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missile dominance

Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#21 - 2013-06-21 09:45:00 UTC
Jeann Valjean wrote:
Ciyrine wrote:
Its probably just perception but in my time reading on the forums it seems like

1) caldari is more prevalent than other factions. Its always jita this, jita that. Why the focus on caldari faction?

2) tengu, raven, drake. These ships come up with much higher frequency in topics than other ships

3) missiles are more prevalent than other weapon systems. Are the other weapons inferior?


1) Jita is the market hub. It has nothing to do with race.

2) These are simply some of the most iconic/popular hulls in the game. Again, it says nothing about the race of the pilot.

3) In PvE probably. Definitely not for PvP. Again, nothing to do with race as many pilots cross-train for different platforms.



It does have. The formation of jita as a trade hub goes way back in the past due to the distance of the main mission hubs in caldari space, and since caldari were superior , or almost the ONLY choice for PVE for 7 years of eve history, was pretty obvious that it would happen.



Amarr hub just got big after more amarr missioning became prevalent.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Myri Tufy
Sebiestor Tribe
Minmatar Republic
#22 - 2013-06-21 10:28:16 UTC
Ciyrine wrote:
you thought of that all by yourself did you? I prefer you fly an expensive ship. Ill shoot you with different weapons and Ill tell you which way I enjoyed killing you the most. Then Ill come back here and post the scientific study


An expensive ship cannot teach you what you should have learnt before you sat into said ship. EVE isn't a game where you win by throwing isk into the gear, even a fully pimped multi-billion investment can be killed by a single T1 ship if its pilot is good.

Ciyrine wrote:
flying expensive ships to find out what people are using is very funny. But it does give me an idea to look at the killboards and see whats dying. And whatevers dying is also what people are flying to kill with.


Just because you know the fit doesn't mean you know how it performs. Take for instance this ship:

[Merlin, Blasters]
Magetic Field Stabilizer II
Micro Auxiliary Power Core II
Damage Control II

Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Medium Shield Extender II
1MN Afterburner II

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S

Small Ancilllary Current Router I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


How do you fly this ship in a frigate roam?
Darling Hassasin
Parental Control
Didn't want that Sov anyway.
#23 - 2013-06-21 12:24:11 UTC
Marc Callan wrote:
The market hubs sort of evolved organically; once upon a time, CCP intended for the main market hub to be in Yulai, in CONCORD space, but Jita ended up drawing more traffic due to a bunch of factors - a while back, there was an advantage to training Achura Caldari (since corrected), and Jita turned out to have an advantageous location on the map - close to Amarr, not far from Gallente territory, easily accessible from lowsec, with good resource-rich systems and agents in the neighborhood. And once a critical mass was reached, Jita became the commercial center of EVE. The other empires have evolved their own hubs - Dodixie for the Gallente, Amarr (I keep thinking of it as Amarr Prime) for the Amarr, and the Minmatar ended up with both Rens and Hek. But Jita became a trade hub much like New York did, once upon a time.


Well let's put things straight. Yulai was not something CCP 'wanted to be the trading hub'. It WAS the trading hub. Why? It has to do with the lanes of traffic between the various highsec territories that are not interrupted by low sec space.

Yulai remained The market hub until CCP rearranged the highways (perhaps because they no longer liked the idea of a single hub so much - especially since m0o perma camped it and defeaed Conkord :D ) which resulted in a number of major hubs related to the most popular level 4 agent of each race. (i.e. one with highest quality of those located in highsec).

New hubs were Oursulaert and Jita, among others. Then further down the line CCP removed the level 4 agent from Oursoulaert (do not rememeber why) and from then on the overconcentration of commerce at Jita together with the advantageous trafic lanes made it the go to choice for trade. Once such a trend is set then it will remain and even gain strength until CCP changes something in the flow of trade.

This has all nothing (or very little) to do of curse with Jita being Caldari...

Ciyrine
Deep Core Mining Inc.
Caldari State
#24 - 2013-06-21 12:38:18 UTC
Myri Tufy wrote:


Just because you know the fit doesn't mean you know how it performs. Take for instance this ship:

[Merlin, Blasters]
Magetic Field Stabilizer II
Micro Auxiliary Power Core II
Damage Control II

Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Medium Shield Extender II
1MN Afterburner II

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S

Small Ancilllary Current Router I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


How do you fly this ship in a frigate roam?


get in close, scramble, shoot?
Froggy Storm
KarmaFleet
Goonswarm Federation
#25 - 2013-06-21 12:41:55 UTC
One quick comment to the OP's statement about missiles and why they are being shipped to the Test/CFC front.

