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Dev Blog: New system requirements for EVE

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Author
Chainsaw Plankton
FaDoyToy
#181 - 2013-06-21 18:42:53 UTC
so does win8 support include touch? currently eve is very unfriendly to touch (ship spinning is about the only thing that works well). the new radial menu would work pretty well, but you have to do a weird little double tap to get it to come up. also to activate modules you have to do a double tap, although sometimes a single tap works so half the time you activate and half the time you activate and deactivate the mod with your taps.

it seems that eve expects everything to mouse over and then click, where with a touch screen you mostly just get the click.

@ChainsawPlankto on twitter

CCP Vertex
C C P
C C P Alliance
#182 - 2013-06-21 18:50:27 UTC
Pau Tia wrote:
Dear CCP

It is with sad face that I now have canceled my two active accounts that I was paying with my hard earned Pounds. As I am not the most wealthy of people in the world and with a kid on the way, money is tight.

Simply upgrading my system is something I can not justify. I play for fun and the people, but if that means my game experience will be reduced than I have to stop playing.

My accounts will end on the 2 July and I would like to thank you for the last 2 1/2 years of fun.

Thanks and goodbye.

Pau Tia



We're sorry to hear that Pau, especially as the changes listed in the dev blog will not affect your ability to access and enjoy EVE.

Ps, Congratulations on the kid Big smile

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Vincent Athena
Photosynth
#183 - 2013-06-21 21:06:04 UTC
CCP Vertex wrote:
Pau Tia wrote:
Dear CCP

It is with sad face that I now have canceled my two active accounts that I was paying with my hard earned Pounds. As I am not the most wealthy of people in the world and with a kid on the way, money is tight.

Simply upgrading my system is something I can not justify. I play for fun and the people, but if that means my game experience will be reduced than I have to stop playing.

My accounts will end on the 2 July and I would like to thank you for the last 2 1/2 years of fun.

Thanks and goodbye.

Pau Tia



We're sorry to hear that Pau, especially as the changes listed in the dev blog will not affect your ability to access and enjoy EVE.

Ps, Congratulations on the kid Big smile

Maybe you need to come up with the "below spec survival guide" covering things like:

Your system will not suddenly stop working on July 10. Just keep playing until you actually see an issue.

If at some future time a driver update or a client update does cause an issue with eve, try:

Lowering your graphics settings
Not loading the station environment
Install more memory
....(other ideas supplied by others)

Minimum spec computers are relatively cheap, especially on e-bay. Consider starting saving up for one so you can get it when that fateful day comes that you simply cannot get Eve to run on your current machine.

I use a Mac given to me free by my job, so I have no idea what the lowest cost new PC that barely meets specs is. Does anyone?

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AmIevL
BlackStone Wielder
#184 - 2013-06-21 22:00:12 UTC
I am GLAD to hear that you are moving forward with the game (like always)

Ive been around off and on since the beginning and always impressed that you continually upgrade the game... and on a plus note without charging for each expansion. ... like most other lame games.

I build my own PC's and upgrade often so I am not personally worried about the new requirements that don't really change anything... yet. BTW I am a broke ass student as well, have 2 kids, but I find a way. I have to. A 6 year old pc is not an option for me.

As far as Apple support... stop wasting the time.
Go ahead and flame me, but Apple is a joke. Old junk in a new pretty box.
I am a photographer, Videographer and do 3D work as well. I have been forced to work on macs... and yeah they run Photoshop OK, but I would never pay $4000 for a box that isn't half as capable as the ones I build for under $1000. Add the wrappers and shells to make them compatible with just about anything... Worthless. Retina Display? Premium features? Waiting to buy a mac until it is obsolete so you can afford it... RIDICULOUS.
I could say the same for intel processors in general, but I digress.

My current build ($900)
Gigabyte 990 FX-A UD3 MoBo
16Gb of Vengeance RAM
AMD FX 8320 8 core processor
GeForce GTX 650ti Video
Western Digital Caviar Black 1 Tb HD with 64Mb Cache
Win 8 ( which is a great OS once you stop crying about the start button or get a 3rd party button)
other stuff like DVD burner, new case, new power supply all for under $1000
and it blows the dedicated audio/video editing MAC that my buddy just spent 4000 bucks on away.
Now I just need to pair up the video card with another, and get a new monitor that will be on par with "retina", but I can do that for like 300 dollars. Maybe another 16 or ram for another 50-100 bucks. There simply is no comparison... and I say it as a person who uses both.

Never had many problems running this game... even with old PCs that didn't "officially" meet the standards. Playing New games with a 6 year old computer is like trying to browse the internet with a Sony Walkman cassette player.

This game has lasted a decade and hopefully will last 2 more. if it is to do so than it must change with the times. Don't blame CCP because the industry keeps making new PCs. Blame them for some slow code that is a left over relic of a 10 year old engine, but not for trying to keep this game fresh and more importantly on the market for us to play. I would like to see a better way to navigate than the drop down menus that always jack up cause they are so sensitive and small, but I don't know a better way to do it with all the belts and stations etc that it has to list. Point is, nothing is EVER perfect. They are doing what they can to make things better which is more than most if not all other DEV teams I have ever dealt with.

I came to this game after the Sunset of Earth and Beyond. Ya know... sunset. Where most game devs say " who cares that we have a million devoted fans that pay monthly, it will take time and money to improve things. We already got their cash, lets pull the plug, and start another game that we will not give a crap about... or if we are to fix our game... lets call it an Expansion and charge them even more.
EnB is back in an emulator (makes me so happy) but play it for a minute and you see why EVE needed and will continue to need major changes.
Sorry for the people to whom progress will leave behind. It has happened to me as well, with shader 2 and 3 upgrades. I was out for a while because of those. I've been out of game because my own lack of funds for the subscription too, but I would rather be out of game or have to spend the money to upgrade than to have the EVE universe die for everyone else... like the rest of the good old MMOs. Trust me, I have played BETA to BUST on way too many games. (in fact I was at least a tester on almost EVERY Major game that was released in a 5-7 year window, until I got sick of watching companies use and abuse their fan base.) It is much worse having all your hard work and love for community and game world to just be snuffed out in an instant. I STILL miss Motor City Online and I was testing and playing that game before the year 2000.
I am just now coming back to EVE after a loooong break due to personal issues and I am already sick of seeing the" Screw you CCP for trying to making this game even more fuggin' awesome." comments.
Maybe it is just my past experience of online gaming since the 90's, but seriously, some of you just don't seem to understand how good you have it here. Maybe I have just been away too long and I am wondering who let all the sniveling kiddies in.
Either way, go yell at some other game developer. Ask them why they are making new awesome photo realistic games, and why they couldn't make them play on your Commadore 64 or Apple II. Think they will take you seriously?
Keep yelling at CCP and telling them that their programmers are suck. Some complaints are legit, but keep crying a quitting and maybe they too will decide it ain't worth it anymore and apocalypse this universe like so many others have before.

Oh and anyone who is leaving now because of changes that may happen in a year or 2. All I can say is.....
Can I have yer stuff??
FalconWIthDreams
The Scope
Gallente Federation
#185 - 2013-06-22 00:40:32 UTC
Can we walk in the stations yet?
Arec Bardwin
#186 - 2013-06-22 06:39:37 UTC
So people can still play even if their system does not meet the minimum requirements.
Symrstar
Deep Core Mining Inc.
Caldari State
#187 - 2013-06-22 14:43:27 UTC
Like some, I like the the fact that CCP keeps moving forward with the development of the game. I did have to hand my keys over to a trusted friend when SM3 was brought online. I continued to pay for training time, my friend updating my queue and what not. It did get to the point where I did lose about two months of training before I managed to get a rig to run the game. Still here, still playing.

That being said. It would be grand if some folks in the programming pleasure dens would come up with new graphics MINIMUM settings.

EVE can be pretty. But like one guy already said... zoomed 100% out shooting at red plus marks on a starfield. I don't care about "walking in station" or "battle damage" or even turret effects. Just having the option for less would be a welcome sight.
Tristanor
Majorum Gnavita In Industria
#188 - 2013-06-22 16:21:29 UTC
HI there,

You want issues on win8....mmmm sounds wrong... you want to hear about... nah...

Well if tehre is anything to say about win 8 you want to know.mmm yeah that sound right :)

I use multiple clients. I do that one 2 systems, depending where and what i do (trading and hauling)
My quadcore old system with win7 works perfect with that as did my current machine when it was on 7.

With the new update there is something that i would like to call memoryleaks. When i have 3-4 clients on during the night the next morning my memory is full (99%0 (I have 8gb on this one and 4gb on the old machine)
I tried local and normal clients and separate and combined installs. But all have the same trouble.

After rebooring its released. As said on my old win7 machine no problems at all. No reboot needed every day.

I am more the willing to give all details of my machine and installations just tell em what you need.

And for the ones wondering....i have no bot running or so, just good ol plain autopilot before i go to bed so they have arrived when i am awake again :)
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#189 - 2013-06-22 18:41:23 UTC
Zenith Gravit wrote:
Still supporting XP? Seriously, let it go. It's time for that OS to die. Heck, in less than a year even Microsoft isn't going to support Windows XP.


