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A miner's big brother

Author
Alias Tatan
School of Applied Knowledge
Caldari State
#1 - 2013-06-22 20:49:09 UTC
If you've ever mined then you know just as well as I do that every criminal wants to kill you wil al their power. We need somebody to step up to the plate, we need a big brother. What I thought might be nice is if those who agreed with me joined up so we could form some kind of freelance miner protection service. We would of course charge some kind of fee as to make sure we don't run out of money to fit our ships but it would be low. This is not a recritment add in any way so do not run away thinking I'm dragging you into a corporation. It is more of a rising up of us miners.

Comment any ideas you have to add on to this!
Mr Epeen
It's All About Me
#2 - 2013-06-22 20:59:22 UTC
So how, exactly, do you propose to protect the miners when most losses are from suicide ganks in high sec?

Mr Epeen Cool
Alias Tatan
School of Applied Knowledge
Caldari State
#3 - 2013-06-22 21:04:35 UTC
I actually thought over this problem, the miners put in a 50 mil deposit each month along with our pay. We pay for any and all ship replacement and if they lose no ships during the moneth, the 50 mil is given back to them
Steveir
Hagukure
#4 - 2013-06-22 21:10:43 UTC
Well not to pour water on anyone ideas, but ...
Having done a bit of this, the first problem is that it boring for the defense fleet. There's less to do than mining. Once you have de-ratted the system, wandered around a bit checking out the system "interesting" or "strategic" points (and bookmarked up safe spots and intel gather points) - that's about it.
Of course, if your defense fleet is happy just chatting, then you can overcome the problems.
The next problem is the miners, ventures and cheap haulers work fine - but don't expect to get rich quick. Once you start to put any decent mining barge on the grid; rewards increase, as does risk.
While two or three decent fighters and a logi/ECM ship are probably enough to keep local lo sec pirates at bay; once you have a decent mining fleet, its enough of a lure to get half a dozen serious losec pirates (at least) to turn up for the fun and reward.
Of course you can field a bigger defense fleet, but then becomes it own draw and now you have serious PvP roaming fleets interested in you too.
Since you can do pretty much the same thing in a WH for better rewards (and often) less risk; aside from the novelty, there's not a lot to be gained. Obviously, if you drop a POS into the losec mix, then you can increase the ISK income significantly.
Don't get me wrong, I love doing stuff in Eve just for the hell of it, regardless of efficiency of ISK gain; but I'm not sure that you will have a great deal of success here. Although I can only speak of losec and WH, I have no experience of Null to speak of.

What need to happen, as many have commented, is a new resource, ring mining perhaps, that take advantage of the Ventures's strength, some sort of long cycle time (30 mins). This would create a reason of a small fleet of Ventures to head off to losec supported by a small gang defense fleet. Add in some Ring-Rat Drones (fast spawn) and I would say we had a mini game - with the benefit or enhancing losec game play for our Pirate friends.
Alias Tatan
School of Applied Knowledge
Caldari State
#5 - 2013-06-22 21:15:11 UTC
Well I'm glad that all of those problems can be solved by a dedicated group, in other news I have decided to take early appilication for the program meaning miners can sign up to be protected, until our fleet increaces though, we will stick to low sec but expect this to change in a week or so. PM me in game if u wish to invest in this service.
Neuntausend
Republic Military School
Minmatar Republic
#6 - 2013-06-22 21:21:26 UTC
Alias Tatan wrote:
I actually thought over this problem, the miners put in a 50 mil deposit each month along with our pay. We pay for any and all ship replacement and if they lose no ships during the moneth, the 50 mil is given back to them



So, you are planning not to protect them but to insure their ships?
Alias Tatan
School of Applied Knowledge
Caldari State
#7 - 2013-06-22 21:22:58 UTC
We are doing bothat the same time, if they lose their ship uner our protection then they will be replaced, basically a two in one package.
Noddy Comet
Lysdexic Agnostics - Thier is no Dog
#8 - 2013-06-22 21:26:02 UTC
Mr Epeen wrote:
So how, exactly, do you propose to protect the miners when most losses are from suicide ganks in high sec?

Mr Epeen Cool




Alias Tatan wrote:
I actually thought over this problem, the miners put in a 50 mil deposit each month along with our pay. We pay for any and all ship replacement and if they lose no ships during the moneth, the 50 mil is given back to them


You still fail to explain how it will solve the actual problem Mr Epeen brings up....

You cannot preempt kill a suspected suicide ganker until they become flashy to you without incurring the wrath of CONCORD first, and by the time they actually do gank the miner to become flashy, they're dead anyways.

