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Do Level 4 missions pay too much compared to 1 through 3?

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Author
Pr1ncess Alia
Doomheim
#81 - 2013-06-22 07:14:05 UTC
baltec1 wrote:
Kult Altol wrote:
I mission all the time, can someone show me how to make 60 mil/hour.

I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.

Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.

But certainly not 60 mil an hour



Its not BS. You don't run them very efficiently.



No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.

It's such a common lie it's been a running joke for years ffs.

"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"
baltec1
Bat Country
Pandemic Horde
#82 - 2013-06-22 07:21:08 UTC
Pr1ncess Alia wrote:



No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.

It's such a common lie it's been a running joke for years ffs.

"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"


Read this

When you take into account that he is low balling on the loot and that both loot and salvage values have gone up due to inflation over the last 3 years and the latest buff to the CNR and cruise missiles its rather easy to see that 60 mil is well within reach.
Aura of Ice
Garoun Investment Bank
Gallente Federation
#83 - 2013-06-22 07:33:04 UTC
baltec1 wrote:
Pr1ncess Alia wrote:



No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.

It's such a common lie it's been a running joke for years ffs.

"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"


Read this

When you take into account that he is low balling on the loot and that both loot and salvage values have gone up due to inflation over the last 3 years and the latest buff to the CNR and cruise missiles its rather easy to see that 60 mil is well within reach.


That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:

"High-skilled, close to perfect character in well-fitted gank Torp Golem"

20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...

Yeesh...
baltec1
Bat Country
Pandemic Horde
#84 - 2013-06-22 07:37:46 UTC
Aura of Ice wrote:


That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:

"High-skilled, close to perfect character in well-fitted gank Torp Golem"

20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...

Yeesh...


this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs?

At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare.
Alavaria Fera
GoonWaffe
#85 - 2013-06-22 07:39:07 UTC
baltec1 wrote:
Aura of Ice wrote:

That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:

"High-skilled, close to perfect character in well-fitted gank Torp Golem"

20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...

Yeesh...

this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs?

At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare.

How else can we see officer fitted ravens being ganked

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Malcanis
Vanishing Point.
The Initiative.
#86 - 2013-06-22 08:11:56 UTC
BORRIS DEMONTFORD wrote:
Malcanis wrote:
The pay is fine; the risks are far too low.



I don't think the risk can be adjusted without removing them from hi-sec due to the nature of missions tbh.


Then we change the nature of missions

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kult Altol
The Safe Space
#87 - 2013-06-22 08:30:36 UTC
baltec1 wrote:
Aura of Ice wrote:


That guy you linked literally said he was trying to do the most efficient L4 mission running possible... I'm not sure why you're bringing him up in response to someone who just said "normal" in quotes to make it really clear... That link does not post to a "normal" mission runner. I mean, his first bullet point literally says:

"High-skilled, close to perfect character in well-fitted gank Torp Golem"

20 million isk wallet ticks for L4 missions being "normal" is a pretty astounding claim... Unless you think a "High-skilled, close to perfect character in well-fitted gank Torp Golem" is the "norm"...

Yeesh...


this game is just over a decade old. Do you honestly think most of the 500k accounts in this game are scrubs?

At the very least there are tens of thousands of people with near perfect skills for whatever their chosen top end mission ship is. It would be moronic to think that this kind of mission runner is rare.


Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

baltec1
Bat Country
Pandemic Horde
#88 - 2013-06-22 08:52:10 UTC
Kult Altol wrote:


Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.


I also don't do it. I am 2 months into making a lvl 4 mission runner but it can already do 20 mil an hour with a badly skilled raven.

This kind of mission runner is far from rare, which is why people set up mission corps in high sec to farm these people via tax. You can fund supers just by taxing them at 5%. A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.
Malcanis
Vanishing Point.
The Initiative.
#89 - 2013-06-22 09:04:08 UTC
baltec1 wrote:
A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.


Including me!

It's not that the income is so very awesome, it's just that it's so low attention, so it's easily multi-tasked.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kult Altol
The Safe Space
#90 - 2013-06-22 09:42:14 UTC
baltec1 wrote:
Kult Altol wrote:


Yeah I'm not an elite super hard core player like you, so yeah I might not run them efficiently. but neither does the other 90% of mission runners. Most mission runners I personally know dont make insane amounts of isk. I think you are suffering from the ivory tower syndrome.


I also don't do it. I am 2 months into making a lvl 4 mission runner but it can already do 20 mil an hour with a badly skilled raven.