Whilst a lot of us are waiting for MS to stopp buggering^d supporting XP I, and many others, are happy to remain on XP as our main development machines espcially if we're doing stuff with Visual Studio 6.

Yes, yes, move up/over/down to Win 7/8 they say, it's all backwards compatible they say. It isn't. Many a massive C++ or VB project won't work under Windows 7. Not to mention that XP moves far faster on the same hardware than W7.

I can't wait for the day for MS to stop supporting XP because their support is frankly nothing but a nuisance but as operating systems go it's generally far better than W7/8. And don't get me going on the networking issues that W7 has.

No, keep XP for as long as possible unless it's absolutely essential to move away from.

Pam:  I wonder what my name means in Welsh?Nessa: Why?

Devilis Hellfire
Doomheim
#190 - 2013-06-22 19:31:05 UTC  |  Edited by: Devilis Hellfire
All grafhics improvement are fine...... but please let us desactivate gas clouds if a player want ...... this features destroy our FPS .... normaly i play at 60 FPS ..... but in many mission with this horribles brilliant gas clouds my FPS drops to 10 .


All is ok but let me put off this gas clouds..... I dont need them , I dont want to see them eating my FPS .... OK ???? .... I dont want zoom out in every mission , because CCP want put a pretty gas cloud in every mission ..... please say me that YOU are working to fix it or something , I WANT TO SEE MY SHIP WHILE I AM DOING MISSIONS ..... MANY THANKS .
Gan Millicent
Softcore Discovery
#191 - 2013-06-22 23:05:34 UTC
I'm wondering if CCP had/does OS and hardware surveys on the Mac and PC, similar to what Steam does? I know I've never seen an option to send my hardware specs back to CCP. I'm wondering if CCP is cognizant of what the full impact to the player base will be?

I'm currently run a homebrew Windows 8 desktop and a Macbook Pro laptop. The desktop should be fine at the maximum settings, but the laptop has trouble at maximum now.
JediRobin
Globaltech Industries
#192 - 2013-06-23 02:03:13 UTC
Its funny...ccp said in the dev post they want to hear from those of us with windows 8 issues and yet they don't reply to us.....Oops
Proddy Scun
Doomheim
#193 - 2013-06-23 18:57:31 UTC
Of course as is standard in the industry -- the first software of this new standard actually went into effect the day of the announcement. Its easy see in task manager and in lagged game performance on formerly recommended systems.

This announcement is merely PR to act like true preparation warning was given and to preserve the illusion that related bug reports were still going to be acted on. But of course 2 July means any submissions performance before 2 July are alrady effectively dead without CCP ever seeming to footdrag, stall or ignore bug reports.

And the sad thing is that this early performance hit -- and possibly much of the whole thing -- has little to do with the small amount of new code written by CCP itself and introduced in the last couple of mini-patches. (Things were fine the first couple weeks of Odyssey - but now CPU and memory demand is more than doubled...especailly CPU.) Its all about passive debugging tools injected by a new CCP software development kit 90% of which are unlikely to see use on end user machines. But this huge new overhead of tools is just there "in case" and because its hard or impossible for CCP to trim the developer kit overhead being added for their next generation coding and development envronment and tools.
Proddy Scun
Doomheim
#194 - 2013-06-23 19:35:35 UTC  |  Edited by: Proddy Scun
Gan Millicent wrote:
I'm wondering if CCP had/does OS and hardware surveys on the Mac and PC, similar to what Steam does? I know I've never seen an option to send my hardware specs back to CCP. I'm wondering if CCP is cognizant of what the full impact to the player base will be?

I'm currently run a homebrew Windows 8 desktop and a Macbook Pro laptop. The desktop should be fine at the maximum settings, but the laptop has trouble at maximum now.


Laptops seldom make good gaming machine unless they are premium $$$ gaming specialty laptops. And even then they degrade their positon in the pack more quickly due to hardware being adapted to restrictive laptop environment last (often 6 months or more after PC release).. Plus laptop graphics tend to be more limited due to space and cooling at the begin and then "sabtoged" through the general lack of easy upgrades of graphics hardware to the next generation.

Basically common laptops are good for browser and previous generation games. And speciallty gaming laptops expensive and short lived for most demanding games...be ready to sell every six months at substantial loss.


But player base consultation?

Three things.

#1 Ultimately I would hate to see the game held back by stagnant hardware.

..although there is obviously plenty of game mechanics things that can be done server side or within the bounds of something more similar to the previous hardware standard.

#2 However, CCP tends to toward huge leaps to the edge of common consumer graphic hardware every time the old basket of graphic ideas starts to run low or become challenging within current hardware standards - regardless of whether CCP has anything specific planned yet.