[i]"The biggest problem with quotes on the Internet, is that just because it's on the Internet too many believe them to be real" -[/i]Abraham Lincoln's "Berlin Wall" speech at the 1984 Winter Olympics.

Alias Tatan
School of Applied Knowledge
Caldari State
#9 - 2013-06-22 21:30:06 UTC
Noddy Comet wrote:
Mr Epeen wrote:
So how, exactly, do you propose to protect the miners when most losses are from suicide ganks in high sec?

Mr Epeen Cool




Alias Tatan wrote:
I actually thought over this problem, the miners put in a 50 mil deposit each month along with our pay. We pay for any and all ship replacement and if they lose no ships during the moneth, the 50 mil is given back to them


You still fail to explain how it will solve the actual problem Mr Epeen brings up....

You cannot preempt kill a suspected suicide ganker until they become flashy to you without incurring the wrath of CONCORD first, and by the time they actually do gank the miner to become flashy, they're dead anyways.



A possible fix to this would be using our own hauler to move their ore back and forth for them that is nearly gank proof
Neuntausend
Republic Military School
Minmatar Republic
#10 - 2013-06-22 21:34:44 UTC  |  Edited by: Neuntausend
The ore is safe then, the Hulk is still dead.
Domanique Altares
Rifterlings
#11 - 2013-06-22 21:35:34 UTC  |  Edited by: Domanique Altares
Alias Tatan wrote:

A possible fix to this would be using our own hauler to move their ore back and forth for them that is nearly gank proof


There's not a hauler you can bring that's gank proof if someone gets bored enough.
Alias Tatan
School of Applied Knowledge
Caldari State
#12 - 2013-06-22 21:37:50 UTC
[quote=Neuntausend]The ore is safe then, the Hulk is still dead.[/

haha, I do see ur point but you have to know that ganking usually occurs to get the ore so if you remove the ore from the equation u dramatically decrease the chance of a gank.
Domanique Altares
Rifterlings
#13 - 2013-06-22 21:41:55 UTC  |  Edited by: Domanique Altares
Alias Tatan wrote:


haha, I do see ur point but you have to know that ganking usually occurs to get the ore so if you remove the ore from the equation u dramatically decrease the chance of a gank.


Ganking usually occurs for lulz. Picking up any ore is simply icing on the cake.
Alias Tatan
School of Applied Knowledge
Caldari State
#14 - 2013-06-22 21:59:38 UTC
I'm taking any ideas you have to fix this problem but as we will replace their ship and kill the attacker, I see no problem
Sex Slave Girl
Absolute Order XVIII
Absolute Will
#15 - 2013-06-22 22:11:56 UTC
Put a damage control II, Some shield amplifiers and Invurnability Field II, and your Mack will have 3 times more EHP.

The suicide gankers will have to invest a lot more money to get that down. They could stil manage but they will need more members and lose a lot more isk then you.

But most fools out there fit for mining yield, making their tank so poor, they deserve to be ganked.


Also note, the AFK miners are usually the ones that get ganked all the time too.
Lord Mandelor
Oruze Cruise
White Stag Exit Bag
#16 - 2013-06-22 22:13:55 UTC
There already exists a miner protection service.
It's called a New Order mining permit.
Alias Tatan
School of Applied Knowledge
Caldari State
#17 - 2013-06-22 22:22:49 UTC
From what I've observed though you don't protect anybody who buys a permit, you simply blow up the ones that don't unless we are talking about different people
Alias Tatan
School of Applied Knowledge
Caldari State
#18 - 2013-06-22 22:27:32 UTC
Yes we are talking about different people, there was another corp that I ran into named I H4TE YOUR FACE who made miners pay to mine and simply killed the ones that didn't.
Mara Pahrdi
The Order of Anoyia
#19 - 2013-06-22 22:32:08 UTC
Alias Tatan wrote:
From what I've observed though you don't protect anybody who buys a permit, you simply blow up the ones that don't unless we are talking about different people

That's just a slight difference in marketing I guess.

Remove standings and insurance.

DarthNefarius
Minmatar Heavy Industries
#20 - 2013-06-22 22:33:13 UTC
Mr Epeen wrote:
So how, exactly, do you propose to protect the miners when most losses are from suicide ganks in high sec?

Mr Epeen Cool


I PROPOSE A NEW TYPE OF SUICIDE GANKER CALLED: OLD ORDER (O.O) that ganks all catalysts & suspiciously fitted ships in ice anoms in HI sec & ore belts LolPiratePirate
O.O would ask for 'PERMITS' to gank in ice anoms that cost 1 BILLION ISK per year PirateBear
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
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