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'Local' is a problem? Why is that? (further study on AFK cloaking subject)

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#181 - 2013-06-19 17:46:49 UTC
Sarcasim wrote:
Onomerous wrote:
Quote:
You as well as others argued in previous threads against AFK ice mining using interaction as one of your points. Now you argue against AFK cloaking?? Same difference in my opinion. AFK is AFK if it’s the miner or the cloaker.


WTF??? AFK cloaking vs. AFK mining? Even remotely related? How much money does an AFK cloaker make because I'm willing to sign up for it!!


As stated in previous post the cloaker gets paid in intel while at the keyboard but gets paid while afk with the ability to effect other players all just from being logged in and not even ingame.


Intel and 50 cents will buy you a cup of coffee lol.
Sarcasim
HOW to PEG SAFETY
#182 - 2013-06-19 17:47:32 UTC
Tippia wrote:
Sarcasim wrote:
Omg yea bc we really need another Mintchip event..
A what?


I would say go ahead and run if you feel your EGO would be able to handel it should you not get elected. What?
Tippia
Sunshine and Lollipops
#183 - 2013-06-19 17:48:02 UTC  |  Edited by: Tippia
Sarcasim wrote:
As stated in previous post the cloaker gets paid in intel while at the keyboard but gets paid while afk with the ability to effect other players all just from being logged in and not even ingame.
…if those other players choose to give him that. They can also choose not to. Either way, he won't know since he's AFK.

It's not much in the way of a “gain” tbh.
Quote:
I would say go ahead and run if you feel your EGO would be able to handel it should you not get elected.
So I have your endorsement, then. Goodie. Do I have your vote as well? Wouldn't you want to know my program first?

Jenn aSide wrote:
Intel and 50 cents will buy you a cup of coffee lol.
That's some cheap coffee… Shocked
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#184 - 2013-06-19 17:50:00 UTC
Faenir Antollare wrote:
After reading the full thread I would like to say, from a relatively new player`s pov, that the removal of local chat (in null) would drastically dilute my enjoyment.
I likes to wander abouts a bits, whilst immersing myself within the game I had the idea to try and visit each and every system I could and I am making progress.
Every now and again I enter a system where the locals are seriously hostile, I absolutely adore this..I learn more in trying to avoid a confrontation that I cannot hope to win than I ever would learn whilst fannying about in H-sec, If those adversaries were not present to me in local and then my craft unto them, then all this would be lost, whilst not a pvp orientated Peep the lessons from such interactions should not be cast away lightly.

Please do not change anything, just embrace the hostile nature of the environment we populate and get on with it Cool


/fly true
Les

Nothing would change for you, at least for the worse, and likely would be much for the better. You could still dscan and talk in local.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Sarcasim
HOW to PEG SAFETY
#185 - 2013-06-19 17:54:06 UTC
Tippia wrote:
Sarcasim wrote:
As stated in previous post the cloaker gets paid in intel while at the keyboard but gets paid while afk with the ability to effect other players all just from being logged in and not even ingame.
…if those other players choose to give him that. They can also choose not to. Either way, he won't know since he's AFK.

It's not much in the way of a “gain” tbh.

Jenn aSide wrote:
Intel and 50 cents will buy you a cup of coffee lol.
That's some cheap coffee… Shocked


I would have to agree with other posters who argue against afk play. I like the new ice mining change and feel it should be extended to include cloaking. If you can’t be bothered to be in game then you should not be in game cloaked. Please explain how clicking a button to remain cloaked would effect a cloaked player present at KB playing the game?
Eeio
Sebiestor Tribe
Minmatar Republic
#186 - 2013-06-19 18:01:17 UTC
Most of nullsec is controlled by sov holding alliances. This means I-hubs can be put up and cynojammers installed.

While this at least ensures that you cannot get dropped by a titan bridge, you can still suddenly be face to face with 20 stealthbombers and an invisible battleship.

I personally think making cynojammers prevent ANY type of cyno would be the best and easiest "solution".

If they did that, I think less people would be so strongly against removing local.

In general I see alot of talk about nullsec being the lawless part of EVE where monsters lurk. I dont think I understand this. Yes, CONCORD wont come help you, and neither will the gallente navy.

However we hold SOV out here, we pay CONCORD to hold it, and technically we are (or at least shouldbe) as much the overlords of our own starsystems as the Gallente Federation etc. etc. is.

What I would like are more tools to upgrade our systems and make them more secure for our pilots. I-hub upgrades are the most obvious choice.
Sarcasim
HOW to PEG SAFETY
#187 - 2013-06-19 18:02:26 UTC
Tippia wrote:
Sarcasim wrote:

It's not much in the way of a “gain” tbh.
[quote]I would say go ahead and run if you feel your EGO would be able to handel it should you not get elected.
So I have your endorsement, then. Goodie. Do I have your vote as well? Wouldn't you want to know my program first?[]


I wouldnt need to know your progam. I have read the forums forums since I started and they have provided me with all I need to know about your program.
Jenn aSide
Worthless Carebears
The Initiative.
#188 - 2013-06-19 18:02:42 UTC
Sarcasim wrote:
Tippia wrote:
Sarcasim wrote:
As stated in previous post the cloaker gets paid in intel while at the keyboard but gets paid while afk with the ability to effect other players all just from being logged in and not even ingame.
…if those other players choose to give him that. They can also choose not to. Either way, he won't know since he's AFK.

It's not much in the way of a “gain” tbh.

Jenn aSide wrote:
Intel and 50 cents will buy you a cup of coffee lol.
That's some cheap coffee… Shocked


I would have to agree with other posters who argue against afk play. I like the new ice mining change and feel it should be extended to include cloaking. If you can’t be bothered to be in game then you should not be in game cloaked. Please explain how clicking a button to remain cloaked would effect a cloaked player present at KB playing the game?


So you also advocate the removal of autopiloting as well.

You aren't telling the whole truth here. You try to present it as if you're simply against AFKing, but as other point out, AFK and cloaked means you can't do anything at all.

No, yo want CCP to play the game for you, by either giving you a way to hunt cloakys or by forcing them to have to do something to stay cloaked. And you ask for this rather than using the already existing THOUSANDS of tools available to mitigate the risks invovled (another random example, rat in warp core stabbed SIN, let drones kill everything, keep cyno char on pos within jump range, jump out if something tries to tackle you, I call that cloaky counter #2437).

You "fix it for me please CCP" beggars are no different from the "nerf ganking" people in high sec. YOU could do things that make ganking unlikely and unprofitable, but rather than do that it was "run to ccp and ask for help from mommie".

I just don't understand this level of weakness in a video game. Why play video games if you don't like to solve problems and defeat obstacles (like cloakies in null sec)?
Tippia
Sunshine and Lollipops
#189 - 2013-06-19 18:05:50 UTC  |  Edited by: Tippia
Sarcasim wrote:
If you can’t be bothered to be in game then you should not be in game cloaked.
Why not?

Quote:
Please explain how clicking a button to remain cloaked would effect a cloaked player present at KB playing the game?
Less word salad please? Ugh
It would affect a cloaker by giving off even more free intel about his status without the on-lookers having done anything to deserve it.

Quote:
I wouldnt need to know your progam. I have read the forums forums since I started and they have provided me with all I need to know about your program.
Excellent. So could you tell me what it is even without knowing it? I could use some pointers to build my campaign on.
Gogela
Epic Ganking Time
CODE.
#190 - 2013-06-19 18:08:35 UTC
Magic # 10,000th afk cloaking thread! We have a winner!

Shocked - - ShockedShockedShocked - - - - ShockedShockedShocked - - - - ShockedShockedShocked - - - - ShockedShockedShocked - -
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Shocked - - ShockedShockedShocked -Twisted - ShockedShockedShocked - - - - ShockedShockedShocked - - - - ShockedShockedShocked - -

Signatures should be used responsibly...

Jenn aSide
Worthless Carebears
The Initiative.
#191 - 2013-06-19 18:10:32 UTC  |  Edited by: Jenn aSide
Eeio wrote:
Most of nullsec is controlled by sov holding alliances. This means I-hubs can be put up and cynojammers installed.

While this at least ensures that you cannot get dropped by a titan bridge, you can still suddenly be face to face with 20 stealthbombers and an invisible battleship.

I personally think making cynojammers prevent ANY type of cyno would be the best and easiest "solution".

If they did that, I think less people would be so strongly against removing local.

In general I see alot of talk about nullsec being the lawless part of EVE where monsters lurk. I dont think I understand this. Yes, CONCORD wont come help you, and neither will the gallente navy.

However we hold SOV out here, we pay CONCORD to hold it, and technically we are (or at least shouldbe) as much the overlords of our own starsystems as the Gallente Federation etc. etc. is.

What I would like are more tools to upgrade our systems and make them more secure for our pilots. I-hub upgrades are the most obvious choice.


This is a bad idea. Too much safety means it's easier for null alliances to "entrench" themselves in their space. making it even harder to remove people from their space doesn't mean more fighting (and fighting is good for the EVE economy), it means less as people say "blah, why bother".

Look a the current conflict, which was delayed by MONTHS because CFC didn't want to grind Sov. Allowing alliances to make their space too safe would just delay conflicts even further. If anything EVE needs easier sov mechanics, not harder.