Because as always CCP makes good use of parallel and less critical development of graphics as its big competitive shock and awe tactic and as a distractor from development struggles with more rigid technical features. After all maybe you don't get what you were aiming at in graphics but as long as its spectacular and you don't tell anyone ...who is to know or get upset? Whereas those more well defined technical struggles with lag or whatever will keep biting CCP behind until truly solved or radically excised by a new paradigm.

Of course many of the client fails are graphics related so that pumps up the pressure to deliver something even more stunning on a regular basis while staying well within what is relatively easy for CCP graphics effects staff.


#3 Yes it would be nice if CCP crept the hardware standards forward more gradually so that total crisis did not knock so many players completely ou tof the game. Performance sliding gradually until you think you want to reinvest would be nice. But it basically pays for CCP to ambush large nubmers of people with major new standards.

First CCP doesn't want to deal every release with the intense crap limited budget folk put out when their machine falls off the edge. B itter medincine limits the 'wasted" PR time -- the futures is advancing whther you can afford or not -- scifi game fans should understand that is CCP opinion.

Second new graphic advances often aren't as stunning when delivered. But more importantly CCP developer software is probably released or at least purchased or trained in major increments.

Finally CCP probably literally gets a small but noticable kick back from major brand computer gaming manufacturers for forcing new system purchases over incremental upgrades. NVidia and AMD are probably the only computer parts manufacturers who give any kickbacks for raising standards. Unfortunately unless you push gamers toward the very upper edge of commodity gaming graphics - there just isn't enough money involved for CCP to get a significant kickback beyond a few early delivery graphics card for developers. CCP is small enough ccorp that any accumulation of free hardware or kickbacks makes a noticable impact on the bottomline...and ultimately whether the game continuous to be be developed rapidly or even vaibly offered to the public.
Proddy Scun
Doomheim
#195 - 2013-06-23 21:36:08 UTC  |  Edited by: Proddy Scun
Sarmatiko wrote:
We need more radical changes.
Lose Windows XP support, for great justice! Roll



Drop Windows support period.

CCP should roll their own Linux OS distribution optimized to run EVE on bare metal.

The only Windows or MacOS support should be wedging in boot to multiple OS on standard installs.

Is that idea radical enough?


Or perhaps start a gaming industry consortium to produce a slightly more generalized Gaming OS for PC and Apple hardware platforms. No effort to run Office or Photoshop well. Third party music and voice comm software would be the limits off hardcore accomdocation of extra apps. Big focus on drivers to fully exploit gaming hardware especially graphics hardware and controllers at foundation level to make features available to new games.

I only trust my brain implant game interface to be wired to CCP OS!!!
Balthazar Lestrane
Dirt 'n' Glitter
Local Is Primary
#196 - 2013-06-23 22:13:57 UTC
So are we ever going to see a native client for OSX? What's the hold up?
stoxxine
OLVI industries
#197 - 2013-06-24 17:12:47 UTC
does this mean you will not be implementing the low-end detail mode?

- low-grade or no 3d models
- possibly even no transparency

it's just.. there are many people that occasionally want to use a laptop or similar just for chat and other duties that might not really involve any combat or stuff. even a fullscreen POS shield can be a bit much. any device can do composition and sprites if that is all that is asked of them.

(btw dont get me started about running market or industry on a laggy (read:wireless) internet)

Disclaimer: The above was probably written drunk or by a friend on my pc or a hacker. No warranty for any misinformation provided.

CCP Explorer
C C P
C C P Alliance
#198 - 2013-06-24 18:01:31 UTC
Arec Bardwin wrote:
So people can still play even if their system does not meet the minimum requirements.
In some, even many cases, yes. Most certainly then nothing is happening on 10 July when the new system requirements come into effect, except them becoming official.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#199 - 2013-06-24 18:03:48 UTC  |  Edited by: CCP Explorer
Gan Millicent wrote:
I'm wondering if CCP had/does OS and hardware surveys on the Mac and PC, similar to what Steam does? I know I've never seen an option to send my hardware specs back to CCP. I'm wondering if CCP is cognizant of what the full impact to the player base will be?

I'm currently run a homebrew Windows 8 desktop and a Macbook Pro laptop. The desktop should be fine at the maximum settings, but the laptop has trouble at maximum now.
We have detailed information on the hardware profile of EVE players. More here https://forums.eveonline.com/default.aspx?g=posts&m=3230480#post3230480 and here https://forums.eveonline.com/default.aspx?g=posts&m=3230515#post3230515

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#200 - 2013-06-24 18:05:09 UTC
JediRobin wrote:
Its funny...ccp said in the dev post they want to hear from those of us with windows 8 issues and yet they don't reply to us.....Oops
Please use the in-game / in-client bug reporting tool to send us such feedback.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer