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Do people here WANT connection with Dust?

Author
Cipher Deninard
Center for Advanced Studies
Gallente Federation
#41 - 2013-06-21 23:01:04 UTC
Personally I like the idea of EVE and Dust being linked.

I'd like to see Dust have a slightly larger impact on EVE, at the moment I notice absolutely no change. Barely ever hear about Dust any more.

But I do not want either game to be dependant at all on the other. Which I realise makes it very difficult for CCP to achieve a good balance. If EVE players could do the things they already do but maybe get some bonuses from Dust or something then I think it would be all right. But the bonuses need to be big enough that players actually want them.
Caldari Citizen 20120308
Doomheim
#42 - 2013-06-21 23:26:10 UTC
CCP should keep it simple and not try to over do it. I am currently a dust bunny and the goals currently are farming isk/sp and nothing more imo.
Malcolm Shinhwa
The Scope
Gallente Federation
#43 - 2013-06-21 23:36:25 UTC
Destination SkillQueue wrote:
Not really. The potential economic and industrial possibilities are interesting, but that is it. The reason for this is the strict separation between the communities and the games. It's a situation where the two different games, with different hardware, with different communities share gameplay. No added interaction between the games can fix it as long as it's not on the PC.

The problem is also, that neighter can expand to it's full potential, because the other game already inhabits the same space. EVE players were really interested in the possibility of landing on planets, flying in atmosphere and taking your character to actually go out and fight in a true open scifi universe. Most of that will never happen now because of DUST and what's even worse is, that there is a hardware barrier preventing an EVE player from accessing that gameplay with ease. EVE's future potential was literally removed from us, given to another game and easy access to it was denied to us by making it a PS3 exclusive. As long as I can't just start up my PC and log on to EVE and DUST, the less space DUST occupies in the EVE universe the better it is for our game. It's a shame, but that's how it is.


Wish I could like this post 10 more times.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Nexus Day
Lustrevik Trade and Travel Bureau
#44 - 2013-06-21 23:43:47 UTC
A boat needs an anchor. But when it sets sail it pulls it up.
Erotica 1
Krypteia Operations
#45 - 2013-06-21 23:45:59 UTC

Yes and No.

Yes, if they bring Dust to pc. I dream of the day when we can have the space marines help in the fight against illegal miners.

No, if it stays on playstation.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

The Chronophage
Garoun Investment Bank
Gallente Federation
#46 - 2013-06-21 23:47:01 UTC
CCP should have focused on WiS rather than DUST or that other game. That would have been a true addition to the eve universe, and could have enticed a whole new group of casual gamers who just want to play barbie in jita. Instead, we have a vampire themed vapourware and a FPS shooter that will only attract hardcore gamers who play eve anyways.
Black Dranzer
#47 - 2013-06-22 00:00:43 UTC
I don't particularly care. I mean, okay, yes, the theoretical idea of providing fire support to people in an FPS from a ship is kind of cool, but then I stop and think to myself, now hang on, does that really even matter? It's neat, but it's not profitable, it's not useful, it's not even that interesting. My function could be replaced by a simple game mechanic. Their function could be removed entirely; We functioned just fine without them. And it's a console game on a dying platform, no less. Even when the PS4 comes out, presumably CCP are going to continue to try and maintain compatibility with DUST, which will mean the game will be limited by current hardware.

I'd have been far happier to have seen all that development time and money put into the WIS side of Eve. Or hell, even that.. whatever the hell MMO with the vampires thing CCP is working on? I don't even give a crap about that, but I think it'd be a better investment of time than a dudebro FPS.

That first person flying game with the carriers at fanfest probably impressed a lot of people. It didn't impress me one bit; The reason why was because I know enough about Eve's server structure to know how unfeasible it would be to have that kind of gameplay integrated into Eve as a separate game.

Anyway. If CCP wants an FPS based on the Eve universe, more power to them I guess, but it really doesn't need to be integrated with Eve. In fact, it might be better if it ISN'T, just because right now, the costs of integration are far higher than the benefits we gain. And it probably will be for a fair while.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#48 - 2013-06-22 00:10:50 UTC
Personally I like the concept of dust.

No, I didn't buy a PS3 just to play 1 game.
I bought a PS3 because it could play dvd's, music cd's, blue ray films as well as games.

I'd like to see even more integration.
I want to see an expanded market place between the two groups.
I want to see an expanded manufacturing process between the two groups.
I want to see Medium & Large tactical rounds for eve players, but I also think dust players should be capable of posing a threat to the eve pilot accepting that bombardment request.
I want to see dust players have access to orbital defence systems.

I'd like to see a wider variety of maps, and mission objectives within those maps (ie more gameplay modes)
I'd like to see dust continue to grow, develop and mature, just as eve has grown, developed and matured over the last 10 years.




on a final unrelated note, it would be totally cool if we could get EVR added as a third playable game style into the eve universe
kaastiana
Boundless Opportunity
#49 - 2013-06-22 01:37:40 UTC
i like the idea of it being more integrated but less planet based, not entirely off-planet though.
and with more than just fps mechanics.

maybe swap drones out for clone assault pods, capturing battleship class or larger ships. can gun my turrets while they wait for deployment.

gaining access to stations in null, full takeovers or just hacking/holding the dock for limited station interaction/sabotage(taking
out repair facilities or blocking access to some ships/hanger items, stopping any ships undocking or docking)

outright theft of ships without having to get corp access rights etc, would still need to get a 'skilled' pilot to fly it out though.

EVA fights on the exteriors of stations/titans.

scavengers that board derelict stations and loot them, combat and/or stealth mechanics. brute force rip the items out or mechanic/scientific skills to get better items. requires transportation by pilots.

















