really enjoyed the new exploration features but I must say one of the most disappointing things I found was realising that even when I clicked the "Hide scan overlay" button the system would still scan at every jump.

I like the new scan effect, a lot. But I don't like it being around when I'm not actually exploring.
I would add to any CCP Devs who might read this (however unlikely) that if you don't know whether or not to include an on/off toggle for an effect, it is always better to have one.



Agreed about the "hide scan overlay" button. Why can't it actually fully hide the scan overlay?
Lephia DeGrande
Luxembourg Space Union
#195 - 2013-07-03 15:13:26 UTC
I dont even notice it, sry Guys i accept that the Jump Animation may cause Motion Sickness but this blue Wall isnt a Problem at all!

Stop whining about everything this is Eve not Counter Strike!
Varesk
Aliastra
Gallente Federation
#196 - 2013-07-03 15:27:48 UTC
Lephia DeGrande wrote:
I dont even notice it, sry Guys i accept that the Jump Animation may cause Motion Sickness but this blue Wall isnt a Problem at all!

Stop whining about everything this is Eve not Counter Strike!


the blue wall of anoms is a problem for people who dont explore. its a **** up that should have had an off button.
cynthia greythorne
Blue Cat Instrumentality
#197 - 2013-07-03 17:02:09 UTC
I don't explore. I don't want to explore. I actually loathe exploring. So, yes, please, for an 'off' button for an annoying distraction.
Contagion
Infestation Inc
#198 - 2013-07-03 17:02:42 UTC
Scan Animation NOT enough! I want blinkers and sirens each time it finds something! And if the result is a grav site I want an announcer voice to shout "Eve Rocks!"
Naes Mlahrend
Devil's Horsemen
#199 - 2013-07-03 17:57:24 UTC
Yes, an Auto Scan on/off switch would be grand. 90% of the time I don't care what's out there but the times that do, *BAM* I can hit the scan button.

Not saying it doesn't look cool but e v e r y t i m e is kind of overkill.
Domanique Altares
Rifterlings
#200 - 2013-07-03 18:14:04 UTC
CCP, I propose that you didn't go far enough. It's obvious by now that you hate giving the players options, and that 'sandbox' is really a code word for 'Have it our way.' As such, I propose that upon entering a new system, not only should the windshield wiper reveal all, the player's ship should automatically be warped into the nearest signature or anomaly. (Since exploration is all about spoon feeding. I bet Lewis and Clark are pissed that they didn't have the windshield wiper.)