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If you want to save your game CCP

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Author
Jade Constantine
Jericho Fraction
The Star Fraction
#21 - 2011-09-08 12:52:08 UTC
Halarach wrote:
You have to keep it fresh.

Eve has become ******* boring for too many, cause nothing of interrest changed since Apocrypha.

Had a quick fun with drams and machs and that was it. Seriously.

The worst of it is that people have completely resigned and are now waiting for anything, any change. Erm, hi, sorry for asking, could we please have a sign of a small change in a vague future? PLEASE CCP?

I keep seeing things like :

"A supercap nerf would be good enough"

"Engine trails, and erm, maybe old cyno effect? well that might be too much asking"

Even I tended to think like that until I realized yesterday it's really a terrible way of thinking.

I want T3 frigs so that the T3 line doesn't look yet like another unfinished feature.
I want T2 Canes, Harbs, Drakes and Myrms
I want ECM to be looked at
I want T1 cruisers to be looked at so they are not completely useless
Maybe even a new race with a whole line of new ships and weapons
Incentives to bring more people into 0.0 (encourage NRDS or at least NRDS organisations anyone?)
And much more

**** I want to be leaving the dream, you can't tell me with the money you make you can't do any of these in 2 years and a half. Seriously who can sit on his fat ass like this and think people will keep playing like it's THAT good that nothing has to change to keep it fresh.

Give us new content, ofc there will be unbalances, then just be reactive when things need to be looked at and rebalanced, don't ******* wait one year to rebalance a dramiel if there is too much power in it.

/rant


I agree with you completely. One of the things that made this game amazing during the early years was the sense we were living and playing in an evolving universe with an arms race and technological development going on around us and in the corporate laboratories. I remember the fiasco of the tech5 mining laser that Torfi accidentally gave to Taggart and while most of the server errupted in outrage I looked at it and thought - wow, tech 5 eh ... this game has some legs.

So why the hell did we get stalled out on t2 and one class of wormhole ships.

Yes to new content and continual technological development.




The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jenna Mai
Sacred Templars
Fraternity.
#22 - 2011-09-08 12:57:30 UTC
This game is stagnating for sure. Captain's Quarters while kinda pretty etc didn't add anything to the gameplay of Eve for me. Just hope CCP realise this.
Rodj Blake
PIE Inc.
Khimi Harar
#23 - 2011-09-08 12:59:59 UTC
How anyone claim that the game is stagnating when we still have three new types of Captain's Quarters and several new types of monocle to look forward to over the next couple of years?

Dolce et decorum est pro Imperium mori

Ladie Harlot
Viziam
Amarr Empire
#24 - 2011-09-08 13:01:03 UTC
Rodj Blake wrote:
How anyone claim that the game is stagnating when we still have three new types of Captain's Quarters and several new types of monocle to look forward to over the next couple of years?

Don't forget hats. TF2 has shown us the way.

The artist formerly known as Ladie Scarlet.

kkawabangor
Sebiestor Tribe
Minmatar Republic
#25 - 2011-09-08 13:06:39 UTC
Wasnt there a shipdesign-contest not long ago ?

...still waiting for some of the awesome art to be implemented ingame...
Alissa Solette
University of Caille
Gallente Federation
#26 - 2011-09-08 13:07:56 UTC
I generally agree with the OP.

We want EVE and not WoD/Dust beta test crap.

Give us new toys for the game we love and not the trash that you think we should learn to love!!
Mors Magne
Terra Incognita
#27 - 2011-09-08 13:10:13 UTC
To make Eve even more awesome, run it across three 24" screens at once!

I'm running it across two at the moment - honestly, it's fantastic! Cool
Meryl SinGarda
Belligerent Underpaid Tactical Team
#28 - 2011-09-08 13:10:54 UTC
Hmm, 10 likes in the entire thread.
Simetraz
State War Academy
Caldari State
#29 - 2011-09-08 13:23:39 UTC
The stagnation really is in 0.0.
For the most part the rest of EvE goes about its merry way oblivious to the Forums and the world around them.