Not to get too far into the weeds about WHY meta game and doctrines exist just take it for granted that they are fact. The CFC has two doctrines seeing heavy use that are missile boats. Not to mention bombers and torps are always used in masse in any conflict.

The choices for these doctrines is far more complex than just "missiles are better/worse". But they are seeing considerable use.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#26 - 2013-06-21 12:58:12 UTC
Ciyrine wrote:
Its probably just perception but in my time reading on the forums it seems like

1) caldari is more prevalent than other factions. Its always jita this, jita that. Why the focus on caldari faction?

2) tengu, raven, drake. These ships come up with much higher frequency in topics than other ships

3) missiles are more prevalent than other weapon systems. Are the other weapons inferior?



1- no, this is a false perception. Then don't expect at Jita, being Caldari main train hub, to see more Amarr hulls than at Amarr it self.

2- Because of very few things either you don't take the time to analyze or someone else bothers to explain. These ships are not in every possible term or adjective the best tool to achieve whatever they do, however they have some stuff going on for them that makes their gameplay perception easier for newer or lower skilled pilots, kitting games are the preferred ones no matter which game you play the highest number of players and classes played are kitting or kitting able classes, that's why.
Eve is no exception for this and Caldari while not being the best kitting race has decent ships to achieve this, those are not the highest dps ones or the fastest but they can do the job perfectly well if you do it right.

3-again it's a personal perception based on the simple fact of current doctrines. 1v1 how the heck would you ever take a 400dps Caracal over a 1K Brutix? -1st because one kites the other don't, second because when you start stacking numbers doesn't matter your 150man fleet Brutix does one bazillion DPS, if they can't apply it before they get killed then Caracal is superior in every single term.

Heavy Missiles got a huge nerf stick over them, far too high as nerf while still being in the same dps range and application than other weapon systems at one exception: dmg is not instant and thus deserve a buff to that one or ships using them a rof bonus.

Ham's became finally usable, was time, blasters always dished high amounts of dps but their problem is range, ham's had range and dps problems, no they're really on the line with other weapon systems, maybe a slight decrease inbase launcher ROF wouldn't hurt very much and make them more in line (imho those are ok, it's rather the other SR weapon systems in need of buffs)

Need to talk about cruise missiles? -I remember inventing T2 HM's by dozens and get laugh because I was doing it for cruises, now my T2 HM bpc's are worth of NOTHING but my cruise ones became pretty interesting (building cost a bit high imho)

Torps: heck I can fit a single TE on my megathron an hit for 40km without Fall off bonus, I can hit over 70km full dmg with large autos at this range and I'm in perfect optimal range with large pulse lasers but I can't do it with torps?
Lack of a hull with a huge speed/flight time bonus for torps.

Light Missiles: unless you're using a Navy Caracal with Rapid lights or Navy Drake those suck, jesus they suck ass so hard I can't even explain it.

Rockets: they got a little bit better, actually they do decent dmg but they still lack of something I can't put my finger on maybe because I don't use them much over other weapon systems, that's it.

In the end imho your perception about "missiles everywhere" is a bit biased because of current doctrines and the fact the majority of players concentration of all high sec together is Caldari space where Guristas do'nt really care about thermal/explosive or EM dmg, thus missiles being the best option for them but not the best overall in the game.

removed inappropriate ASCII art signature - CCP Eterne

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#27 - 2013-06-21 17:10:56 UTC
Missiel>>>>>>>>>>>>>>turrets.
Denuo Secus
#28 - 2013-06-21 17:38:48 UTC
W0lf Crendraven wrote:
Missiel>>>>>>>>>>>>>>turrets.


While I agree missiles are top notch in some scenarios...I'm curious, how do you come to that broad statement? Please elaborate.
Tinu Moorhsum
Random Events
#29 - 2013-06-21 17:58:26 UTC
Ciyrine wrote:
Its probably just perception but in my time reading on the forums it seems like

1) caldari is more prevalent than other factions. Its always jita this, jita that. Why the focus on caldari faction?

2) tengu, raven, drake. These ships come up with much higher frequency in topics than other ships

3) missiles are more prevalent than other weapon systems. Are the other weapons inferior?