Right now null sec is kinda like World War Two in space, doing what you suggest (allowing a form of "entrenching" or digging in for more safety") sounds good to the individual pilot, but would be terrible for the game. it would turn it into World War ONE in space.

We have thousands of tools (starting with our own brains and the ships of our buddies) to keep us safe in null, tools that most people don't even use (I'm serious, I'm the only one I know who rats in a Venture with assigned fighters). People should use and exhaust those tools before asking for more tools (ie more automated features).
Jenn aSide
Worthless Carebears
The Initiative.
#192 - 2013-06-19 18:15:02 UTC
Tippia wrote:

It would affect a cloaker by giving off even more free intel about his status without the on-lookers having done anything to deserve it.


The thing that tickles me is that the "brilliant idea" people never consider the consequences of what they ask for (which is why we should be grateful they aren't game developers lol).

If a cloaky comes in and stays there and stays cloaked, all activity in system would HAVE to stop because you KNOW he isn't afk now lol (where as before you could just keep ratting in some way and call his bluff). Congrats, y'all got rid of AFK cloaking and replaced it with ACTUAL THREAT cloaking LOL.
Ramona McCandless
Silent Vale
LinkNet
#193 - 2013-06-19 18:16:23 UTC
Jenn aSide wrote:
Tippia wrote:

It would affect a cloaker by giving off even more free intel about his status without the on-lookers having done anything to deserve it.


The thing that tickles me is that the "brilliant idea" people never consider the consequences of what they ask for (which is why we should be grateful they aren't game developers lol).

If a cloaky comes in and stays there and stays cloaked, all activity in system would HAVE to stop because you KNOW he isn't afk now lol (where as before you could just keep ratting in some way and call his bluff). Congrats, y'all got rid of AFK cloaking and replaced it with ACTUAL THREAT cloaking LOL.


Oh yeah this too.


Crumbs yeah.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Eeio
Sebiestor Tribe
Minmatar Republic
#194 - 2013-06-19 18:17:24 UTC
Jenn aSide wrote:
This is a bad idea. Too much safety means it's easier for null alliances to "entrench" themselves in their space. making it even harder to remove people from their space doesn't mean more fighting (and fighting is good for the EVE economy), it means less as people say "blah, why bother".

Look a the current conflict, which was delayed by MONTHS because CFC didn't want to grind Sov. Allowing alliances to make their space too safe would just delay conflicts even further. If anything EVE needs easier sov mechanics, not harder.

Right now null sec is kinda like World War Two in space, doing what you suggest (allowing a form of "entrenching" or digging in for more safety") sounds good to the individual pilot, but would be terrible for the game. it would turn it into World War ONE in space.

We have thousands of tools (starting with our own brains and the ships of our buddies) to keep us safe in null, tools that most people don't even use (I'm serious, I'm the only one I know who rats in a Venture with assigned fighters). People should use and exhaust those tools before asking for more tools (ie more automated features).


Its the effort involved that bugs me. It takes almost no effort at all (apart from the skilltraining ofc) to jump in your cloaky ship, fly to some system, and then just sit there. The locals HAVE to react to you somehow, it would be foolish not to. Now make the effort needed to constantly disrupt a system, somewhat comparable with the effort needed to try to counter it and I would be a happier camper.

And no. I do not consider duallogging a valid counter.
Jenn aSide
Worthless Carebears
The Initiative.
#195 - 2013-06-19 18:29:12 UTC
Eeio wrote:



The locals HAVE to react to you somehow, it would be foolish not to.


It's null sec, you should be trying to protect yourself (fitting properly, PVEing in fleet, having a plan) regardless of who's sitting there or not. If you have to "react" to a guy coming in and cloaking, you were doing it wrong in the 1st place.

People try to do null sec like they did high sec and that's bad thinking. Like suicide ganking in high sec, the only reason people afk cloak or do hot drops or awox is because people make it possible for them to do that by not being prepared.

After getting SPANKED by me (or ignored when I move one system over and keep ratting), the afk cloakys and hotdroppers stopped coming lol, i guess they went looking for easier targets.

Quote:

Now make the effort needed to constantly disrupt a system, somewhat comparable with the effort needed to try to counter it and I would be a happier camper.

And no. I do not consider duallogging a valid counter.


With all due respect, it doesn't matter what yo consider a counter, what matters is reality. If people aren't willing to use the tools the game already has in abundance to counter a silly threat, then that's there personal problem, not a problem with the game that needs changing.

I can tell you that the people complaining about cloaky campers and local and hotdrops have probaly NEVER even tried to counter it with simple things (like warp core stabs, ratting with drones, FoF missiles, Black Ops ratting (you can jump a black ops to a beacon you know, don't even need a cyno character) stabbed Black Ops MINING (same principle) etc etc). Their lack of creativity is also a personal problem.
Sarcasim
HOW to PEG SAFETY
#196 - 2013-06-19 18:44:11 UTC  |  Edited by: Sarcasim
Tippia wrote:
Sarcasim wrote:
If you can’t be bothered to be in game then you should not be in game cloaked.
Why not?

