These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: New system requirements for EVE

First post
Author
Zenith Gravit
LionGate Enterprises
#21 - 2013-06-19 15:38:31 UTC
Still supporting XP? Seriously, let it go. It's time for that OS to die. Heck, in less than a year even Microsoft isn't going to support Windows XP.
Lina Miaoke
The Legion of Spoon
Curatores Veritatis Alliance
#22 - 2013-06-19 15:40:15 UTC
What? No teaser of what might be coming in near future? Sad
Woo Doggy
Doomheim
#23 - 2013-06-19 15:40:57 UTC
Thanks, CCP. For updating the game and THEN the requirements. Backasswards.

Yes, I am bitter because my GTX280 is no longer working WITHOUT any notice it would no longer be compatible, until now.

I'll take my $15 bucks to World of Tanks.
Aineko Macx
#24 - 2013-06-19 15:44:32 UTC
Number One Everything wrote:
I see dual/quad core processors are now recommended/required. Does that mean we can expect EVE to take advantage of hyperthreading?

Multithreading.
EVE currently makes little use of it, so recommending quad cores is silly. And the GIL problem in Python is still not solved, so I don't see that changing any time soon.
Vherana
Native Freshfood
Minmatar Republic
#25 - 2013-06-19 15:46:40 UTC
Poor people with their shiny i-somethingawful CPU from intel Bear

Btw. Win XP is supported by M$ til april 2014 - first date to phase out support in EVE.
Remiel Pollard
Aliastra
Gallente Federation
#26 - 2013-06-19 15:46:58 UTC
The only thing that concerns me is the graphics card. I run EVE on a laptop and just don't have the money to buy a proper PC, and under "Graphics Devices" it says I have "Intel(R) HD Graphics". This is running EVE just fine at the moment, but will this change? Don't get me wrong, I'm not about to 'rage quit', but if my machine can't run it then I just simply can't play it. As an underpaid university student atm, buying any new hardware is simply not an option for at least another 12 months.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

CCP Vertex
C C P
C C P Alliance
#27 - 2013-06-19 15:49:08 UTC
Vincent Athena wrote:
Rees Noturana wrote:
I don't study video cards, especially since I'm currently still using a Mac Pro for my EVE machine and have very limited options for changing it. I wish there was some sort of way of specifying cards other than by product names.

I are confused.

Apple menu
About this Mac
More info

That gives the product names. But it does not say anything about shader models and such. CCP, how can we determine all that on our machines?


Hi Vincent,

The best way to identify which shader model your GPU supports is to look up the features of your graphics card from the hardware vendor such as NVIDIA or AMD.

This is the only real option available to Mac users that I know of I’m afraid.

Windows users can run this tool to quickly identify their GPU and shader model support: http://content.eveonline.com/devblog/SM3Checker.zip


**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Rees Noturana
Red Rock Mining Company
#28 - 2013-06-19 15:53:01 UTC
CCP Vertex wrote:
This is the only real option available to Mac users that I know of I’m afraid.


My card meets the feature requirements. Performance is low but useable. Is there some other way of specifying the minimal performance baseline other than features and memory?

_ _

Remiel Pollard
Aliastra
Gallente Federation
#29 - 2013-06-19 15:53:09 UTC
CCP Vertex wrote:
Vincent Athena wrote:
Rees Noturana wrote:
I don't study video cards, especially since I'm currently still using a Mac Pro for my EVE machine and have very limited options for changing it. I wish there was some sort of way of specifying cards other than by product names.

I are confused.

Apple menu
About this Mac
More info

That gives the product names. But it does not say anything about shader models and such. CCP, how can we determine all that on our machines?


Hi Vincent,

The best way to identify which shader model your GPU supports is to look up the features of your graphics card from the hardware vendor such as NVIDIA or AMD.

This is the only real option available to Mac users that I know of I’m afraid.

Windows users can run this tool to quickly identify their GPU and shader model support: http://content.eveonline.com/devblog/SM3Checker.zip




That was incredibly helpful. Turns out, my pithy little integrated graphics does support SM3, which makes me a very happy camper Lol

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

CCP Vertex
C C P
C C P Alliance
#30 - 2013-06-19 15:55:18 UTC  |  Edited by: CCP Vertex
Jamaica Merchant wrote:
Are the new recommended system requirements established, while having in mind running multiple (3-5) clients simultaneously on full quality settings in 1080p or higher resolution, do you aim to guarantee perfect user experience in such a situation?


The recommended system requirements are based on one client running maximum quality settings with one client.

Running multiple clients or being involved in resource intensive scenarios such as fleet fights are something we cannot support with maximum settings while having smooth visual experience as then we'd need to lock down exactly which hardware was used to ensure it worked.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Cyberin
Native Freshfood
Minmatar Republic
#31 - 2013-06-19 15:58:06 UTC
I'm so hoping that this is paving a path for increased resolution textures :D
CCP Vertex
C C P
C C P Alliance
#32 - 2013-06-19 16:01:09 UTC
Woo Doggy wrote:
Thanks, CCP. For updating the game and THEN the requirements. Backasswards.

Yes, I am bitter because my GTX280 is no longer working WITHOUT any notice it would no longer be compatible, until now.

I'll take my $15 bucks to World of Tanks.



There is no need to be bitter, nothing will change for you apart from CCP cannot guarantee that you will be able to run EVE on the highest setting with smooth and visually enjoyable experience across all game features.