Kiarra Steele
My Best Friend Is An Emu
Get Jiggy Wit It
#50 - 2013-06-22 01:40:06 UTC
Like a horny Roman orgy participant, My decree; the more holes to penetrate with my lust, love and appetite the better.

...

 

Xessej
Perkone
Caldari State
#51 - 2013-06-22 01:50:14 UTC
Dust is a console FPS. Console FPS have about the same lifespan as a mayfly. Intertwining Eve with a game that is going to be effectively dead by the end of the year makes absolutely no sense.

But if a connection must be made let us build the junk they use and get rid of the free stuff and let us scam them trade fairly with them.
Halcyon Ingenium
Caldari Provisions
Caldari State
#52 - 2013-06-22 01:56:10 UTC
I honestly don't care. The depth of my apathy is beyond all measure, if I could be bothered to measure it.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

KnowUsByTheDead
Sunlight...Through The Blight.
#53 - 2013-06-22 03:15:09 UTC
I want to comment on this issue, but really, words escape me. Or it could be that I just really don't give a damn.

If DUST mercs (and maybe DUST industrialists?) could build a Death Star that would track me across a system, and DD my ship....maybe then I would care. But as it stands, Planetary Conquest is in one region, that I don't operate in. FW should allow PlanCon, with player corps loyal to each empire allowed to control districts, hold PI tax, etc. The rest of non-FW lowsec should have launched PlanCon with Molden Heath.

And then there is the game itself. It is a trainwreck. Hit detection issues, unbalanced weapons, and I find the UI unintuitive. There are far better shooters out there, and in my humble opinion, newly unveiled IP's that make DUST look like Goldeneye. Titanfall, anyone? And launching at the end of a console's life cycle? Really? CCP has to have had access to PS4 dev kits for awhile. Why even bother at this point?

Now there is the possibility that what we have now, is merely a test on the PS3, and that a far more advanced, and refined version of the game is held firmly under wraps for PS4/PC (maybe using Unreal 4?), especially with Planetside 2 making it's way to PS4, but I don't hold my hopes high, lol. Maybe this shadow PS4/PC version will add the Mechs we were promised, and add PlanCon to both FW and at least the rest of non-FW lowsec to the mix. Maybe we will see the addition of more open world planetary spaces? Or DUST industrialists, who can be harassed by a lone sniper, dropped on a planet by a suicide ganker for double the tears. Or actual urban environments. But who knows?

As of right now, on the apathy meter, DUST is like a 10 out of 10. Doesn't effect me in the slightest.

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Lady Areola Fappington
#54 - 2013-06-22 03:20:19 UTC
I'm on the fence about DUST. It's a neat idea, and has potential, but I don't think CCP rolled it out very well. Honestly, it should have been full-on integrated from release. I know, pretty much an impossible task, but the baby steps thing just means folks on both sides stop caring.

Right now there's just not enough benefit for capsuleers to help DUST bunnies, and little reason for the bunnies to seek help from us. Longer it stays that way, the worse off things will be. Honestly, when/if it comes to the chopping block, DUST will be the one to go.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Ohishi
Apocalypse Reign
#55 - 2013-06-22 03:27:57 UTC
I say make planetary control matter in null sec, then remove the ability for DUST players to call in an orbital during a PC match unless there is an EVE pilot in space to launch it. Make different percents of planetary control in a constellation a requirement for different levels of sovereignty.

Then, instead of just clone packs being supplied by the planets incorporate all of the planetary commodities into DUST district control. Limit PI in null to only the districts held by the major space alliance, or allow contracts to be placed by EVE pilots to kill PI installations on the planets.

Do not seek to follow in the footsteps of the wise. Seek what they sought.

Adunh Slavy
#56 - 2013-06-22 04:22:55 UTC
Dust should have been an RTS type game, not an FPS.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Knights Armament
Deep Core Mining Inc.
Caldari State
#57 - 2013-06-22 04:31:58 UTC
Cat Troll wrote:
Do people here WANT connection with Dust?
And I mean ACTUAL connection, not the silly one. "Oh we can provide orbital support, but the NPC can do it too"

I saw a thread the other day on the Dust forums, explaining that CCP are basically in a design straightjacket.

Judy Maat wrote:
There will always be a lack of meaningful interactions between the 2 game as long as their policy of:
"either game should be able to survive without the other one"

You could go and ask even the best game designers to work with this kind of constraints and they will eventually throw the towel.


I kind of agree with him.


But here is the tricky part, would this community approve of this?
EVE requiring Dust for some things, and Dust requiring EVE for other?
Example being, can't do PI without Dust, but Dust can't profit from PI without EVE.



The dust universe doesn't make sense, 32 players in battle suits battle over a control tower, why bother when moon mining is more lucrative? Then you have to ask, why can't we use drones to do the fighting on the ground, does the nyx now have the drone control range to accomplish this?
Knights Armament
Deep Core Mining Inc.
Caldari State
#58 - 2013-06-22 04:33:23 UTC
Kiarra Steele
My Best Friend Is An Emu
Get Jiggy Wit It
#59 - 2013-06-22 04:36:53 UTC
PC Client for Dust 514 please CCP

(personal Computer not politically Correct)

...

 

auraofblade
Caldari Provisions
Caldari State
#60 - 2013-06-22 04:44:58 UTC
The problem as I see it is that CCP is way too apprehensive about creating any sort of meaningful link between the games. In a way, I'd actually greatly desire the madness that would ensue from something like a merged economy, if only to see how badly everything gets shaken up.

Could these links possibly ruin everything? Yes. More likely than not, actually. But it's either that or letting DUST die a slow, painful death, which really doesn't benefit anybody.

I dunno, I mean CCP already took a massive risk just trying to build DUST at all, yet now they're suddenly getting cold feet with integrating it? Throw the godforsaken kitchen sink at it already.