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SMARTER T3 Rebalances, Please!

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#161 - 2013-06-21 14:11:11 UTC
Nyancat Audeles wrote:

I agree with this

CCP dont.
baltec1
Bat Country
Pandemic Horde
#162 - 2013-06-21 14:13:36 UTC
Nyancat Audeles wrote:
Problem is that it seems that CCP is against one ship being BETTER than another ship. I see nothing wrong with one ship being better if you spend the training time and ISK on it. Otherwise NO ONE will fly a Zealot over the Omen, or Vagabond over SFI, etc.


Yet people are flying T2 frigates over T1 hulls.
Mallak Azaria
Caldari Provisions
Caldari State
#163 - 2013-06-21 14:14:43 UTC
baltec1 wrote:
Nyancat Audeles wrote:

I agree with this

CCP dont.


For what it's worth (basically nothing), I don't agree either. I've seen several very strong Legion builds that perform well in many roles.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#164 - 2013-06-21 14:17:20 UTC
Nyancat Audeles wrote:
Problem is that it seems that CCP is against one ship being BETTER than another ship. I see nothing wrong with one ship being better if you spend the training time and ISK on it. Otherwise NO ONE will fly a Zealot over the Omen, or Vagabond over SFI, etc.


T2 cruisers will be better than T1 cruisers.
Jenn aSide
Worthless Carebears
The Initiative.
#165 - 2013-06-21 14:33:07 UTC
Dinsdale Pirannha wrote:
It is quite odd that T3's have been out for what, 3 years now, with zero changes, and no one complained much about them being OP, but suddenly, there is this huge push to wreck them.


You haven't paid any attention to the Ships and modules of Feature and ideas forum have you?

Quote:

It has been said before, and I will say it again.
T3 mfg is essentially the purview of wh's, as the materials come from there.

The null sec cartels can't control that income stream, because, well, it is wormholes.
Hence the propaganda campaign by null sec to nerf the T3's.

Lowered T3 performance = lower demand = lower T3 prices = lower income for wh players = more wh players moving to null sec = higher tax income for the null sec cartel leadership .

CCP won't wait for the December release to wreck T3's. The standard methodology is the null sec cartel propagandists start a campaign, usually of multiple threads, using non null sec chars. They bombard the thread with alts claiming this is good for the game, and throw in the occasional comment from null sec. Typically, about 3 months after they start the campaign, CCP will announce "we have read the forums, and are responding" and then do precisely what was called for in the forum threads. Of course, they vet the changes with the CSM, but we already know where the CSM's allegiances lie.

This is precisely the methodology that was used to wreck the drone AI, and to wreck high sec mining, and will be used to wreck T3's. I guess goons and pl have decided that Tengu fleets are just too expensive to use in battles. Of course, CCP might only ruin the PVE capabilities of T3's. (Not that they have already not nerfed them with the resist bonus nerf.)

Fozzie is the expected dev to maim T3's sometime after the CCP summer break. Expect the hammer to come down in Aug/ Sept.


Whatever medication you take, you need to double that dosage. The reason no one takes you seriously is the same reason no one takes any conspiracy theorist seriously. Conspiracy Theorists are, basically , mentally ill. A poster in that link hit the nail right on the head:

Quote:
The lure of conspiracies is that it makes the believer special, in his own eyes and the eyes of many. He knows the secret, he has the inside scoop. It's a matter of having inside information nobody else has, unless they are wise enough to be in on the matter

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#166 - 2013-06-21 14:46:40 UTC  |  Edited by: Sergeant Acht Scultz
Grimpak wrote:
Knights Armament wrote:
I don't see the point in t2 ships regardless, why would I fly t2 over t3 for anything pve? Why wouldn't I fly a battleship for pve if they nerf EHP/DPS of t3? Isn't the point of t3 to vastly outperform t2, you never hear people bitching about rebalancing the USS Enterprise, because the USS Ronald Reagan is overpowered.

I think the problem is they have too many ships in the game, and now they're trying to come up with good reasons for those ships to exist, by nerfing the ships people actually enjoy, which won't accomplish anything, because people will just switch to flying something else with dps and tank.

the point of T3 is to have a flexible platform able to replace several T2 ships at the same time, but not able to outperform a T2 ship in it's role. for example to mix a bit of HAC role with recon role, but not surpassing the HACs nor the recons in their specific roles.

problem is tho, they do outperform cruisers (in both their T1 and T2 incarnations), trample over battlecruisers range and even touch battleship range.

TL;DR:

T1 ships = baseline
T2 ships = role-specific specialist hulls
T3 ships = less-than-specialist multi-purpose hulls



And the issue in Grimpak explanation is that T3's are not OP at all, except the idiocy of command subs, but the simple fact HAC's are total shite.

If a T3 is not meant to over perform a T1 hull what's the point of it?
If a T3 is not meant to accumulate several performances making it overall a better ship than what's the point over a T2 one?

Subs flexibility? -fake argument plain and simple. you can't change them in flight, hell can't even change them at the pos (or couldn't until latest changes) you can't repack your ship without loosing your subs on TOP of your rigs (unless recent changes but already lost all my subs once because of this)

I see no flexibility here.