This kind of mission runner is far from rare, which is why people set up mission corps in high sec to farm these people via tax. You can fund supers just by taxing them at 5%. A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.


Frap it, I'd like to see this badly skilled raven make 20 mil an hour. The point is most people don't make tons of isk on missions. Show me these 60 mil/hour mission runners. I see more mission runners scrapping by. Anyone can claim to make lots of isk, but where is the proof.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Josef Djugashvilis
#91 - 2013-06-22 09:43:36 UTC
If you feel that the income from level 4 missions is to high, just refuse to do them.

Problem solved.

This is not a signature.

Maoye Simalia
Ecstasy Of Gold Corp
#92 - 2013-06-22 10:03:21 UTC
Skill Training Online wrote:
Do Level 4 missions pay too much compared to 1 through 3?

Do level 1 to 3 missions pay too little compared to level 4 mission?
widgetman
Widgetland
#93 - 2013-06-22 10:24:11 UTC
If it is about making isk then Level 4 missions are no where near the best option.

Level 4 missions solo easy mode require medium sp and standings etc, about 40-60 mill ph not even concentrating, chatting etc.....not worrying to much etc.

Riskier way, but not too risky if you know how with a 1-2 day alt, Faction warfare stuff ...40-90 mill sp PH.

Now a really easy way to make isk, null sec relic sites..........average from 26 hours , 480 mill ph. low sp required no combat skills.

People will moan about high sec and no risk etc, however i have a few friends doing these Relic sites in 0 space with no hostiles, safe as Poo, raking in isk.:)



Eli Kzanti
Brutor Tribe
Minmatar Republic
#94 - 2013-06-22 10:30:59 UTC
Skill Training Online wrote:
Level 3 mission... 8 million per hour.

Laughed IRL at this. If thats all you're making in level 3s, you suck. A lot.

As such, if you tried to do level 4s you'd probably be one of those folks who'd make more doing 3s... if you could do them properly.

Now compare the skills/time required to do level 4s without being asploded to the same for level 3s. There's quite a hefty difference there, and thats why the level 4s make more isk.

Silly stealth nerf thread.
DannyMoe
4S Corporation
Goonswarm Federation
#95 - 2013-06-22 11:29:46 UTC
I've done lvl4 missions on and off now for over 4 years. It's not the payouts/rewards that is the issue really. It's the difficulty.

With the exceptions of Enemies Abound 5 and possibly Dread Pirate Scarlet the missions are under powered and way too linear.

Also just open up Mission Guides and you can plan in advance how to tank it and what to shoot it with. You know where and when everything will spawn.

What we need is to throw in some surprises, make them less linear. The only thing the missioner should be able to know is what the objective is. Work the rest out when you land.

Best part of running missions was salvaging the loot at the end. At least you got a surprise or two if you ever found anything worthwhile ;)

It might even tempt be back into hi-sec if I had to actually be more tactical in a mission.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#96 - 2013-06-22 11:49:33 UTC
Miilla wrote:
Missions should be dynamic, never static, that will reduce farming and make it more interesting and varied.

I should be able to do the same mission outcome, but with a different challenge each time.

Payouts on all missions should also scale (up and down) depending on grid activity and fleet activity, kind of like inursions.

Farming is ... by definintion, boring, if I wanted to farm, I would play a farming simulator or something.



Then don't farm, nobody forces you to do missions and most important no one forces you to farm theme endlessly.

Then just because it's worth TIpia, the difference between a lvl3 and a lvl4 is that you can perfectly run all lvl3's on a rails Brutix but for lvl4's except a couple ones you simply can't, and I can get started also on the difference in between a character full elite core certs and another just old of a couple months, no on will spend time running lvl3's for the sake of doing it, you want a BS and run lvl4's, point blank.

So yes there's a significant difference in between lvl3 and 4, how much?
Depends on how important or difficult you find them or from your single opinion which is not obviously CCP or someone else playing the game same opinion because we're all different and unless I'm not aware, there's no rule telling how much you should have as payout on mission but you have for sure dozens and hundreds of trolls and paws ruining the game with very poor minded ideas like the one about missions and finish to ruin huge parts of the game for a lot of people.

Do you even realize that you play a game where you can perfectly play it without undock your char a single time or train a single SP on top of requirements for trading contracts?