I don't get that impression at all at the moment. CCP has put of LOT of effort into balancing out missiles so that other weapon systems and ship types are viable in PVP.

In fact, at the moment, I would say that the drake (in fact, T1 BC of any kind really) has definitely fallen out of favour as a core nullsec fleet ship. They still have a role but there was a time not so long ago that every null sec fight was pretty much decided by who had teh bigger blob of drakes. That time is gone.

As for the Tengu. it has been, and remains one of the mainstays of PVE in EVE and although they are used highly effectively in fleet formations, they aren't nearly as prevelant nor as dominant as the Drake blobs of a couple of years ago.

As for weapon systems. This is something that is always in flux. When I started playing EVE nullsec was dominated by battleship fleets and the sniper apoc was among the most popular for range and the megathron was ubiquitous for close range brawling. Then Amarr got a buff and everyone and their dog was in zealots and Abaddons. Eventually, due more to a lack of a nerf than to a buff, the drake blobs took over. This was also due in part to the nerfing the AOE "win button" that titans had become as well as the growing ability of null sec alliances to field very large fleets.

Missiles have never been out of style but neither have turrets. Recent additions like the Tornado, the Naga and the Oracle are MUCH more popular with turrets than with missles... The Tornado arguably being the best of the sniper tier 3 BC's. The vagabond has never gone out of style as a powerful solo or small-gang hac and Muninn is arguably the foundatino of the best hac fleet doctrine out there right now.

I could go on but I hope I'm making my point, which is that we now have MANY options, including T1 cruiser options, that are viable in PVP in many different configurations crossing the entire spectrum of hull sizes and weapon system types. To my way of thinking, this moment in time is rather unique in EVE history and I think CCP deserves a compliment for addressing a lot of the balance issues that were making some of the weapons and hulls ... well ... useless.

I know this is a work in progress but I like what they've done and I have full confidence in CCP to complete the job successfully.

Hakaimono
Native Freshfood
Minmatar Republic
#30 - 2013-06-21 19:23:01 UTC
Tengu, Raven, and Drake basically is pve in easy mode(if you don't like drones).
Especially after the TE nerf, turret boats are becoming less effective in pve unless you go navy/pirate.
In pvp it tends to be the other way around, but missiles are viable still. (Condor and Hawk for example.)
Ciyrine
Deep Core Mining Inc.
Caldari State
#31 - 2013-06-21 19:31:25 UTC
Denuo Secus wrote:
W0lf Crendraven wrote:
Missiel>>>>>>>>>>>>>>turrets.


While I agree missiles are top notch in some scenarios...I'm curious, how do you come to that broad statement? Please elaborate.


Ignore my zero experience comment but in most games the player with longer range wins. Doing damage while opponent wastes time trying to get in range wins. And it seems like missiles have the highest dps + range combo.
Naomi Knight
Ministry of War
Amarr Empire
#32 - 2013-06-21 19:55:26 UTC
Ciyrine wrote:
Jeann Valjean wrote:
Ciyrine wrote:
Its probably just perception but in my time reading on the forums it seems like

1) caldari is more prevalent than other factions. Its always jita this, jita that. Why the focus on caldari faction?

2) tengu, raven, drake. These ships come up with much higher frequency in topics than other ships

3) missiles are more prevalent than other weapon systems. Are the other weapons inferior?


1) Jita is the market hub. It has nothing to do with race.

2) These are simply some of the most iconic/popular hulls in the game. Again, it says nothing about the race of the pilot.

3) In PvE probably. Definitely not for PvP. Again, nothing to do with race as many pilots cross-train for different platforms.


1) But jita is not the only market hub. All the factions have one right?

2) their the most popular for a reason

All this caldari dominance in ship, weapon sysyem. Economy. Whats behind all of it?

3) so missiles arent the prevalent weapon system for pvp? Was just reading topic guy was all excited about making missiles on account of good/test war. He didnt mention other munitions. Not that i think others arent being used. But if this guy was predominantly excited about prividing missiles doesnt jive with the notion that missiles arent most popular weapon in pvp as well as pve

xaxaxaxaxa
matard whine^^

Tumahub
Sebiestor Tribe
Minmatar Republic
#33 - 2013-06-21 20:07:32 UTC
Naomi Knight wrote:

I missed you <3.
Deacon Abox
Black Eagle5
#34 - 2013-06-21 21:41:57 UTC
Sergeant Acht Scultz wrote:
Heavy Missiles got a huge nerf stick over them, far too high as nerf while still being in the same dps range and application than other weapon systems at one exception: dmg is not instant and thus deserve a buff to that one or ships using them a rof bonus.

Roll That the top two ships on eve-kill are HM ships argues otherwise. You are though correct about the range advantages. Notice that the ships sitting on top have 10% missile range bonuses.

Sergeant Acht Scultz wrote:
Light Missiles: unless you're using a Navy Caracal with Rapid lights or Navy Drake those suck, jesus they suck ass so hard I can't even explain it.

Rockets: they got a little bit better, actually they do decent dmg but they still lack of something I can't put my finger on maybe because I don't use them much over other weapon systems, that's it.

Yes, this is why Talwars are not in the top-20. Noone wants to use light missiles. Or tech I light missiles for that matter. And of course no one is using rockets. Again the 10% per level range bonuses are way too weak.Straight

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Sal Landry
School of Applied Knowledge
Caldari State
#35 - 2013-06-21 21:50:20 UTC
Deacon Abox wrote:
That the top two ships on eve-kill are HM ships argues otherwise.

Breaking news, CFC tengus and caracals run HAMs.
Deacon Abox
Black Eagle5
#36 - 2013-06-21 22:29:42 UTC
Sal Landry wrote:
Deacon Abox wrote:
That the top two ships on eve-kill are HM ships argues otherwise.

Breaking news, CFC tengus and caracals run HAMs.

Which accounts for all the Heavy Assault Missile Launcher II here. http://eve-kill.net/?a=top20

Oh hell where did it go? What is that, Heavy Missile Launcher II? How did it get there?

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Onictus
Federal Navy Academy
Gallente Federation
#37 - 2013-06-21 22:47:12 UTC  |  Edited by: Onictus
Sal Landry wrote:
Deacon Abox wrote:
That the top two ships on eve-kill are HM ships argues otherwise.

Breaking news, CFC tengus and caracals run HAMs.



We use both, actually.

Deacon Abox wrote:

Yes, this is why Talwars are not in the top-20. Noone wants to use light missiles. Or tech I light missiles for that matter. And of course no one is using rockets. Again the 10% per level range bonuses are way too weak.Straight


If you have ever played around with the Talwars, you'll notice they have nearly the range of max skilled Tengu and are fast as **** they are actually awesome little hulls, missiles or no.
I Accidentally YourShip
Republic University
Minmatar Republic
#38 - 2013-06-21 23:54:09 UTC
Ciyrine wrote:
Huttan Funaila wrote:

The Drake is an easy ship to fly and with the large shield and capacitor, requires less skill (mostly the skill between the keyboard and chair) to fly.

The popularity of Ravens and Tengus are due more to the popularity of missiles.

Missiles always hit their target. There is no tracking issues to worry about (only speed of the target in relation to the speed of the explosion reducing the damage), no consideration of "am I in optimal range or falloff?" This makes using missiles easier for players to consider. People can't focus on too many things at once - and each person has their own limit of the number of different things they can focus on at once. Cognitive overload (too many things going on at once) is a factor in car and aircraft accidents. That's why texting and driving is illegal in many jurisdictions.


huh, it seemed to me that missiles were more involved. They have range considerations, the speed of the target matters vs explosion velocity, the size of the target vs explosion radius.

With other weapon types its range, how fast their orbiting vs your tracking. So one less consideration.



Except that you cannot make a difference in those statistics with your piloting. Turrets you can directly affect tracking by piloting to reduce transversal.
Deacon Abox
Black Eagle5
#39 - 2013-06-22 00:28:54 UTC
Onictus wrote:
Deacon Abox wrote:

Yes, this is why Talwars are not in the top-20. Noone wants to use light missiles. Or tech I light missiles for that matter. And of course no one is using rockets. Again the 10% per level range bonuses are way too weak.Straight


If you have ever played around with the Talwars, you'll notice they have nearly the range of max skilled Tengu and are fast as **** they are actually awesome little hulls, missiles or no.

thus my sarcasm Smile please detect it

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Jeann Valjean
The Scope
Gallente Federation
#40 - 2013-06-26 19:27:35 UTC
Ciyrine wrote:
...but in most games...


Forget everything you know from other games and your learning curve will be much better, and you won't lose so much ISK doing dumb sh*t.
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