Part of the problem has to do with current game mechanics and mechanics of the past.
The other half of the problem has to do with 0.0 players.

Old mechanics issues;
Super Capitals
The old Sov system that stuck a station in every system.
The lack of ability to change or remove stations.
The actual Alliance system needs a shake up as well.
Corporations should hold SOV not Alliances.
I would say balancing but lets face it, you will never be done there.
Basically 0.0 needs to be less stable.

And the other half is that the players have worked themselves into a STALEmate of sorts right now which drives PvP'rs completely up the wall.
Right now there is no war in 0.0 and that is bad.
Jade Constantine
Jericho Fraction
The Star Fraction
#30 - 2011-09-08 13:32:00 UTC
Simetraz wrote:
The stagnation really is in 0.0.
For the most part the rest of EvE goes about its merry way oblivious to the Forums and the world around them.


Being oblivious to stagnation is not the same as proving the environment is not stagnant. And even mission runners, empire industrialists, traders, researchers and peaceful hisec players need something to work towards. People do missions to get shinier ships to do more missions to get shinier ships in impressive fireworks. What happens when you have an officier-pimped marauder and can do lev4s with utter ease in hisec and print your subscription plexes now? You've hit the top of your game really.

We need content for everyone to keep them interested in the long term and encourage them to take investment risk to secure grander things.



The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

baltec1
Bat Country
Pandemic Horde
#31 - 2011-09-08 14:09:59 UTC
Jade Constantine wrote:
Simetraz wrote:
The stagnation really is in 0.0.
For the most part the rest of EvE goes about its merry way oblivious to the Forums and the world around them.


Being oblivious to stagnation is not the same as proving the environment is not stagnant. And even mission runners, empire industrialists, traders, researchers and peaceful hisec players need something to work towards. People do missions to get shinier ships to do more missions to get shinier ships in impressive fireworks. What happens when you have an officier-pimped marauder and can do lev4s with utter ease in hisec and print your subscription plexes now? You've hit the top of your game really.

We need content for everyone to keep them interested in the long term and encourage them to take investment risk to secure grander things.




They can move onto something else like say, building stuff, exploration or even PVP.
Barakkus
#32 - 2011-09-08 14:11:21 UTC
So you get a limited number of saves or do you have to buy more saved game slots with AUR?

http://youtu.be/yytbDZrw1jc

Malcanis
Vanishing Point.
The Initiative.
#33 - 2011-09-08 14:12:27 UTC
Rodj Blake wrote:
How anyone claim that the game is stagnating when we still have three new types of Captain's Quarters and several new types of monocle to look forward to over the next couple of years?


God damb, son

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Simetraz
State War Academy
Caldari State
#34 - 2011-09-08 14:26:51 UTC  |  Edited by: Simetraz
Jade Constantine wrote:
Simetraz wrote:
The stagnation really is in 0.0.
For the most part the rest of EvE goes about its merry way oblivious to the Forums and the world around them.


Being oblivious to stagnation is not the same as proving the environment is not stagnant. And even mission runners, empire industrialists, traders, researchers and peaceful hisec players need something to work towards. People do missions to get shinier ships to do more missions to get shinier ships in impressive fireworks. What happens when you have an officier-pimped marauder and can do lev4s with utter ease in hisec and print your subscription plexes now? You've hit the top of your game really.

We need content for everyone to keep them interested in the long term and encourage them to take investment risk to secure grander things.



I agree on some points but not on others.

IT has more to do with the two major types of players in a MMO.
You have the casual players and harcore players

Hardcore Player tend to have alot of time to play and hense progress at a faster rate then casual players.
THis is the harder group to please and as they can burn through content.
YOu see alot of them in 0.0 where there is a high demand on the players to be there when called.

THe casual players tend to have alot less time to play and hense progress at a much slower rate.
These players for the most part stay in high-sec and low-sec where they can log on when they want.

