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Why nullsec sucks for anyone not in a giant corp/alliance - the perfect example

First post
Author
White Tree
The Scope
Gallente Federation
#41 - 2011-11-07 23:08:29 UTC  |  Edited by: White Tree
In nullsec, try to avoid warping directly gate-to-gate, especially if there are hostiles in local (all targets regardless of standing other than blue and green are hostiles in nullsec)

Warp to a planet within the system, ideally one which is not in line with the stargate at all. Then warp to the stargate. You will not be caught by the bubble and you will reach the gate safely.

This is nullsec travel 101.

Former member of CSM6.

ThisIsntMyMain
Doomheim
#42 - 2011-11-07 23:23:49 UTC
and BTW - You cant do PI in Null Sec unless you are a member of the Sov holding alliance.
Shad0wsFury
Caldari Provisions
Caldari State
#43 - 2011-11-07 23:26:07 UTC
ThisIsntMyMain wrote:
and BTW - You cant do PI in Null Sec unless you are a member of the Sov holding alliance.


Outer Ring, NPC 0.0, reading comprehension, wolollolololololololol, ect.
Jita Alt666
#44 - 2011-11-07 23:29:31 UTC
Shad0wsFury wrote:
ThisIsntMyMain wrote:
and BTW - You cant do PI in Null Sec unless you are a member of the Sov holding alliance.


Outer Ring, NPC 0.0, reading comprehension, wolollolololololololol, ect.


What NPC space has the easiest access to Empire?
Bane Loppknow
Aliastra
Gallente Federation
#45 - 2011-11-07 23:30:10 UTC
I do think bubbles should have a more detailed description in the Show Info window. Explaining that they can pull you past your intended warp target would go a great length towards making nullsec just a bit more noob-friendly.
Sri Nova
Sebiestor Tribe
Minmatar Republic
#46 - 2011-11-08 00:12:26 UTC  |  Edited by: Sri Nova
Base rules for null.

as long as their is local and see you people in it, assume the worse there are no freinds in this game there all out to make you cry.

when you are a grey it means your free for all to shoot, plunder and greif i dont think i have ever met any one in null who said welcome to NULL!!!! let me show you around . ( well maybe there was this one person but that all ended in a civil war amongst supposed friends)

so basically all people in null are evil!! stay away from people and places people tend to group around.

so you will need to scout out your routes in null . this just plain sucks but its absolutely necessary in order to survive.
you will need to smartly place book marks and safe spots . you will need to watch local and or gates and learn the local environment . and most of all you will need to learn how to use the directional scanner .

and oh yeah make use of that map its their for a reason and it tells you how many evil people are in a system and how many evil people have been killed in that system .

only then will you be able to play ninja null spacer . and even then you will still loose ships .

the nice thing about alliances or mega corps is the ever handy intel channels . but being a ninja you are your intel.
Alski
Aliastra
Gallente Federation
#47 - 2011-11-08 00:22:36 UTC
what the hell is this?! this thread almost gives me hope for the generation Y equivalent of the eveo forums Shocked

relevant advice?
no endless pages of "stfu noob and go back to highsec"?
OP accepts his mistakes?

Where am I? and what have you done with the real eve forums?
Mohr Cowbell
KarmaFleet University
#48 - 2011-11-08 01:34:30 UTC
Spymaster Alpha wrote:
There should be a wiki article on this sh!t.




http://wiki.eveuniversity.org/Gate_Games


Terminal Insanity
KarmaFleet
Goonswarm Federation
#49 - 2011-11-08 01:39:16 UTC
Spymaster Alpha wrote:
Ok, so being my adventurous self I decided it was high time to get my ass out of highsec and learn about null. I figured a decent way to start with this would be to set up some ninja PI.

So, I get my crane, and fit it all nice and sexy cloaky like, and load up a bunch of command centers. I set a course for the Outer Ring (all NPC nullsec all the way), autopilot to the edge of highsec, and then start my trip through the deep dark.

I get 2 jumps in. I'm cloaked. I warp to 0 on the next gate. I somehow end up being pulled OFF the gate and into a bubble, with a bunch of litter that decloaks me. Locked and killed within 15 seconds.