Do you realize the gaming area of the game with the lowest risk levet of all unless the guy is an idiot, the highest payout of all with little to no effort, little interaction with other players, pathetic drawbacks or fees/taxes easily avoided: the market

Before messing again poorly and badly as it has been done after drone nerf poo, it's better to understand what are you trying to achieve with your bad idea or what problem are you trying to solve if there's any because you seem to be very few to find it's a problem right?
ATM the single dudes I can think about who are sure Missions payout is a problem is random null sec alts with it's fake propaganda, trolls with claims and numbers got out of the hole who never sees the sun (like OP) and many low/null fake lordmasters who don't want their guys to log high sec characters to run missions instead of slaving for them so they can buy a new titan pilot and ship with their grunt taxes.

Do you really want to waste time arguing with something deserving to be nerf to the ground? -go talk about market/trading
Stop with missions, you guys already wasted them far too much and CCP as per usual made it even worst than you guys could expect but welp, it's no like if we were used to see real fixes but rather "new features".

Let me repeat my question: what problem are you trying to solve if there's a problem in the first place?

removed inappropriate ASCII art signature - CCP Eterne

La Nariz
Aliastra
Gallente Federation
#97 - 2013-06-22 12:05:41 UTC
Skill Training Online wrote:
Level 1 mission... 2 million per hour.

Level 2 mission... 4 million per hour.

Level 3 mission... 8 million per hour.

Level 4 Mission... 60 million per hour


I am shocked and disturbed by this imbalance clearly level 4 highsec missions should pay 10 million isk per hour. No wonder lowsec is depopulated with horrible imbalances like this.

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Malcanis
Vanishing Point.
The Initiative.
#98 - 2013-06-22 12:07:03 UTC
Pr1ncess Alia wrote:
baltec1 wrote:
Kult Altol wrote:
I mission all the time, can someone show me how to make 60 mil/hour.

I fly a t2 fit paladin with some faction mods too. So yeah, the whole 60 mil an hour, is such BS.

Probably 20 mil an hour. Maybe 10 mil from bounties, 3 mil from reward, and some LP and Loot.

But certainly not 60 mil an hour



Its not BS. You don't run them very efficiently.



No "normal" mission runner using one character makes anything CLOSE to 60 mil an hour. Period.

It's such a common lie it's been a running joke for years ffs.

"lol I make 300mil an hour doing missions, and I'm asleep half the time. u must b dum"



You know those "LP" things you keep hearing people talk about...?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#99 - 2013-06-22 12:11:31 UTC  |  Edited by: Sergeant Acht Scultz
Malcanis wrote:
baltec1 wrote:
A large number of people out in 0.0 have high sec alts to do just this because it works out as better more reliable income than out in 0.0.


Including me!

It's not that the income is so very awesome, it's just that it's so low attention, so it's easily multi-tasked.



I can read posts in dedicated threads and talk in game with guys running exploration sites in null, cherrypicking/payout for running those is the way to go to make up to 500M hour. So who's doing it wrong or who comes here with fake claims?

Not complaining, I don't have max skills for those so yep I don't get all the shinies and don't cherrypick just because I can, I run the site and clean it, still far away from what I should get accordingly to the attention level I'm required or those 500M mark.

Accordingly to all you guys claims in general, running missions is an afk activity or requiring no attention an unskilled character can do, that pays far too much yadaya...
So my question is, how much do you think I deserve with middle/high exploration skills running sites in null with the risk involved?

If you guys want to solve null sec problems and specifically the fact of guys loggin in high sec chars instead of null ones, don't put fake arguments on missions and maybe ask yourselves if it's only the risk the real problem or are you guys avoiding the truth right in front of you:
- they're maybe tired of you, the current war, they need a step back?
- have enough of your loud mouth?
-are not there to do only what you want them to, when you want them to, with what you want them to?

I guess those complaining about high sec missions being specifically nullbears are completely unable to answer these questions, thus this kind of pathetic thread will continue to pop with same rabble moaning and pitching as per usual, nothing new or interesting.

removed inappropriate ASCII art signature - CCP Eterne

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#100 - 2013-06-22 12:17:13 UTC
Alavaria Fera wrote:
How else can we see officer fitted ravens being ganked


Null sec ratters, Blops ops make some nice kills on those, enough to say there are as much null sec gimpy carebears than in high sec, null sec making it more interesting with high grade slave and crystal set worth already for 3 to 5billion the pod.

Simple answer: if you know where to search you find those anywhere and in places you might as well not expect them at all.

removed inappropriate ASCII art signature - CCP Eterne