The tiny differences accumulated on these ships are what make them great but surely not OP and I can prove it all the time as can everyone flying them all as any other T2 ship up to CS and BS's.
They're not OP, just good enough with those little plus on top of the T2 cruiser hull that help you achieve the same task easier to a lot easier.

Want to kill everything in a blink of an eye? -why the hell would you take a Tengu? take a Machariel or a Vindicator and learn what "pownmobile" means but it will require management, a lot more management than Tengu will with lesser dps but offering less management thanks to little differences that have perfect right to be where they are for the ship that is.

removed inappropriate ASCII art signature - CCP Eterne

Malcanis
Vanishing Point.
The Initiative.
#167 - 2013-06-21 14:54:28 UTC
As Schultz says, it's pointless to try and discuss T3 until the T2 medium range has been reworked.

It's obvious that the t3 link boosters are going to be thoroughly changed, and once they're removed from the equation, the situation is much less clear-cut than some make it out to be.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#168 - 2013-06-21 15:02:56 UTC
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..
stup idity
#169 - 2013-06-21 15:15:41 UTC
baltec1 wrote:
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..


You could consider T3s a class of its own.

I am the Herald of all beings that are me.

baltec1
Bat Country
Pandemic Horde
#170 - 2013-06-21 15:17:54 UTC
stup idity wrote:
baltec1 wrote:
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..


You could consider T3s a class of its own.


Not when they are called cruisers.
Malcanis
Vanishing Point.
The Initiative.
#171 - 2013-06-21 15:20:02 UTC
baltec1 wrote:
stup idity wrote:
baltec1 wrote:
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..


You could consider T3s a class of its own.


Not when they are called cruisers.


Game balance > fluff

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#172 - 2013-06-21 15:23:03 UTC
Quote:

Game balance > fluff

Hence the nerf!
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#173 - 2013-06-21 15:31:24 UTC
baltec1 wrote:
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..



They don't invalidate any class above them, at all or the person doing and thinking this does it wrong.

Would you take my T2 rage ham 850 dps Tengu over your 800 T2 rails mega for POS /structure bashing? -no? why???

Would you take your 800DPS 130k EHP mega to tank The Maze over my 850 dps ham rage Tengu? -no? why???

Again, there's a task to achieve, you have a bad tool for it, a good tool for it and the perfect tool for it, not because CCP said so but because players spent time theroycrafting about it and came up with results CCP couldn't even expect or think possible despite their numerous spreadsheets and beautiful graphs.

If at some point some ship class is over performing many others the first question to ask is "what makes the difference?"

ATM for T3's is clearly pretty simple: HACs are shite and Command ships are double shite because of a bad game mechanic poorly implemented.

Would that be a problem T3 command subs being a bit more powfull if they had to be on grid? -of course not
Who would put hundreds of millions in faction command processors full highs of links for a ship once all this fitted would have at best the EHP of a Navy Caracal?

The command ship would still be the best choice because of a larger tank still able to deal some dmg, drop drones and for sure a much better bait tank.

Again the ship it self or the sub needs changes but every single aspect needs to be considered and I'm sure at the end of the day some player will come out with something completely unexpected and a valuable choice.

Lets talk about T2 ships, lets talk about what they need to achieve the tasks they're designed for and eventual hulls to complete lacking roles, but for god sake leave T3's alone for now the last thing they need is that someone starts messing with without any clue what he's doing about and totally ruin such an awesome addition in this game.

removed inappropriate ASCII art signature - CCP Eterne

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#174 - 2013-06-21 15:37:31 UTC
baltec1 wrote:
stup idity wrote:
baltec1 wrote:
Sergeant Acht Scultz wrote:


If a T3 is not meant to over perform a T1 hull what's the point of it?


T3 will be better than T1, just not to the point where they invalidate hull classes above them let alone in their own class..


You could consider T3s a class of its own.


Not when they are called cruisers.



Then tell CCP to change it to Strategic Ships, no more problems with words terminology Lol

removed inappropriate ASCII art signature - CCP Eterne

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#175 - 2013-06-21 15:38:34 UTC
Sergeant Acht Scultz wrote:
Grimpak wrote:
Knights Armament wrote:
I don't see the point in t2 ships regardless, why would I fly t2 over t3 for anything pve? Why wouldn't I fly a battleship for pve if they nerf EHP/DPS of t3? Isn't the point of t3 to vastly outperform t2, you never hear people bitching about rebalancing the USS Enterprise, because the USS Ronald Reagan is overpowered.

I think the problem is they have too many ships in the game, and now they're trying to come up with good reasons for those ships to exist, by nerfing the ships people actually enjoy, which won't accomplish anything, because people will just switch to flying something else with dps and tank.

the point of T3 is to have a flexible platform able to replace several T2 ships at the same time, but not able to outperform a T2 ship in it's role. for example to mix a bit of HAC role with recon role, but not surpassing the HACs nor the recons in their specific roles.

problem is tho, they do outperform cruisers (in both their T1 and T2 incarnations), trample over battlecruisers range and even touch battleship range.