In EVE it is a little harder to see, where in a game like everquest it is very clear.
Hardcore Burn through an expansion in a week or two and settle out to raid or just quit till the next expansion.
Casual level slowly, sometimes not even maxing out there character before the next expansion.

The same types of players are here but the results are very different.
So even though a casual player has max'd out there character it takes them ALOT longer to get there.
Hense a casual player has more logevity in the game.
The hard core characters pretty much live from expansion to expansion and war to war.

CCP has cattered to the hard core players sense day one and even maanged to attract a large following of casual players in the process.

Why, freedom, you have the ability to do anything you want in this game, no other game can claim that.
0.0 is a free for all where players rule, nobody else even comes close to that.

SO now we come to Incarna.
Why would a company want to alienate its hard core player base.
The truth of the matter is they aren't, they just just can't survive on hardcore players alone.

There just isn't enough of them, if there was, then EVE would have well over a million subs right now.
That is the flat out truth, there are NOT enough hard core players out there with any staying power.

So CCP is aiming at a well rounded MMO.
One that caters to both hardcore players as well as casual players, a complete MMO like no other.
But to do that CCP needs to set aside some resources and to do it.
That means less bling for the hardcore players for awhile.

And the price of that is the loss of some subscriptions, but they will get the subscriptions back in the form of new players and hopefully old ones as well.
0.0 will always be for hardcore players.

I don't see why people just don't get it.
IF CCP had a million hardcore subscribers then they could have given 0.0 the Bling
and given Incarna at the same time.

But no money means no bling.
Seleene
Body Count Inc.
Mercenary Coalition
#35 - 2011-09-08 14:37:48 UTC
I've said my bit about the whole mess here in my recent blog post: Reality Check.

Also, here's a link that tries to capture a lot of what's going on in one place: Blog Banter

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

Follow Seleene on Twitter!

Rodj Blake
PIE Inc.
Khimi Harar
#36 - 2011-09-08 14:38:01 UTC  |  Edited by: Rodj Blake
Jade Constantine wrote:
Simetraz wrote:
The stagnation really is in 0.0.
For the most part the rest of EvE goes about its merry way oblivious to the Forums and the world around them.


Being oblivious to stagnation is not the same as proving the environment is not stagnant. And even mission runners, empire industrialists, traders, researchers and peaceful hisec players need something to work towards. People do missions to get shinier ships to do more missions to get shinier ships in impressive fireworks. What happens when you have an officier-pimped marauder and can do lev4s with utter ease in hisec and print your subscription plexes now? You've hit the top of your game really.

We need content for everyone to keep them interested in the long term and encourage them to take investment risk to secure grander things.





Yep, you need a constant stream of new missions and new types of missions to keep mission runners happy.

You need new things to build and new materials to build them with to keep the industrialists happy.

And remember five or six years ago when CCP promised that they were going to look at mining to make it more interesting? Comets! System-wide fields! Fields that need to be probed down! Well I feel sorry for the miners who aren't bots.

Dolce et decorum est pro Imperium mori

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#37 - 2011-09-08 15:14:43 UTC

Eve has become ******* boring for too many, cause nothing of interrest changed since Apocrypha.
Just because you aren't interested in the new content doesn't mean it ain't there. Excluding NEX I can think of PI, Incursions, and scanning changes.

Had a quick fun with drams and machs and that was it. Seriously.

The worst of it is that people have completely resigned and are now waiting for anything, any change. Erm, hi, sorry for asking, could we please have a sign of a small change in a vague future? PLEASE CCP?
See above response.

I keep seeing things like :

"A supercap nerf would be good enough"

"Engine trails, and erm, maybe old cyno effect? well that might be too much asking"

Even I tended to think like that until I realized yesterday it's really a terrible way of thinking.
I agree. They need to fix whats broken. Bringing back old features is stupid.

I want T3 frigs so that the T3 line doesn't look yet like another unfinished feature.
They don't. 4 ships with about 30 roles were introduced.

I want T2 Canes, Harbs, Drakes and Myrms
**** in one hand and want in the other and see which one gets full.

I want ECM to be looked at
I want T1 cruisers to be looked at so they are not completely useless
They are not. Learn how to fly them, and realize they are only supposed to be stronger than t1 frigs and destroyers.

Maybe even a new race with a whole line of new ships and weapons
Yes, because we need it. sigh.

Incentives to bring more people into 0.0 (encourage NRDS or at least NRDS organisations anyone?)
They are working on that. Unfortunately for the impatient and the haters, it requires a WiS expansion so they can make the changes to boosters to make them "worth it". They are working on Cap re-balance also. NRDS/NBSI policy has **** all to do with CCP.

And much more

**** I want to be leaving the dream, you can't tell me with the money you make you can't do any of these in 2 years and a half. Seriously who can sit on his fat ass like this and think people will keep playing like it's THAT good that nothing has to change to keep it fresh.

Again, they did, you just don't like it. You are in denial.

Give us new content, ofc there will be unbalances, then just be reactive when things need to be looked at and rebalanced, don't ******* wait one year to rebalance a dramiel if there is too much power in it.

/tears

They need to fix FW, hybrids, caps, and bugs. They need better communication. And especially local. I was in -.1 for 2 ratting runs and felt like a dirty carebear whore. They call it nullsec coz the chance of getting killed while watching local chat approaches null.



internet spaceships

are serious business sir.

and don't forget it

Jade Constantine
Jericho Fraction
The Star Fraction
#38 - 2011-09-08 15:44:48 UTC
Simetraz wrote:

SO now we come to Incarna.
Why would a company want to alienate its hard core player base.
The truth of the matter is they aren't, they just just can't survive on hardcore players alone.
There just isn't enough of them, if there was, then EVE would have well over a million subs right now. That is the flat out truth, there are NOT enough hard core players out there with any staying power.


This is what gets me. I simply do not believe that Incarna will attract and retain new players to this game. At best its a lipstick on a pig nonsense that might convince people for a few minutes that eve is like wow before they undock and start doing missions and mining. And given the huge wasted development time ... 600 person company 18 months! to produce 1 single room CQ to the detriment of existing features - how on earth can you believe they will produce a fully-featured avatar based game out of that in the time they have alloted before critical subs failure cascade?

Quote:
So CCP is aiming at a well rounded MMO.
One that caters to both hardcore players as well as casual players, a complete MMO like no other.
But to do that CCP needs to set aside some resources and to do it.
That means less bling for the hardcore players for awhile.


For less bling read no bling and for hardcore players read anyone. Does anyone really like CQ at the moment? I don't really buy the concept of casual players loading up eve and being content to bum around in their CQ for an hour or two and be satisfied with that. Loading up Eve and doing a mission or two - sure, but then your making my argument about Eve needing more in-space development for mission-runners, new ships for them to use, more challenges, more in space graphical bling.

Quote:
And the price of that is the loss of some subscriptions, but they will get the subscriptions back in the form of new players and hopefully old ones as well.


I just don't believe in the myth of the "new player" who will be attracted and retained by incarna. If somebody wants to play an avatar-based SF mmo won't it be knights of the old republic ? or in general guild wars 2 or something? Eve is Eve at the end of the day. Its a flying in space game. If you want spaceships and like the setting then you'll stay. But for the avatars here? I don't buy it.

Quote:
0.0 will always be for hardcore players.
I don't see why people just don't get it.
IF CCP had a million hardcore subscribers then they could have given 0.0 the Bling
and given Incarna at the same time.
But no money means no bling.


I don't make the distinction you do. Sure there is some content that you could call 0.0 only.

Outposts, bubbles, system upgrades, super caps etc etc.