So what did I do wrong? How is it even possible to avoid this? Manually warping to 0 in a cloaked ship, and there was absolutely NOTHING I could do to avoid this. This, obviously, is why anyone who doesn't have a massive corp to back them up doesn't like nullsec. It's impossible to go anywhere without getting shitkicked, even if you do everything right.

It seemed, from the little I saw, that nearly every gate had a bubble on it. So how does anyone get anywhere?


lol. those bubbles are exactly what makes 0.0 great. And it also is a key advantage to dealing with larger entities then yourself.

You can use those bubbles in creative ways, in enemy space to catch their haulers (like you were caught). Or stay cloaked as the enemy's massive fleet is aligning.... and as soon as they warp, decloak and bubble. Catch the straggler or two that didnt align in time =P

This is what 0.0 is all about. Infact, this is what eve is all about. You need to learn the rules of combat, combat timers etc etc, and learn to use them to your advantage. You cant just waltz into eve and expect to survive. Its not WOW

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Ashina Sito
Center for Advanced Studies
Gallente Federation
#50 - 2011-11-08 01:53:26 UTC
Spymaster Alpha wrote:


It seemed, from the little I saw, that nearly every gate had a bubble on it. So how does anyone get anywhere?


Watch this. Probably should watch the other videos too while your at it.

http://www.youtube.com/user/AshinaSito#p/u/10/yLaJrd9IbFk

Fly Safe.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#51 - 2011-11-08 02:12:08 UTC  |  Edited by: Krixtal Icefluxor
MAYHAPS you should have MAYBE used POSSIBLY......................a Bustard. Let me introduce you to this Fantastic ship. : http://wiki.eveonline.com/en/wiki/Bustard

T2 Transports already have a built-in +2 Warp, which means it's already invulnerable to ONE Warp Disruptor.

I fit 4 'Halcyon' Scramblers to my T2 Ships [Bustard, Occator, Mastodon, Impel] (I fly all 4 races of them).

Therefore it takes 4 Warp Scrams from a GANG to even BEGIN to capture me.


Learn to fly your ships.


K I

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ladie Harlot
Viziam
Amarr Empire
#52 - 2011-11-08 03:16:12 UTC
Krixtal Icefluxor wrote:
MAYHAPS you should have MAYBE used POSSIBLY......................a Bustard. Let me introduce you to this Fantastic ship. : http://wiki.eveonline.com/en/wiki/Bustard

T2 Transports already have a built-in +2 Warp, which means it's already invulnerable to ONE Warp Disruptor.

I fit 4 'Halcyon' Scramblers to my T2 Ships [Bustard, Occator, Mastodon, Impel] (I fly all 4 races of them).

Therefore it takes 4 Warp Scrams from a GANG to even BEGIN to capture me.


Learn to fly your ships.


K I

Confirming that T2 transports are immune to bubbles. If you fit more warp core stabilizers you'll be even more immune.

The artist formerly known as Ladie Scarlet.

Mr Kidd
Center for Advanced Studies
Gallente Federation
#53 - 2011-11-08 03:24:38 UTC
Denidil wrote:
it's called a sling bubble, and there easy to avoid once you know how.

first - they work by being along the line between the two gates - in front or behind.
the way to avoid them is to have a tactical point that gets you off that line - so say 300km below the gate.


warp to tactical, then warp to gate. viola! sling bubble avoided.



Listen up everyone. This man has all the advice you need....as long as the gate you need to warp to is within dscan range to know there are bubbles, and they don't have multiple bubbles set for all possible warp.

The idea that bubbles can be avoided in all circumstances is a clear indication that you don't know WTF you're talking about. I just got dragged by a bubble that I was support to land at least 200km from and I warped to that gate from an old anom BM 4au above plane. There is no way these guys could have possibly known where I was coming from. And yet, I still was dragged into it. And no, there was no way to know the bubble was there as it was out of dscan range with no way to know other than to warp there.

Don't ban me, bro!

Zagdul
Federal Navy Academy
Gallente Federation
#54 - 2011-11-08 03:38:34 UTC
Idicious Lightbane wrote:
Don't warp to 0 on a gate with others in system, warp to a nearby celestial first, scan the gate for bubbles/ships, then warp from the celestial to the gate. Whats better is to scout the pipe with say an inty and set up on and off grid bookmarks off all the gates to warp to.
Bubbles won't pull you in unless your warping in a direct line with them, if you warp from a different angle you won't be pulled in. (basicly the one you got pulled into was in a direct line between the gate you warped from and that gate and pulled you in)

This

Whenever there's someone else in a system, bounce off a celestial in system to make an angle to the gate that is not in-line to the enemy bubble.

Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#55 - 2011-11-08 03:39:58 UTC
Krixtal Icefluxor wrote:
MAYHAPS you should have MAYBE used POSSIBLY......................a Bustard. Let me introduce you to this Fantastic ship. : http://wiki.eveonline.com/en/wiki/Bustard

T2 Transports already have a built-in +2 Warp, which means it's already invulnerable to ONE Warp Disruptor.

I fit 4 'Halcyon' Scramblers to my T2 Ships [Bustard, Occator, Mastodon, Impel] (I fly all 4 races of them).

Therefore it takes 4 Warp Scrams from a GANG to even BEGIN to capture me.


Learn to fly your ships.


K I

This is bad advice.

Warp stabs don't help you in a bubble.

Dual Pane idea: Click!

CCP Please Implement

Jhagiti Tyran
Caldari Provisions
Caldari State
#56 - 2011-11-08 03:51:40 UTC
The issue you experianced was due to a lack of knowledge about game mechanics and was nothing to do with corp or alliance size. Somebody in 300 member corp from a 1500 member alliance could get killed in the same way yet somebody from an npc corp could learn about things like that before going into null sec for the first time and avoid getting killed like that.
Froz3nEcho Sarain
Imperial Shipment
Amarr Empire
#57 - 2011-11-08 03:55:37 UTC
I am a new player as well (roughly 6 months old) and my first experience in null was with a stealth bomber trying to find ratters. Te be honest I was quite disappointed how empty 0.0 sec was. Just the occasional blob or a lone camper and most of the time nothing.

[i]~ When everything fades away, an echo is the only sound that will remain ~   ~ Chaos is a name for any order that produces confusion in our minds ~[/i]

Bloody Wench
#58 - 2011-11-08 04:49:28 UTC
I think your choice of ship for your first adventure was poor.

Do it again but this time in a Cov-Ops frig.

Spend time in each system making on grid BM's around gates. I like to make 250-400 KM spots above and below gates. Above or below is dictated by the angle at which you're coming in from. You want to exagerate any angle you can get, to increase the likelyhood that a suck bubble wont get you.

If you get a large system that doesnt have anything to warp to within 14AU of the gate you'll need to do an old school cap drained warp to get you closer so you can at least D-Scan it before warping to it to make your 'Gate 300' BMs.

Spend some time to name and organise your BM's so you can see quickly which goes where. Once you hang around an area long enough you're going to get yourself a decent set of BM's

[u]**Shepard Wong Ogeko wrote: **[/u]  CCP should not only make local delayed in highsec, but they should also require one be undocked to use it. Then, even the local spammers have some skin in the game. Support a High Resolution Texture Pack

Poetic Stanziel
The Scope
Gallente Federation
#59 - 2011-11-08 04:51:04 UTC
Spymaster Alpha wrote:
Thanks for the tips. I'll run through the route with a jump clone in a frigate or something and make the proper bookmarks. Should be good then.
I'm glad you haven't given up. There's a learning curve to every area of this game. Nullsec is another learning curve. Travelling in nullsec definitely takes more effort and planning, but far more exciting as well.
Pok Nibin
Doomheim
#60 - 2011-11-08 04:58:22 UTC  |  Edited by: Pok Nibin
I keep telling people, the only reason null sec denizens are crying about it being lonely out there is because they want new VICTIMS. IF you think those people are going to let you be, and make something of yourself (besides a target), I've got a bridge in San Francisco for sale. It's orange.

It's the same reason they're down on mining in high sec. They want you out in null and low so they can mine YOU.

You may notice most of these tips involve "friends", preset way points or multiple ships and jump clones. Ask them what you do once you get past the sling bubble...now that I'm here...just don't tell them where "here" is or they'll all be paying you a visit with their killboards in mind.

The right to free speech doesn't automatically carry with it the right to be taken seriously.