Quote:
Please explain how clicking a button to remain cloaked would effect a cloaked player present at KB playing the game?
Less word salad please? Ugh
It would affect a cloaker by giving off even more free intel about his status without the on-lookers having done anything to deserve it.

Quote:
I wouldnt need to know your progam. I have read the forums forums since I started and they have provided me with all I need to know about your program.
Excellent. So could you tell me what it is even without knowing it? I could use some pointers to build my campaign on.


It would seem the Hawk pegged you guys from the get go. I asked a valid question to which you can only reply word salad? You are the Grand master chef of word salad.

Also that last part made me laugh... One of dumbest most hypocritical things from you in a while.
Ramona McCandless
Silent Vale
LinkNet
#197 - 2013-06-19 18:46:59 UTC  |  Edited by: Ramona McCandless
Sarcasim wrote:
I asked a valid question to which you can only reply word salad? You are the Grand master chef of word salad.



I thought she replied "It would affect a cloaker by giving off even more free intel about his status without the on-lookers having done anything to deserve it." ?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Eeio
Sebiestor Tribe
Minmatar Republic
#198 - 2013-06-19 18:47:18 UTC
ah bollocks. I had a wall of text incoming, but meh. This is getting bothersome.

As someone said much earlier in this thread. This is not an issue that will end with happy faces all over the board. More than likely the opposite will happen. I do not think we can ever come to any agreement as to what is too easy/too hard to accomplish ingame.

But for the record I STILL do not consider dualloggin a valid tactic for anything. Certainly not if its supposed to be a required tactic if you want to live in nullsec.

Id love for a CCP employee to come tell me that that is indeed the intention with the game. But until that happens I will remain firm in the belief I should be able to accomplish my goals with just one account.
Jenn aSide
Worthless Carebears
The Initiative.
#199 - 2013-06-19 19:00:17 UTC  |  Edited by: Jenn aSide
Eeio wrote:
ah bollocks. I had a wall of text incoming, but meh. This is getting bothersome.

As someone said much earlier in this thread. This is not an issue that will end with happy faces all over the board. More than likely the opposite will happen. I do not think we can ever come to any agreement as to what is too easy/too hard to accomplish ingame.


No one is talking about too easy/too hard. At least I'm not.

I'm talking about people ignoring all the tools the game gives to combat a problem. I'm talking about people who would rather ask ccp for a change than figure it out themselves, as imo this goes again the nature of gaming. Did anyone ever ask Namco to make pac-man easier because the ghost were too fast and the pellets too yellow?

I live everyday in null sec. I've lived in 13 regions since 2008. I've killed so many NPCs they should be an endangered species.

And yet somehow some of you can't figure out the game as I have. you don't even have to get fancy and "dual box", just use something like a warp core stabbed Fof Raven or Sentry Domi and ignore the poor little cloaked stealth bomber (laughing when you kill him or when you warp off before his bros can cyno in).

Right there above is your "1 toon solution" and there are even more that I will share with you if you ask.

I consider it the heart of weakness that so many of you would rather ask the game makers to change the game than prove you ability to think your way through this "problem". I'm sorry if that's harsh but that's the way it is.

Quote:

But for the record I STILL do not consider dualloggin a valid tactic for anything. Certainly not if its supposed to be a required tactic if you want to live in nullsec.

Id love for a CCP employee to come tell me that that is indeed the intention with the game. But until that happens I will remain firm in the belief I should be able to accomplish my goals with just one account.


And you can. I dualbox because I can and im greedy for that Isk, it's not a requirement and I never said it was.

You know what is a good substitute fort dual boxing? FRIENDS. you know, those people you can fleet with and fight with if a fight happens.

But for some reason people seem to think they are entitled to go totally solo in null sec. Sorry, that is not the case.

Again apologies for the harsh tone, but it can't be said otherwise. If you think something needs changing yet you haven't exhausted (or even considered) all the tools at your disposal, you're opinion is wrong.
Tippia
Sunshine and Lollipops
#200 - 2013-06-19 19:04:59 UTC  |  Edited by: Tippia
Sarcasim wrote:
It would seem the Hawk pegged you guys from the get go.
Not really, no. Unless you're a troll and feel threatened by the notion of questions…

Quote:
I asked a valid question to which you can only reply word salad?
No.
Also, I asked two questions, to which you could provide no answer at all. Why is that?

Quote:
Also that last part made me laugh... One of dumbest most hypocritical things from you in a while.
How so? Also, “one of”? What other examples are you comparing against?