But new ships, new missions, new graphics, new modules, new tech, new classes of vessel - these things don't have to be 0.0 only and can be used by everyone. I don't support a massive 0.0 focus of development particularly - I think there are many things that are probably equally as important - but I do support a MASSIVE reallocation of CCP resources to Eve as a project and would like to see improvements to 0.0/FW/Lowsec/Highsec/Corp/Alliance tools, Missions blah blah blah - to start rolling out in concert. Just as these things used to be done when the game was growing.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

cyllan anassan
Royal Amarr Institute
Amarr Empire
#39 - 2011-09-08 15:58:48 UTC
Halarach wrote:
You have to keep it fresh.

Eve has become ******* boring for too many, cause nothing of interrest changed since Apocrypha.

Had a quick fun with drams and machs and that was it. Seriously.

The worst of it is that people have completely resigned and are now waiting for anything, any change. Erm, hi, sorry for asking, could we please have a sign of a small change in a vague future? PLEASE CCP?

I keep seeing things like :

"A supercap nerf would be good enough"

"Engine trails, and erm, maybe old cyno effect? well that might be too much asking"

Even I tended to think like that until I realized yesterday it's really a terrible way of thinking.

I want T3 frigs so that the T3 line doesn't look yet like another unfinished feature.
I want T2 Canes, Harbs, Drakes and Myrms
I want ECM to be looked at
I want T1 cruisers to be looked at so they are not completely useless
Maybe even a new race with a whole line of new ships and weapons
Incentives to bring more people into 0.0 (encourage NRDS or at least NRDS organisations anyone?)
And much more

**** I want to be leaving the dream, you can't tell me with the money you make you can't do any of these in 2 years and a half. Seriously who can sit on his fat ass like this and think people will keep playing like it's THAT good that nothing has to change to keep it fresh.

Give us new content, ofc there will be unbalances, then just be reactive when things need to be looked at and rebalanced, don't ******* wait one year to rebalance a dramiel if there is too much power in it.

/rant





hallarach


as you can see you cant say anything wrong about eve without being flamed , insulted and demeaned.

there are now lots of free to play quality games , this game is not going to change, is ccp and is the player base.

end of the month my subscription finishes, i you read my topic about my recent problems with ccp i have been called

everything by other players.


this game is full of griefers and scammers , the comunity in general is very hostile.... so better leave them to play themselves

Halarach
Ministry of War
Amarr Empire
#40 - 2011-09-08 19:50:22 UTC  |  Edited by: Halarach
I have absolutely no problem with being flamed by people having no clue about the grand scheme of things.

The only real argument against my original post is that 2 years ago after the Dominion failure, we wanted things fixed instead of new features.

It's true, but it's long overdue. Nothing has been done as PROMISED (case in point : faction warfare) and now should be the time we get new content on top of fixed content.

We get neither hence the bunch of veterans letting their accounts expire. You can say what you want they were all playing two years ago, many since 6 years already, boredom didn't came spontaneously because all of a sudden it's been too long, 6 years is a lot of time to get bored already. They all cheered Apocrypha.

I think you are wrong Simetraz, hardcore players are much, much more important for Eve than what you might think. 0.0 is much more important than what casual high sec players think.

The market alone wouldn't be the same without the trillions of stuff blown up in great wars. There wouldn't be so many long time subscribers without alliance leaders recruiting, forming and helping new players to live in insecure space.

You can't tell me your average miner sticks with eve 7 years long. You can't say it's niceguy_15664 that catches the attention of people playing and not playing, the attention of the medias, with how much isk he makes per hour doing lvl4's in his golem.

And at the end of the day eve needs all this fame to survive. This fame is driven by the players. Bore the players, eve is dead. CQ won't help, they want to blow stuff up in spaceships. Hi.

It's clear that CCP allocated all their resources for dust and vampires since 2 years, completely neglecting eve. It's also clear that both will be failures. A FPS has a lifetime of 6 months at most and vampires are a niche in an ocean of identical MMOs. Ask yourself the right questions CCP.
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