TL;DR:

T1 ships = baseline
T2 ships = role-specific specialist hulls
T3 ships = less-than-specialist multi-purpose hulls



And the issue in Grimpak explanation is that T3's are not OP at all, except the idiocy of command subs, but the simple fact HAC's are total shite.

If a T3 is not meant to over perform a T1 hull what's the point of it?
If a T3 is not meant to accumulate several performances making it overall a better ship than what's the point over a T2 one?

Subs flexibility? -fake argument plain and simple. you can't change them in flight, hell can't even change them at the pos (or couldn't until latest changes) you can't repack your ship without loosing your subs on TOP of your rigs (unless recent changes but already lost all my subs once because of this)

I see no flexibility here.

The tiny differences accumulated on these ships are what make them great but surely not OP and I can prove it all the time as can everyone flying them all as any other T2 ship up to CS and BS's.
They're not OP, just good enough with those little plus on top of the T2 cruiser hull that help you achieve the same task easier to a lot easier.

Want to kill everything in a blink of an eye? -why the hell would you take a Tengu? take a Machariel or a Vindicator and learn what "pownmobile" means but it will require management, a lot more management than Tengu will with lesser dps but offering less management thanks to little differences that have perfect right to be where they are for the ship that is.


This. It surprises me that people do not understand this - T3s are not overpowered, but HACs are UNDERPOWERED!
Riot Girl
You'll Cowards Don't Even Smoke Crack
#176 - 2013-06-21 15:53:39 UTC
Nyancat Audeles wrote:
T3s are not overpowered, but HACs are UNDERPOWERED!

So we should buff HACs to be more powerful than T3s? Would that really be healthy for the game?
Murk Paradox
Ministry of War
Amarr Empire
#177 - 2013-06-21 15:59:56 UTC
ENTRACK Voidborn wrote:
I fully support Nyancat.

whats the point of having a ship you almost need a billion isk just to fit and lose SP when destroyed when you could get a T2 wich is a lot cheaper to buy and fit and outperforms the T3.

it would make T3 the worst investment you could make since you got the risk of losing SP besides just your ship



Interesting... so you'd rather have 5 ships specialized for 5 separate things and pay more than it would cost to have 1 T3 that you can simply rotate out different subsystems?

Granted the T3 would not perform "as well" as a specialized ship... but it is a handyman's tool when it comes down to having a single ship versus an entire garage based on your needs.

As a pilot who likes ewar and cap warfare over straight guns (I like drones too), I find the Legion a ton of fun to fly.

Much easier for me to fufil a cloaky role, a neut role, drone role, or pure laser, or even pure ham while maintaining the same dps as a bc that would be specifically fit for that job and still not have the penalities associated with a bc.

Subsystems are extremely cheaper for me (and easier) to manage over a specific # of ships parked all over the place.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Jenn aSide
Worthless Carebears
The Initiative.
#178 - 2013-06-21 16:01:22 UTC
Riot Girl wrote:
Nyancat Audeles wrote:
T3s are not overpowered, but HACs are UNDERPOWERED!

So we should buff HACs to be more powerful than T3s? Would that really be healthy for the game?


It would create tiny monsters who are called the "Power Creeps". They are related to Cavity Creeps but are immune to Floride based toothpastes.
De'Veldrin
Republic University
Minmatar Republic
#179 - 2013-06-21 16:02:02 UTC
Here's the issue as I see it:

Strategic Cruisers were intended to be generalized ships that were good at doing many things at once, rather than great at any one task.

Instead, they inadvertently ended being great at several things at once, which invalidated (at least partially) several of the T2 ship classes. This is the overall issue with T3 - they're a lot better than they should be given their intended purpose. Note I use the term intended purpose, as in intended by CCP, not what the players are actually using them to do.

As far as cost, T3s cost as much as they do because of the availability of the raw materials.

I will say this slowly and clearly:

The cost of producing a T3 ship (or any ship for that matter) is not a fixed cost.

Let me say that again:

The cost of a T3 hull and subsystemsIS NOT A FIXED COST. The only thing that is fixed is the required amount of materials, not the cost of those materials. The cost of the materials is determined by market relations, and if T3s become less desirable ships, the demand for those materials will fall, as will the prices. Eventually a new production cost equilibrium is reached, that reflects the perceived desirability of the ship combined with the rarity of the raw materials. This is why cost is not a balancing factor, but a result of the balancing efforts.

Also, it is more or less useless to worry about the incoming changes to T3 cruisers until we know the details of those changes. We can all run around screaming "Oh god oh god they're cutting the tank by 50%", but we're all going to look very very silly if it's only reduced by 5%. I'd prefer to wait and whine until I have some facts to actually whine about.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

MeBiatch
GRR GOONS
#180 - 2013-06-21 16:05:52 UTC
Nyancat Audeles wrote:
TL;DR: T3s are NOT overpowered - rather, HACs are UNDERPOWERED. Buff HACs rather than nerfing T3s..


did you hear that?

I just heard the power creep a little

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.