Your GPU is still going to work with EVE and will perform the same.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Valtrinor
S0utherN Comfort
#33 - 2013-06-19 16:02:03 UTC  |  Edited by: Valtrinor
Yikes, while thinking about saying something to the effect of "I hope my T60p will be able to run it for another year or two" I just realized it's now six years old, ouch. Sad

While my main PC is now running a 660 Ti, that ThinkPad (2613-CTO, for the tech-inclined and curious) is forever stuck with its' Mobility FireGL V5250 GPU (hardware-equivalent to an X1700, and yes, technically I could use an ExpressCard adapter to hook up a better card). As said above, hopefully for the next year or two EVE will at least be able to start on it (just enough to set skills, bail to safety after a GPU crash, check market orders, etc.) as it's my only remaining computer that EVE will run on aside from my main desktop.

I won't be devastated if that's not the case, as it sounds like we're being given substantial forewarning and more shiny in EVE is always nice, but it would be mildly annoying, as this isn't likely to change for me any time soon. Then again, it wouldn't be the first time I kept EVE running on something it should not be able to. Being a bit of a nerd, at various points in the last two to four years I've gotten it to run on an Atom box (D510MO + 4GB RAM, Intel GMA 3150) and even an old 900 MHz AMD Duron, paired with a Radeon 9800 Pro and Windows 7 at the time if I recall correctly (just to see what I could get it to do).

Edit 2:
CCP Vertex wrote:
Woo Doggy wrote:
Thanks, CCP. For updating the game and THEN the requirements. Backasswards.

Yes, I am bitter because my GTX280 is no longer working WITHOUT any notice it would no longer be compatible, until now.

I'll take my $15 bucks to World of Tanks.



There is no need to be bitter, nothing will change for you apart from CCP cannot guarantee that you will be able to run EVE on the highest setting with smooth and visually enjoyable experience across all game features.

Your GPU is still going to work with EVE and will perform the same.


Woo Doggy, with all due respect, I was lagging badly on a 285 as it was on anything except low (in combat situations of any scale 20+). The 280 (which I originally built with, until the fan died randomly and it got RMA'd) is a fair bit less powerful and is now four years old. In other words, if you get better performance than that, consider yourself lucky as it is. As to your "no longer working" comment:
Devblog wrote:
On Windows, minimum system is now a AMD X2600 or NVIDIA GeForce 8600 GPU, and a dual core CPU @ 2.0 GHz.

Twitter: @Valtrinor

Kyodai Samedi
Native Freshfood
Minmatar Republic
#34 - 2013-06-19 16:02:23 UTC
"Because the Mac's drivers are not well tuned, and because of our Mac client's Cider wrapper, the minimum and recommend specs are beefier than Windows"

Huh no. Thanks to the very few existing configurations, the drivers for every single piece of hardware on a Mac box are specific to the exact components in that box. So yes, there isn't a whole lot of flexibility on a Mac system, but the drivers are undoubtedly better tuned on a Mac than they are on a Windows box.

The ONLY reason the "min and recommended specs are beefier than Windows" is the Cider wrapper. Or in other word the fact that after 10 years you guys still haven't coded an optimized, native version of the EVE client. No need to put your shortcomings on somebody else's back, really.

That being said I'm happy with the upgrade on the system configs and with what they might suggest is upcoming!
Omega Tron
Edge Dancers
Pan-Intergalatic Business Community
#35 - 2013-06-19 16:04:36 UTC
It's about time CCP has started to embrace modern systems.

So can you -- CCP --- Please consider making 2 versions of EVE? The 1st one will run on your currently stated minimum & recommended hardware. Then make the 2nd one that will utilize the upper end gamer systems. An example of what I am suggesting is setting the 2nd version be of the same class as Crysis3 or Battlefield 4 type games. Additionally, really turn on all the Nivida Physic's options.

Oh and just a reminder about putting out the high resolution ships as an optional DLC that was talked about at fan fest -- any chance that will happen in this year??

CCP's sand box is EVE Online.  The sand is owned by CCP.  We pay them a monthly fee to throw the sand at each other.  That is all that is here, so move along. Nothing more to be seen.

Jarac Raasen
University of Caille
Gallente Federation
#36 - 2013-06-19 16:07:11 UTC
Well... good thing I'm working up for a new laptop. Need to upgrade for the future, baby.
witchking42
Doomheim
#37 - 2013-06-19 16:12:05 UTC
fingers crossed for the release of the high resolution texture pack Twisted
Luc Vertis
Cyniad Consulate
#38 - 2013-06-19 16:19:45 UTC
Kyodai Samedi wrote:

Huh no. Thanks to the very few existing configurations, the drivers for every single piece of hardware on a Mac box are specific to the exact components in that box. So yes, there isn't a whole lot of flexibility on a Mac system, but the drivers are undoubtedly better tuned on a Mac than they are on a Windows box.


CCP is right on this one. You are probably right for every other driver in a Mac, but not for graphics. Even if there is only a few configurations to support, a GPU is probably the most complex chip you can find in a computer.
Windows drivers are better because there is hundreds of workers paid by the companies that create GPUs to fine-tune performance for the most known apps out there. This is not easy and it doesn't seem to be done for Mac.
CCP Explorer
C C P
C C P Alliance
#39 - 2013-06-19 16:20:32 UTC
Sarmatiko wrote:
We need more radical changes.
Lose Windows XP support, for great justice! Roll
Windows XP is still used by a significant portion of EVE players and I would expect it to possibly take up to two years still for them all to upgrade based on current trends.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#40 - 2013-06-19 16:24:03 UTC
enterprisePSI wrote:
OMG You no longer support my 15 year old PC, i hate you ccp, im quitting eve, send me isk, and i will double it.

edit, if high rez texture and tessellation strikes at the same time, im quitting my job. Lol

Another edit, my 5850 is under the recommend specs, yet i can run 2 clients on 2 monitors, @ 1920*1080 everything high. Unless this is about to change.
This is not about to change.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer